Abseil Common Libraries (C++) (grcp 依赖) https://abseil.io/
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file contains :int128 implementation details that depend on internal
// representation when ABSL_HAVE_INTRINSIC_INT128 is *not* defined. This file
// is included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined.
constexpr uint64_t Int128Low64(int128 v) { return v.lo_; }
constexpr int64_t Int128High64(int128 v) { return v.hi_; }
#if defined(ABSL_IS_LITTLE_ENDIAN)
constexpr int128::int128(int64_t high, uint64_t low) :
lo_(low), hi_(high) {}
constexpr int128::int128(int v)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(long long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long long v) : lo_{v}, hi_{0} {}
constexpr int128::int128(uint128 v)
: lo_{Uint128Low64(v)}, hi_{static_cast<int64_t>(Uint128High64(v))} {}
#elif defined(ABSL_IS_BIG_ENDIAN)
constexpr int128::int128(int64_t high, uint64_t low) :
hi_{high}, lo_{low} {}
constexpr int128::int128(int v)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(long v) // NOLINT(runtime/int)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(long long v) // NOLINT(runtime/int)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long long v) : hi_{0}, lo_{v} {}
constexpr int128::int128(uint128 v)
: hi_{static_cast<int64_t>(Uint128High64(v))}, lo_{Uint128Low64(v)} {}
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
constexpr int128::operator bool() const { return lo_ || hi_; }
constexpr int128::operator char() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<char>(static_cast<long long>(*this));
}
constexpr int128::operator signed char() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<signed char>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned char() const {
return static_cast<unsigned char>(lo_);
}
constexpr int128::operator char16_t() const {
return static_cast<char16_t>(lo_);
}
constexpr int128::operator char32_t() const {
return static_cast<char32_t>(lo_);
}
constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<ABSL_INTERNAL_WCHAR_T>(static_cast<long long>(*this));
}
constexpr int128::operator short() const { // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
return static_cast<short>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(lo_); // NOLINT(runtime/int)
}
constexpr int128::operator int() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<int>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned int() const {
return static_cast<unsigned int>(lo_);
}
constexpr int128::operator long() const { // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
return static_cast<long>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(lo_); // NOLINT(runtime/int)
}
constexpr int128::operator long long() const { // NOLINT(runtime/int)
// We don't bother checking the value of hi_. If *this < 0, lo_'s high bit
// must be set in order for the value to fit into a long long. Conversely, if
// lo_'s high bit is set, *this must be < 0 for the value to fit.
return int128_internal::BitCastToSigned(lo_);
}
constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(lo_); // NOLINT(runtime/int)
}
inline int128::operator float() const {
// We must convert the absolute value and then negate as needed, because
// floating point types are typically sign-magnitude. Otherwise, the
// difference between the high and low 64 bits when interpreted as two's
// complement overwhelms the precision of the mantissa.
//
// Also check to make sure we don't negate Int128Min()
return hi_ < 0 && *this != Int128Min()
? -static_cast<float>(-*this)
: static_cast<float>(lo_) +
std::ldexp(static_cast<float>(hi_), 64);
}
inline int128::operator double() const {
// See comment in int128::operator float() above.
return hi_ < 0 && *this != Int128Min()
? -static_cast<double>(-*this)
: static_cast<double>(lo_) +
std::ldexp(static_cast<double>(hi_), 64);
}
inline int128::operator long double() const {
// See comment in int128::operator float() above.
return hi_ < 0 && *this != Int128Min()
? -static_cast<long double>(-*this)
: static_cast<long double>(lo_) +
std::ldexp(static_cast<long double>(hi_), 64);
}
// Comparison operators.
constexpr bool operator==(int128 lhs, int128 rhs) {
return (Int128Low64(lhs) == Int128Low64(rhs) &&
Int128High64(lhs) == Int128High64(rhs));
}
constexpr bool operator!=(int128 lhs, int128 rhs) { return !(lhs == rhs); }
constexpr bool operator<(int128 lhs, int128 rhs) {
return (Int128High64(lhs) == Int128High64(rhs))
? (Int128Low64(lhs) < Int128Low64(rhs))
: (Int128High64(lhs) < Int128High64(rhs));
}
constexpr bool operator>(int128 lhs, int128 rhs) {
return (Int128High64(lhs) == Int128High64(rhs))
? (Int128Low64(lhs) > Int128Low64(rhs))
: (Int128High64(lhs) > Int128High64(rhs));
}
constexpr bool operator<=(int128 lhs, int128 rhs) { return !(lhs > rhs); }
constexpr bool operator>=(int128 lhs, int128 rhs) { return !(lhs < rhs); }
// Unary operators.
constexpr int128 operator-(int128 v) {
return MakeInt128(~Int128High64(v) + (Int128Low64(v) == 0),
~Int128Low64(v) + 1);
}
constexpr bool operator!(int128 v) {
return !Int128Low64(v) && !Int128High64(v);
}
constexpr int128 operator~(int128 val) {
return MakeInt128(~Int128High64(val), ~Int128Low64(val));
}
// Arithmetic operators.
namespace int128_internal {
constexpr int128 SignedAddResult(int128 result, int128 lhs) {
// check for carry
return (Int128Low64(result) < Int128Low64(lhs))
? MakeInt128(Int128High64(result) + 1, Int128Low64(result))
: result;
}
} // namespace int128_internal
constexpr int128 operator+(int128 lhs, int128 rhs) {
return int128_internal::SignedAddResult(
MakeInt128(Int128High64(lhs) + Int128High64(rhs),
Int128Low64(lhs) + Int128Low64(rhs)),
lhs);
}
namespace int128_internal {
constexpr int128 SignedSubstructResult(int128 result, int128 lhs, int128 rhs) {
// check for carry
return (Int128Low64(lhs) < Int128Low64(rhs))
? MakeInt128(Int128High64(result) - 1, Int128Low64(result))
: result;
}
} // namespace int128_internal
constexpr int128 operator-(int128 lhs, int128 rhs) {
return int128_internal::SignedSubstructResult(
MakeInt128(Int128High64(lhs) - Int128High64(rhs),
Int128Low64(lhs) - Int128Low64(rhs)),
lhs, rhs);
}
inline int128 operator*(int128 lhs, int128 rhs) {
return MakeInt128(
int128_internal::BitCastToSigned(Uint128High64(uint128(lhs) * rhs)),
Uint128Low64(uint128(lhs) * rhs));
}
inline int128 int128::operator++(int) {
int128 tmp(*this);
*this += 1;
return tmp;
}
inline int128 int128::operator--(int) {
int128 tmp(*this);
*this -= 1;
return tmp;
}
inline int128& int128::operator++() {
*this += 1;
return *this;
}
inline int128& int128::operator--() {
*this -= 1;
return *this;
}
constexpr int128 operator|(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) | Int128High64(rhs),
Int128Low64(lhs) | Int128Low64(rhs));
}
constexpr int128 operator&(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) & Int128High64(rhs),
Int128Low64(lhs) & Int128Low64(rhs));
}
constexpr int128 operator^(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) ^ Int128High64(rhs),
Int128Low64(lhs) ^ Int128Low64(rhs));
}
constexpr int128 operator<<(int128 lhs, int amount) {
// int64_t shifts of >= 64 are undefined, so we need some special-casing.
return amount >= 64
? MakeInt128(
static_cast<int64_t>(Int128Low64(lhs) << (amount - 64)), 0)
: amount == 0
? lhs
: MakeInt128(
(Int128High64(lhs) << amount) |
static_cast<int64_t>(Int128Low64(lhs) >> (64 - amount)),
Int128Low64(lhs) << amount);
}
constexpr int128 operator>>(int128 lhs, int amount) {
// int64_t shifts of >= 64 are undefined, so we need some special-casing.
// The (Int128High64(lhs) >> 32) >> 32 "trick" causes the the most significant
// int64 to be inititialized with all zeros or all ones correctly. It takes
// into account whether the number is negative or positive, and whether the
// current architecture does arithmetic or logical right shifts for negative
// numbers.
return amount >= 64
? MakeInt128(
(Int128High64(lhs) >> 32) >> 32,
static_cast<uint64_t>(Int128High64(lhs) >> (amount - 64)))
: amount == 0
? lhs
: MakeInt128(Int128High64(lhs) >> amount,
(Int128Low64(lhs) >> amount) |
(static_cast<uint64_t>(Int128High64(lhs))
<< (64 - amount)));
}