Abseil Common Libraries (C++) (grcp 依赖)
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97 lines
3.7 KiB
97 lines
3.7 KiB
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// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// blocking_counter.h |
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// ----------------------------------------------------------------------------- |
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#ifndef ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ |
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#define ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ |
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#include "absl/base/thread_annotations.h" |
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#include "absl/synchronization/mutex.h" |
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namespace absl { |
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// BlockingCounter |
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// |
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// This class allows a thread to block for a pre-specified number of actions. |
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// `BlockingCounter` maintains a single non-negative abstract integer "count" |
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// with an initial value `initial_count`. A thread can then call `Wait()` on |
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// this blocking counter to block until the specified number of events occur; |
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// worker threads then call 'DecrementCount()` on the counter upon completion of |
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// their work. Once the counter's internal "count" reaches zero, the blocked |
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// thread unblocks. |
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// |
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// A `BlockingCounter` requires the following: |
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// - its `initial_count` is non-negative. |
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// - the number of calls to `DecrementCount()` on it is at most |
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// `initial_count`. |
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// - `Wait()` is called at most once on it. |
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// |
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// Given the above requirements, a `BlockingCounter` provides the following |
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// guarantees: |
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// - Once its internal "count" reaches zero, no legal action on the object |
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// can further change the value of "count". |
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// - When `Wait()` returns, it is legal to destroy the `BlockingCounter`. |
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// - When `Wait()` returns, the number of calls to `DecrementCount()` on |
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// this blocking counter exactly equals `initial_count`. |
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// |
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// Example: |
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// BlockingCounter bcount(N); // there are N items of work |
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// ... Allow worker threads to start. |
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// ... On completing each work item, workers do: |
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// ... bcount.DecrementCount(); // an item of work has been completed |
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// |
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// bcount.Wait(); // wait for all work to be complete |
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// |
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class BlockingCounter { |
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public: |
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explicit BlockingCounter(int initial_count) |
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: count_(initial_count), num_waiting_(0) {} |
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BlockingCounter(const BlockingCounter&) = delete; |
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BlockingCounter& operator=(const BlockingCounter&) = delete; |
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// BlockingCounter::DecrementCount() |
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// |
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// Decrements the counter's "count" by one, and return "count == 0". This |
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// function requires that "count != 0" when it is called. |
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// |
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// Memory ordering: For any threads X and Y, any action taken by X |
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// before it calls `DecrementCount()` is visible to thread Y after |
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// Y's call to `DecrementCount()`, provided Y's call returns `true`. |
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bool DecrementCount(); |
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// BlockingCounter::Wait() |
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// |
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// Blocks until the counter reaches zero. This function may be called at most |
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// once. On return, `DecrementCount()` will have been called "initial_count" |
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// times and the blocking counter may be destroyed. |
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// |
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// Memory ordering: For any threads X and Y, any action taken by X |
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// before X calls `DecrementCount()` is visible to Y after Y returns |
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// from `Wait()`. |
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void Wait(); |
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private: |
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Mutex lock_; |
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int count_ ABSL_GUARDED_BY(lock_); |
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int num_waiting_ ABSL_GUARDED_BY(lock_); |
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}; |
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} // namespace absl |
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#endif // ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_
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