Abseil Common Libraries (C++) (grcp 依赖)
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200 lines
6.9 KiB
200 lines
6.9 KiB
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// Copyright 2020 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: commandlineflag.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This header file defines the `CommandLineFlag`, which acts as a type-erased |
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// handle for accessing metadata about the Abseil Flag in question. |
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// |
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// Because an actual Abseil flag is of an unspecified type, you should not |
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// manipulate or interact directly with objects of that type. Instead, use the |
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// CommandLineFlag type as an intermediary. |
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#ifndef ABSL_FLAGS_COMMANDLINEFLAG_H_ |
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#define ABSL_FLAGS_COMMANDLINEFLAG_H_ |
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#include <memory> |
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#include <string> |
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#include "absl/base/config.h" |
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#include "absl/base/internal/fast_type_id.h" |
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#include "absl/flags/internal/commandlineflag.h" |
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#include "absl/strings/string_view.h" |
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#include "absl/types/optional.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace flags_internal { |
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class PrivateHandleAccessor; |
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} // namespace flags_internal |
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// CommandLineFlag |
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// |
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// This type acts as a type-erased handle for an instance of an Abseil Flag and |
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// holds reflection information pertaining to that flag. Use CommandLineFlag to |
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// access a flag's name, location, help string etc. |
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// |
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// To obtain an absl::CommandLineFlag, invoke `absl::FindCommandLineFlag()` |
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// passing it the flag name string. |
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// |
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// Example: |
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// |
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// // Obtain reflection handle for a flag named "flagname". |
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// const absl::CommandLineFlag* my_flag_data = |
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// absl::FindCommandLineFlag("flagname"); |
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// |
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// // Now you can get flag info from that reflection handle. |
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// std::string flag_location = my_flag_data->Filename(); |
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// ... |
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class CommandLineFlag { |
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public: |
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constexpr CommandLineFlag() = default; |
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// Not copyable/assignable. |
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CommandLineFlag(const CommandLineFlag&) = delete; |
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CommandLineFlag& operator=(const CommandLineFlag&) = delete; |
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// absl::CommandLineFlag::IsOfType() |
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// |
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// Return true iff flag has type T. |
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template <typename T> |
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inline bool IsOfType() const { |
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return TypeId() == base_internal::FastTypeId<T>(); |
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} |
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// absl::CommandLineFlag::TryGet() |
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// |
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// Attempts to retrieve the flag value. Returns value on success, |
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// absl::nullopt otherwise. |
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template <typename T> |
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absl::optional<T> TryGet() const { |
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if (IsRetired() || !IsOfType<T>()) { |
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return absl::nullopt; |
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} |
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// Implementation notes: |
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// |
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// We are wrapping a union around the value of `T` to serve three purposes: |
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// |
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// 1. `U.value` has correct size and alignment for a value of type `T` |
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// 2. The `U.value` constructor is not invoked since U's constructor does |
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// not do it explicitly. |
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// 3. The `U.value` destructor is invoked since U's destructor does it |
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// explicitly. This makes `U` a kind of RAII wrapper around non default |
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// constructible value of T, which is destructed when we leave the |
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// scope. We do need to destroy U.value, which is constructed by |
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// CommandLineFlag::Read even though we left it in a moved-from state |
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// after std::move. |
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// |
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// All of this serves to avoid requiring `T` being default constructible. |
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union U { |
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T value; |
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U() {} |
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~U() { value.~T(); } |
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}; |
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U u; |
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Read(&u.value); |
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// allow retired flags to be "read", so we can report invalid access. |
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if (IsRetired()) { |
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return absl::nullopt; |
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} |
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return std::move(u.value); |
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} |
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// absl::CommandLineFlag::Name() |
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// |
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// Returns name of this flag. |
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virtual absl::string_view Name() const = 0; |
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// absl::CommandLineFlag::Filename() |
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// |
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// Returns name of the file where this flag is defined. |
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virtual std::string Filename() const = 0; |
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// absl::CommandLineFlag::Help() |
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// |
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// Returns help message associated with this flag. |
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virtual std::string Help() const = 0; |
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// absl::CommandLineFlag::IsRetired() |
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// |
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// Returns true iff this object corresponds to retired flag. |
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virtual bool IsRetired() const; |
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// absl::CommandLineFlag::DefaultValue() |
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// |
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// Returns the default value for this flag. |
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virtual std::string DefaultValue() const = 0; |
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// absl::CommandLineFlag::CurrentValue() |
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// |
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// Returns the current value for this flag. |
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virtual std::string CurrentValue() const = 0; |
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// absl::CommandLineFlag::ParseFrom() |
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// |
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// Sets the value of the flag based on specified string `value`. If the flag |
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// was successfully set to new value, it returns true. Otherwise, sets `error` |
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// to indicate the error, leaves the flag unchanged, and returns false. |
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bool ParseFrom(absl::string_view value, std::string* error); |
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protected: |
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~CommandLineFlag() = default; |
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private: |
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friend class flags_internal::PrivateHandleAccessor; |
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// Sets the value of the flag based on specified string `value`. If the flag |
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// was successfully set to new value, it returns true. Otherwise, sets `error` |
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// to indicate the error, leaves the flag unchanged, and returns false. There |
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// are three ways to set the flag's value: |
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// * Update the current flag value |
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// * Update the flag's default value |
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// * Update the current flag value if it was never set before |
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// The mode is selected based on `set_mode` parameter. |
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virtual bool ParseFrom(absl::string_view value, |
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flags_internal::FlagSettingMode set_mode, |
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flags_internal::ValueSource source, |
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std::string& error) = 0; |
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// Returns id of the flag's value type. |
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virtual flags_internal::FlagFastTypeId TypeId() const = 0; |
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// Interface to save flag to some persistent state. Returns current flag state |
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// or nullptr if flag does not support saving and restoring a state. |
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virtual std::unique_ptr<flags_internal::FlagStateInterface> SaveState() = 0; |
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// Copy-construct a new value of the flag's type in a memory referenced by |
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// the dst based on the current flag's value. |
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virtual void Read(void* dst) const = 0; |
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// To be deleted. Used to return true if flag's current value originated from |
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// command line. |
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virtual bool IsSpecifiedOnCommandLine() const = 0; |
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// Validates supplied value usign validator or parseflag routine |
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virtual bool ValidateInputValue(absl::string_view value) const = 0; |
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// Checks that flags default value can be converted to string and back to the |
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// flag's value type. |
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virtual void CheckDefaultValueParsingRoundtrip() const = 0; |
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}; |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_FLAGS_COMMANDLINEFLAG_H_
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