Abseil Common Libraries (C++) (grcp 依赖)
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206 lines
6.3 KiB
206 lines
6.3 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include "absl/numeric/int128.h" |
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#include <stddef.h> |
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#include <cassert> |
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#include <iomanip> |
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#include <iostream> // NOLINT(readability/streams) |
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#include <sstream> |
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#include <string> |
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namespace absl { |
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const uint128 kuint128max = MakeUint128(std::numeric_limits<uint64_t>::max(), |
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std::numeric_limits<uint64_t>::max()); |
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namespace { |
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// Returns the 0-based position of the last set bit (i.e., most significant bit) |
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// in the given uint64_t. The argument may not be 0. |
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// |
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// For example: |
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// Given: 5 (decimal) == 101 (binary) |
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// Returns: 2 |
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#define STEP(T, n, pos, sh) \ |
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do { \ |
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if ((n) >= (static_cast<T>(1) << (sh))) { \ |
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(n) = (n) >> (sh); \ |
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(pos) |= (sh); \ |
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} \ |
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} while (0) |
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static inline int Fls64(uint64_t n) { |
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assert(n != 0); |
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int pos = 0; |
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STEP(uint64_t, n, pos, 0x20); |
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uint32_t n32 = static_cast<uint32_t>(n); |
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STEP(uint32_t, n32, pos, 0x10); |
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STEP(uint32_t, n32, pos, 0x08); |
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STEP(uint32_t, n32, pos, 0x04); |
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return pos + ((uint64_t{0x3333333322221100} >> (n32 << 2)) & 0x3); |
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} |
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#undef STEP |
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// Like Fls64() above, but returns the 0-based position of the last set bit |
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// (i.e., most significant bit) in the given uint128. The argument may not be 0. |
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static inline int Fls128(uint128 n) { |
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if (uint64_t hi = Uint128High64(n)) { |
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return Fls64(hi) + 64; |
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} |
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return Fls64(Uint128Low64(n)); |
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} |
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// Long division/modulo for uint128 implemented using the shift-subtract |
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// division algorithm adapted from: |
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// http://stackoverflow.com/questions/5386377/division-without-using |
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void DivModImpl(uint128 dividend, uint128 divisor, uint128* quotient_ret, |
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uint128* remainder_ret) { |
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assert(divisor != 0); |
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if (divisor > dividend) { |
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*quotient_ret = 0; |
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*remainder_ret = dividend; |
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return; |
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} |
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if (divisor == dividend) { |
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*quotient_ret = 1; |
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*remainder_ret = 0; |
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return; |
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} |
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uint128 denominator = divisor; |
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uint128 quotient = 0; |
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// Left aligns the MSB of the denominator and the dividend. |
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const int shift = Fls128(dividend) - Fls128(denominator); |
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denominator <<= shift; |
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// Uses shift-subtract algorithm to divide dividend by denominator. The |
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// remainder will be left in dividend. |
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for (int i = 0; i <= shift; ++i) { |
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quotient <<= 1; |
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if (dividend >= denominator) { |
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dividend -= denominator; |
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quotient |= 1; |
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} |
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denominator >>= 1; |
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} |
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*quotient_ret = quotient; |
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*remainder_ret = dividend; |
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} |
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template <typename T> |
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uint128 Initialize128FromFloat(T v) { |
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// Rounding behavior is towards zero, same as for built-in types. |
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// Undefined behavior if v is NaN or cannot fit into uint128. |
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assert(!std::isnan(v) && v > -1 && v < std::ldexp(static_cast<T>(1), 128)); |
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if (v >= std::ldexp(static_cast<T>(1), 64)) { |
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uint64_t hi = static_cast<uint64_t>(std::ldexp(v, -64)); |
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uint64_t lo = static_cast<uint64_t>(v - std::ldexp(static_cast<T>(hi), 64)); |
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return MakeUint128(hi, lo); |
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} |
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return MakeUint128(0, static_cast<uint64_t>(v)); |
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} |
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} // namespace |
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uint128::uint128(float v) : uint128(Initialize128FromFloat(v)) {} |
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uint128::uint128(double v) : uint128(Initialize128FromFloat(v)) {} |
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uint128::uint128(long double v) : uint128(Initialize128FromFloat(v)) {} |
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uint128& uint128::operator/=(uint128 other) { |
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uint128 quotient = 0; |
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uint128 remainder = 0; |
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DivModImpl(*this, other, "ient, &remainder); |
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*this = quotient; |
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return *this; |
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} |
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uint128& uint128::operator%=(uint128 other) { |
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uint128 quotient = 0; |
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uint128 remainder = 0; |
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DivModImpl(*this, other, "ient, &remainder); |
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*this = remainder; |
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return *this; |
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} |
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std::ostream& operator<<(std::ostream& o, uint128 b) { |
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std::ios_base::fmtflags flags = o.flags(); |
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// Select a divisor which is the largest power of the base < 2^64. |
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uint128 div; |
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int div_base_log; |
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switch (flags & std::ios::basefield) { |
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case std::ios::hex: |
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div = 0x1000000000000000; // 16^15 |
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div_base_log = 15; |
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break; |
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case std::ios::oct: |
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div = 01000000000000000000000; // 8^21 |
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div_base_log = 21; |
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break; |
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default: // std::ios::dec |
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div = 10000000000000000000u; // 10^19 |
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div_base_log = 19; |
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break; |
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} |
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// Now piece together the uint128 representation from three chunks of |
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// the original value, each less than "div" and therefore representable |
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// as a uint64_t. |
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std::ostringstream os; |
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std::ios_base::fmtflags copy_mask = |
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std::ios::basefield | std::ios::showbase | std::ios::uppercase; |
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os.setf(flags & copy_mask, copy_mask); |
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uint128 high = b; |
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uint128 low; |
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DivModImpl(high, div, &high, &low); |
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uint128 mid; |
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DivModImpl(high, div, &high, &mid); |
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if (Uint128Low64(high) != 0) { |
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os << Uint128Low64(high); |
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os << std::noshowbase << std::setfill('0') << std::setw(div_base_log); |
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os << Uint128Low64(mid); |
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os << std::setw(div_base_log); |
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} else if (Uint128Low64(mid) != 0) { |
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os << Uint128Low64(mid); |
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os << std::noshowbase << std::setfill('0') << std::setw(div_base_log); |
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} |
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os << Uint128Low64(low); |
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std::string rep = os.str(); |
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// Add the requisite padding. |
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std::streamsize width = o.width(0); |
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if (static_cast<size_t>(width) > rep.size()) { |
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std::ios::fmtflags adjustfield = flags & std::ios::adjustfield; |
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if (adjustfield == std::ios::left) { |
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rep.append(width - rep.size(), o.fill()); |
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} else if (adjustfield == std::ios::internal && |
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(flags & std::ios::showbase) && |
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(flags & std::ios::basefield) == std::ios::hex && b != 0) { |
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rep.insert(2, width - rep.size(), o.fill()); |
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} else { |
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rep.insert(0, width - rep.size(), o.fill()); |
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} |
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} |
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// Stream the final representation in a single "<<" call. |
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return o << rep; |
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} |
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} // namespace absl
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