Abseil Common Libraries (C++) (grcp 依赖)
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213 lines
7.6 KiB
213 lines
7.6 KiB
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// Copyright 2019 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_ |
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#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_ |
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#include <stddef.h> |
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#include <stdint.h> |
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#include <memory> |
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#include <string> |
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#include <typeinfo> |
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#include "absl/base/config.h" |
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#include "absl/base/macros.h" |
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#include "absl/flags/config.h" |
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#include "absl/flags/marshalling.h" |
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#include "absl/strings/string_view.h" |
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#include "absl/types/optional.h" |
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namespace absl { |
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ABSL_NAMESPACE_BEGIN |
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namespace flags_internal { |
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// An alias for flag static type id. Values of type identify the flag value type |
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// simialarly to typeid(T), but without relying on RTTI being available. In most |
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// cases this id is enough to uniquely identify the flag's value type. In a few |
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// cases we'll have to resort to using actual RTTI implementation if it is |
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// available. |
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using FlagStaticTypeId = void* (*)(); |
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// Address of this function template is used in current implementation as a flag |
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// static type id. |
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template <typename T> |
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void* FlagStaticTypeIdGen() { |
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI) |
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return const_cast<std::type_info*>(&typeid(T)); |
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#else |
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return nullptr; |
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#endif |
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} |
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// Options that control SetCommandLineOptionWithMode. |
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enum FlagSettingMode { |
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// update the flag's value unconditionally (can call this multiple times). |
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SET_FLAGS_VALUE, |
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// update the flag's value, but *only if* it has not yet been updated |
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// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". |
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SET_FLAG_IF_DEFAULT, |
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// set the flag's default value to this. If the flag has not been updated |
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// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") |
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// change the flag's current value to the new default value as well. |
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SET_FLAGS_DEFAULT |
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}; |
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// Options that control SetFromString: Source of a value. |
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enum ValueSource { |
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// Flag is being set by value specified on a command line. |
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kCommandLine, |
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// Flag is being set by value specified in the code. |
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kProgrammaticChange, |
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}; |
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// Handle to FlagState objects. Specific flag state objects will restore state |
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// of a flag produced this flag state from method CommandLineFlag::SaveState(). |
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class FlagStateInterface { |
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public: |
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virtual ~FlagStateInterface() {} |
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// Restores the flag originated this object to the saved state. |
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virtual void Restore() const = 0; |
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}; |
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// Holds all information for a flag. |
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class CommandLineFlag { |
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public: |
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constexpr CommandLineFlag() = default; |
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// Not copyable/assignable. |
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CommandLineFlag(const CommandLineFlag&) = delete; |
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CommandLineFlag& operator=(const CommandLineFlag&) = delete; |
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// Non-polymorphic access methods. |
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// Return true iff flag has type T. |
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template <typename T> |
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inline bool IsOfType() const { |
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return TypeId() == &flags_internal::FlagStaticTypeIdGen<T>; |
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} |
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// Attempts to retrieve the flag value. Returns value on success, |
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// absl::nullopt otherwise. |
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template <typename T> |
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absl::optional<T> Get() const { |
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if (IsRetired() || !IsOfType<T>()) { |
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return absl::nullopt; |
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} |
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// Implementation notes: |
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// |
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// We are wrapping a union around the value of `T` to serve three purposes: |
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// |
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// 1. `U.value` has correct size and alignment for a value of type `T` |
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// 2. The `U.value` constructor is not invoked since U's constructor does |
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// not do it explicitly. |
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// 3. The `U.value` destructor is invoked since U's destructor does it |
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// explicitly. This makes `U` a kind of RAII wrapper around non default |
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// constructible value of T, which is destructed when we leave the |
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// scope. We do need to destroy U.value, which is constructed by |
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// CommandLineFlag::Read even though we left it in a moved-from state |
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// after std::move. |
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// |
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// All of this serves to avoid requiring `T` being default constructible. |
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union U { |
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T value; |
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U() {} |
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~U() { value.~T(); } |
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}; |
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U u; |
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Read(&u.value); |
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return std::move(u.value); |
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} |
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// Polymorphic access methods |
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// Returns name of this flag. |
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virtual absl::string_view Name() const = 0; |
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// Returns name of the file where this flag is defined. |
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virtual std::string Filename() const = 0; |
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// Returns name of the flag's value type for some built-in types or empty |
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// std::string. |
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virtual absl::string_view Typename() const = 0; |
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// Returns help message associated with this flag. |
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virtual std::string Help() const = 0; |
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// Returns true iff this object corresponds to retired flag. |
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virtual bool IsRetired() const { return false; } |
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// Returns true iff this is a handle to an Abseil Flag. |
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virtual bool IsAbseilFlag() const { return true; } |
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// Returns id of the flag's value type. |
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virtual FlagStaticTypeId TypeId() const = 0; |
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virtual bool IsModified() const = 0; |
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virtual bool IsSpecifiedOnCommandLine() const = 0; |
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virtual std::string DefaultValue() const = 0; |
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virtual std::string CurrentValue() const = 0; |
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// Interfaces to operate on validators. |
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virtual bool ValidateInputValue(absl::string_view value) const = 0; |
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// Interface to save flag to some persistent state. Returns current flag state |
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// or nullptr if flag does not support saving and restoring a state. |
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virtual std::unique_ptr<FlagStateInterface> SaveState() = 0; |
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// Sets the value of the flag based on specified std::string `value`. If the flag |
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// was successfully set to new value, it returns true. Otherwise, sets `error` |
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// to indicate the error, leaves the flag unchanged, and returns false. There |
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// are three ways to set the flag's value: |
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// * Update the current flag value |
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// * Update the flag's default value |
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// * Update the current flag value if it was never set before |
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// The mode is selected based on `set_mode` parameter. |
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virtual bool SetFromString(absl::string_view value, |
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flags_internal::FlagSettingMode set_mode, |
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flags_internal::ValueSource source, |
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std::string* error) = 0; |
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// Checks that flags default value can be converted to std::string and back to the |
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// flag's value type. |
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virtual void CheckDefaultValueParsingRoundtrip() const = 0; |
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protected: |
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~CommandLineFlag() = default; |
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private: |
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// Copy-construct a new value of the flag's type in a memory referenced by |
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// the dst based on the current flag's value. |
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virtual void Read(void* dst) const = 0; |
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}; |
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// This macro is the "source of truth" for the list of supported flag built-in |
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// types. |
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#define ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(A) \ |
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A(bool) \ |
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A(short) \ |
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A(unsigned short) \ |
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A(int) \ |
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A(unsigned int) \ |
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A(long) \ |
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A(unsigned long) \ |
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A(long long) \ |
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A(unsigned long long) \ |
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A(double) \ |
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A(float) \ |
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A(std::string) \ |
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A(std::vector<std::string>) |
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} // namespace flags_internal |
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ABSL_NAMESPACE_END |
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} // namespace absl |
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#endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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