Abseil Common Libraries (C++) (grcp 依赖)
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141 lines
5.2 KiB
141 lines
5.2 KiB
// |
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// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: casts.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This header file defines casting templates to fit use cases not covered by |
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// the standard casts provided in the C++ standard. As with all cast operations, |
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// use these with caution and only if alternatives do not exist. |
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// |
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#ifndef ABSL_BASE_CASTS_H_ |
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#define ABSL_BASE_CASTS_H_ |
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#include <cstring> |
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#include <type_traits> |
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#include "absl/base/internal/identity.h" |
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namespace absl { |
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// implicit_cast() |
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// |
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// Performs an implicit conversion between types following the language |
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// rules for implicit conversion; if an implicit conversion is otherwise |
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// allowed by the language in the given context, this function performs such an |
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// implicit conversion. |
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// |
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// Example: |
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// |
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// // If the context allows implicit conversion: |
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// From from; |
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// To to = from; |
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// |
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// // Such code can be replaced by: |
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// implicit_cast<To>(from); |
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// |
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// An `implicit_cast()` may also be used to annotate numeric type conversions |
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// that, although safe, may produce compiler warnings (such as `long` to `int`). |
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// Additionally, an `implicit_cast()` is also useful within return statements to |
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// indicate a specific implicit conversion is being undertaken. |
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// |
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// Example: |
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// |
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// return implicit_cast<double>(size_in_bytes) / capacity_; |
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// |
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// Annotating code with `implicit_cast()` allows you to explicitly select |
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// particular overloads and template instantiations, while providing a safer |
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// cast than `reinterpret_cast()` or `static_cast()`. |
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// |
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// Additionally, an `implicit_cast()` can be used to allow upcasting within a |
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// type hierarchy where incorrect use of `static_cast()` could accidentally |
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// allow downcasting. |
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// |
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// Finally, an `implicit_cast()` can be used to perform implicit conversions |
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// from unrelated types that otherwise couldn't be implicitly cast directly; |
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// C++ will normally only implicitly cast "one step" in such conversions. |
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// |
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// That is, if C is a type which can be implicitly converted to B, with B being |
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// a type that can be implicitly converted to A, an `implicit_cast()` can be |
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// used to convert C to B (which the compiler can then implicitly convert to A |
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// using language rules). |
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// |
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// Example: |
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// |
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// // Assume an object C is convertible to B, which is implicitly convertible |
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// // to A |
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// A a = implicit_cast<B>(C); |
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// |
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// Such implicit cast chaining may be useful within template logic. |
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template <typename To> |
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inline To implicit_cast(typename absl::internal::identity_t<To> to) { |
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return to; |
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} |
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// bit_cast() |
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// |
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// Performs a bitwise cast on a type without changing the underlying bit |
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// representation of that type's value. The two types must be of the same size |
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// and both types must be trivially copyable. As with most casts, use with |
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// caution. A `bit_cast()` might be needed when you need to temporarily treat a |
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// type as some other type, such as in the following cases: |
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// |
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// * Serialization (casting temporarily to `char *` for those purposes is |
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// always allowed by the C++ standard) |
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// * Managing the individual bits of a type within mathematical operations |
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// that are not normally accessible through that type |
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// * Casting non-pointer types to pointer types (casting the other way is |
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// allowed by `reinterpret_cast()` but round-trips cannot occur the other |
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// way). |
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// |
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// Example: |
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// |
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// float f = 3.14159265358979; |
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// int i = bit_cast<int32_t>(f); |
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// // i = 0x40490fdb |
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// |
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// Casting non-pointer types to pointer types and then dereferencing them |
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// traditionally produces undefined behavior. |
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// |
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// Example: |
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// |
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// // WRONG |
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// float f = 3.14159265358979; // WRONG |
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// int i = * reinterpret_cast<int*>(&f); // WRONG |
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// |
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// The address-casting method produces undefined behavior according to the ISO |
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// C++ specification section [basic.lval]. Roughly, this section says: if an |
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// object in memory has one type, and a program accesses it with a different |
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// type, the result is undefined behavior for most values of "different type". |
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// |
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// Such casting results is type punning: holding an object in memory of one type |
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// and reading its bits back using a different type. A `bit_cast()` avoids this |
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// issue by implementating its casts using `memcpy()`, which avoids introducing |
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// this undefined behavior. |
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template <typename Dest, typename Source> |
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inline Dest bit_cast(const Source& source) { |
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static_assert(sizeof(Dest) == sizeof(Source), |
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"Source and destination types should have equal sizes."); |
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Dest dest; |
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memcpy(&dest, &source, sizeof(dest)); |
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return dest; |
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} |
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} // namespace absl |
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#endif // ABSL_BASE_CASTS_H_
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