Abseil Common Libraries (C++) (grcp 依赖)
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105 lines
3.1 KiB
105 lines
3.1 KiB
// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include "absl/base/call_once.h" |
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#include <thread> |
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#include <vector> |
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#include "gtest/gtest.h" |
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#include "absl/base/attributes.h" |
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#include "absl/base/const_init.h" |
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#include "absl/base/thread_annotations.h" |
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#include "absl/synchronization/mutex.h" |
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namespace absl { |
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namespace { |
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absl::once_flag once; |
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ABSL_CONST_INIT Mutex counters_mu(absl::kConstInit); |
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int running_thread_count GUARDED_BY(counters_mu) = 0; |
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int call_once_invoke_count GUARDED_BY(counters_mu) = 0; |
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int call_once_finished_count GUARDED_BY(counters_mu) = 0; |
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int call_once_return_count GUARDED_BY(counters_mu) = 0; |
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bool done_blocking GUARDED_BY(counters_mu) = false; |
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// Function to be called from absl::call_once. Waits for a notification. |
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void WaitAndIncrement() { |
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counters_mu.Lock(); |
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++call_once_invoke_count; |
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counters_mu.Unlock(); |
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counters_mu.LockWhen(Condition(&done_blocking)); |
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++call_once_finished_count; |
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counters_mu.Unlock(); |
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} |
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void ThreadBody() { |
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counters_mu.Lock(); |
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++running_thread_count; |
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counters_mu.Unlock(); |
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absl::call_once(once, WaitAndIncrement); |
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counters_mu.Lock(); |
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++call_once_return_count; |
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counters_mu.Unlock(); |
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} |
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// Returns true if all threads are set up for the test. |
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bool ThreadsAreSetup(void*) EXCLUSIVE_LOCKS_REQUIRED(counters_mu) { |
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// All ten threads must be running, and WaitAndIncrement should be blocked. |
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return running_thread_count == 10 && call_once_invoke_count == 1; |
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} |
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TEST(CallOnceTest, ExecutionCount) { |
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std::vector<std::thread> threads; |
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// Start 10 threads all calling call_once on the same once_flag. |
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for (int i = 0; i < 10; ++i) { |
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threads.emplace_back(ThreadBody); |
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} |
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// Wait until all ten threads have started, and WaitAndIncrement has been |
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// invoked. |
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counters_mu.LockWhen(Condition(ThreadsAreSetup, nullptr)); |
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// WaitAndIncrement should have been invoked by exactly one call_once() |
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// instance. That thread should be blocking on a notification, and all other |
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// call_once instances should be blocking as well. |
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EXPECT_EQ(call_once_invoke_count, 1); |
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EXPECT_EQ(call_once_finished_count, 0); |
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EXPECT_EQ(call_once_return_count, 0); |
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// Allow WaitAndIncrement to finish executing. Once it does, the other |
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// call_once waiters will be unblocked. |
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done_blocking = true; |
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counters_mu.Unlock(); |
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for (std::thread& thread : threads) { |
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thread.join(); |
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} |
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counters_mu.Lock(); |
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EXPECT_EQ(call_once_invoke_count, 1); |
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EXPECT_EQ(call_once_finished_count, 1); |
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EXPECT_EQ(call_once_return_count, 10); |
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counters_mu.Unlock(); |
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} |
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} // namespace |
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} // namespace absl
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