Abseil Common Libraries (C++) (grcp 依赖)
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152 lines
5.5 KiB
152 lines
5.5 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_ |
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#define ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_ |
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#include <cstdint> |
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#include <cstdlib> |
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#include <initializer_list> |
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#include <iterator> |
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#include <memory> |
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#include <type_traits> |
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#include <utility> |
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#include "absl/container/inlined_vector.h" |
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#include "absl/meta/type_traits.h" |
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#include "absl/random/internal/seed_material.h" |
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#include "absl/types/optional.h" |
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#include "absl/types/span.h" |
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namespace absl { |
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namespace random_internal { |
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// This class conforms to the C++ Standard "Seed Sequence" concept |
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// [rand.req.seedseq]. |
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// |
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// A `SaltedSeedSeq` is meant to wrap an existing seed sequence and modify |
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// generated sequence by mixing with extra entropy. This entropy may be |
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// build-dependent or process-dependent. The implementation may change to be |
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// have either or both kinds of entropy. If salt is not available sequence is |
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// not modified. |
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template <typename SSeq> |
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class SaltedSeedSeq { |
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public: |
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using inner_sequence_type = SSeq; |
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using result_type = typename SSeq::result_type; |
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SaltedSeedSeq() : seq_(absl::make_unique<SSeq>()) {} |
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template <typename Iterator> |
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SaltedSeedSeq(Iterator begin, Iterator end) |
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: seq_(absl::make_unique<SSeq>(begin, end)) {} |
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template <typename T> |
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SaltedSeedSeq(std::initializer_list<T> il) |
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: SaltedSeedSeq(il.begin(), il.end()) {} |
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SaltedSeedSeq(const SaltedSeedSeq& other) = delete; |
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SaltedSeedSeq& operator=(const SaltedSeedSeq& other) = delete; |
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SaltedSeedSeq(SaltedSeedSeq&& other) = default; |
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SaltedSeedSeq& operator=(SaltedSeedSeq&& other) = default; |
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template <typename RandomAccessIterator> |
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void generate(RandomAccessIterator begin, RandomAccessIterator end) { |
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if (begin != end) { |
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generate_impl( |
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std::integral_constant<bool, sizeof(*begin) == sizeof(uint32_t)>{}, |
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begin, end); |
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} |
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} |
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template <typename OutIterator> |
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void param(OutIterator out) const { |
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seq_->param(out); |
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} |
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size_t size() const { return seq_->size(); } |
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private: |
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// The common case for generate is that it is called with iterators over a |
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// 32-bit value buffer. These can be reinterpreted to a uint32_t and we can |
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// operate on them as such. |
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template <typename RandomAccessIterator> |
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void generate_impl(std::integral_constant<bool, true> /*is_32bit*/, |
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RandomAccessIterator begin, RandomAccessIterator end) { |
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seq_->generate(begin, end); |
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const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0); |
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auto buffer = absl::MakeSpan(begin, end); |
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MixIntoSeedMaterial( |
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absl::MakeConstSpan(&salt, 1), |
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absl::MakeSpan(reinterpret_cast<uint32_t*>(buffer.data()), |
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buffer.size())); |
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} |
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// The uncommon case for generate is that it is called with iterators over |
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// some other buffer type which is assignable from a 32-bit value. In this |
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// case we allocate a temporary 32-bit buffer and then copy-assign back |
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// to the initial inputs. |
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template <typename RandomAccessIterator> |
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void generate_impl(std::integral_constant<bool, false> /*is_32bit*/, |
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RandomAccessIterator begin, RandomAccessIterator end) { |
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// Allocate a temporary buffer, seed, and then copy. |
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absl::InlinedVector<uint32_t, 8> data(std::distance(begin, end), 0); |
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generate_impl(std::integral_constant<bool, true>{}, data.begin(), |
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data.end()); |
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std::copy(data.begin(), data.end(), begin); |
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} |
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// Because [rand.req.seedseq] is not copy-constructible, copy-assignable nor |
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// movable so we wrap it with unique pointer to be able to move SaltedSeedSeq. |
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std::unique_ptr<SSeq> seq_; |
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}; |
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// is_salted_seed_seq indicates whether the type is a SaltedSeedSeq. |
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template <typename T, typename = void> |
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struct is_salted_seed_seq : public std::false_type {}; |
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template <typename T> |
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struct is_salted_seed_seq< |
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T, typename std::enable_if<std::is_same< |
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T, SaltedSeedSeq<typename T::inner_sequence_type>>::value>::type> |
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: public std::true_type {}; |
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// MakeSaltedSeedSeq returns a salted variant of the seed sequence. |
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// When provided with an existing SaltedSeedSeq, returns the input parameter, |
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// otherwise constructs a new SaltedSeedSeq which embodies the original |
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// non-salted seed parameters. |
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template < |
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typename SSeq, // |
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typename EnableIf = absl::enable_if_t<is_salted_seed_seq<SSeq>::value>> |
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SSeq MakeSaltedSeedSeq(SSeq&& seq) { |
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return SSeq(std::forward<SSeq>(seq)); |
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} |
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template < |
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typename SSeq, // |
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typename EnableIf = absl::enable_if_t<!is_salted_seed_seq<SSeq>::value>> |
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SaltedSeedSeq<typename std::decay<SSeq>::type> MakeSaltedSeedSeq(SSeq&& seq) { |
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using sseq_type = typename std::decay<SSeq>::type; |
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using result_type = typename sseq_type::result_type; |
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absl::InlinedVector<result_type, 8> data; |
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seq.param(std::back_inserter(data)); |
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return SaltedSeedSeq<sseq_type>(data.begin(), data.end()); |
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} |
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} // namespace random_internal |
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} // namespace absl |
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#endif // ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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