Abseil Common Libraries (C++) (grcp 依赖)
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121 lines
5.4 KiB
121 lines
5.4 KiB
// Copyright 2018 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: failure_signal_handler.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This file configures the Abseil *failure signal handler* to capture and dump |
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// useful debugging information (such as a stacktrace) upon program failure. |
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// |
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// To use the failure signal handler, call `absl::InstallFailureSignalHandler()` |
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// very early in your program, usually in the first few lines of main(): |
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// |
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// int main(int argc, char** argv) { |
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// // Initialize the symbolizer to get a human-readable stack trace |
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// absl::InitializeSymbolizer(argv[0]); |
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// |
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// absl::FailureSignalHandlerOptions options; |
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// absl::InstallFailureSignalHandler(options); |
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// DoSomethingInteresting(); |
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// return 0; |
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// } |
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// |
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// Any program that raises a fatal signal (such as `SIGSEGV`, `SIGILL`, |
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// `SIGFPE`, `SIGABRT`, `SIGTERM`, `SIGBUG`, and `SIGTRAP`) will call the |
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// installed failure signal handler and provide debugging information to stderr. |
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// |
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// Note that you should *not* install the Abseil failure signal handler more |
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// than once. You may, of course, have another (non-Abseil) failure signal |
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// handler installed (which would be triggered if Abseil's failure signal |
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// handler sets `call_previous_handler` to `true`). |
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#ifndef ABSL_DEBUGGING_FAILURE_SIGNAL_HANDLER_H_ |
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#define ABSL_DEBUGGING_FAILURE_SIGNAL_HANDLER_H_ |
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#include "absl/base/config.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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// FailureSignalHandlerOptions |
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// |
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// Struct for holding `absl::InstallFailureSignalHandler()` configuration |
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// options. |
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struct FailureSignalHandlerOptions { |
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// If true, try to symbolize the stacktrace emitted on failure, provided that |
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// you have initialized a symbolizer for that purpose. (See symbolize.h for |
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// more information.) |
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bool symbolize_stacktrace = true; |
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// If true, try to run signal handlers on an alternate stack (if supported on |
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// the given platform). An alternate stack is useful for program crashes due |
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// to a stack overflow; by running on a alternate stack, the signal handler |
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// may run even when normal stack space has been exausted. The downside of |
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// using an alternate stack is that extra memory for the alternate stack needs |
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// to be pre-allocated. |
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bool use_alternate_stack = true; |
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// If positive, indicates the number of seconds after which the failure signal |
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// handler is invoked to abort the program. Setting such an alarm is useful in |
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// cases where the failure signal handler itself may become hung or |
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// deadlocked. |
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int alarm_on_failure_secs = 3; |
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// If true, call the previously registered signal handler for the signal that |
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// was received (if one was registered) after the existing signal handler |
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// runs. This mechanism can be used to chain signal handlers together. |
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// |
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// If false, the signal is raised to the default handler for that signal |
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// (which normally terminates the program). |
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// |
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// IMPORTANT: If true, the chained fatal signal handlers must not try to |
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// recover from the fatal signal. Instead, they should terminate the program |
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// via some mechanism, like raising the default handler for the signal, or by |
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// calling `_exit()`. Note that the failure signal handler may put parts of |
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// the Abseil library into a state from which they cannot recover. |
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bool call_previous_handler = false; |
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// If non-null, indicates a pointer to a callback function that will be called |
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// upon failure, with a std::string argument containing failure data. This function |
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// may be used as a hook to write failure data to a secondary location, such |
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// as a log file. This function may also be called with null data, as a hint |
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// to flush any buffered data before the program may be terminated. Consider |
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// flushing any buffered data in all calls to this function. |
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// |
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// Since this function runs within a signal handler, it should be |
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// async-signal-safe if possible. |
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// See http://man7.org/linux/man-pages/man7/signal-safety.7.html |
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void (*writerfn)(const char*) = nullptr; |
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}; |
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// InstallFailureSignalHandler() |
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// |
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// Installs a signal handler for the common failure signals `SIGSEGV`, `SIGILL`, |
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// `SIGFPE`, `SIGABRT`, `SIGTERM`, `SIGBUG`, and `SIGTRAP` (provided they exist |
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// on the given platform). The failure signal handler dumps program failure data |
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// useful for debugging in an unspecified format to stderr. This data may |
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// include the program counter, a stacktrace, and register information on some |
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// systems; do not rely on an exact format for the output, as it is subject to |
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// change. |
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void InstallFailureSignalHandler(const FailureSignalHandlerOptions& options); |
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namespace debugging_internal { |
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const char* FailureSignalToString(int signo); |
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} // namespace debugging_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_DEBUGGING_FAILURE_SIGNAL_HANDLER_H_
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