Abseil Common Libraries (C++) (grcp 依赖)
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189 lines
7.0 KiB
189 lines
7.0 KiB
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_ |
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#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_ |
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// Generate stack tracer for aarch64 |
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#if defined(__linux__) |
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#include <sys/mman.h> |
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#include <ucontext.h> |
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#include <unistd.h> |
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#endif |
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#include <atomic> |
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#include <cassert> |
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#include <cstdint> |
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#include <iostream> |
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#include "absl/debugging/internal/address_is_readable.h" |
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#include "absl/debugging/internal/vdso_support.h" // a no-op on non-elf or non-glibc systems |
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#include "absl/debugging/stacktrace.h" |
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static const uintptr_t kUnknownFrameSize = 0; |
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#if defined(__linux__) |
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// Returns the address of the VDSO __kernel_rt_sigreturn function, if present. |
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static const unsigned char* GetKernelRtSigreturnAddress() { |
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constexpr uintptr_t kImpossibleAddress = 1; |
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static std::atomic<uintptr_t> memoized{kImpossibleAddress}; |
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uintptr_t address = memoized.load(std::memory_order_relaxed); |
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if (address != kImpossibleAddress) { |
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return reinterpret_cast<const unsigned char*>(address); |
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} |
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address = reinterpret_cast<uintptr_t>(nullptr); |
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#ifdef ABSL_HAVE_VDSO_SUPPORT |
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absl::debugging_internal::VDSOSupport vdso; |
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if (vdso.IsPresent()) { |
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absl::debugging_internal::VDSOSupport::SymbolInfo symbol_info; |
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if (!vdso.LookupSymbol("__kernel_rt_sigreturn", "LINUX_2.6.39", STT_FUNC, |
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&symbol_info) || |
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symbol_info.address == nullptr) { |
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// Unexpected: VDSO is present, yet the expected symbol is missing |
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// or null. |
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assert(false && "VDSO is present, but doesn't have expected symbol"); |
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} else { |
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if (reinterpret_cast<uintptr_t>(symbol_info.address) != |
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kImpossibleAddress) { |
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address = reinterpret_cast<uintptr_t>(symbol_info.address); |
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} else { |
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assert(false && "VDSO returned invalid address"); |
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} |
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} |
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} |
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#endif |
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memoized.store(address, std::memory_order_relaxed); |
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return reinterpret_cast<const unsigned char*>(address); |
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} |
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#endif // __linux__ |
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// Compute the size of a stack frame in [low..high). We assume that |
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// low < high. Return size of kUnknownFrameSize. |
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template<typename T> |
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static inline uintptr_t ComputeStackFrameSize(const T* low, |
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const T* high) { |
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const char* low_char_ptr = reinterpret_cast<const char *>(low); |
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const char* high_char_ptr = reinterpret_cast<const char *>(high); |
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return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize; |
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} |
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// Given a pointer to a stack frame, locate and return the calling |
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// stackframe, or return null if no stackframe can be found. Perform sanity |
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// checks (the strictness of which is controlled by the boolean parameter |
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// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned. |
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template<bool STRICT_UNWINDING, bool WITH_CONTEXT> |
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static void **NextStackFrame(void **old_frame_pointer, const void *uc) { |
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void **new_frame_pointer = reinterpret_cast<void**>(*old_frame_pointer); |
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bool check_frame_size = true; |
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#if defined(__linux__) |
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if (WITH_CONTEXT && uc != nullptr) { |
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// Check to see if next frame's return address is __kernel_rt_sigreturn. |
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if (old_frame_pointer[1] == GetKernelRtSigreturnAddress()) { |
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const ucontext_t *ucv = static_cast<const ucontext_t *>(uc); |
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// old_frame_pointer[0] is not suitable for unwinding, look at |
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// ucontext to discover frame pointer before signal. |
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void **const pre_signal_frame_pointer = |
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reinterpret_cast<void **>(ucv->uc_mcontext.regs[29]); |
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// Check that alleged frame pointer is actually readable. This is to |
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// prevent "double fault" in case we hit the first fault due to e.g. |
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// stack corruption. |
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if (!absl::debugging_internal::AddressIsReadable( |
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pre_signal_frame_pointer)) |
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return nullptr; |
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// Alleged frame pointer is readable, use it for further unwinding. |
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new_frame_pointer = pre_signal_frame_pointer; |
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// Skip frame size check if we return from a signal. We may be using a |
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// an alternate stack for signals. |
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check_frame_size = false; |
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} |
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} |
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#endif |
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// aarch64 ABI requires stack pointer to be 16-byte-aligned. |
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if ((reinterpret_cast<uintptr_t>(new_frame_pointer) & 15) != 0) |
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return nullptr; |
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// Check frame size. In strict mode, we assume frames to be under |
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// 100,000 bytes. In non-strict mode, we relax the limit to 1MB. |
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if (check_frame_size) { |
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const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000; |
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const uintptr_t frame_size = |
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ComputeStackFrameSize(old_frame_pointer, new_frame_pointer); |
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if (frame_size == kUnknownFrameSize || frame_size > max_size) |
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return nullptr; |
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} |
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return new_frame_pointer; |
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} |
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template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT> |
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static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count, |
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const void *ucp, int *min_dropped_frames) { |
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#ifdef __GNUC__ |
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void **frame_pointer = reinterpret_cast<void**>(__builtin_frame_address(0)); |
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#else |
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# error reading stack point not yet supported on this platform. |
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#endif |
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skip_count++; // Skip the frame for this function. |
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int n = 0; |
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// The frame pointer points to low address of a frame. The first 64-bit |
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// word of a frame points to the next frame up the call chain, which normally |
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// is just after the high address of the current frame. The second word of |
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// a frame contains return adress of to the caller. To find a pc value |
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// associated with the current frame, we need to go down a level in the call |
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// chain. So we remember return the address of the last frame seen. This |
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// does not work for the first stack frame, which belongs to UnwindImp() but |
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// we skip the frame for UnwindImp() anyway. |
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void* prev_return_address = nullptr; |
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while (frame_pointer && n < max_depth) { |
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// The absl::GetStackFrames routine is called when we are in some |
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// informational context (the failure signal handler for example). |
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// Use the non-strict unwinding rules to produce a stack trace |
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// that is as complete as possible (even if it contains a few bogus |
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// entries in some rare cases). |
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void **next_frame_pointer = |
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NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp); |
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if (skip_count > 0) { |
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skip_count--; |
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} else { |
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result[n] = prev_return_address; |
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if (IS_STACK_FRAMES) { |
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sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer); |
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} |
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n++; |
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} |
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prev_return_address = frame_pointer[1]; |
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frame_pointer = next_frame_pointer; |
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} |
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if (min_dropped_frames != nullptr) { |
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// Implementation detail: we clamp the max of frames we are willing to |
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// count, so as not to spend too much time in the loop below. |
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const int kMaxUnwind = 200; |
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int j = 0; |
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for (; frame_pointer != nullptr && j < kMaxUnwind; j++) { |
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frame_pointer = |
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NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp); |
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} |
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*min_dropped_frames = j; |
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} |
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return n; |
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} |
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namespace absl { |
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namespace debugging_internal { |
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bool StackTraceWorksForTest() { |
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return true; |
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} |
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} // namespace debugging_internal |
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} // namespace absl |
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#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
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