Abseil Common Libraries (C++) (grcp 依赖)
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168 lines
6.0 KiB
168 lines
6.0 KiB
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// Copyright 2020 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include <stdint.h> |
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#include <string> |
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#include <vector> |
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#include "absl/flags/flag.h" |
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#include "absl/flags/marshalling.h" |
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#include "absl/flags/parse.h" |
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#include "absl/flags/reflection.h" |
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#include "absl/strings/string_view.h" |
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#include "absl/time/time.h" |
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#include "absl/types/optional.h" |
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#include "benchmark/benchmark.h" |
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namespace { |
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using String = std::string; |
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using VectorOfStrings = std::vector<std::string>; |
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using AbslDuration = absl::Duration; |
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// We do not want to take over marshalling for the types absl::optional<int>, |
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// absl::optional<std::string> which we do not own. Instead we introduce unique |
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// "aliases" to these types, which we do. |
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using AbslOptionalInt = absl::optional<int>; |
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struct OptionalInt : AbslOptionalInt { |
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using AbslOptionalInt::AbslOptionalInt; |
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}; |
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// Next two functions represent Abseil Flags marshalling for OptionalInt. |
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bool AbslParseFlag(absl::string_view src, OptionalInt* flag, |
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std::string* error) { |
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int val; |
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if (src.empty()) |
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flag->reset(); |
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else if (!absl::ParseFlag(src, &val, error)) |
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return false; |
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*flag = val; |
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return true; |
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} |
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std::string AbslUnparseFlag(const OptionalInt& flag) { |
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return !flag ? "" : absl::UnparseFlag(*flag); |
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} |
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using AbslOptionalString = absl::optional<std::string>; |
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struct OptionalString : AbslOptionalString { |
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using AbslOptionalString::AbslOptionalString; |
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}; |
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// Next two functions represent Abseil Flags marshalling for OptionalString. |
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bool AbslParseFlag(absl::string_view src, OptionalString* flag, |
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std::string* error) { |
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std::string val; |
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if (src.empty()) |
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flag->reset(); |
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else if (!absl::ParseFlag(src, &val, error)) |
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return false; |
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*flag = val; |
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return true; |
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} |
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std::string AbslUnparseFlag(const OptionalString& flag) { |
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return !flag ? "" : absl::UnparseFlag(*flag); |
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} |
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struct UDT { |
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UDT() = default; |
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UDT(const UDT&) {} |
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UDT& operator=(const UDT&) { return *this; } |
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}; |
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// Next two functions represent Abseil Flags marshalling for UDT. |
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bool AbslParseFlag(absl::string_view, UDT*, std::string*) { return true; } |
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std::string AbslUnparseFlag(const UDT&) { return ""; } |
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} // namespace |
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#define BENCHMARKED_TYPES(A) \ |
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A(bool) \ |
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A(int16_t) \ |
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A(uint16_t) \ |
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A(int32_t) \ |
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A(uint32_t) \ |
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A(int64_t) \ |
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A(uint64_t) \ |
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A(double) \ |
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A(float) \ |
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A(String) \ |
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A(VectorOfStrings) \ |
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A(OptionalInt) \ |
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A(OptionalString) \ |
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A(AbslDuration) \ |
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A(UDT) |
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#define FLAG_DEF(T) ABSL_FLAG(T, T##_flag, {}, ""); |
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#if defined(__clang__) && defined(__linux__) |
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// Force the flags used for benchmarks into a separate ELF section. |
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// This ensures that, even when other parts of the code might change size, |
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// the layout of the flags across cachelines is kept constant. This makes |
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// benchmark results more reproducible across unrelated code changes. |
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#pragma clang section data = ".benchmark_flags" |
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#endif |
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BENCHMARKED_TYPES(FLAG_DEF) |
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#if defined(__clang__) && defined(__linux__) |
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#pragma clang section data = "" |
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#endif |
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// Register thousands of flags to bloat up the size of the registry. |
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// This mimics real life production binaries. |
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#define DEFINE_FLAG_0(name) ABSL_FLAG(int, name, 0, ""); |
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#define DEFINE_FLAG_1(name) DEFINE_FLAG_0(name##0) DEFINE_FLAG_0(name##1) |
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#define DEFINE_FLAG_2(name) DEFINE_FLAG_1(name##0) DEFINE_FLAG_1(name##1) |
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#define DEFINE_FLAG_3(name) DEFINE_FLAG_2(name##0) DEFINE_FLAG_2(name##1) |
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#define DEFINE_FLAG_4(name) DEFINE_FLAG_3(name##0) DEFINE_FLAG_3(name##1) |
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#define DEFINE_FLAG_5(name) DEFINE_FLAG_4(name##0) DEFINE_FLAG_4(name##1) |
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#define DEFINE_FLAG_6(name) DEFINE_FLAG_5(name##0) DEFINE_FLAG_5(name##1) |
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#define DEFINE_FLAG_7(name) DEFINE_FLAG_6(name##0) DEFINE_FLAG_6(name##1) |
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#define DEFINE_FLAG_8(name) DEFINE_FLAG_7(name##0) DEFINE_FLAG_7(name##1) |
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#define DEFINE_FLAG_9(name) DEFINE_FLAG_8(name##0) DEFINE_FLAG_8(name##1) |
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#define DEFINE_FLAG_10(name) DEFINE_FLAG_9(name##0) DEFINE_FLAG_9(name##1) |
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#define DEFINE_FLAG_11(name) DEFINE_FLAG_10(name##0) DEFINE_FLAG_10(name##1) |
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#define DEFINE_FLAG_12(name) DEFINE_FLAG_11(name##0) DEFINE_FLAG_11(name##1) |
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DEFINE_FLAG_12(bloat_flag_); |
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namespace { |
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#define BM_GetFlag(T) \ |
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void BM_GetFlag_##T(benchmark::State& state) { \ |
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for (auto _ : state) { \ |
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benchmark::DoNotOptimize(absl::GetFlag(FLAGS_##T##_flag)); \ |
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} \ |
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} \ |
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BENCHMARK(BM_GetFlag_##T)->ThreadRange(1, 16); |
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BENCHMARKED_TYPES(BM_GetFlag) |
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void BM_ThreadedFindCommandLineFlag(benchmark::State& state) { |
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char dummy[] = "dummy"; |
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char* argv[] = {dummy}; |
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// We need to ensure that flags have been parsed. That is where the registry |
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// is finalized. |
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absl::ParseCommandLine(1, argv); |
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for (auto s : state) { |
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benchmark::DoNotOptimize( |
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absl::FindCommandLineFlag("bloat_flag_010101010101")); |
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} |
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} |
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BENCHMARK(BM_ThreadedFindCommandLineFlag)->ThreadRange(1, 16); |
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} // namespace |
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#define InvokeGetFlag(T) \ |
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T AbslInvokeGetFlag##T() { return absl::GetFlag(FLAGS_##T##_flag); } \ |
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int odr##T = (benchmark::DoNotOptimize(AbslInvokeGetFlag##T), 1); |
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BENCHMARKED_TYPES(InvokeGetFlag) |
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// To veiw disassembly use: gdb ${BINARY} -batch -ex "disassemble /s $FUNC"
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