Abseil Common Libraries (C++) (grcp 依赖)
https://abseil.io/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
600 lines
23 KiB
600 lines
23 KiB
// Copyright 2017 The Abseil Authors. |
|
// |
|
// Licensed under the Apache License, Version 2.0 (the "License"); |
|
// you may not use this file except in compliance with the License. |
|
// You may obtain a copy of the License at |
|
// |
|
// http://www.apache.org/licenses/LICENSE-2.0 |
|
// |
|
// Unless required by applicable law or agreed to in writing, software |
|
// distributed under the License is distributed on an "AS IS" BASIS, |
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
// See the License for the specific language governing permissions and |
|
// limitations under the License. |
|
|
|
// A low-level allocator that can be used by other low-level |
|
// modules without introducing dependency cycles. |
|
// This allocator is slow and wasteful of memory; |
|
// it should not be used when performance is key. |
|
|
|
#include "absl/base/internal/low_level_alloc.h" |
|
|
|
#include "absl/base/config.h" |
|
#include "absl/base/internal/scheduling_mode.h" |
|
#include "absl/base/macros.h" |
|
#include "absl/base/thread_annotations.h" |
|
|
|
// LowLevelAlloc requires that the platform support low-level |
|
// allocation of virtual memory. Platforms lacking this cannot use |
|
// LowLevelAlloc. |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING |
|
|
|
#ifndef _WIN32 |
|
#include <signal.h> |
|
#include <sys/mman.h> |
|
#include <unistd.h> |
|
#else |
|
#include <windows.h> |
|
#endif |
|
|
|
#include <string.h> |
|
#include <algorithm> |
|
#include <atomic> |
|
#include <cerrno> |
|
#include <cstddef> |
|
#include <new> // for placement-new |
|
|
|
#include "absl/base/dynamic_annotations.h" |
|
#include "absl/base/internal/malloc_hook.h" |
|
#include "absl/base/internal/malloc_hook_invoke.h" |
|
#include "absl/base/internal/raw_logging.h" |
|
#include "absl/base/internal/spinlock.h" |
|
|
|
// MAP_ANONYMOUS |
|
#if defined(__APPLE__) |
|
// For mmap, Linux defines both MAP_ANONYMOUS and MAP_ANON and says MAP_ANON is |
|
// deprecated. In Darwin, MAP_ANON is all there is. |
|
#if !defined MAP_ANONYMOUS |
|
#define MAP_ANONYMOUS MAP_ANON |
|
#endif // !MAP_ANONYMOUS |
|
#endif // __APPLE__ |
|
|
|
namespace absl { |
|
namespace base_internal { |
|
|
|
// A first-fit allocator with amortized logarithmic free() time. |
|
|
|
// --------------------------------------------------------------------------- |
|
static const int kMaxLevel = 30; |
|
|
|
namespace { |
|
// This struct describes one allocated block, or one free block. |
|
struct AllocList { |
|
struct Header { |
|
// Size of entire region, including this field. Must be |
|
// first. Valid in both allocated and unallocated blocks. |
|
uintptr_t size; |
|
|
|
// kMagicAllocated or kMagicUnallocated xor this. |
|
uintptr_t magic; |
|
|
|
// Pointer to parent arena. |
|
LowLevelAlloc::Arena *arena; |
|
|
|
// Aligns regions to 0 mod 2*sizeof(void*). |
|
void *dummy_for_alignment; |
|
} header; |
|
|
|
// Next two fields: in unallocated blocks: freelist skiplist data |
|
// in allocated blocks: overlaps with client data |
|
|
|
// Levels in skiplist used. |
|
int levels; |
|
|
|
// Actually has levels elements. The AllocList node may not have room |
|
// for all kMaxLevel entries. See max_fit in LLA_SkiplistLevels(). |
|
AllocList *next[kMaxLevel]; |
|
}; |
|
} // namespace |
|
|
|
// --------------------------------------------------------------------------- |
|
// A trivial skiplist implementation. This is used to keep the freelist |
|
// in address order while taking only logarithmic time per insert and delete. |
|
|
|
// An integer approximation of log2(size/base) |
|
// Requires size >= base. |
|
static int IntLog2(size_t size, size_t base) { |
|
int result = 0; |
|
for (size_t i = size; i > base; i >>= 1) { // i == floor(size/2**result) |
|
result++; |
|
} |
|
// floor(size / 2**result) <= base < floor(size / 2**(result-1)) |
|
// => log2(size/(base+1)) <= result < 1+log2(size/base) |
|
// => result ~= log2(size/base) |
|
return result; |
|
} |
|
|
|
// Return a random integer n: p(n)=1/(2**n) if 1 <= n; p(n)=0 if n < 1. |
|
static int Random(uint32_t *state) { |
|
uint32_t r = *state; |
|
int result = 1; |
|
while ((((r = r*1103515245 + 12345) >> 30) & 1) == 0) { |
|
result++; |
|
} |
|
*state = r; |
|
return result; |
|
} |
|
|
|
// Return a number of skiplist levels for a node of size bytes, where |
|
// base is the minimum node size. Compute level=log2(size / base)+n |
|
// where n is 1 if random is false and otherwise a random number generated with |
|
// the standard distribution for a skiplist: See Random() above. |
|
// Bigger nodes tend to have more skiplist levels due to the log2(size / base) |
|
// term, so first-fit searches touch fewer nodes. "level" is clipped so |
|
// level<kMaxLevel and next[level-1] will fit in the node. |
|
// 0 < LLA_SkiplistLevels(x,y,false) <= LLA_SkiplistLevels(x,y,true) < kMaxLevel |
|
static int LLA_SkiplistLevels(size_t size, size_t base, uint32_t *random) { |
|
// max_fit is the maximum number of levels that will fit in a node for the |
|
// given size. We can't return more than max_fit, no matter what the |
|
// random number generator says. |
|
size_t max_fit = (size - offsetof(AllocList, next)) / sizeof(AllocList *); |
|
int level = IntLog2(size, base) + (random != nullptr ? Random(random) : 1); |
|
if (static_cast<size_t>(level) > max_fit) level = static_cast<int>(max_fit); |
|
if (level > kMaxLevel-1) level = kMaxLevel - 1; |
|
ABSL_RAW_CHECK(level >= 1, "block not big enough for even one level"); |
|
return level; |
|
} |
|
|
|
// Return "atleast", the first element of AllocList *head s.t. *atleast >= *e. |
|
// For 0 <= i < head->levels, set prev[i] to "no_greater", where no_greater |
|
// points to the last element at level i in the AllocList less than *e, or is |
|
// head if no such element exists. |
|
static AllocList *LLA_SkiplistSearch(AllocList *head, |
|
AllocList *e, AllocList **prev) { |
|
AllocList *p = head; |
|
for (int level = head->levels - 1; level >= 0; level--) { |
|
for (AllocList *n; (n = p->next[level]) != nullptr && n < e; p = n) { |
|
} |
|
prev[level] = p; |
|
} |
|
return (head->levels == 0) ? nullptr : prev[0]->next[0]; |
|
} |
|
|
|
// Insert element *e into AllocList *head. Set prev[] as LLA_SkiplistSearch. |
|
// Requires that e->levels be previously set by the caller (using |
|
// LLA_SkiplistLevels()) |
|
static void LLA_SkiplistInsert(AllocList *head, AllocList *e, |
|
AllocList **prev) { |
|
LLA_SkiplistSearch(head, e, prev); |
|
for (; head->levels < e->levels; head->levels++) { // extend prev pointers |
|
prev[head->levels] = head; // to all *e's levels |
|
} |
|
for (int i = 0; i != e->levels; i++) { // add element to list |
|
e->next[i] = prev[i]->next[i]; |
|
prev[i]->next[i] = e; |
|
} |
|
} |
|
|
|
// Remove element *e from AllocList *head. Set prev[] as LLA_SkiplistSearch(). |
|
// Requires that e->levels be previous set by the caller (using |
|
// LLA_SkiplistLevels()) |
|
static void LLA_SkiplistDelete(AllocList *head, AllocList *e, |
|
AllocList **prev) { |
|
AllocList *found = LLA_SkiplistSearch(head, e, prev); |
|
ABSL_RAW_CHECK(e == found, "element not in freelist"); |
|
for (int i = 0; i != e->levels && prev[i]->next[i] == e; i++) { |
|
prev[i]->next[i] = e->next[i]; |
|
} |
|
while (head->levels > 0 && head->next[head->levels - 1] == nullptr) { |
|
head->levels--; // reduce head->levels if level unused |
|
} |
|
} |
|
|
|
// --------------------------------------------------------------------------- |
|
// Arena implementation |
|
|
|
struct LowLevelAlloc::Arena { |
|
// This constructor does nothing, and relies on zero-initialization to get |
|
// the proper initial state. |
|
Arena() : mu(base_internal::kLinkerInitialized) {} // NOLINT |
|
explicit Arena(int) // NOLINT(readability/casting) |
|
: // Avoid recursive cooperative scheduling w/ kernel scheduling. |
|
mu(base_internal::SCHEDULE_KERNEL_ONLY), |
|
// Set pagesize to zero explicitly for non-static init. |
|
pagesize(0), |
|
random(0) {} |
|
|
|
base_internal::SpinLock mu; // protects freelist, allocation_count, |
|
// pagesize, roundup, min_size |
|
AllocList freelist; // head of free list; sorted by addr (under mu) |
|
int32_t allocation_count; // count of allocated blocks (under mu) |
|
std::atomic<uint32_t> flags; // flags passed to NewArena (ro after init) |
|
size_t pagesize; // ==getpagesize() (init under mu, then ro) |
|
size_t roundup; // lowest 2^n >= max(16,sizeof (AllocList)) |
|
// (init under mu, then ro) |
|
size_t min_size; // smallest allocation block size |
|
// (init under mu, then ro) |
|
uint32_t random; // PRNG state |
|
}; |
|
|
|
// The default arena, which is used when 0 is passed instead of an Arena |
|
// pointer. |
|
static struct LowLevelAlloc::Arena default_arena; // NOLINT |
|
|
|
// Non-malloc-hooked arenas: used only to allocate metadata for arenas that |
|
// do not want malloc hook reporting, so that for them there's no malloc hook |
|
// reporting even during arena creation. |
|
static struct LowLevelAlloc::Arena unhooked_arena; // NOLINT |
|
|
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
static struct LowLevelAlloc::Arena unhooked_async_sig_safe_arena; // NOLINT |
|
#endif |
|
|
|
// magic numbers to identify allocated and unallocated blocks |
|
static const uintptr_t kMagicAllocated = 0x4c833e95U; |
|
static const uintptr_t kMagicUnallocated = ~kMagicAllocated; |
|
|
|
namespace { |
|
class SCOPED_LOCKABLE ArenaLock { |
|
public: |
|
explicit ArenaLock(LowLevelAlloc::Arena *arena) |
|
EXCLUSIVE_LOCK_FUNCTION(arena->mu) |
|
: arena_(arena) { |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
if (arena == &unhooked_async_sig_safe_arena || |
|
(arena->flags.load(std::memory_order_relaxed) & |
|
LowLevelAlloc::kAsyncSignalSafe) != 0) { |
|
sigset_t all; |
|
sigfillset(&all); |
|
mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0; |
|
} |
|
#endif |
|
arena_->mu.Lock(); |
|
} |
|
~ArenaLock() { ABSL_RAW_CHECK(left_, "haven't left Arena region"); } |
|
void Leave() UNLOCK_FUNCTION() { |
|
arena_->mu.Unlock(); |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
if (mask_valid_) { |
|
pthread_sigmask(SIG_SETMASK, &mask_, nullptr); |
|
} |
|
#endif |
|
left_ = true; |
|
} |
|
|
|
private: |
|
bool left_ = false; // whether left region |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
bool mask_valid_ = false; |
|
sigset_t mask_; // old mask of blocked signals |
|
#endif |
|
LowLevelAlloc::Arena *arena_; |
|
ArenaLock(const ArenaLock &) = delete; |
|
ArenaLock &operator=(const ArenaLock &) = delete; |
|
}; |
|
} // namespace |
|
|
|
// create an appropriate magic number for an object at "ptr" |
|
// "magic" should be kMagicAllocated or kMagicUnallocated |
|
inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) { |
|
return magic ^ reinterpret_cast<uintptr_t>(ptr); |
|
} |
|
|
|
// Initialize the fields of an Arena |
|
static void ArenaInit(LowLevelAlloc::Arena *arena) { |
|
if (arena->pagesize == 0) { |
|
#ifdef _WIN32 |
|
SYSTEM_INFO system_info; |
|
GetSystemInfo(&system_info); |
|
arena->pagesize = std::max(system_info.dwPageSize, |
|
system_info.dwAllocationGranularity); |
|
#else |
|
arena->pagesize = getpagesize(); |
|
#endif |
|
// Round up block sizes to a power of two close to the header size. |
|
arena->roundup = 16; |
|
while (arena->roundup < sizeof (arena->freelist.header)) { |
|
arena->roundup += arena->roundup; |
|
} |
|
// Don't allocate blocks less than twice the roundup size to avoid tiny |
|
// free blocks. |
|
arena->min_size = 2 * arena->roundup; |
|
arena->freelist.header.size = 0; |
|
arena->freelist.header.magic = |
|
Magic(kMagicUnallocated, &arena->freelist.header); |
|
arena->freelist.header.arena = arena; |
|
arena->freelist.levels = 0; |
|
memset(arena->freelist.next, 0, sizeof (arena->freelist.next)); |
|
arena->allocation_count = 0; |
|
if (arena == &default_arena) { |
|
// Default arena should be hooked, e.g. for heap-checker to trace |
|
// pointer chains through objects in the default arena. |
|
arena->flags.store(LowLevelAlloc::kCallMallocHook, |
|
std::memory_order_relaxed); |
|
} |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
else if (arena == // NOLINT(readability/braces) |
|
&unhooked_async_sig_safe_arena) { |
|
arena->flags.store(LowLevelAlloc::kAsyncSignalSafe, |
|
std::memory_order_relaxed); |
|
} |
|
#endif |
|
else { // NOLINT(readability/braces) |
|
// other arenas' flags may be overridden by client, |
|
// but unhooked_arena will have 0 in 'flags'. |
|
arena->flags.store(0, std::memory_order_relaxed); |
|
} |
|
} |
|
} |
|
|
|
// L < meta_data_arena->mu |
|
LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags, |
|
Arena *meta_data_arena) { |
|
ABSL_RAW_CHECK(meta_data_arena != nullptr, "must pass a valid arena"); |
|
if (meta_data_arena == &default_arena) { |
|
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING |
|
if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) { |
|
meta_data_arena = &unhooked_async_sig_safe_arena; |
|
} else // NOLINT(readability/braces) |
|
#endif |
|
if ((flags & LowLevelAlloc::kCallMallocHook) == 0) { |
|
meta_data_arena = &unhooked_arena; |
|
} |
|
} |
|
// Arena(0) uses the constructor for non-static contexts |
|
Arena *result = |
|
new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(0); |
|
ArenaInit(result); |
|
result->flags.store(flags, std::memory_order_relaxed); |
|
return result; |
|
} |
|
|
|
// L < arena->mu, L < arena->arena->mu |
|
bool LowLevelAlloc::DeleteArena(Arena *arena) { |
|
ABSL_RAW_CHECK( |
|
arena != nullptr && arena != &default_arena && arena != &unhooked_arena, |
|
"may not delete default arena"); |
|
ArenaLock section(arena); |
|
bool empty = (arena->allocation_count == 0); |
|
section.Leave(); |
|
if (empty) { |
|
while (arena->freelist.next[0] != nullptr) { |
|
AllocList *region = arena->freelist.next[0]; |
|
size_t size = region->header.size; |
|
arena->freelist.next[0] = region->next[0]; |
|
ABSL_RAW_CHECK( |
|
region->header.magic == Magic(kMagicUnallocated, ®ion->header), |
|
"bad magic number in DeleteArena()"); |
|
ABSL_RAW_CHECK(region->header.arena == arena, |
|
"bad arena pointer in DeleteArena()"); |
|
ABSL_RAW_CHECK(size % arena->pagesize == 0, |
|
"empty arena has non-page-aligned block size"); |
|
ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0, |
|
"empty arena has non-page-aligned block"); |
|
int munmap_result; |
|
#ifdef _WIN32 |
|
munmap_result = VirtualFree(region, 0, MEM_RELEASE); |
|
ABSL_RAW_CHECK(munmap_result != 0, |
|
"LowLevelAlloc::DeleteArena: VitualFree failed"); |
|
#else |
|
if ((arena->flags.load(std::memory_order_relaxed) & |
|
LowLevelAlloc::kAsyncSignalSafe) == 0) { |
|
munmap_result = munmap(region, size); |
|
} else { |
|
munmap_result = MallocHook::UnhookedMUnmap(region, size); |
|
} |
|
if (munmap_result != 0) { |
|
ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d", |
|
errno); |
|
} |
|
#endif |
|
} |
|
Free(arena); |
|
} |
|
return empty; |
|
} |
|
|
|
// --------------------------------------------------------------------------- |
|
|
|
// Addition, checking for overflow. The intent is to die if an external client |
|
// manages to push through a request that would cause arithmetic to fail. |
|
static inline uintptr_t CheckedAdd(uintptr_t a, uintptr_t b) { |
|
uintptr_t sum = a + b; |
|
ABSL_RAW_CHECK(sum >= a, "LowLevelAlloc arithmetic overflow"); |
|
return sum; |
|
} |
|
|
|
// Return value rounded up to next multiple of align. |
|
// align must be a power of two. |
|
static inline uintptr_t RoundUp(uintptr_t addr, uintptr_t align) { |
|
return CheckedAdd(addr, align - 1) & ~(align - 1); |
|
} |
|
|
|
// Equivalent to "return prev->next[i]" but with sanity checking |
|
// that the freelist is in the correct order, that it |
|
// consists of regions marked "unallocated", and that no two regions |
|
// are adjacent in memory (they should have been coalesced). |
|
// L < arena->mu |
|
static AllocList *Next(int i, AllocList *prev, LowLevelAlloc::Arena *arena) { |
|
ABSL_RAW_CHECK(i < prev->levels, "too few levels in Next()"); |
|
AllocList *next = prev->next[i]; |
|
if (next != nullptr) { |
|
ABSL_RAW_CHECK( |
|
next->header.magic == Magic(kMagicUnallocated, &next->header), |
|
"bad magic number in Next()"); |
|
ABSL_RAW_CHECK(next->header.arena == arena, "bad arena pointer in Next()"); |
|
if (prev != &arena->freelist) { |
|
ABSL_RAW_CHECK(prev < next, "unordered freelist"); |
|
ABSL_RAW_CHECK(reinterpret_cast<char *>(prev) + prev->header.size < |
|
reinterpret_cast<char *>(next), |
|
"malformed freelist"); |
|
} |
|
} |
|
return next; |
|
} |
|
|
|
// Coalesce list item "a" with its successor if they are adjacent. |
|
static void Coalesce(AllocList *a) { |
|
AllocList *n = a->next[0]; |
|
if (n != nullptr && reinterpret_cast<char *>(a) + a->header.size == |
|
reinterpret_cast<char *>(n)) { |
|
LowLevelAlloc::Arena *arena = a->header.arena; |
|
a->header.size += n->header.size; |
|
n->header.magic = 0; |
|
n->header.arena = nullptr; |
|
AllocList *prev[kMaxLevel]; |
|
LLA_SkiplistDelete(&arena->freelist, n, prev); |
|
LLA_SkiplistDelete(&arena->freelist, a, prev); |
|
a->levels = LLA_SkiplistLevels(a->header.size, arena->min_size, |
|
&arena->random); |
|
LLA_SkiplistInsert(&arena->freelist, a, prev); |
|
} |
|
} |
|
|
|
// Adds block at location "v" to the free list |
|
// L >= arena->mu |
|
static void AddToFreelist(void *v, LowLevelAlloc::Arena *arena) { |
|
AllocList *f = reinterpret_cast<AllocList *>( |
|
reinterpret_cast<char *>(v) - sizeof (f->header)); |
|
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header), |
|
"bad magic number in AddToFreelist()"); |
|
ABSL_RAW_CHECK(f->header.arena == arena, |
|
"bad arena pointer in AddToFreelist()"); |
|
f->levels = LLA_SkiplistLevels(f->header.size, arena->min_size, |
|
&arena->random); |
|
AllocList *prev[kMaxLevel]; |
|
LLA_SkiplistInsert(&arena->freelist, f, prev); |
|
f->header.magic = Magic(kMagicUnallocated, &f->header); |
|
Coalesce(f); // maybe coalesce with successor |
|
Coalesce(prev[0]); // maybe coalesce with predecessor |
|
} |
|
|
|
// Frees storage allocated by LowLevelAlloc::Alloc(). |
|
// L < arena->mu |
|
void LowLevelAlloc::Free(void *v) { |
|
if (v != nullptr) { |
|
AllocList *f = reinterpret_cast<AllocList *>( |
|
reinterpret_cast<char *>(v) - sizeof (f->header)); |
|
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header), |
|
"bad magic number in Free()"); |
|
LowLevelAlloc::Arena *arena = f->header.arena; |
|
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) { |
|
MallocHook::InvokeDeleteHook(v); |
|
} |
|
ArenaLock section(arena); |
|
AddToFreelist(v, arena); |
|
ABSL_RAW_CHECK(arena->allocation_count > 0, "nothing in arena to free"); |
|
arena->allocation_count--; |
|
section.Leave(); |
|
} |
|
} |
|
|
|
// allocates and returns a block of size bytes, to be freed with Free() |
|
// L < arena->mu |
|
static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) { |
|
void *result = nullptr; |
|
if (request != 0) { |
|
AllocList *s; // will point to region that satisfies request |
|
ArenaLock section(arena); |
|
ArenaInit(arena); |
|
// round up with header |
|
size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)), |
|
arena->roundup); |
|
for (;;) { // loop until we find a suitable region |
|
// find the minimum levels that a block of this size must have |
|
int i = LLA_SkiplistLevels(req_rnd, arena->min_size, nullptr) - 1; |
|
if (i < arena->freelist.levels) { // potential blocks exist |
|
AllocList *before = &arena->freelist; // predecessor of s |
|
while ((s = Next(i, before, arena)) != nullptr && |
|
s->header.size < req_rnd) { |
|
before = s; |
|
} |
|
if (s != nullptr) { // we found a region |
|
break; |
|
} |
|
} |
|
// we unlock before mmap() both because mmap() may call a callback hook, |
|
// and because it may be slow. |
|
arena->mu.Unlock(); |
|
// mmap generous 64K chunks to decrease |
|
// the chances/impact of fragmentation: |
|
size_t new_pages_size = RoundUp(req_rnd, arena->pagesize * 16); |
|
void *new_pages; |
|
#ifdef _WIN32 |
|
new_pages = VirtualAlloc(0, new_pages_size, |
|
MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); |
|
ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed"); |
|
#else |
|
if ((arena->flags.load(std::memory_order_relaxed) & |
|
LowLevelAlloc::kAsyncSignalSafe) != 0) { |
|
new_pages = MallocHook::UnhookedMMap(nullptr, new_pages_size, |
|
PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0); |
|
} else { |
|
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ, |
|
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); |
|
} |
|
if (new_pages == MAP_FAILED) { |
|
ABSL_RAW_LOG(FATAL, "mmap error: %d", errno); |
|
} |
|
#endif |
|
arena->mu.Lock(); |
|
s = reinterpret_cast<AllocList *>(new_pages); |
|
s->header.size = new_pages_size; |
|
// Pretend the block is allocated; call AddToFreelist() to free it. |
|
s->header.magic = Magic(kMagicAllocated, &s->header); |
|
s->header.arena = arena; |
|
AddToFreelist(&s->levels, arena); // insert new region into free list |
|
} |
|
AllocList *prev[kMaxLevel]; |
|
LLA_SkiplistDelete(&arena->freelist, s, prev); // remove from free list |
|
// s points to the first free region that's big enough |
|
if (CheckedAdd(req_rnd, arena->min_size) <= s->header.size) { |
|
// big enough to split |
|
AllocList *n = reinterpret_cast<AllocList *> |
|
(req_rnd + reinterpret_cast<char *>(s)); |
|
n->header.size = s->header.size - req_rnd; |
|
n->header.magic = Magic(kMagicAllocated, &n->header); |
|
n->header.arena = arena; |
|
s->header.size = req_rnd; |
|
AddToFreelist(&n->levels, arena); |
|
} |
|
s->header.magic = Magic(kMagicAllocated, &s->header); |
|
ABSL_RAW_CHECK(s->header.arena == arena, ""); |
|
arena->allocation_count++; |
|
section.Leave(); |
|
result = &s->levels; |
|
} |
|
ANNOTATE_MEMORY_IS_UNINITIALIZED(result, request); |
|
return result; |
|
} |
|
|
|
void *LowLevelAlloc::Alloc(size_t request) { |
|
void *result = DoAllocWithArena(request, &default_arena); |
|
if ((default_arena.flags.load(std::memory_order_relaxed) & |
|
kCallMallocHook) != 0) { |
|
// this call must be directly in the user-called allocator function |
|
// for MallocHook::GetCallerStackTrace to work properly |
|
MallocHook::InvokeNewHook(result, request); |
|
} |
|
return result; |
|
} |
|
|
|
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) { |
|
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena"); |
|
void *result = DoAllocWithArena(request, arena); |
|
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) { |
|
// this call must be directly in the user-called allocator function |
|
// for MallocHook::GetCallerStackTrace to work properly |
|
MallocHook::InvokeNewHook(result, request); |
|
} |
|
return result; |
|
} |
|
|
|
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() { |
|
return &default_arena; |
|
} |
|
|
|
} // namespace base_internal |
|
} // namespace absl |
|
|
|
#endif // ABSL_LOW_LEVEL_ALLOC_MISSING
|
|
|