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582 lines
22 KiB
582 lines
22 KiB
// Copyright 2018 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: node_hash_map.h |
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// ----------------------------------------------------------------------------- |
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// |
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// An `absl::node_hash_map<K, V>` is an unordered associative container of |
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// unique keys and associated values designed to be a more efficient replacement |
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// for `std::unordered_map`. Like `unordered_map`, search, insertion, and |
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// deletion of map elements can be done as an `O(1)` operation. However, |
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// `node_hash_map` (and other unordered associative containers known as the |
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// collection of Abseil "Swiss tables") contain other optimizations that result |
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// in both memory and computation advantages. |
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// |
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// In most cases, your default choice for a hash map should be a map of type |
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// `flat_hash_map`. However, if you need pointer stability and cannot store |
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// a `flat_hash_map` with `unique_ptr` elements, a `node_hash_map` may be a |
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// valid alternative. As well, if you are migrating your code from using |
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// `std::unordered_map`, a `node_hash_map` provides a more straightforward |
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// migration, because it guarantees pointer stability. Consider migrating to |
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// `node_hash_map` and perhaps converting to a more efficient `flat_hash_map` |
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// upon further review. |
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#ifndef ABSL_CONTAINER_NODE_HASH_MAP_H_ |
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#define ABSL_CONTAINER_NODE_HASH_MAP_H_ |
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#include <tuple> |
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#include <type_traits> |
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#include <utility> |
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#include "absl/algorithm/container.h" |
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#include "absl/container/internal/container_memory.h" |
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#include "absl/container/internal/hash_function_defaults.h" // IWYU pragma: export |
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#include "absl/container/internal/node_hash_policy.h" |
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#include "absl/container/internal/raw_hash_map.h" // IWYU pragma: export |
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#include "absl/memory/memory.h" |
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namespace absl { |
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namespace container_internal { |
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template <class Key, class Value> |
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class NodeHashMapPolicy; |
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} // namespace container_internal |
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// ----------------------------------------------------------------------------- |
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// absl::node_hash_map |
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// ----------------------------------------------------------------------------- |
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// |
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// An `absl::node_hash_map<K, V>` is an unordered associative container which |
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// has been optimized for both speed and memory footprint in most common use |
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// cases. Its interface is similar to that of `std::unordered_map<K, V>` with |
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// the following notable differences: |
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// |
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// * Supports heterogeneous lookup, through `find()`, `operator[]()` and |
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// `insert()`, provided that the map is provided a compatible heterogeneous |
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// hashing function and equality operator. |
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// * Contains a `capacity()` member function indicating the number of element |
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// slots (open, deleted, and empty) within the hash map. |
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// * Returns `void` from the `erase(iterator)` overload. |
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// |
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// By default, `node_hash_map` uses the `absl::Hash` hashing framework. |
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// All fundamental and Abseil types that support the `absl::Hash` framework have |
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// a compatible equality operator for comparing insertions into `node_hash_map`. |
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// If your type is not yet supported by the `absl::Hash` framework, see |
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// absl/hash/hash.h for information on extending Abseil hashing to user-defined |
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// types. |
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// |
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// Example: |
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// |
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// // Create a node hash map of three strings (that map to strings) |
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// absl::node_hash_map<std::string, std::string> ducks = |
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// {{"a", "huey"}, {"b", "dewey"}, {"c", "louie"}}; |
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// |
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// // Insert a new element into the node hash map |
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// ducks.insert({"d", "donald"}}; |
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// |
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// // Force a rehash of the node hash map |
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// ducks.rehash(0); |
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// |
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// // Find the element with the key "b" |
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// std::string search_key = "b"; |
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// auto result = ducks.find(search_key); |
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// if (result != ducks.end()) { |
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// std::cout << "Result: " << result->second << std::endl; |
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// } |
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template <class Key, class Value, |
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class Hash = absl::container_internal::hash_default_hash<Key>, |
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class Eq = absl::container_internal::hash_default_eq<Key>, |
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class Alloc = std::allocator<std::pair<const Key, Value>>> |
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class node_hash_map |
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: public absl::container_internal::raw_hash_map< |
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absl::container_internal::NodeHashMapPolicy<Key, Value>, Hash, Eq, |
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Alloc> { |
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using Base = typename node_hash_map::raw_hash_map; |
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public: |
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// Constructors and Assignment Operators |
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// |
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// A node_hash_map supports the same overload set as `std::unordered_map` |
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// for construction and assignment: |
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// |
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// * Default constructor |
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// |
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// // No allocation for the table's elements is made. |
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// absl::node_hash_map<int, std::string> map1; |
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// |
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// * Initializer List constructor |
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// |
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// absl::node_hash_map<int, std::string> map2 = |
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// {{1, "huey"}, {2, "dewey"}, {3, "louie"},}; |
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// |
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// * Copy constructor |
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// |
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// absl::node_hash_map<int, std::string> map3(map2); |
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// |
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// * Copy assignment operator |
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// |
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// // Hash functor and Comparator are copied as well |
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// absl::node_hash_map<int, std::string> map4; |
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// map4 = map3; |
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// |
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// * Move constructor |
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// |
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// // Move is guaranteed efficient |
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// absl::node_hash_map<int, std::string> map5(std::move(map4)); |
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// |
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// * Move assignment operator |
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// |
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// // May be efficient if allocators are compatible |
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// absl::node_hash_map<int, std::string> map6; |
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// map6 = std::move(map5); |
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// |
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// * Range constructor |
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// |
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// std::vector<std::pair<int, std::string>> v = {{1, "a"}, {2, "b"}}; |
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// absl::node_hash_map<int, std::string> map7(v.begin(), v.end()); |
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node_hash_map() {} |
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using Base::Base; |
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// node_hash_map::begin() |
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// |
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// Returns an iterator to the beginning of the `node_hash_map`. |
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using Base::begin; |
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// node_hash_map::cbegin() |
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// |
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// Returns a const iterator to the beginning of the `node_hash_map`. |
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using Base::cbegin; |
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// node_hash_map::cend() |
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// |
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// Returns a const iterator to the end of the `node_hash_map`. |
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using Base::cend; |
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// node_hash_map::end() |
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// |
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// Returns an iterator to the end of the `node_hash_map`. |
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using Base::end; |
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// node_hash_map::capacity() |
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// |
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// Returns the number of element slots (assigned, deleted, and empty) |
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// available within the `node_hash_map`. |
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// |
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// NOTE: this member function is particular to `absl::node_hash_map` and is |
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// not provided in the `std::unordered_map` API. |
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using Base::capacity; |
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// node_hash_map::empty() |
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// |
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// Returns whether or not the `node_hash_map` is empty. |
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using Base::empty; |
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// node_hash_map::max_size() |
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// |
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// Returns the largest theoretical possible number of elements within a |
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// `node_hash_map` under current memory constraints. This value can be thought |
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// of as the largest value of `std::distance(begin(), end())` for a |
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// `node_hash_map<K, V>`. |
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using Base::max_size; |
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// node_hash_map::size() |
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// |
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// Returns the number of elements currently within the `node_hash_map`. |
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using Base::size; |
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// node_hash_map::clear() |
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// |
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// Removes all elements from the `node_hash_map`. Invalidates any references, |
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// pointers, or iterators referring to contained elements. |
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// |
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// NOTE: this operation may shrink the underlying buffer. To avoid shrinking |
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// the underlying buffer call `erase(begin(), end())`. |
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using Base::clear; |
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// node_hash_map::erase() |
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// |
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// Erases elements within the `node_hash_map`. Erasing does not trigger a |
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// rehash. Overloads are listed below. |
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// |
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// void erase(const_iterator pos): |
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// |
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// Erases the element at `position` of the `node_hash_map`, returning |
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// `void`. |
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// |
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// NOTE: this return behavior is different than that of STL containers in |
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// general and `std::unordered_map` in particular. |
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// |
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// iterator erase(const_iterator first, const_iterator last): |
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// |
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// Erases the elements in the open interval [`first`, `last`), returning an |
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// iterator pointing to `last`. |
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// |
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// size_type erase(const key_type& key): |
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// |
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// Erases the element with the matching key, if it exists. |
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using Base::erase; |
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// node_hash_map::insert() |
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// |
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// Inserts an element of the specified value into the `node_hash_map`, |
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// returning an iterator pointing to the newly inserted element, provided that |
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// an element with the given key does not already exist. If rehashing occurs |
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// due to the insertion, all iterators are invalidated. Overloads are listed |
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// below. |
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// |
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// std::pair<iterator,bool> insert(const init_type& value): |
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// |
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// Inserts a value into the `node_hash_map`. Returns a pair consisting of an |
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// iterator to the inserted element (or to the element that prevented the |
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// insertion) and a `bool` denoting whether the insertion took place. |
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// |
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// std::pair<iterator,bool> insert(T&& value): |
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// std::pair<iterator,bool> insert(init_type&& value): |
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// |
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// Inserts a moveable value into the `node_hash_map`. Returns a `std::pair` |
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// consisting of an iterator to the inserted element (or to the element that |
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// prevented the insertion) and a `bool` denoting whether the insertion took |
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// place. |
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// |
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// iterator insert(const_iterator hint, const init_type& value): |
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// iterator insert(const_iterator hint, T&& value): |
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// iterator insert(const_iterator hint, init_type&& value); |
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// |
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// Inserts a value, using the position of `hint` as a non-binding suggestion |
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// for where to begin the insertion search. Returns an iterator to the |
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// inserted element, or to the existing element that prevented the |
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// insertion. |
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// |
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// void insert(InputIterator first, InputIterator last): |
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// |
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// Inserts a range of values [`first`, `last`). |
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// |
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// NOTE: Although the STL does not specify which element may be inserted if |
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// multiple keys compare equivalently, for `node_hash_map` we guarantee the |
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// first match is inserted. |
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// |
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// void insert(std::initializer_list<init_type> ilist): |
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// |
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// Inserts the elements within the initializer list `ilist`. |
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// |
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// NOTE: Although the STL does not specify which element may be inserted if |
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// multiple keys compare equivalently within the initializer list, for |
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// `node_hash_map` we guarantee the first match is inserted. |
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using Base::insert; |
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// node_hash_map::insert_or_assign() |
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// |
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// Inserts an element of the specified value into the `node_hash_map` provided |
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// that a value with the given key does not already exist, or replaces it with |
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// the element value if a key for that value already exists, returning an |
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// iterator pointing to the newly inserted element. If rehashing occurs due to |
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// the insertion, all iterators are invalidated. Overloads are listed |
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// below. |
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// |
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// std::pair<iterator, bool> insert_or_assign(const init_type& k, T&& obj): |
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// std::pair<iterator, bool> insert_or_assign(init_type&& k, T&& obj): |
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// |
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// Inserts/Assigns (or moves) the element of the specified key into the |
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// `node_hash_map`. |
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// |
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// iterator insert_or_assign(const_iterator hint, |
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// const init_type& k, T&& obj): |
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// iterator insert_or_assign(const_iterator hint, init_type&& k, T&& obj): |
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// |
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// Inserts/Assigns (or moves) the element of the specified key into the |
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// `node_hash_map` using the position of `hint` as a non-binding suggestion |
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// for where to begin the insertion search. |
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using Base::insert_or_assign; |
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// node_hash_map::emplace() |
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// |
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// Inserts an element of the specified value by constructing it in-place |
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// within the `node_hash_map`, provided that no element with the given key |
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// already exists. |
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// |
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// The element may be constructed even if there already is an element with the |
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// key in the container, in which case the newly constructed element will be |
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// destroyed immediately. Prefer `try_emplace()` unless your key is not |
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// copyable or moveable. |
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// |
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// If rehashing occurs due to the insertion, all iterators are invalidated. |
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using Base::emplace; |
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// node_hash_map::emplace_hint() |
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// |
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// Inserts an element of the specified value by constructing it in-place |
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// within the `node_hash_map`, using the position of `hint` as a non-binding |
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// suggestion for where to begin the insertion search, and only inserts |
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// provided that no element with the given key already exists. |
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// |
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// The element may be constructed even if there already is an element with the |
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// key in the container, in which case the newly constructed element will be |
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// destroyed immediately. Prefer `try_emplace()` unless your key is not |
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// copyable or moveable. |
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// |
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// If rehashing occurs due to the insertion, all iterators are invalidated. |
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using Base::emplace_hint; |
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// node_hash_map::try_emplace() |
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// |
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// Inserts an element of the specified value by constructing it in-place |
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// within the `node_hash_map`, provided that no element with the given key |
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// already exists. Unlike `emplace()`, if an element with the given key |
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// already exists, we guarantee that no element is constructed. |
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// |
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// If rehashing occurs due to the insertion, all iterators are invalidated. |
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// Overloads are listed below. |
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// |
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// std::pair<iterator, bool> try_emplace(const key_type& k, Args&&... args): |
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// std::pair<iterator, bool> try_emplace(key_type&& k, Args&&... args): |
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// |
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// Inserts (via copy or move) the element of the specified key into the |
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// `node_hash_map`. |
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// |
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// iterator try_emplace(const_iterator hint, |
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// const init_type& k, Args&&... args): |
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// iterator try_emplace(const_iterator hint, init_type&& k, Args&&... args): |
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// |
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// Inserts (via copy or move) the element of the specified key into the |
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// `node_hash_map` using the position of `hint` as a non-binding suggestion |
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// for where to begin the insertion search. |
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using Base::try_emplace; |
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// node_hash_map::extract() |
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// |
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// Extracts the indicated element, erasing it in the process, and returns it |
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// as a C++17-compatible node handle. Overloads are listed below. |
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// |
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// node_type extract(const_iterator position): |
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// |
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// Extracts the key,value pair of the element at the indicated position and |
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// returns a node handle owning that extracted data. |
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// |
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// node_type extract(const key_type& x): |
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// |
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// Extracts the key,value pair of the element with a key matching the passed |
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// key value and returns a node handle owning that extracted data. If the |
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// `node_hash_map` does not contain an element with a matching key, this |
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// function returns an empty node handle. |
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using Base::extract; |
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// node_hash_map::merge() |
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// |
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// Extracts elements from a given `source` node hash map into this |
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// `node_hash_map`. If the destination `node_hash_map` already contains an |
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// element with an equivalent key, that element is not extracted. |
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using Base::merge; |
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// node_hash_map::swap(node_hash_map& other) |
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// |
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// Exchanges the contents of this `node_hash_map` with those of the `other` |
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// node hash map, avoiding invocation of any move, copy, or swap operations on |
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// individual elements. |
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// |
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// All iterators and references on the `node_hash_map` remain valid, excepting |
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// for the past-the-end iterator, which is invalidated. |
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// |
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// `swap()` requires that the node hash map's hashing and key equivalence |
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// functions be Swappable, and are exchaged using unqualified calls to |
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// non-member `swap()`. If the map's allocator has |
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// `std::allocator_traits<allocator_type>::propagate_on_container_swap::value` |
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// set to `true`, the allocators are also exchanged using an unqualified call |
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// to non-member `swap()`; otherwise, the allocators are not swapped. |
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using Base::swap; |
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// node_hash_map::rehash(count) |
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// |
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// Rehashes the `node_hash_map`, setting the number of slots to be at least |
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// the passed value. If the new number of slots increases the load factor more |
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// than the current maximum load factor |
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// (`count` < `size()` / `max_load_factor()`), then the new number of slots |
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// will be at least `size()` / `max_load_factor()`. |
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// |
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// To force a rehash, pass rehash(0). |
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using Base::rehash; |
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// node_hash_map::reserve(count) |
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// |
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// Sets the number of slots in the `node_hash_map` to the number needed to |
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// accommodate at least `count` total elements without exceeding the current |
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// maximum load factor, and may rehash the container if needed. |
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using Base::reserve; |
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// node_hash_map::at() |
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// |
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// Returns a reference to the mapped value of the element with key equivalent |
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// to the passed key. |
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using Base::at; |
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// node_hash_map::contains() |
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// |
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// Determines whether an element with a key comparing equal to the given `key` |
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// exists within the `node_hash_map`, returning `true` if so or `false` |
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// otherwise. |
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using Base::contains; |
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// node_hash_map::count(const Key& key) const |
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// |
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// Returns the number of elements with a key comparing equal to the given |
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// `key` within the `node_hash_map`. note that this function will return |
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// either `1` or `0` since duplicate keys are not allowed within a |
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// `node_hash_map`. |
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using Base::count; |
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// node_hash_map::equal_range() |
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// |
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// Returns a closed range [first, last], defined by a `std::pair` of two |
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// iterators, containing all elements with the passed key in the |
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// `node_hash_map`. |
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using Base::equal_range; |
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// node_hash_map::find() |
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// |
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// Finds an element with the passed `key` within the `node_hash_map`. |
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using Base::find; |
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// node_hash_map::operator[]() |
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// |
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// Returns a reference to the value mapped to the passed key within the |
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// `node_hash_map`, performing an `insert()` if the key does not already |
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// exist. If an insertion occurs and results in a rehashing of the container, |
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// all iterators are invalidated. Otherwise iterators are not affected and |
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// references are not invalidated. Overloads are listed below. |
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// |
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// T& operator[](const Key& key): |
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// |
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// Inserts an init_type object constructed in-place if the element with the |
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// given key does not exist. |
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// |
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// T& operator[](Key&& key): |
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// |
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// Inserts an init_type object constructed in-place provided that an element |
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// with the given key does not exist. |
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using Base::operator[]; |
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// node_hash_map::bucket_count() |
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// |
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// Returns the number of "buckets" within the `node_hash_map`. |
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using Base::bucket_count; |
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// node_hash_map::load_factor() |
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// |
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// Returns the current load factor of the `node_hash_map` (the average number |
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// of slots occupied with a value within the hash map). |
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using Base::load_factor; |
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// node_hash_map::max_load_factor() |
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// |
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// Manages the maximum load factor of the `node_hash_map`. Overloads are |
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// listed below. |
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// |
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// float node_hash_map::max_load_factor() |
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// |
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// Returns the current maximum load factor of the `node_hash_map`. |
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// |
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// void node_hash_map::max_load_factor(float ml) |
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// |
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// Sets the maximum load factor of the `node_hash_map` to the passed value. |
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// |
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// NOTE: This overload is provided only for API compatibility with the STL; |
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// `node_hash_map` will ignore any set load factor and manage its rehashing |
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// internally as an implementation detail. |
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using Base::max_load_factor; |
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// node_hash_map::get_allocator() |
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// |
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// Returns the allocator function associated with this `node_hash_map`. |
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using Base::get_allocator; |
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// node_hash_map::hash_function() |
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// |
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// Returns the hashing function used to hash the keys within this |
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// `node_hash_map`. |
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using Base::hash_function; |
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// node_hash_map::key_eq() |
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// |
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// Returns the function used for comparing keys equality. |
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using Base::key_eq; |
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ABSL_DEPRECATED("Call `hash_function()` instead.") |
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typename Base::hasher hash_funct() { return this->hash_function(); } |
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ABSL_DEPRECATED("Call `rehash()` instead.") |
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void resize(typename Base::size_type hint) { this->rehash(hint); } |
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}; |
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namespace container_internal { |
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template <class Key, class Value> |
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class NodeHashMapPolicy |
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: public absl::container_internal::node_hash_policy< |
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std::pair<const Key, Value>&, NodeHashMapPolicy<Key, Value>> { |
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using value_type = std::pair<const Key, Value>; |
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public: |
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using key_type = Key; |
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using mapped_type = Value; |
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using init_type = std::pair</*non const*/ key_type, mapped_type>; |
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template <class Allocator, class... Args> |
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static value_type* new_element(Allocator* alloc, Args&&... args) { |
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using PairAlloc = typename absl::allocator_traits< |
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Allocator>::template rebind_alloc<value_type>; |
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PairAlloc pair_alloc(*alloc); |
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value_type* res = |
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absl::allocator_traits<PairAlloc>::allocate(pair_alloc, 1); |
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absl::allocator_traits<PairAlloc>::construct(pair_alloc, res, |
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std::forward<Args>(args)...); |
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return res; |
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} |
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template <class Allocator> |
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static void delete_element(Allocator* alloc, value_type* pair) { |
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using PairAlloc = typename absl::allocator_traits< |
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Allocator>::template rebind_alloc<value_type>; |
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PairAlloc pair_alloc(*alloc); |
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absl::allocator_traits<PairAlloc>::destroy(pair_alloc, pair); |
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absl::allocator_traits<PairAlloc>::deallocate(pair_alloc, pair, 1); |
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} |
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template <class F, class... Args> |
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static decltype(absl::container_internal::DecomposePair( |
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std::declval<F>(), std::declval<Args>()...)) |
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apply(F&& f, Args&&... args) { |
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return absl::container_internal::DecomposePair(std::forward<F>(f), |
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std::forward<Args>(args)...); |
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} |
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static size_t element_space_used(const value_type*) { |
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return sizeof(value_type); |
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} |
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static Value& value(value_type* elem) { return elem->second; } |
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static const Value& value(const value_type* elem) { return elem->second; } |
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}; |
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} // namespace container_internal |
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namespace container_algorithm_internal { |
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// Specialization of trait in absl/algorithm/container.h |
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template <class Key, class T, class Hash, class KeyEqual, class Allocator> |
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struct IsUnorderedContainer< |
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absl::node_hash_map<Key, T, Hash, KeyEqual, Allocator>> : std::true_type {}; |
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} // namespace container_algorithm_internal |
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} // namespace absl |
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#endif // ABSL_CONTAINER_NODE_HASH_MAP_H_
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