Abseil Common Libraries (C++) (grcp 依赖)
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369 lines
14 KiB
369 lines
14 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// Produce stack trace |
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#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_ |
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#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_ |
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#if defined(__linux__) && (defined(__i386__) || defined(__x86_64__)) |
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#include <ucontext.h> // for ucontext_t |
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#endif |
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#if !defined(_WIN32) |
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#include <unistd.h> |
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#endif |
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#include <cassert> |
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#include <cstdint> |
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#include <limits> |
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#include "absl/base/macros.h" |
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#include "absl/base/port.h" |
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#include "absl/debugging/internal/address_is_readable.h" |
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#include "absl/debugging/internal/vdso_support.h" // a no-op on non-elf or non-glibc systems |
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#include "absl/debugging/stacktrace.h" |
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#include "absl/base/internal/raw_logging.h" |
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using absl::debugging_internal::AddressIsReadable; |
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#if defined(__linux__) && defined(__i386__) |
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// Count "push %reg" instructions in VDSO __kernel_vsyscall(), |
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// preceeding "syscall" or "sysenter". |
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// If __kernel_vsyscall uses frame pointer, answer 0. |
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// |
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// kMaxBytes tells how many instruction bytes of __kernel_vsyscall |
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// to analyze before giving up. Up to kMaxBytes+1 bytes of |
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// instructions could be accessed. |
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// |
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// Here are known __kernel_vsyscall instruction sequences: |
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// |
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// SYSENTER (linux-2.6.26/arch/x86/vdso/vdso32/sysenter.S). |
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// Used on Intel. |
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// 0xffffe400 <__kernel_vsyscall+0>: push %ecx |
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// 0xffffe401 <__kernel_vsyscall+1>: push %edx |
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// 0xffffe402 <__kernel_vsyscall+2>: push %ebp |
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// 0xffffe403 <__kernel_vsyscall+3>: mov %esp,%ebp |
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// 0xffffe405 <__kernel_vsyscall+5>: sysenter |
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// |
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// SYSCALL (see linux-2.6.26/arch/x86/vdso/vdso32/syscall.S). |
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// Used on AMD. |
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// 0xffffe400 <__kernel_vsyscall+0>: push %ebp |
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// 0xffffe401 <__kernel_vsyscall+1>: mov %ecx,%ebp |
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// 0xffffe403 <__kernel_vsyscall+3>: syscall |
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// |
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// The sequence below isn't actually expected in Google fleet, |
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// here only for completeness. Remove this comment from OSS release. |
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// i386 (see linux-2.6.26/arch/x86/vdso/vdso32/int80.S) |
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// 0xffffe400 <__kernel_vsyscall+0>: int $0x80 |
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// 0xffffe401 <__kernel_vsyscall+1>: ret |
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// |
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static const int kMaxBytes = 10; |
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// We use assert()s instead of DCHECK()s -- this is too low level |
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// for DCHECK(). |
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static int CountPushInstructions(const unsigned char *const addr) { |
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int result = 0; |
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for (int i = 0; i < kMaxBytes; ++i) { |
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if (addr[i] == 0x89) { |
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// "mov reg,reg" |
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if (addr[i + 1] == 0xE5) { |
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// Found "mov %esp,%ebp". |
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return 0; |
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} |
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++i; // Skip register encoding byte. |
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} else if (addr[i] == 0x0F && |
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(addr[i + 1] == 0x34 || addr[i + 1] == 0x05)) { |
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// Found "sysenter" or "syscall". |
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return result; |
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} else if ((addr[i] & 0xF0) == 0x50) { |
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// Found "push %reg". |
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++result; |
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} else if (addr[i] == 0xCD && addr[i + 1] == 0x80) { |
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// Found "int $0x80" |
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assert(result == 0); |
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return 0; |
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} else { |
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// Unexpected instruction. |
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assert(false && "unexpected instruction in __kernel_vsyscall"); |
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return 0; |
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} |
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} |
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// Unexpected: didn't find SYSENTER or SYSCALL in |
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// [__kernel_vsyscall, __kernel_vsyscall + kMaxBytes) interval. |
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assert(false && "did not find SYSENTER or SYSCALL in __kernel_vsyscall"); |
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return 0; |
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} |
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#endif |
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// Assume stack frames larger than 100,000 bytes are bogus. |
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static const int kMaxFrameBytes = 100000; |
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// Returns the stack frame pointer from signal context, 0 if unknown. |
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// vuc is a ucontext_t *. We use void* to avoid the use |
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// of ucontext_t on non-POSIX systems. |
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static uintptr_t GetFP(const void *vuc) { |
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#if !defined(__linux__) |
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static_cast<void>(vuc); // Avoid an unused argument compiler warning. |
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#else |
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if (vuc != nullptr) { |
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auto *uc = reinterpret_cast<const ucontext_t *>(vuc); |
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#if defined(__i386__) |
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const auto bp = uc->uc_mcontext.gregs[REG_EBP]; |
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const auto sp = uc->uc_mcontext.gregs[REG_ESP]; |
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#elif defined(__x86_64__) |
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const auto bp = uc->uc_mcontext.gregs[REG_RBP]; |
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const auto sp = uc->uc_mcontext.gregs[REG_RSP]; |
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#else |
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const uintptr_t bp = 0; |
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const uintptr_t sp = 0; |
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#endif |
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// Sanity-check that the base pointer is valid. It's possible that some |
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// code in the process is compiled with --copt=-fomit-frame-pointer or |
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// --copt=-momit-leaf-frame-pointer. |
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// |
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// TODO(bcmills): -momit-leaf-frame-pointer is currently the default |
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// behavior when building with clang. Talk to the C++ toolchain team about |
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// fixing that. |
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if (bp >= sp && bp - sp <= kMaxFrameBytes) return bp; |
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// If bp isn't a plausible frame pointer, return the stack pointer instead. |
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// If we're lucky, it points to the start of a stack frame; otherwise, we'll |
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// get one frame of garbage in the stack trace and fail the sanity check on |
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// the next iteration. |
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return sp; |
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} |
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#endif |
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return 0; |
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} |
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// Given a pointer to a stack frame, locate and return the calling |
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// stackframe, or return null if no stackframe can be found. Perform sanity |
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// checks (the strictness of which is controlled by the boolean parameter |
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// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned. |
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template <bool STRICT_UNWINDING, bool WITH_CONTEXT> |
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ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack. |
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ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack. |
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static void **NextStackFrame(void **old_fp, const void *uc, |
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size_t stack_low, size_t stack_high) { |
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void **new_fp = (void **)*old_fp; |
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#if defined(__linux__) && defined(__i386__) |
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if (WITH_CONTEXT && uc != nullptr) { |
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// How many "push %reg" instructions are there at __kernel_vsyscall? |
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// This is constant for a given kernel and processor, so compute |
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// it only once. |
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static int num_push_instructions = -1; // Sentinel: not computed yet. |
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// Initialize with sentinel value: __kernel_rt_sigreturn can not possibly |
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// be there. |
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static const unsigned char *kernel_rt_sigreturn_address = nullptr; |
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static const unsigned char *kernel_vsyscall_address = nullptr; |
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if (num_push_instructions == -1) { |
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#ifdef ABSL_HAVE_VDSO_SUPPORT |
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absl::debugging_internal::VDSOSupport vdso; |
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if (vdso.IsPresent()) { |
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absl::debugging_internal::VDSOSupport::SymbolInfo |
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rt_sigreturn_symbol_info; |
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absl::debugging_internal::VDSOSupport::SymbolInfo vsyscall_symbol_info; |
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if (!vdso.LookupSymbol("__kernel_rt_sigreturn", "LINUX_2.5", STT_FUNC, |
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&rt_sigreturn_symbol_info) || |
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!vdso.LookupSymbol("__kernel_vsyscall", "LINUX_2.5", STT_FUNC, |
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&vsyscall_symbol_info) || |
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rt_sigreturn_symbol_info.address == nullptr || |
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vsyscall_symbol_info.address == nullptr) { |
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// Unexpected: 32-bit VDSO is present, yet one of the expected |
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// symbols is missing or null. |
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assert(false && "VDSO is present, but doesn't have expected symbols"); |
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num_push_instructions = 0; |
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} else { |
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kernel_rt_sigreturn_address = |
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reinterpret_cast<const unsigned char *>( |
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rt_sigreturn_symbol_info.address); |
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kernel_vsyscall_address = |
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reinterpret_cast<const unsigned char *>( |
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vsyscall_symbol_info.address); |
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num_push_instructions = |
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CountPushInstructions(kernel_vsyscall_address); |
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} |
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} else { |
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num_push_instructions = 0; |
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} |
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#else // ABSL_HAVE_VDSO_SUPPORT |
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num_push_instructions = 0; |
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#endif // ABSL_HAVE_VDSO_SUPPORT |
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} |
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if (num_push_instructions != 0 && kernel_rt_sigreturn_address != nullptr && |
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old_fp[1] == kernel_rt_sigreturn_address) { |
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const ucontext_t *ucv = static_cast<const ucontext_t *>(uc); |
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// This kernel does not use frame pointer in its VDSO code, |
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// and so %ebp is not suitable for unwinding. |
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void **const reg_ebp = |
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reinterpret_cast<void **>(ucv->uc_mcontext.gregs[REG_EBP]); |
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const unsigned char *const reg_eip = |
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reinterpret_cast<unsigned char *>(ucv->uc_mcontext.gregs[REG_EIP]); |
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if (new_fp == reg_ebp && kernel_vsyscall_address <= reg_eip && |
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reg_eip - kernel_vsyscall_address < kMaxBytes) { |
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// We "stepped up" to __kernel_vsyscall, but %ebp is not usable. |
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// Restore from 'ucv' instead. |
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void **const reg_esp = |
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reinterpret_cast<void **>(ucv->uc_mcontext.gregs[REG_ESP]); |
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// Check that alleged %esp is not null and is reasonably aligned. |
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if (reg_esp && |
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((uintptr_t)reg_esp & (sizeof(reg_esp) - 1)) == 0) { |
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// Check that alleged %esp is actually readable. This is to prevent |
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// "double fault" in case we hit the first fault due to e.g. stack |
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// corruption. |
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void *const reg_esp2 = reg_esp[num_push_instructions - 1]; |
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if (AddressIsReadable(reg_esp2)) { |
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// Alleged %esp is readable, use it for further unwinding. |
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new_fp = reinterpret_cast<void **>(reg_esp2); |
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} |
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} |
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} |
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} |
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} |
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#endif |
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const uintptr_t old_fp_u = reinterpret_cast<uintptr_t>(old_fp); |
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const uintptr_t new_fp_u = reinterpret_cast<uintptr_t>(new_fp); |
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// Check that the transition from frame pointer old_fp to frame |
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// pointer new_fp isn't clearly bogus. Skip the checks if new_fp |
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// matches the signal context, so that we don't skip out early when |
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// using an alternate signal stack. |
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// |
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// TODO(bcmills): The GetFP call should be completely unnecessary when |
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// ENABLE_COMBINED_UNWINDER is set (because we should be back in the thread's |
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// stack by this point), but it is empirically still needed (e.g. when the |
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// stack includes a call to abort). unw_get_reg returns UNW_EBADREG for some |
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// frames. Figure out why GetValidFrameAddr and/or libunwind isn't doing what |
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// it's supposed to. |
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if (STRICT_UNWINDING && |
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(!WITH_CONTEXT || uc == nullptr || new_fp_u != GetFP(uc))) { |
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// With the stack growing downwards, older stack frame must be |
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// at a greater address that the current one. |
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if (new_fp_u <= old_fp_u) return nullptr; |
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if (new_fp_u - old_fp_u > kMaxFrameBytes) return nullptr; |
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if (stack_low < old_fp_u && old_fp_u <= stack_high) { |
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// Old BP was in the expected stack region... |
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if (!(stack_low < new_fp_u && new_fp_u <= stack_high)) { |
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// ... but new BP is outside of expected stack region. |
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// It is most likely bogus. |
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return nullptr; |
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} |
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} else { |
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// We may be here if we are executing in a co-routine with a |
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// separate stack. We can't do safety checks in this case. |
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} |
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} else { |
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if (new_fp == nullptr) return nullptr; // skip AddressIsReadable() below |
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// In the non-strict mode, allow discontiguous stack frames. |
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// (alternate-signal-stacks for example). |
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if (new_fp == old_fp) return nullptr; |
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} |
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if (new_fp_u & (sizeof(void *) - 1)) return nullptr; |
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#ifdef __i386__ |
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// On 32-bit machines, the stack pointer can be very close to |
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// 0xffffffff, so we explicitly check for a pointer into the |
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// last two pages in the address space |
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if (new_fp_u >= 0xffffe000) return nullptr; |
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#endif |
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#if !defined(_WIN32) |
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if (!STRICT_UNWINDING) { |
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// Lax sanity checks cause a crash in 32-bit tcmalloc/crash_reason_test |
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// on AMD-based machines with VDSO-enabled kernels. |
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// Make an extra sanity check to insure new_fp is readable. |
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// Note: NextStackFrame<false>() is only called while the program |
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// is already on its last leg, so it's ok to be slow here. |
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if (!AddressIsReadable(new_fp)) { |
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return nullptr; |
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} |
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} |
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#endif |
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return new_fp; |
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} |
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template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT> |
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ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack. |
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ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack. |
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ABSL_ATTRIBUTE_NOINLINE |
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static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count, |
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const void *ucp, int *min_dropped_frames) { |
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int n = 0; |
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void **fp = reinterpret_cast<void **>(__builtin_frame_address(0)); |
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size_t stack_low = getpagesize(); // Assume that the first page is not stack. |
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size_t stack_high = std::numeric_limits<size_t>::max() - sizeof(void *); |
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while (fp && n < max_depth) { |
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if (*(fp + 1) == reinterpret_cast<void *>(0)) { |
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// In 64-bit code, we often see a frame that |
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// points to itself and has a return address of 0. |
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break; |
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} |
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void **next_fp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>( |
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fp, ucp, stack_low, stack_high); |
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if (skip_count > 0) { |
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skip_count--; |
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} else { |
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result[n] = *(fp + 1); |
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if (IS_STACK_FRAMES) { |
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if (next_fp > fp) { |
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sizes[n] = (uintptr_t)next_fp - (uintptr_t)fp; |
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} else { |
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// A frame-size of 0 is used to indicate unknown frame size. |
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sizes[n] = 0; |
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} |
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} |
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n++; |
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} |
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fp = next_fp; |
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} |
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if (min_dropped_frames != nullptr) { |
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// Implementation detail: we clamp the max of frames we are willing to |
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// count, so as not to spend too much time in the loop below. |
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const int kMaxUnwind = 1000; |
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int num_dropped_frames = 0; |
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for (int j = 0; fp != nullptr && j < kMaxUnwind; j++) { |
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if (skip_count > 0) { |
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skip_count--; |
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} else { |
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num_dropped_frames++; |
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} |
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fp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(fp, ucp, stack_low, |
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stack_high); |
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} |
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*min_dropped_frames = num_dropped_frames; |
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} |
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return n; |
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} |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace debugging_internal { |
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bool StackTraceWorksForTest() { |
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return true; |
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} |
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} // namespace debugging_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_
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