Abseil Common Libraries (C++) (grcp 依赖)
https://abseil.io/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
96 lines
3.7 KiB
96 lines
3.7 KiB
// |
|
// Copyright 2017 The Abseil Authors. |
|
// |
|
// Licensed under the Apache License, Version 2.0 (the "License"); |
|
// you may not use this file except in compliance with the License. |
|
// You may obtain a copy of the License at |
|
// |
|
// http://www.apache.org/licenses/LICENSE-2.0 |
|
// |
|
// Unless required by applicable law or agreed to in writing, software |
|
// distributed under the License is distributed on an "AS IS" BASIS, |
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
// See the License for the specific language governing permissions and |
|
// limitations under the License. |
|
// |
|
// ----------------------------------------------------------------------------- |
|
// blocking_counter.h |
|
// ----------------------------------------------------------------------------- |
|
|
|
#ifndef ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ |
|
#define ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ |
|
|
|
#include "absl/base/thread_annotations.h" |
|
#include "absl/synchronization/mutex.h" |
|
|
|
namespace absl { |
|
|
|
// BlockingCounter |
|
// |
|
// This class allows a thread to block for a pre-specified number of actions. |
|
// `BlockingCounter` maintains a single non-negative abstract integer "count" |
|
// with an initial value `initial_count`. A thread can then call `Wait()` on |
|
// this blocking counter to block until the specified number of events occur; |
|
// worker threads then call 'DecrementCount()` on the counter upon completion of |
|
// their work. Once the counter's internal "count" reaches zero, the blocked |
|
// thread unblocks. |
|
// |
|
// A `BlockingCounter` requires the following: |
|
// - its `initial_count` is non-negative. |
|
// - the number of calls to `DecrementCount()` on it is at most |
|
// `initial_count`. |
|
// - `Wait()` is called at most once on it. |
|
// |
|
// Given the above requirements, a `BlockingCounter` provides the following |
|
// guarantees: |
|
// - Once its internal "count" reaches zero, no legal action on the object |
|
// can further change the value of "count". |
|
// - When `Wait()` returns, it is legal to destroy the `BlockingCounter`. |
|
// - When `Wait()` returns, the number of calls to `DecrementCount()` on |
|
// this blocking counter exactly equals `initial_count`. |
|
// |
|
// Example: |
|
// BlockingCounter bcount(N); // there are N items of work |
|
// ... Allow worker threads to start. |
|
// ... On completing each work item, workers do: |
|
// ... bcount.DecrementCount(); // an item of work has been completed |
|
// |
|
// bcount.Wait(); // wait for all work to be complete |
|
// |
|
class BlockingCounter { |
|
public: |
|
explicit BlockingCounter(int initial_count) |
|
: count_(initial_count), num_waiting_(0) {} |
|
|
|
BlockingCounter(const BlockingCounter&) = delete; |
|
BlockingCounter& operator=(const BlockingCounter&) = delete; |
|
|
|
// BlockingCounter::DecrementCount() |
|
// |
|
// Decrements the counter's "count" by one, and return "count == 0". This |
|
// function requires that "count != 0" when it is called. |
|
// |
|
// Memory ordering: For any threads X and Y, any action taken by X |
|
// before it calls `DecrementCount()` is visible to thread Y after |
|
// Y's call to `DecrementCount()`, provided Y's call returns `true`. |
|
bool DecrementCount(); |
|
|
|
// BlockingCounter::Wait() |
|
// |
|
// Blocks until the counter reaches zero. This function may be called at most |
|
// once. On return, `DecrementCount()` will have been called "initial_count" |
|
// times and the blocking counter may be destroyed. |
|
// |
|
// Memory ordering: For any threads X and Y, any action taken by X |
|
// before X calls `DecrementCount()` is visible to Y after Y returns |
|
// from `Wait()`. |
|
void Wait(); |
|
|
|
private: |
|
Mutex lock_; |
|
int count_ GUARDED_BY(lock_); |
|
int num_waiting_ GUARDED_BY(lock_); |
|
}; |
|
|
|
} // namespace absl |
|
#endif // ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
|
|
|