Abseil Common Libraries (C++) (grcp 依赖)
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421 lines
16 KiB
421 lines
16 KiB
// Copyright 2018 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: hash.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This header file defines the Abseil `hash` library and the Abseil hashing |
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// framework. This framework consists of the following: |
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// |
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// * The `absl::Hash` functor, which is used to invoke the hasher within the |
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// Abseil hashing framework. `absl::Hash<T>` supports most basic types and |
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// a number of Abseil types out of the box. |
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// * `AbslHashValue`, an extension point that allows you to extend types to |
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// support Abseil hashing without requiring you to define a hashing |
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// algorithm. |
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// * `HashState`, a type-erased class which implements the manipulation of the |
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// hash state (H) itself; contains member functions `combine()`, |
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// `combine_contiguous()`, and `combine_unordered()`; and which you can use |
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// to contribute to an existing hash state when hashing your types. |
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// |
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// Unlike `std::hash` or other hashing frameworks, the Abseil hashing framework |
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// provides most of its utility by abstracting away the hash algorithm (and its |
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// implementation) entirely. Instead, a type invokes the Abseil hashing |
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// framework by simply combining its state with the state of known, hashable |
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// types. Hashing of that combined state is separately done by `absl::Hash`. |
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// |
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// One should assume that a hash algorithm is chosen randomly at the start of |
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// each process. E.g., `absl::Hash<int>{}(9)` in one process and |
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// `absl::Hash<int>{}(9)` in another process are likely to differ. |
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// |
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// `absl::Hash` may also produce different values from different dynamically |
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// loaded libraries. For this reason, `absl::Hash` values must never cross |
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// boundries in dynamically loaded libraries (including when used in types like |
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// hash containers.) |
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// |
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// `absl::Hash` is intended to strongly mix input bits with a target of passing |
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// an [Avalanche Test](https://en.wikipedia.org/wiki/Avalanche_effect). |
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// |
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// Example: |
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// |
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// // Suppose we have a class `Circle` for which we want to add hashing: |
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// class Circle { |
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// public: |
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// ... |
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// private: |
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// std::pair<int, int> center_; |
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// int radius_; |
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// }; |
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// |
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// // To add hashing support to `Circle`, we simply need to add a free |
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// // (non-member) function `AbslHashValue()`, and return the combined hash |
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// // state of the existing hash state and the class state. You can add such a |
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// // free function using a friend declaration within the body of the class: |
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// class Circle { |
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// public: |
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// ... |
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// template <typename H> |
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// friend H AbslHashValue(H h, const Circle& c) { |
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// return H::combine(std::move(h), c.center_, c.radius_); |
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// } |
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// ... |
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// }; |
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// |
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// For more information, see Adding Type Support to `absl::Hash` below. |
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// |
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#ifndef ABSL_HASH_HASH_H_ |
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#define ABSL_HASH_HASH_H_ |
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#include <tuple> |
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#include <utility> |
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#include "absl/functional/function_ref.h" |
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#include "absl/hash/internal/hash.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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// ----------------------------------------------------------------------------- |
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// `absl::Hash` |
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// ----------------------------------------------------------------------------- |
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// |
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// `absl::Hash<T>` is a convenient general-purpose hash functor for any type `T` |
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// satisfying any of the following conditions (in order): |
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// |
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// * T is an arithmetic or pointer type |
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// * T defines an overload for `AbslHashValue(H, const T&)` for an arbitrary |
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// hash state `H`. |
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// - T defines a specialization of `std::hash<T>` |
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// |
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// `absl::Hash` intrinsically supports the following types: |
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// |
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// * All integral types (including bool) |
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// * All enum types |
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// * All floating-point types (although hashing them is discouraged) |
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// * All pointer types, including nullptr_t |
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// * std::pair<T1, T2>, if T1 and T2 are hashable |
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// * std::tuple<Ts...>, if all the Ts... are hashable |
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// * std::unique_ptr and std::shared_ptr |
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// * All string-like types including: |
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// * absl::Cord |
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// * std::string |
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// * std::string_view (as well as any instance of std::basic_string that |
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// uses char and std::char_traits) |
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// * All the standard sequence containers (provided the elements are hashable) |
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// * All the standard associative containers (provided the elements are |
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// hashable) |
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// * absl types such as the following: |
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// * absl::string_view |
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// * absl::uint128 |
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// * absl::Time, absl::Duration, and absl::TimeZone |
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// * absl containers (provided the elements are hashable) such as the |
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// following: |
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// * absl::flat_hash_set, absl::node_hash_set, absl::btree_set |
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// * absl::flat_hash_map, absl::node_hash_map, absl::btree_map |
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// * absl::btree_multiset, absl::btree_multimap |
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// * absl::InlinedVector |
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// * absl::FixedArray |
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// |
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// When absl::Hash is used to hash an unordered container with a custom hash |
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// functor, the elements are hashed using default absl::Hash semantics, not |
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// the custom hash functor. This is consistent with the behavior of |
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// operator==() on unordered containers, which compares elements pairwise with |
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// operator==() rather than the custom equality functor. It is usually a |
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// mistake to use either operator==() or absl::Hash on unordered collections |
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// that use functors incompatible with operator==() equality. |
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// |
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// Note: the list above is not meant to be exhaustive. Additional type support |
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// may be added, in which case the above list will be updated. |
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// |
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// ----------------------------------------------------------------------------- |
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// absl::Hash Invocation Evaluation |
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// ----------------------------------------------------------------------------- |
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// |
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// When invoked, `absl::Hash<T>` searches for supplied hash functions in the |
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// following order: |
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// |
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// * Natively supported types out of the box (see above) |
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// * Types for which an `AbslHashValue()` overload is provided (such as |
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// user-defined types). See "Adding Type Support to `absl::Hash`" below. |
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// * Types which define a `std::hash<T>` specialization |
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// |
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// The fallback to legacy hash functions exists mainly for backwards |
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// compatibility. If you have a choice, prefer defining an `AbslHashValue` |
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// overload instead of specializing any legacy hash functors. |
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// |
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// ----------------------------------------------------------------------------- |
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// The Hash State Concept, and using `HashState` for Type Erasure |
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// ----------------------------------------------------------------------------- |
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// |
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// The `absl::Hash` framework relies on the Concept of a "hash state." Such a |
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// hash state is used in several places: |
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// |
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// * Within existing implementations of `absl::Hash<T>` to store the hashed |
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// state of an object. Note that it is up to the implementation how it stores |
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// such state. A hash table, for example, may mix the state to produce an |
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// integer value; a testing framework may simply hold a vector of that state. |
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// * Within implementations of `AbslHashValue()` used to extend user-defined |
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// types. (See "Adding Type Support to absl::Hash" below.) |
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// * Inside a `HashState`, providing type erasure for the concept of a hash |
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// state, which you can use to extend the `absl::Hash` framework for types |
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// that are otherwise difficult to extend using `AbslHashValue()`. (See the |
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// `HashState` class below.) |
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// |
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// The "hash state" concept contains three member functions for mixing hash |
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// state: |
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// |
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// * `H::combine(state, values...)` |
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// |
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// Combines an arbitrary number of values into a hash state, returning the |
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// updated state. Note that the existing hash state is move-only and must be |
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// passed by value. |
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// |
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// Each of the value types T must be hashable by H. |
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// |
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// NOTE: |
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// |
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// state = H::combine(std::move(state), value1, value2, value3); |
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// |
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// must be guaranteed to produce the same hash expansion as |
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// |
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// state = H::combine(std::move(state), value1); |
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// state = H::combine(std::move(state), value2); |
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// state = H::combine(std::move(state), value3); |
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// |
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// * `H::combine_contiguous(state, data, size)` |
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// |
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// Combines a contiguous array of `size` elements into a hash state, |
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// returning the updated state. Note that the existing hash state is |
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// move-only and must be passed by value. |
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// |
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// NOTE: |
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// |
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// state = H::combine_contiguous(std::move(state), data, size); |
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// |
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// need NOT be guaranteed to produce the same hash expansion as a loop |
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// (it may perform internal optimizations). If you need this guarantee, use a |
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// loop instead. |
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// |
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// * `H::combine_unordered(state, begin, end)` |
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// |
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// Combines a set of elements denoted by an iterator pair into a hash |
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// state, returning the updated state. Note that the existing hash |
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// state is move-only and must be passed by value. |
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// |
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// Unlike the other two methods, the hashing is order-independent. |
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// This can be used to hash unordered collections. |
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// |
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// ----------------------------------------------------------------------------- |
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// Adding Type Support to `absl::Hash` |
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// ----------------------------------------------------------------------------- |
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// |
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// To add support for your user-defined type, add a proper `AbslHashValue()` |
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// overload as a free (non-member) function. The overload will take an |
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// existing hash state and should combine that state with state from the type. |
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// |
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// Example: |
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// |
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// template <typename H> |
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// H AbslHashValue(H state, const MyType& v) { |
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// return H::combine(std::move(state), v.field1, ..., v.fieldN); |
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// } |
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// |
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// where `(field1, ..., fieldN)` are the members you would use on your |
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// `operator==` to define equality. |
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// |
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// Notice that `AbslHashValue` is not a class member, but an ordinary function. |
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// An `AbslHashValue` overload for a type should only be declared in the same |
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// file and namespace as said type. The proper `AbslHashValue` implementation |
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// for a given type will be discovered via ADL. |
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// |
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// Note: unlike `std::hash', `absl::Hash` should never be specialized. It must |
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// only be extended by adding `AbslHashValue()` overloads. |
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// |
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template <typename T> |
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using Hash = absl::hash_internal::Hash<T>; |
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// HashOf |
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// |
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// absl::HashOf() is a helper that generates a hash from the values of its |
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// arguments. It dispatches to absl::Hash directly, as follows: |
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// * HashOf(t) == absl::Hash<T>{}(t) |
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// * HashOf(a, b, c) == HashOf(std::make_tuple(a, b, c)) |
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// |
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// HashOf(a1, a2, ...) == HashOf(b1, b2, ...) is guaranteed when |
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// * The argument lists have pairwise identical C++ types |
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// * a1 == b1 && a2 == b2 && ... |
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// |
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// The requirement that the arguments match in both type and value is critical. |
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// It means that `a == b` does not necessarily imply `HashOf(a) == HashOf(b)` if |
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// `a` and `b` have different types. For example, `HashOf(2) != HashOf(2.0)`. |
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template <int&... ExplicitArgumentBarrier, typename... Types> |
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size_t HashOf(const Types&... values) { |
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auto tuple = std::tie(values...); |
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return absl::Hash<decltype(tuple)>{}(tuple); |
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} |
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// HashState |
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// |
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// A type erased version of the hash state concept, for use in user-defined |
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// `AbslHashValue` implementations that can't use templates (such as PImpl |
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// classes, virtual functions, etc.). The type erasure adds overhead so it |
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// should be avoided unless necessary. |
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// |
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// Note: This wrapper will only erase calls to |
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// combine_contiguous(H, const unsigned char*, size_t) |
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// RunCombineUnordered(H, CombinerF) |
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// |
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// All other calls will be handled internally and will not invoke overloads |
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// provided by the wrapped class. |
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// |
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// Users of this class should still define a template `AbslHashValue` function, |
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// but can use `absl::HashState::Create(&state)` to erase the type of the hash |
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// state and dispatch to their private hashing logic. |
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// |
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// This state can be used like any other hash state. In particular, you can call |
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// `HashState::combine()` and `HashState::combine_contiguous()` on it. |
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// |
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// Example: |
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// |
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// class Interface { |
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// public: |
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// template <typename H> |
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// friend H AbslHashValue(H state, const Interface& value) { |
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// state = H::combine(std::move(state), std::type_index(typeid(*this))); |
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// value.HashValue(absl::HashState::Create(&state)); |
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// return state; |
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// } |
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// private: |
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// virtual void HashValue(absl::HashState state) const = 0; |
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// }; |
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// |
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// class Impl : Interface { |
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// private: |
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// void HashValue(absl::HashState state) const override { |
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// absl::HashState::combine(std::move(state), v1_, v2_); |
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// } |
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// int v1_; |
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// std::string v2_; |
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// }; |
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class HashState : public hash_internal::HashStateBase<HashState> { |
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public: |
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// HashState::Create() |
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// |
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// Create a new `HashState` instance that wraps `state`. All calls to |
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// `combine()` and `combine_contiguous()` on the new instance will be |
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// redirected to the original `state` object. The `state` object must outlive |
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// the `HashState` instance. |
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template <typename T> |
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static HashState Create(T* state) { |
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HashState s; |
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s.Init(state); |
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return s; |
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} |
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HashState(const HashState&) = delete; |
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HashState& operator=(const HashState&) = delete; |
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HashState(HashState&&) = default; |
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HashState& operator=(HashState&&) = default; |
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// HashState::combine() |
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// |
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// Combines an arbitrary number of values into a hash state, returning the |
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// updated state. |
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using HashState::HashStateBase::combine; |
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// HashState::combine_contiguous() |
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// |
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// Combines a contiguous array of `size` elements into a hash state, returning |
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// the updated state. |
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static HashState combine_contiguous(HashState hash_state, |
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const unsigned char* first, size_t size) { |
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hash_state.combine_contiguous_(hash_state.state_, first, size); |
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return hash_state; |
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} |
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using HashState::HashStateBase::combine_contiguous; |
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private: |
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HashState() = default; |
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friend class HashState::HashStateBase; |
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template <typename T> |
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static void CombineContiguousImpl(void* p, const unsigned char* first, |
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size_t size) { |
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T& state = *static_cast<T*>(p); |
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state = T::combine_contiguous(std::move(state), first, size); |
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} |
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template <typename T> |
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void Init(T* state) { |
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state_ = state; |
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combine_contiguous_ = &CombineContiguousImpl<T>; |
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run_combine_unordered_ = &RunCombineUnorderedImpl<T>; |
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} |
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template <typename HS> |
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struct CombineUnorderedInvoker { |
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template <typename T, typename ConsumerT> |
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void operator()(T inner_state, ConsumerT inner_cb) { |
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f(HashState::Create(&inner_state), |
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[&](HashState& inner_erased) { inner_cb(inner_erased.Real<T>()); }); |
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} |
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absl::FunctionRef<void(HS, absl::FunctionRef<void(HS&)>)> f; |
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}; |
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template <typename T> |
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static HashState RunCombineUnorderedImpl( |
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HashState state, |
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absl::FunctionRef<void(HashState, absl::FunctionRef<void(HashState&)>)> |
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f) { |
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// Note that this implementation assumes that inner_state and outer_state |
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// are the same type. This isn't true in the SpyHash case, but SpyHash |
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// types are move-convertible to each other, so this still works. |
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T& real_state = state.Real<T>(); |
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real_state = T::RunCombineUnordered( |
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std::move(real_state), CombineUnorderedInvoker<HashState>{f}); |
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return state; |
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} |
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template <typename CombinerT> |
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static HashState RunCombineUnordered(HashState state, CombinerT combiner) { |
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auto* run = state.run_combine_unordered_; |
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return run(std::move(state), std::ref(combiner)); |
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} |
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// Do not erase an already erased state. |
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void Init(HashState* state) { |
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state_ = state->state_; |
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combine_contiguous_ = state->combine_contiguous_; |
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run_combine_unordered_ = state->run_combine_unordered_; |
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} |
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template <typename T> |
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T& Real() { |
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return *static_cast<T*>(state_); |
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} |
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void* state_; |
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void (*combine_contiguous_)(void*, const unsigned char*, size_t); |
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HashState (*run_combine_unordered_)( |
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HashState state, |
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absl::FunctionRef<void(HashState, absl::FunctionRef<void(HashState&)>)>); |
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}; |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_HASH_HASH_H_
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