Abseil Common Libraries (C++) (grcp 依赖)
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170 lines
6.3 KiB
170 lines
6.3 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef ABSL_RANDOM_INTERNAL_PLATFORM_H_ |
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#define ABSL_RANDOM_INTERNAL_PLATFORM_H_ |
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// HERMETIC NOTE: The randen_hwaes target must not introduce duplicate |
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// symbols from arbitrary system and other headers, since it may be built |
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// with different flags from other targets, using different levels of |
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// optimization, potentially introducing ODR violations. |
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// ----------------------------------------------------------------------------- |
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// Platform Feature Checks |
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// ----------------------------------------------------------------------------- |
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// Currently supported operating systems and associated preprocessor |
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// symbols: |
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// |
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// Linux and Linux-derived __linux__ |
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// Android __ANDROID__ (implies __linux__) |
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// Linux (non-Android) __linux__ && !__ANDROID__ |
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// Darwin (macOS and iOS) __APPLE__ |
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// Akaros (http://akaros.org) __ros__ |
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// Windows _WIN32 |
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// NaCL __native_client__ |
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// AsmJS __asmjs__ |
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// WebAssembly __wasm__ |
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// Fuchsia __Fuchsia__ |
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// |
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// Note that since Android defines both __ANDROID__ and __linux__, one |
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// may probe for either Linux or Android by simply testing for __linux__. |
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// |
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// NOTE: For __APPLE__ platforms, we use #include <TargetConditionals.h> |
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// to distinguish os variants. |
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// |
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// http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system |
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#if defined(__APPLE__) |
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#include <TargetConditionals.h> |
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#endif |
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// ----------------------------------------------------------------------------- |
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// Architecture Checks |
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// ----------------------------------------------------------------------------- |
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// These preprocessor directives are trying to determine CPU architecture, |
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// including necessary headers to support hardware AES. |
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// |
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// ABSL_ARCH_{X86/PPC/ARM} macros determine the platform. |
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#if defined(__x86_64__) || defined(__x86_64) || defined(_M_AMD64) || \ |
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defined(_M_X64) |
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#define ABSL_ARCH_X86_64 |
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#elif defined(__i386) || defined(_M_IX86) |
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#define ABSL_ARCH_X86_32 |
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#elif defined(__aarch64__) || defined(__arm64__) || defined(_M_ARM64) |
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#define ABSL_ARCH_AARCH64 |
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#elif defined(__arm__) || defined(__ARMEL__) || defined(_M_ARM) |
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#define ABSL_ARCH_ARM |
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#elif defined(__powerpc64__) || defined(__PPC64__) || defined(__powerpc__) || \ |
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defined(__ppc__) || defined(__PPC__) |
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#define ABSL_ARCH_PPC |
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#else |
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// Unsupported architecture. |
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// * https://sourceforge.net/p/predef/wiki/Architectures/ |
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// * https://msdn.microsoft.com/en-us/library/b0084kay.aspx |
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// * for gcc, clang: "echo | gcc -E -dM -" |
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#endif |
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// ----------------------------------------------------------------------------- |
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// Attribute Checks |
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// ----------------------------------------------------------------------------- |
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// ABSL_RANDOM_INTERNAL_RESTRICT annotates whether pointers may be considered |
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// to be unaliased. |
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#if defined(__clang__) || defined(__GNUC__) |
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#define ABSL_RANDOM_INTERNAL_RESTRICT __restrict__ |
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#elif defined(_MSC_VER) |
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#define ABSL_RANDOM_INTERNAL_RESTRICT __restrict |
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#else |
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#define ABSL_RANDOM_INTERNAL_RESTRICT |
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#endif |
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// ABSL_HAVE_ACCELERATED_AES indicates whether the currently active compiler |
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// flags (e.g. -maes) allow using hardware accelerated AES instructions, which |
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// implies us assuming that the target platform supports them. |
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#define ABSL_HAVE_ACCELERATED_AES 0 |
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#if defined(ABSL_ARCH_X86_64) |
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#if defined(__AES__) || defined(__AVX__) |
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#undef ABSL_HAVE_ACCELERATED_AES |
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#define ABSL_HAVE_ACCELERATED_AES 1 |
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#endif |
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#elif defined(ABSL_ARCH_PPC) |
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// Rely on VSX and CRYPTO extensions for vcipher on PowerPC. |
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#if (defined(__VEC__) || defined(__ALTIVEC__)) && defined(__VSX__) && \ |
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defined(__CRYPTO__) |
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#undef ABSL_HAVE_ACCELERATED_AES |
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#define ABSL_HAVE_ACCELERATED_AES 1 |
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#endif |
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#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64) |
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// http://infocenter.arm.com/help/topic/com.arm.doc.ihi0053c/IHI0053C_acle_2_0.pdf |
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// Rely on NEON+CRYPTO extensions for ARM. |
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#if defined(__ARM_NEON) && defined(__ARM_FEATURE_CRYPTO) |
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#undef ABSL_HAVE_ACCELERATED_AES |
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#define ABSL_HAVE_ACCELERATED_AES 1 |
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#endif |
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#endif |
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// NaCl does not allow AES. |
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#if defined(__native_client__) |
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#undef ABSL_HAVE_ACCELERATED_AES |
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#define ABSL_HAVE_ACCELERATED_AES 0 |
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#endif |
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// ABSL_RANDOM_INTERNAL_AES_DISPATCH indicates whether the currently active |
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// platform has, or should use run-time dispatch for selecting the |
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// acclerated Randen implementation. |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0 |
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#if defined(ABSL_ARCH_X86_64) |
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// Dispatch is available on x86_64 |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1 |
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#elif defined(__linux__) && defined(ABSL_ARCH_PPC) |
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// Or when running linux PPC |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1 |
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#elif defined(__linux__) && defined(ABSL_ARCH_AARCH64) |
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// Or when running linux AArch64 |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1 |
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#elif defined(__linux__) && defined(ABSL_ARCH_ARM) && (__ARM_ARCH >= 8) |
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// Or when running linux ARM v8 or higher. |
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// (This captures a lot of Android configurations.) |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1 |
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#endif |
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// NaCl does not allow dispatch. |
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#if defined(__native_client__) |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0 |
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#endif |
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// iOS does not support dispatch, even on x86, since applications |
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// should be bundled as fat binaries, with a different build tailored for |
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// each specific supported platform/architecture. |
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#if defined(__APPLE__) && (TARGET_OS_IPHONE || TARGET_OS_IPHONE_SIMULATOR) |
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#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH |
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#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0 |
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#endif |
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#endif // ABSL_RANDOM_INTERNAL_PLATFORM_H_
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