Abseil Common Libraries (C++) (grcp 依赖)
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573 lines
20 KiB
573 lines
20 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// HERMETIC NOTE: The randen_hwaes target must not introduce duplicate |
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// symbols from arbitrary system and other headers, since it may be built |
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// with different flags from other targets, using different levels of |
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// optimization, potentially introducing ODR violations. |
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#include "absl/random/internal/randen_hwaes.h" |
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#include <cstdint> |
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#include <cstring> |
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#include "absl/base/attributes.h" |
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#include "absl/random/internal/platform.h" |
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#include "absl/random/internal/randen_traits.h" |
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// ABSL_RANDEN_HWAES_IMPL indicates whether this file will contain |
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// a hardware accelerated implementation of randen, or whether it |
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// will contain stubs that exit the process. |
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#if defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32) |
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// The platform.h directives are sufficient to indicate whether |
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// we should build accelerated implementations for x86. |
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#if (ABSL_HAVE_ACCELERATED_AES || ABSL_RANDOM_INTERNAL_AES_DISPATCH) |
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#define ABSL_RANDEN_HWAES_IMPL 1 |
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#endif |
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#elif defined(ABSL_ARCH_PPC) |
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// The platform.h directives are sufficient to indicate whether |
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// we should build accelerated implementations for PPC. |
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// |
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// NOTE: This has mostly been tested on 64-bit Power variants, |
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// and not embedded cpus such as powerpc32-8540 |
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#if ABSL_HAVE_ACCELERATED_AES |
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#define ABSL_RANDEN_HWAES_IMPL 1 |
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#endif |
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#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64) |
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// ARM is somewhat more complicated. We might support crypto natively... |
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#if ABSL_HAVE_ACCELERATED_AES || \ |
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(defined(__ARM_NEON) && defined(__ARM_FEATURE_CRYPTO)) |
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#define ABSL_RANDEN_HWAES_IMPL 1 |
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#elif ABSL_RANDOM_INTERNAL_AES_DISPATCH && !defined(__APPLE__) && \ |
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(defined(__GNUC__) && __GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ > 9) |
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// ...or, on GCC, we can use an ASM directive to |
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// instruct the assember to allow crypto instructions. |
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#define ABSL_RANDEN_HWAES_IMPL 1 |
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#define ABSL_RANDEN_HWAES_IMPL_CRYPTO_DIRECTIVE 1 |
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#endif |
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#else |
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// HWAES is unsupported by these architectures / platforms: |
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// __myriad2__ |
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// __mips__ |
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// |
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// Other architectures / platforms are unknown. |
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// |
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// See the Abseil documentation on supported macros at: |
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// https://abseil.io/docs/cpp/platforms/macros |
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#endif |
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#if !defined(ABSL_RANDEN_HWAES_IMPL) |
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// No accelerated implementation is supported. |
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// The RandenHwAes functions are stubs that print an error and exit. |
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#include <cstdio> |
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#include <cstdlib> |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace random_internal { |
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// No accelerated implementation. |
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bool HasRandenHwAesImplementation() { return false; } |
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// NOLINTNEXTLINE |
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const void* RandenHwAes::GetKeys() { |
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// Attempted to dispatch to an unsupported dispatch target. |
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const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH; |
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fprintf(stderr, "AES Hardware detection failed (%d).\n", d); |
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exit(1); |
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return nullptr; |
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} |
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// NOLINTNEXTLINE |
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void RandenHwAes::Absorb(const void*, void*) { |
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// Attempted to dispatch to an unsupported dispatch target. |
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const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH; |
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fprintf(stderr, "AES Hardware detection failed (%d).\n", d); |
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exit(1); |
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} |
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// NOLINTNEXTLINE |
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void RandenHwAes::Generate(const void*, void*) { |
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// Attempted to dispatch to an unsupported dispatch target. |
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const int d = ABSL_RANDOM_INTERNAL_AES_DISPATCH; |
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fprintf(stderr, "AES Hardware detection failed (%d).\n", d); |
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exit(1); |
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} |
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} // namespace random_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#else // defined(ABSL_RANDEN_HWAES_IMPL) |
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// |
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// Accelerated implementations are supported. |
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// We need the per-architecture includes and defines. |
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// |
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namespace { |
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using absl::random_internal::RandenTraits; |
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// Randen operates on 128-bit vectors. |
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struct alignas(16) u64x2 { |
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uint64_t data[2]; |
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}; |
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} // namespace |
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// TARGET_CRYPTO defines a crypto attribute for each architecture. |
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// |
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// NOTE: Evaluate whether we should eliminate ABSL_TARGET_CRYPTO. |
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#if (defined(__clang__) || defined(__GNUC__)) |
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#if defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32) |
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#define ABSL_TARGET_CRYPTO __attribute__((target("aes"))) |
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#elif defined(ABSL_ARCH_PPC) |
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#define ABSL_TARGET_CRYPTO __attribute__((target("crypto"))) |
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#else |
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#define ABSL_TARGET_CRYPTO |
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#endif |
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#else |
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#define ABSL_TARGET_CRYPTO |
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#endif |
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#if defined(ABSL_ARCH_PPC) |
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// NOTE: Keep in mind that PPC can operate in little-endian or big-endian mode, |
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// however the PPC altivec vector registers (and thus the AES instructions) |
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// always operate in big-endian mode. |
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#include <altivec.h> |
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// <altivec.h> #defines vector __vector; in C++, this is bad form. |
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#undef vector |
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#undef bool |
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// Rely on the PowerPC AltiVec vector operations for accelerated AES |
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// instructions. GCC support of the PPC vector types is described in: |
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// https://gcc.gnu.org/onlinedocs/gcc-4.9.0/gcc/PowerPC-AltiVec_002fVSX-Built-in-Functions.html |
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// |
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// Already provides operator^=. |
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using Vector128 = __vector unsigned long long; // NOLINT(runtime/int) |
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namespace { |
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inline ABSL_TARGET_CRYPTO Vector128 ReverseBytes(const Vector128& v) { |
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// Reverses the bytes of the vector. |
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const __vector unsigned char perm = {15, 14, 13, 12, 11, 10, 9, 8, |
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7, 6, 5, 4, 3, 2, 1, 0}; |
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return vec_perm(v, v, perm); |
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} |
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// WARNING: these load/store in native byte order. It is OK to load and then |
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// store an unchanged vector, but interpreting the bits as a number or input |
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// to AES will have undefined results. |
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) { |
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return vec_vsx_ld(0, reinterpret_cast<const Vector128*>(from)); |
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} |
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) { |
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vec_vsx_st(v, 0, reinterpret_cast<Vector128*>(to)); |
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} |
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// One round of AES. "round_key" is a public constant for breaking the |
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// symmetry of AES (ensures previously equal columns differ afterwards). |
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state, |
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const Vector128& round_key) { |
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return Vector128(__builtin_crypto_vcipher(state, round_key)); |
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} |
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// Enables native loads in the round loop by pre-swapping. |
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inline ABSL_TARGET_CRYPTO void SwapEndian(u64x2* state) { |
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for (uint32_t block = 0; block < RandenTraits::kFeistelBlocks; ++block) { |
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Vector128Store(ReverseBytes(Vector128Load(state + block)), state + block); |
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} |
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} |
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} // namespace |
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#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64) |
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// This asm directive will cause the file to be compiled with crypto extensions |
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// whether or not the cpu-architecture supports it. |
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#if ABSL_RANDEN_HWAES_IMPL_CRYPTO_DIRECTIVE |
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asm(".arch_extension crypto\n"); |
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// Override missing defines. |
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#if !defined(__ARM_NEON) |
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#define __ARM_NEON 1 |
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#endif |
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#if !defined(__ARM_FEATURE_CRYPTO) |
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#define __ARM_FEATURE_CRYPTO 1 |
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#endif |
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#endif |
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// Rely on the ARM NEON+Crypto advanced simd types, defined in <arm_neon.h>. |
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// uint8x16_t is the user alias for underlying __simd128_uint8_t type. |
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// http://infocenter.arm.com/help/topic/com.arm.doc.ihi0073a/IHI0073A_arm_neon_intrinsics_ref.pdf |
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// |
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// <arm_neon> defines the following |
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// |
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// typedef __attribute__((neon_vector_type(16))) uint8_t uint8x16_t; |
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// typedef __attribute__((neon_vector_type(16))) int8_t int8x16_t; |
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// typedef __attribute__((neon_polyvector_type(16))) int8_t poly8x16_t; |
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// |
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// vld1q_v |
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// vst1q_v |
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// vaeseq_v |
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// vaesmcq_v |
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#include <arm_neon.h> |
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// Already provides operator^=. |
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using Vector128 = uint8x16_t; |
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namespace { |
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) { |
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return vld1q_u8(reinterpret_cast<const uint8_t*>(from)); |
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} |
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) { |
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vst1q_u8(reinterpret_cast<uint8_t*>(to), v); |
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} |
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// One round of AES. "round_key" is a public constant for breaking the |
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// symmetry of AES (ensures previously equal columns differ afterwards). |
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state, |
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const Vector128& round_key) { |
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// It is important to always use the full round function - omitting the |
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// final MixColumns reduces security [https://eprint.iacr.org/2010/041.pdf] |
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// and does not help because we never decrypt. |
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// |
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// Note that ARM divides AES instructions differently than x86 / PPC, |
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// And we need to skip the first AddRoundKey step and add an extra |
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// AddRoundKey step to the end. Lucky for us this is just XOR. |
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return vaesmcq_u8(vaeseq_u8(state, uint8x16_t{})) ^ round_key; |
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} |
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inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {} |
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} // namespace |
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#elif defined(ABSL_ARCH_X86_64) || defined(ABSL_ARCH_X86_32) |
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// On x86 we rely on the aesni instructions |
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#include <wmmintrin.h> |
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namespace { |
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// Vector128 class is only wrapper for __m128i, benchmark indicates that it's |
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// faster than using __m128i directly. |
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class Vector128 { |
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public: |
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// Convert from/to intrinsics. |
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inline explicit Vector128(const __m128i& v) : data_(v) {} |
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inline __m128i data() const { return data_; } |
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inline Vector128& operator^=(const Vector128& other) { |
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data_ = _mm_xor_si128(data_, other.data()); |
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return *this; |
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} |
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private: |
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__m128i data_; |
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}; |
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inline ABSL_TARGET_CRYPTO Vector128 Vector128Load(const void* from) { |
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return Vector128(_mm_load_si128(reinterpret_cast<const __m128i*>(from))); |
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} |
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inline ABSL_TARGET_CRYPTO void Vector128Store(const Vector128& v, void* to) { |
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_mm_store_si128(reinterpret_cast<__m128i*>(to), v.data()); |
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} |
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// One round of AES. "round_key" is a public constant for breaking the |
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// symmetry of AES (ensures previously equal columns differ afterwards). |
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inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state, |
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const Vector128& round_key) { |
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// It is important to always use the full round function - omitting the |
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// final MixColumns reduces security [https://eprint.iacr.org/2010/041.pdf] |
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// and does not help because we never decrypt. |
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return Vector128(_mm_aesenc_si128(state.data(), round_key.data())); |
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} |
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inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {} |
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} // namespace |
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#endif |
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#ifdef __clang__ |
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#pragma clang diagnostic push |
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#pragma clang diagnostic ignored "-Wunknown-pragmas" |
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#endif |
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// At this point, all of the platform-specific features have been defined / |
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// implemented. |
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// |
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// REQUIRES: using Vector128 = ... |
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// REQUIRES: Vector128 Vector128Load(void*) {...} |
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// REQUIRES: void Vector128Store(Vector128, void*) {...} |
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// REQUIRES: Vector128 AesRound(Vector128, Vector128) {...} |
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// REQUIRES: void SwapEndian(uint64_t*) {...} |
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// |
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// PROVIDES: absl::random_internal::RandenHwAes::Absorb |
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// PROVIDES: absl::random_internal::RandenHwAes::Generate |
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namespace { |
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// Block shuffles applies a shuffle to the entire state between AES rounds. |
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// Improved odd-even shuffle from "New criterion for diffusion property". |
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inline ABSL_TARGET_CRYPTO void BlockShuffle(u64x2* state) { |
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static_assert(RandenTraits::kFeistelBlocks == 16, |
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"Expecting 16 FeistelBlocks."); |
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constexpr size_t shuffle[RandenTraits::kFeistelBlocks] = { |
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7, 2, 13, 4, 11, 8, 3, 6, 15, 0, 9, 10, 1, 14, 5, 12}; |
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const Vector128 v0 = Vector128Load(state + shuffle[0]); |
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const Vector128 v1 = Vector128Load(state + shuffle[1]); |
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const Vector128 v2 = Vector128Load(state + shuffle[2]); |
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const Vector128 v3 = Vector128Load(state + shuffle[3]); |
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const Vector128 v4 = Vector128Load(state + shuffle[4]); |
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const Vector128 v5 = Vector128Load(state + shuffle[5]); |
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const Vector128 v6 = Vector128Load(state + shuffle[6]); |
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const Vector128 v7 = Vector128Load(state + shuffle[7]); |
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const Vector128 w0 = Vector128Load(state + shuffle[8]); |
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const Vector128 w1 = Vector128Load(state + shuffle[9]); |
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const Vector128 w2 = Vector128Load(state + shuffle[10]); |
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const Vector128 w3 = Vector128Load(state + shuffle[11]); |
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const Vector128 w4 = Vector128Load(state + shuffle[12]); |
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const Vector128 w5 = Vector128Load(state + shuffle[13]); |
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const Vector128 w6 = Vector128Load(state + shuffle[14]); |
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const Vector128 w7 = Vector128Load(state + shuffle[15]); |
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Vector128Store(v0, state + 0); |
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Vector128Store(v1, state + 1); |
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Vector128Store(v2, state + 2); |
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Vector128Store(v3, state + 3); |
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Vector128Store(v4, state + 4); |
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Vector128Store(v5, state + 5); |
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Vector128Store(v6, state + 6); |
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Vector128Store(v7, state + 7); |
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Vector128Store(w0, state + 8); |
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Vector128Store(w1, state + 9); |
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Vector128Store(w2, state + 10); |
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Vector128Store(w3, state + 11); |
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Vector128Store(w4, state + 12); |
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Vector128Store(w5, state + 13); |
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Vector128Store(w6, state + 14); |
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Vector128Store(w7, state + 15); |
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} |
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// Feistel round function using two AES subrounds. Very similar to F() |
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// from Simpira v2, but with independent subround keys. Uses 17 AES rounds |
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// per 16 bytes (vs. 10 for AES-CTR). Computing eight round functions in |
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// parallel hides the 7-cycle AESNI latency on HSW. Note that the Feistel |
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// XORs are 'free' (included in the second AES instruction). |
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inline ABSL_TARGET_CRYPTO const u64x2* FeistelRound( |
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u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) { |
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static_assert(RandenTraits::kFeistelBlocks == 16, |
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"Expecting 16 FeistelBlocks."); |
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// MSVC does a horrible job at unrolling loops. |
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// So we unroll the loop by hand to improve the performance. |
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const Vector128 s0 = Vector128Load(state + 0); |
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const Vector128 s1 = Vector128Load(state + 1); |
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const Vector128 s2 = Vector128Load(state + 2); |
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const Vector128 s3 = Vector128Load(state + 3); |
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const Vector128 s4 = Vector128Load(state + 4); |
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const Vector128 s5 = Vector128Load(state + 5); |
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const Vector128 s6 = Vector128Load(state + 6); |
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const Vector128 s7 = Vector128Load(state + 7); |
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const Vector128 s8 = Vector128Load(state + 8); |
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const Vector128 s9 = Vector128Load(state + 9); |
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const Vector128 s10 = Vector128Load(state + 10); |
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const Vector128 s11 = Vector128Load(state + 11); |
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const Vector128 s12 = Vector128Load(state + 12); |
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const Vector128 s13 = Vector128Load(state + 13); |
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const Vector128 s14 = Vector128Load(state + 14); |
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const Vector128 s15 = Vector128Load(state + 15); |
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// Encode even blocks with keys. |
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const Vector128 e0 = AesRound(s0, Vector128Load(keys + 0)); |
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const Vector128 e2 = AesRound(s2, Vector128Load(keys + 1)); |
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const Vector128 e4 = AesRound(s4, Vector128Load(keys + 2)); |
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const Vector128 e6 = AesRound(s6, Vector128Load(keys + 3)); |
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const Vector128 e8 = AesRound(s8, Vector128Load(keys + 4)); |
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const Vector128 e10 = AesRound(s10, Vector128Load(keys + 5)); |
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const Vector128 e12 = AesRound(s12, Vector128Load(keys + 6)); |
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const Vector128 e14 = AesRound(s14, Vector128Load(keys + 7)); |
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// Encode odd blocks with even output from above. |
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const Vector128 o1 = AesRound(e0, s1); |
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const Vector128 o3 = AesRound(e2, s3); |
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const Vector128 o5 = AesRound(e4, s5); |
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const Vector128 o7 = AesRound(e6, s7); |
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const Vector128 o9 = AesRound(e8, s9); |
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const Vector128 o11 = AesRound(e10, s11); |
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const Vector128 o13 = AesRound(e12, s13); |
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const Vector128 o15 = AesRound(e14, s15); |
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// Store odd blocks. (These will be shuffled later). |
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Vector128Store(o1, state + 1); |
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Vector128Store(o3, state + 3); |
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Vector128Store(o5, state + 5); |
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Vector128Store(o7, state + 7); |
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Vector128Store(o9, state + 9); |
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Vector128Store(o11, state + 11); |
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Vector128Store(o13, state + 13); |
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Vector128Store(o15, state + 15); |
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return keys + 8; |
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} |
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// Cryptographic permutation based via type-2 Generalized Feistel Network. |
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// Indistinguishable from ideal by chosen-ciphertext adversaries using less than |
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// 2^64 queries if the round function is a PRF. This is similar to the b=8 case |
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// of Simpira v2, but more efficient than its generic construction for b=16. |
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inline ABSL_TARGET_CRYPTO void Permute( |
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u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) { |
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// (Successfully unrolled; the first iteration jumps into the second half) |
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#ifdef __clang__ |
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#pragma clang loop unroll_count(2) |
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#endif |
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for (size_t round = 0; round < RandenTraits::kFeistelRounds; ++round) { |
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keys = FeistelRound(state, keys); |
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BlockShuffle(state); |
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} |
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} |
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} // namespace |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace random_internal { |
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bool HasRandenHwAesImplementation() { return true; } |
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const void* ABSL_TARGET_CRYPTO RandenHwAes::GetKeys() { |
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// Round keys for one AES per Feistel round and branch. |
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// The canonical implementation uses first digits of Pi. |
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#if defined(ABSL_ARCH_PPC) |
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return kRandenRoundKeysBE; |
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#else |
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return kRandenRoundKeys; |
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#endif |
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} |
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// NOLINTNEXTLINE |
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void ABSL_TARGET_CRYPTO RandenHwAes::Absorb(const void* seed_void, |
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void* state_void) { |
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static_assert(RandenTraits::kCapacityBytes / sizeof(Vector128) == 1, |
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"Unexpected Randen kCapacityBlocks"); |
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static_assert(RandenTraits::kStateBytes / sizeof(Vector128) == 16, |
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"Unexpected Randen kStateBlocks"); |
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auto* state = |
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reinterpret_cast<u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(state_void); |
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const auto* seed = |
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reinterpret_cast<const u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(seed_void); |
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Vector128 b1 = Vector128Load(state + 1); |
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b1 ^= Vector128Load(seed + 0); |
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Vector128Store(b1, state + 1); |
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Vector128 b2 = Vector128Load(state + 2); |
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b2 ^= Vector128Load(seed + 1); |
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Vector128Store(b2, state + 2); |
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Vector128 b3 = Vector128Load(state + 3); |
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b3 ^= Vector128Load(seed + 2); |
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Vector128Store(b3, state + 3); |
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|
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Vector128 b4 = Vector128Load(state + 4); |
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b4 ^= Vector128Load(seed + 3); |
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Vector128Store(b4, state + 4); |
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|
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Vector128 b5 = Vector128Load(state + 5); |
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b5 ^= Vector128Load(seed + 4); |
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Vector128Store(b5, state + 5); |
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|
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Vector128 b6 = Vector128Load(state + 6); |
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b6 ^= Vector128Load(seed + 5); |
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Vector128Store(b6, state + 6); |
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|
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Vector128 b7 = Vector128Load(state + 7); |
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b7 ^= Vector128Load(seed + 6); |
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Vector128Store(b7, state + 7); |
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|
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Vector128 b8 = Vector128Load(state + 8); |
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b8 ^= Vector128Load(seed + 7); |
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Vector128Store(b8, state + 8); |
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|
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Vector128 b9 = Vector128Load(state + 9); |
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b9 ^= Vector128Load(seed + 8); |
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Vector128Store(b9, state + 9); |
|
|
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Vector128 b10 = Vector128Load(state + 10); |
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b10 ^= Vector128Load(seed + 9); |
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Vector128Store(b10, state + 10); |
|
|
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Vector128 b11 = Vector128Load(state + 11); |
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b11 ^= Vector128Load(seed + 10); |
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Vector128Store(b11, state + 11); |
|
|
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Vector128 b12 = Vector128Load(state + 12); |
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b12 ^= Vector128Load(seed + 11); |
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Vector128Store(b12, state + 12); |
|
|
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Vector128 b13 = Vector128Load(state + 13); |
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b13 ^= Vector128Load(seed + 12); |
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Vector128Store(b13, state + 13); |
|
|
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Vector128 b14 = Vector128Load(state + 14); |
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b14 ^= Vector128Load(seed + 13); |
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Vector128Store(b14, state + 14); |
|
|
|
Vector128 b15 = Vector128Load(state + 15); |
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b15 ^= Vector128Load(seed + 14); |
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Vector128Store(b15, state + 15); |
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} |
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|
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// NOLINTNEXTLINE |
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void ABSL_TARGET_CRYPTO RandenHwAes::Generate(const void* keys_void, |
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void* state_void) { |
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static_assert(RandenTraits::kCapacityBytes == sizeof(Vector128), |
|
"Capacity mismatch"); |
|
|
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auto* state = reinterpret_cast<u64x2*>(state_void); |
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const auto* keys = reinterpret_cast<const u64x2*>(keys_void); |
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|
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const Vector128 prev_inner = Vector128Load(state); |
|
|
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SwapEndian(state); |
|
|
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Permute(state, keys); |
|
|
|
SwapEndian(state); |
|
|
|
// Ensure backtracking resistance. |
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Vector128 inner = Vector128Load(state); |
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inner ^= prev_inner; |
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Vector128Store(inner, state); |
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} |
|
|
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#ifdef __clang__ |
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#pragma clang diagnostic pop |
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#endif |
|
|
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} // namespace random_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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|
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#endif // (ABSL_RANDEN_HWAES_IMPL)
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