Abseil Common Libraries (C++) (grcp 依赖)
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137 lines
5.1 KiB
137 lines
5.1 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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#ifndef ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_ |
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#define ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_ |
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// GraphCycles detects the introduction of a cycle into a directed |
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// graph that is being built up incrementally. |
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// |
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// Nodes are identified by small integers. It is not possible to |
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// record multiple edges with the same (source, destination) pair; |
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// requests to add an edge where one already exists are silently |
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// ignored. |
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// |
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// It is also not possible to introduce a cycle; an attempt to insert |
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// an edge that would introduce a cycle fails and returns false. |
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// |
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// GraphCycles uses no internal locking; calls into it should be |
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// serialized externally. |
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// Performance considerations: |
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// Works well on sparse graphs, poorly on dense graphs. |
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// Extra information is maintained incrementally to detect cycles quickly. |
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// InsertEdge() is very fast when the edge already exists, and reasonably fast |
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// otherwise. |
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// FindPath() is linear in the size of the graph. |
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// The current implemenation uses O(|V|+|E|) space. |
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#include <cstdint> |
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namespace absl { |
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namespace synchronization_internal { |
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// Opaque identifier for a graph node. |
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struct GraphId { |
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uint64_t handle; |
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bool operator==(const GraphId& x) const { return handle == x.handle; } |
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bool operator!=(const GraphId& x) const { return handle != x.handle; } |
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}; |
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// Return an invalid graph id that will never be assigned by GraphCycles. |
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inline GraphId InvalidGraphId() { |
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return GraphId{0}; |
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} |
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class GraphCycles { |
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public: |
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GraphCycles(); |
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~GraphCycles(); |
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// Return the id to use for ptr, assigning one if necessary. |
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// Subsequent calls with the same ptr value will return the same id |
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// until Remove(). |
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GraphId GetId(void* ptr); |
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// Remove "ptr" from the graph. Its corresponding node and all |
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// edges to and from it are removed. |
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void RemoveNode(void* ptr); |
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// Return the pointer associated with id, or nullptr if id is not |
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// currently in the graph. |
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void* Ptr(GraphId id); |
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// Attempt to insert an edge from source_node to dest_node. If the |
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// edge would introduce a cycle, return false without making any |
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// changes. Otherwise add the edge and return true. |
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bool InsertEdge(GraphId source_node, GraphId dest_node); |
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// Remove any edge that exists from source_node to dest_node. |
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void RemoveEdge(GraphId source_node, GraphId dest_node); |
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// Return whether node exists in the graph. |
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bool HasNode(GraphId node); |
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// Return whether there is an edge directly from source_node to dest_node. |
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bool HasEdge(GraphId source_node, GraphId dest_node) const; |
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// Return whether dest_node is reachable from source_node |
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// by following edges. |
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bool IsReachable(GraphId source_node, GraphId dest_node) const; |
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// Find a path from "source" to "dest". If such a path exists, |
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// place the nodes on the path in the array path[], and return |
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// the number of nodes on the path. If the path is longer than |
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// max_path_len nodes, only the first max_path_len nodes are placed |
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// in path[]. The client should compare the return value with |
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// max_path_len" to see when this occurs. If no path exists, return |
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// 0. Any valid path stored in path[] will start with "source" and |
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// end with "dest". There is no guarantee that the path is the |
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// shortest, but no node will appear twice in the path, except the |
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// source and destination node if they are identical; therefore, the |
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// return value is at most one greater than the number of nodes in |
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// the graph. |
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int FindPath(GraphId source, GraphId dest, int max_path_len, |
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GraphId path[]) const; |
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// Update the stack trace recorded for id with the current stack |
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// trace if the last time it was updated had a smaller priority |
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// than the priority passed on this call. |
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// |
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// *get_stack_trace is called to get the stack trace. |
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void UpdateStackTrace(GraphId id, int priority, |
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int (*get_stack_trace)(void**, int)); |
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// Set *ptr to the beginning of the array that holds the recorded |
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// stack trace for id and return the depth of the stack trace. |
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int GetStackTrace(GraphId id, void*** ptr); |
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// Check internal invariants. Crashes on failure, returns true on success. |
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// Expensive: should only be called from graphcycles_test.cc. |
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bool CheckInvariants() const; |
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// ---------------------------------------------------- |
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struct Rep; |
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private: |
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Rep *rep_; // opaque representation |
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GraphCycles(const GraphCycles&) = delete; |
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GraphCycles& operator=(const GraphCycles&) = delete; |
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}; |
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} // namespace synchronization_internal |
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} // namespace absl |
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#endif
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