Abseil Common Libraries (C++) (grcp 依赖)
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273 lines
10 KiB
273 lines
10 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: uniform_int_distribution.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This header defines a class for representing a uniform integer distribution |
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// over the closed (inclusive) interval [a,b]. You use this distribution in |
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// combination with an Abseil random bit generator to produce random values |
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// according to the rules of the distribution. |
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// |
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// `absl::uniform_int_distribution` is a drop-in replacement for the C++11 |
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// `std::uniform_int_distribution` [rand.dist.uni.int] but is considerably |
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// faster than the libstdc++ implementation. |
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#ifndef ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_ |
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#define ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_ |
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#include <cassert> |
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#include <istream> |
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#include <limits> |
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#include <type_traits> |
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#include "absl/base/optimization.h" |
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#include "absl/random/internal/distribution_impl.h" |
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#include "absl/random/internal/fast_uniform_bits.h" |
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#include "absl/random/internal/iostream_state_saver.h" |
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#include "absl/random/internal/traits.h" |
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namespace absl { |
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// absl::uniform_int_distribution<T> |
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// |
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// This distribution produces random integer values uniformly distributed in the |
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// closed (inclusive) interval [a, b]. |
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// |
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// Example: |
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// |
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// absl::BitGen gen; |
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// |
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// // Use the distribution to produce a value between 1 and 6, inclusive. |
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// int die_roll = absl::uniform_int_distribution<int>(1, 6)(gen); |
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// |
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template <typename IntType = int> |
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class uniform_int_distribution { |
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private: |
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using unsigned_type = |
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typename random_internal::make_unsigned_bits<IntType>::type; |
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public: |
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using result_type = IntType; |
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class param_type { |
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public: |
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using distribution_type = uniform_int_distribution; |
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explicit param_type( |
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result_type lo = 0, |
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result_type hi = (std::numeric_limits<result_type>::max)()) |
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: lo_(lo), |
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range_(static_cast<unsigned_type>(hi) - |
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static_cast<unsigned_type>(lo)) { |
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// [rand.dist.uni.int] precondition 2 |
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assert(lo <= hi); |
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} |
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result_type a() const { return lo_; } |
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result_type b() const { |
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return static_cast<result_type>(static_cast<unsigned_type>(lo_) + range_); |
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} |
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friend bool operator==(const param_type& a, const param_type& b) { |
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return a.lo_ == b.lo_ && a.range_ == b.range_; |
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} |
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friend bool operator!=(const param_type& a, const param_type& b) { |
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return !(a == b); |
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} |
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private: |
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friend class uniform_int_distribution; |
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unsigned_type range() const { return range_; } |
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result_type lo_; |
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unsigned_type range_; |
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static_assert(std::is_integral<result_type>::value, |
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"Class-template absl::uniform_int_distribution<> must be " |
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"parameterized using an integral type."); |
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}; // param_type |
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uniform_int_distribution() : uniform_int_distribution(0) {} |
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explicit uniform_int_distribution( |
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result_type lo, |
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result_type hi = (std::numeric_limits<result_type>::max)()) |
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: param_(lo, hi) {} |
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explicit uniform_int_distribution(const param_type& param) : param_(param) {} |
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// uniform_int_distribution<T>::reset() |
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// |
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// Resets the uniform int distribution. Note that this function has no effect |
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// because the distribution already produces independent values. |
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void reset() {} |
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template <typename URBG> |
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result_type operator()(URBG& gen) { // NOLINT(runtime/references) |
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return (*this)(gen, param()); |
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} |
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template <typename URBG> |
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result_type operator()( |
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URBG& gen, const param_type& param) { // NOLINT(runtime/references) |
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return param.a() + Generate(gen, param.range()); |
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} |
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result_type a() const { return param_.a(); } |
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result_type b() const { return param_.b(); } |
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param_type param() const { return param_; } |
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void param(const param_type& params) { param_ = params; } |
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result_type(min)() const { return a(); } |
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result_type(max)() const { return b(); } |
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friend bool operator==(const uniform_int_distribution& a, |
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const uniform_int_distribution& b) { |
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return a.param_ == b.param_; |
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} |
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friend bool operator!=(const uniform_int_distribution& a, |
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const uniform_int_distribution& b) { |
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return !(a == b); |
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} |
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private: |
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// Generates a value in the *closed* interval [0, R] |
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template <typename URBG> |
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unsigned_type Generate(URBG& g, // NOLINT(runtime/references) |
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unsigned_type R); |
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param_type param_; |
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}; |
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// ----------------------------------------------------------------------------- |
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// Implementation details follow |
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// ----------------------------------------------------------------------------- |
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template <typename CharT, typename Traits, typename IntType> |
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std::basic_ostream<CharT, Traits>& operator<<( |
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std::basic_ostream<CharT, Traits>& os, |
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const uniform_int_distribution<IntType>& x) { |
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using stream_type = |
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typename random_internal::stream_format_type<IntType>::type; |
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auto saver = random_internal::make_ostream_state_saver(os); |
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os << static_cast<stream_type>(x.a()) << os.fill() |
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<< static_cast<stream_type>(x.b()); |
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return os; |
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} |
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template <typename CharT, typename Traits, typename IntType> |
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std::basic_istream<CharT, Traits>& operator>>( |
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std::basic_istream<CharT, Traits>& is, |
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uniform_int_distribution<IntType>& x) { |
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using param_type = typename uniform_int_distribution<IntType>::param_type; |
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using result_type = typename uniform_int_distribution<IntType>::result_type; |
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using stream_type = |
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typename random_internal::stream_format_type<IntType>::type; |
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stream_type a; |
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stream_type b; |
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auto saver = random_internal::make_istream_state_saver(is); |
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is >> a >> b; |
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if (!is.fail()) { |
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x.param( |
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param_type(static_cast<result_type>(a), static_cast<result_type>(b))); |
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} |
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return is; |
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} |
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template <typename IntType> |
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template <typename URBG> |
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typename random_internal::make_unsigned_bits<IntType>::type |
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uniform_int_distribution<IntType>::Generate( |
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URBG& g, // NOLINT(runtime/references) |
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typename random_internal::make_unsigned_bits<IntType>::type R) { |
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random_internal::FastUniformBits<unsigned_type> fast_bits; |
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unsigned_type bits = fast_bits(g); |
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const unsigned_type Lim = R + 1; |
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if ((R & Lim) == 0) { |
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// If the interval's length is a power of two range, just take the low bits. |
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return bits & R; |
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} |
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// Generates a uniform variate on [0, Lim) using fixed-point multiplication. |
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// The above fast-path guarantees that Lim is representable in unsigned_type. |
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// |
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// Algorithm adapted from |
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// http://lemire.me/blog/2016/06/30/fast-random-shuffling/, with added |
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// explanation. |
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// |
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// The algorithm creates a uniform variate `bits` in the interval [0, 2^N), |
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// and treats it as the fractional part of a fixed-point real value in [0, 1), |
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// multiplied by 2^N. For example, 0.25 would be represented as 2^(N - 2), |
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// because 2^N * 0.25 == 2^(N - 2). |
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// |
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// Next, `bits` and `Lim` are multiplied with a wide-multiply to bring the |
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// value into the range [0, Lim). The integral part (the high word of the |
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// multiplication result) is then very nearly the desired result. However, |
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// this is not quite accurate; viewing the multiplication result as one |
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// double-width integer, the resulting values for the sample are mapped as |
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// follows: |
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// |
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// If the result lies in this interval: Return this value: |
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// [0, 2^N) 0 |
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// [2^N, 2 * 2^N) 1 |
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// ... ... |
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// [K * 2^N, (K + 1) * 2^N) K |
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// ... ... |
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// [(Lim - 1) * 2^N, Lim * 2^N) Lim - 1 |
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// |
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// While all of these intervals have the same size, the result of `bits * Lim` |
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// must be a multiple of `Lim`, and not all of these intervals contain the |
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// same number of multiples of `Lim`. In particular, some contain |
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// `F = floor(2^N / Lim)` and some contain `F + 1 = ceil(2^N / Lim)`. This |
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// difference produces a small nonuniformity, which is corrected by applying |
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// rejection sampling to one of the values in the "larger intervals" (i.e., |
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// the intervals containing `F + 1` multiples of `Lim`. |
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// |
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// An interval contains `F + 1` multiples of `Lim` if and only if its smallest |
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// value modulo 2^N is less than `2^N % Lim`. The unique value satisfying |
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// this property is used as the one for rejection. That is, a value of |
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// `bits * Lim` is rejected if `(bit * Lim) % 2^N < (2^N % Lim)`. |
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using helper = random_internal::wide_multiply<unsigned_type>; |
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auto product = helper::multiply(bits, Lim); |
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// Two optimizations here: |
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// * Rejection occurs with some probability less than 1/2, and for reasonable |
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// ranges considerably less (in particular, less than 1/(F+1)), so |
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// ABSL_PREDICT_FALSE is apt. |
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// * `Lim` is an overestimate of `threshold`, and doesn't require a divide. |
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if (ABSL_PREDICT_FALSE(helper::lo(product) < Lim)) { |
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// This quantity is exactly equal to `2^N % Lim`, but does not require high |
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// precision calculations: `2^N % Lim` is congruent to `(2^N - Lim) % Lim`. |
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// Ideally this could be expressed simply as `-X` rather than `2^N - X`, but |
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// for types smaller than int, this calculation is incorrect due to integer |
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// promotion rules. |
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const unsigned_type threshold = |
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((std::numeric_limits<unsigned_type>::max)() - Lim + 1) % Lim; |
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while (helper::lo(product) < threshold) { |
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bits = fast_bits(g); |
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product = helper::multiply(bits, Lim); |
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} |
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} |
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return helper::hi(product); |
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} |
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} // namespace absl |
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#endif // ABSL_RANDOM_UNIFORM_INT_DISTRIBUTION_H_
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