Abseil Common Libraries (C++) (grcp 依赖)
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616 lines
22 KiB
616 lines
22 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// A low-level allocator that can be used by other low-level |
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// modules without introducing dependency cycles. |
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// This allocator is slow and wasteful of memory; |
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// it should not be used when performance is key. |
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#include "absl/base/internal/low_level_alloc.h" |
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#include <type_traits> |
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#include "absl/base/call_once.h" |
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#include "absl/base/config.h" |
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#include "absl/base/internal/direct_mmap.h" |
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#include "absl/base/internal/scheduling_mode.h" |
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#include "absl/base/macros.h" |
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#include "absl/base/thread_annotations.h" |
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// LowLevelAlloc requires that the platform support low-level |
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// allocation of virtual memory. Platforms lacking this cannot use |
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// LowLevelAlloc. |
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#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING |
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#ifndef _WIN32 |
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#include <pthread.h> |
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#include <signal.h> |
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#include <sys/mman.h> |
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#include <unistd.h> |
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#else |
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#include <windows.h> |
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#endif |
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#include <string.h> |
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#include <algorithm> |
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#include <atomic> |
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#include <cerrno> |
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#include <cstddef> |
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#include <new> // for placement-new |
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#include "absl/base/dynamic_annotations.h" |
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#include "absl/base/internal/raw_logging.h" |
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#include "absl/base/internal/spinlock.h" |
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// MAP_ANONYMOUS |
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#if defined(__APPLE__) |
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// For mmap, Linux defines both MAP_ANONYMOUS and MAP_ANON and says MAP_ANON is |
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// deprecated. In Darwin, MAP_ANON is all there is. |
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#if !defined MAP_ANONYMOUS |
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#define MAP_ANONYMOUS MAP_ANON |
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#endif // !MAP_ANONYMOUS |
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#endif // __APPLE__ |
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namespace absl { |
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namespace base_internal { |
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// A first-fit allocator with amortized logarithmic free() time. |
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// --------------------------------------------------------------------------- |
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static const int kMaxLevel = 30; |
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namespace { |
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// This struct describes one allocated block, or one free block. |
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struct AllocList { |
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struct Header { |
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// Size of entire region, including this field. Must be |
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// first. Valid in both allocated and unallocated blocks. |
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uintptr_t size; |
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// kMagicAllocated or kMagicUnallocated xor this. |
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uintptr_t magic; |
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// Pointer to parent arena. |
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LowLevelAlloc::Arena *arena; |
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// Aligns regions to 0 mod 2*sizeof(void*). |
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void *dummy_for_alignment; |
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} header; |
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// Next two fields: in unallocated blocks: freelist skiplist data |
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// in allocated blocks: overlaps with client data |
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// Levels in skiplist used. |
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int levels; |
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// Actually has levels elements. The AllocList node may not have room |
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// for all kMaxLevel entries. See max_fit in LLA_SkiplistLevels(). |
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AllocList *next[kMaxLevel]; |
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}; |
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} // namespace |
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// --------------------------------------------------------------------------- |
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// A trivial skiplist implementation. This is used to keep the freelist |
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// in address order while taking only logarithmic time per insert and delete. |
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// An integer approximation of log2(size/base) |
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// Requires size >= base. |
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static int IntLog2(size_t size, size_t base) { |
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int result = 0; |
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for (size_t i = size; i > base; i >>= 1) { // i == floor(size/2**result) |
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result++; |
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} |
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// floor(size / 2**result) <= base < floor(size / 2**(result-1)) |
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// => log2(size/(base+1)) <= result < 1+log2(size/base) |
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// => result ~= log2(size/base) |
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return result; |
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} |
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// Return a random integer n: p(n)=1/(2**n) if 1 <= n; p(n)=0 if n < 1. |
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static int Random(uint32_t *state) { |
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uint32_t r = *state; |
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int result = 1; |
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while ((((r = r*1103515245 + 12345) >> 30) & 1) == 0) { |
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result++; |
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} |
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*state = r; |
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return result; |
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} |
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// Return a number of skiplist levels for a node of size bytes, where |
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// base is the minimum node size. Compute level=log2(size / base)+n |
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// where n is 1 if random is false and otherwise a random number generated with |
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// the standard distribution for a skiplist: See Random() above. |
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// Bigger nodes tend to have more skiplist levels due to the log2(size / base) |
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// term, so first-fit searches touch fewer nodes. "level" is clipped so |
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// level<kMaxLevel and next[level-1] will fit in the node. |
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// 0 < LLA_SkiplistLevels(x,y,false) <= LLA_SkiplistLevels(x,y,true) < kMaxLevel |
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static int LLA_SkiplistLevels(size_t size, size_t base, uint32_t *random) { |
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// max_fit is the maximum number of levels that will fit in a node for the |
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// given size. We can't return more than max_fit, no matter what the |
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// random number generator says. |
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size_t max_fit = (size - offsetof(AllocList, next)) / sizeof(AllocList *); |
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int level = IntLog2(size, base) + (random != nullptr ? Random(random) : 1); |
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if (static_cast<size_t>(level) > max_fit) level = static_cast<int>(max_fit); |
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if (level > kMaxLevel-1) level = kMaxLevel - 1; |
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ABSL_RAW_CHECK(level >= 1, "block not big enough for even one level"); |
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return level; |
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} |
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// Return "atleast", the first element of AllocList *head s.t. *atleast >= *e. |
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// For 0 <= i < head->levels, set prev[i] to "no_greater", where no_greater |
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// points to the last element at level i in the AllocList less than *e, or is |
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// head if no such element exists. |
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static AllocList *LLA_SkiplistSearch(AllocList *head, |
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AllocList *e, AllocList **prev) { |
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AllocList *p = head; |
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for (int level = head->levels - 1; level >= 0; level--) { |
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for (AllocList *n; (n = p->next[level]) != nullptr && n < e; p = n) { |
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} |
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prev[level] = p; |
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} |
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return (head->levels == 0) ? nullptr : prev[0]->next[0]; |
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} |
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// Insert element *e into AllocList *head. Set prev[] as LLA_SkiplistSearch. |
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// Requires that e->levels be previously set by the caller (using |
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// LLA_SkiplistLevels()) |
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static void LLA_SkiplistInsert(AllocList *head, AllocList *e, |
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AllocList **prev) { |
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LLA_SkiplistSearch(head, e, prev); |
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for (; head->levels < e->levels; head->levels++) { // extend prev pointers |
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prev[head->levels] = head; // to all *e's levels |
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} |
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for (int i = 0; i != e->levels; i++) { // add element to list |
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e->next[i] = prev[i]->next[i]; |
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prev[i]->next[i] = e; |
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} |
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} |
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// Remove element *e from AllocList *head. Set prev[] as LLA_SkiplistSearch(). |
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// Requires that e->levels be previous set by the caller (using |
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// LLA_SkiplistLevels()) |
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static void LLA_SkiplistDelete(AllocList *head, AllocList *e, |
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AllocList **prev) { |
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AllocList *found = LLA_SkiplistSearch(head, e, prev); |
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ABSL_RAW_CHECK(e == found, "element not in freelist"); |
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for (int i = 0; i != e->levels && prev[i]->next[i] == e; i++) { |
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prev[i]->next[i] = e->next[i]; |
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} |
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while (head->levels > 0 && head->next[head->levels - 1] == nullptr) { |
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head->levels--; // reduce head->levels if level unused |
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} |
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} |
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// --------------------------------------------------------------------------- |
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// Arena implementation |
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// Metadata for an LowLevelAlloc arena instance. |
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struct LowLevelAlloc::Arena { |
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// Constructs an arena with the given LowLevelAlloc flags. |
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explicit Arena(uint32_t flags_value); |
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base_internal::SpinLock mu; |
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// Head of free list, sorted by address |
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AllocList freelist GUARDED_BY(mu); |
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// Count of allocated blocks |
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int32_t allocation_count GUARDED_BY(mu); |
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// flags passed to NewArena |
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const uint32_t flags; |
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// Result of sysconf(_SC_PAGESIZE) |
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const size_t pagesize; |
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// Lowest power of two >= max(16, sizeof(AllocList)) |
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const size_t roundup; |
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// Smallest allocation block size |
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const size_t min_size; |
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// PRNG state |
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uint32_t random GUARDED_BY(mu); |
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}; |
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namespace { |
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using ArenaStorage = std::aligned_storage<sizeof(LowLevelAlloc::Arena), |
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alignof(LowLevelAlloc::Arena)>::type; |
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// Static storage space for the lazily-constructed, default global arena |
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// instances. We require this space because the whole point of LowLevelAlloc |
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// is to avoid relying on malloc/new. |
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ArenaStorage default_arena_storage; |
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ArenaStorage unhooked_arena_storage; |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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ArenaStorage unhooked_async_sig_safe_arena_storage; |
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#endif |
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// We must use LowLevelCallOnce here to construct the global arenas, rather than |
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// using function-level statics, to avoid recursively invoking the scheduler. |
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absl::once_flag create_globals_once; |
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void CreateGlobalArenas() { |
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new (&default_arena_storage) |
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LowLevelAlloc::Arena(LowLevelAlloc::kCallMallocHook); |
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new (&unhooked_arena_storage) LowLevelAlloc::Arena(0); |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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new (&unhooked_async_sig_safe_arena_storage) |
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LowLevelAlloc::Arena(LowLevelAlloc::kAsyncSignalSafe); |
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#endif |
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} |
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// Returns a global arena that does not call into hooks. Used by NewArena() |
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// when kCallMallocHook is not set. |
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LowLevelAlloc::Arena* UnhookedArena() { |
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
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return reinterpret_cast<LowLevelAlloc::Arena*>(&unhooked_arena_storage); |
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} |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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// Returns a global arena that is async-signal safe. Used by NewArena() when |
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// kAsyncSignalSafe is set. |
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LowLevelAlloc::Arena *UnhookedAsyncSigSafeArena() { |
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
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return reinterpret_cast<LowLevelAlloc::Arena *>( |
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&unhooked_async_sig_safe_arena_storage); |
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} |
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#endif |
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} // namespace |
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// Returns the default arena, as used by LowLevelAlloc::Alloc() and friends. |
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LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() { |
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas); |
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return reinterpret_cast<LowLevelAlloc::Arena*>(&default_arena_storage); |
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} |
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// magic numbers to identify allocated and unallocated blocks |
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static const uintptr_t kMagicAllocated = 0x4c833e95U; |
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static const uintptr_t kMagicUnallocated = ~kMagicAllocated; |
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namespace { |
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class SCOPED_LOCKABLE ArenaLock { |
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public: |
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explicit ArenaLock(LowLevelAlloc::Arena *arena) |
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EXCLUSIVE_LOCK_FUNCTION(arena->mu) |
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: arena_(arena) { |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
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sigset_t all; |
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sigfillset(&all); |
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mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0; |
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} |
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#endif |
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arena_->mu.Lock(); |
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} |
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~ArenaLock() { ABSL_RAW_CHECK(left_, "haven't left Arena region"); } |
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void Leave() UNLOCK_FUNCTION() { |
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arena_->mu.Unlock(); |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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if (mask_valid_) { |
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pthread_sigmask(SIG_SETMASK, &mask_, nullptr); |
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} |
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#endif |
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left_ = true; |
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} |
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private: |
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bool left_ = false; // whether left region |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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bool mask_valid_ = false; |
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sigset_t mask_; // old mask of blocked signals |
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#endif |
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LowLevelAlloc::Arena *arena_; |
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ArenaLock(const ArenaLock &) = delete; |
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ArenaLock &operator=(const ArenaLock &) = delete; |
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}; |
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} // namespace |
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// create an appropriate magic number for an object at "ptr" |
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// "magic" should be kMagicAllocated or kMagicUnallocated |
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inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) { |
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return magic ^ reinterpret_cast<uintptr_t>(ptr); |
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} |
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namespace { |
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size_t GetPageSize() { |
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#ifdef _WIN32 |
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SYSTEM_INFO system_info; |
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GetSystemInfo(&system_info); |
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return std::max(system_info.dwPageSize, system_info.dwAllocationGranularity); |
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#elif defined(__wasm__) || defined(__asmjs__) |
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return getpagesize(); |
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#else |
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return sysconf(_SC_PAGESIZE); |
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#endif |
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} |
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size_t RoundedUpBlockSize() { |
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// Round up block sizes to a power of two close to the header size. |
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size_t roundup = 16; |
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while (roundup < sizeof(AllocList::Header)) { |
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roundup += roundup; |
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} |
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return roundup; |
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} |
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} // namespace |
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LowLevelAlloc::Arena::Arena(uint32_t flags_value) |
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: mu(base_internal::SCHEDULE_KERNEL_ONLY), |
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allocation_count(0), |
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flags(flags_value), |
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pagesize(GetPageSize()), |
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roundup(RoundedUpBlockSize()), |
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min_size(2 * roundup), |
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random(0) { |
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freelist.header.size = 0; |
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freelist.header.magic = |
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Magic(kMagicUnallocated, &freelist.header); |
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freelist.header.arena = this; |
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freelist.levels = 0; |
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memset(freelist.next, 0, sizeof(freelist.next)); |
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} |
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// L < meta_data_arena->mu |
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LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags) { |
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Arena *meta_data_arena = DefaultArena(); |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
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meta_data_arena = UnhookedAsyncSigSafeArena(); |
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} else // NOLINT(readability/braces) |
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#endif |
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if ((flags & LowLevelAlloc::kCallMallocHook) == 0) { |
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meta_data_arena = UnhookedArena(); |
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} |
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Arena *result = |
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new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(flags); |
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return result; |
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} |
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// L < arena->mu, L < arena->arena->mu |
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bool LowLevelAlloc::DeleteArena(Arena *arena) { |
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ABSL_RAW_CHECK( |
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arena != nullptr && arena != DefaultArena() && arena != UnhookedArena(), |
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"may not delete default arena"); |
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ArenaLock section(arena); |
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if (arena->allocation_count != 0) { |
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section.Leave(); |
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return false; |
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} |
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while (arena->freelist.next[0] != nullptr) { |
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AllocList *region = arena->freelist.next[0]; |
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size_t size = region->header.size; |
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arena->freelist.next[0] = region->next[0]; |
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ABSL_RAW_CHECK( |
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region->header.magic == Magic(kMagicUnallocated, ®ion->header), |
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"bad magic number in DeleteArena()"); |
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ABSL_RAW_CHECK(region->header.arena == arena, |
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"bad arena pointer in DeleteArena()"); |
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ABSL_RAW_CHECK(size % arena->pagesize == 0, |
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"empty arena has non-page-aligned block size"); |
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ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0, |
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"empty arena has non-page-aligned block"); |
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int munmap_result; |
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#ifdef _WIN32 |
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munmap_result = VirtualFree(region, 0, MEM_RELEASE); |
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ABSL_RAW_CHECK(munmap_result != 0, |
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"LowLevelAlloc::DeleteArena: VitualFree failed"); |
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#else |
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) == 0) { |
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munmap_result = munmap(region, size); |
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} else { |
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munmap_result = base_internal::DirectMunmap(region, size); |
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} |
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#else |
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munmap_result = munmap(region, size); |
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#endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
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if (munmap_result != 0) { |
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ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d", |
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errno); |
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} |
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#endif // _WIN32 |
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} |
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section.Leave(); |
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arena->~Arena(); |
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Free(arena); |
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return true; |
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} |
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// --------------------------------------------------------------------------- |
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// Addition, checking for overflow. The intent is to die if an external client |
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// manages to push through a request that would cause arithmetic to fail. |
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static inline uintptr_t CheckedAdd(uintptr_t a, uintptr_t b) { |
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uintptr_t sum = a + b; |
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ABSL_RAW_CHECK(sum >= a, "LowLevelAlloc arithmetic overflow"); |
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return sum; |
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} |
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// Return value rounded up to next multiple of align. |
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// align must be a power of two. |
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static inline uintptr_t RoundUp(uintptr_t addr, uintptr_t align) { |
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return CheckedAdd(addr, align - 1) & ~(align - 1); |
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} |
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// Equivalent to "return prev->next[i]" but with sanity checking |
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// that the freelist is in the correct order, that it |
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// consists of regions marked "unallocated", and that no two regions |
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// are adjacent in memory (they should have been coalesced). |
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// L < arena->mu |
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static AllocList *Next(int i, AllocList *prev, LowLevelAlloc::Arena *arena) { |
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ABSL_RAW_CHECK(i < prev->levels, "too few levels in Next()"); |
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AllocList *next = prev->next[i]; |
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if (next != nullptr) { |
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ABSL_RAW_CHECK( |
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next->header.magic == Magic(kMagicUnallocated, &next->header), |
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"bad magic number in Next()"); |
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ABSL_RAW_CHECK(next->header.arena == arena, "bad arena pointer in Next()"); |
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if (prev != &arena->freelist) { |
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ABSL_RAW_CHECK(prev < next, "unordered freelist"); |
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ABSL_RAW_CHECK(reinterpret_cast<char *>(prev) + prev->header.size < |
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reinterpret_cast<char *>(next), |
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"malformed freelist"); |
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} |
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} |
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return next; |
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} |
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// Coalesce list item "a" with its successor if they are adjacent. |
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static void Coalesce(AllocList *a) { |
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AllocList *n = a->next[0]; |
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if (n != nullptr && reinterpret_cast<char *>(a) + a->header.size == |
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reinterpret_cast<char *>(n)) { |
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LowLevelAlloc::Arena *arena = a->header.arena; |
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a->header.size += n->header.size; |
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n->header.magic = 0; |
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n->header.arena = nullptr; |
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AllocList *prev[kMaxLevel]; |
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LLA_SkiplistDelete(&arena->freelist, n, prev); |
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LLA_SkiplistDelete(&arena->freelist, a, prev); |
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a->levels = LLA_SkiplistLevels(a->header.size, arena->min_size, |
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&arena->random); |
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LLA_SkiplistInsert(&arena->freelist, a, prev); |
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} |
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} |
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// Adds block at location "v" to the free list |
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// L >= arena->mu |
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static void AddToFreelist(void *v, LowLevelAlloc::Arena *arena) { |
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AllocList *f = reinterpret_cast<AllocList *>( |
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reinterpret_cast<char *>(v) - sizeof (f->header)); |
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ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header), |
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"bad magic number in AddToFreelist()"); |
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ABSL_RAW_CHECK(f->header.arena == arena, |
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"bad arena pointer in AddToFreelist()"); |
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f->levels = LLA_SkiplistLevels(f->header.size, arena->min_size, |
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&arena->random); |
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AllocList *prev[kMaxLevel]; |
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LLA_SkiplistInsert(&arena->freelist, f, prev); |
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f->header.magic = Magic(kMagicUnallocated, &f->header); |
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Coalesce(f); // maybe coalesce with successor |
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Coalesce(prev[0]); // maybe coalesce with predecessor |
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} |
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// Frees storage allocated by LowLevelAlloc::Alloc(). |
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// L < arena->mu |
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void LowLevelAlloc::Free(void *v) { |
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if (v != nullptr) { |
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AllocList *f = reinterpret_cast<AllocList *>( |
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reinterpret_cast<char *>(v) - sizeof (f->header)); |
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ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header), |
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"bad magic number in Free()"); |
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LowLevelAlloc::Arena *arena = f->header.arena; |
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ArenaLock section(arena); |
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AddToFreelist(v, arena); |
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ABSL_RAW_CHECK(arena->allocation_count > 0, "nothing in arena to free"); |
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arena->allocation_count--; |
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section.Leave(); |
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} |
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} |
|
|
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// allocates and returns a block of size bytes, to be freed with Free() |
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// L < arena->mu |
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static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) { |
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void *result = nullptr; |
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if (request != 0) { |
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AllocList *s; // will point to region that satisfies request |
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ArenaLock section(arena); |
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// round up with header |
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size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)), |
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arena->roundup); |
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for (;;) { // loop until we find a suitable region |
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// find the minimum levels that a block of this size must have |
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int i = LLA_SkiplistLevels(req_rnd, arena->min_size, nullptr) - 1; |
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if (i < arena->freelist.levels) { // potential blocks exist |
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AllocList *before = &arena->freelist; // predecessor of s |
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while ((s = Next(i, before, arena)) != nullptr && |
|
s->header.size < req_rnd) { |
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before = s; |
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} |
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if (s != nullptr) { // we found a region |
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break; |
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} |
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} |
|
// we unlock before mmap() both because mmap() may call a callback hook, |
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// and because it may be slow. |
|
arena->mu.Unlock(); |
|
// mmap generous 64K chunks to decrease |
|
// the chances/impact of fragmentation: |
|
size_t new_pages_size = RoundUp(req_rnd, arena->pagesize * 16); |
|
void *new_pages; |
|
#ifdef _WIN32 |
|
new_pages = VirtualAlloc(0, new_pages_size, |
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MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); |
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ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed"); |
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#else |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
|
new_pages = base_internal::DirectMmap(nullptr, new_pages_size, |
|
PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0); |
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} else { |
|
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ, |
|
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); |
|
} |
|
#else |
|
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ, |
|
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); |
|
#endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
if (new_pages == MAP_FAILED) { |
|
ABSL_RAW_LOG(FATAL, "mmap error: %d", errno); |
|
} |
|
|
|
#endif // _WIN32 |
|
arena->mu.Lock(); |
|
s = reinterpret_cast<AllocList *>(new_pages); |
|
s->header.size = new_pages_size; |
|
// Pretend the block is allocated; call AddToFreelist() to free it. |
|
s->header.magic = Magic(kMagicAllocated, &s->header); |
|
s->header.arena = arena; |
|
AddToFreelist(&s->levels, arena); // insert new region into free list |
|
} |
|
AllocList *prev[kMaxLevel]; |
|
LLA_SkiplistDelete(&arena->freelist, s, prev); // remove from free list |
|
// s points to the first free region that's big enough |
|
if (CheckedAdd(req_rnd, arena->min_size) <= s->header.size) { |
|
// big enough to split |
|
AllocList *n = reinterpret_cast<AllocList *> |
|
(req_rnd + reinterpret_cast<char *>(s)); |
|
n->header.size = s->header.size - req_rnd; |
|
n->header.magic = Magic(kMagicAllocated, &n->header); |
|
n->header.arena = arena; |
|
s->header.size = req_rnd; |
|
AddToFreelist(&n->levels, arena); |
|
} |
|
s->header.magic = Magic(kMagicAllocated, &s->header); |
|
ABSL_RAW_CHECK(s->header.arena == arena, ""); |
|
arena->allocation_count++; |
|
section.Leave(); |
|
result = &s->levels; |
|
} |
|
ANNOTATE_MEMORY_IS_UNINITIALIZED(result, request); |
|
return result; |
|
} |
|
|
|
void *LowLevelAlloc::Alloc(size_t request) { |
|
void *result = DoAllocWithArena(request, DefaultArena()); |
|
return result; |
|
} |
|
|
|
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) { |
|
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena"); |
|
void *result = DoAllocWithArena(request, arena); |
|
return result; |
|
} |
|
|
|
} // namespace base_internal |
|
} // namespace absl |
|
|
|
#endif // ABSL_LOW_LEVEL_ALLOC_MISSING
|
|
|