Abseil Common Libraries (C++) (grcp 依赖)
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252 lines
9.2 KiB
252 lines
9.2 KiB
// |
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// Copyright 2017 The Abseil Authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// https://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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// ----------------------------------------------------------------------------- |
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// File: optimization.h |
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// ----------------------------------------------------------------------------- |
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// |
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// This header file defines portable macros for performance optimization. |
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#ifndef ABSL_BASE_OPTIMIZATION_H_ |
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#define ABSL_BASE_OPTIMIZATION_H_ |
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#include <assert.h> |
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#include "absl/base/config.h" |
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// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION |
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// |
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// Instructs the compiler to avoid optimizing tail-call recursion. This macro is |
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// useful when you wish to preserve the existing function order within a stack |
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// trace for logging, debugging, or profiling purposes. |
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// |
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// Example: |
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// |
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// int f() { |
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// int result = g(); |
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// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION(); |
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// return result; |
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// } |
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#if defined(__pnacl__) |
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#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; } |
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#elif defined(__clang__) |
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// Clang will not tail call given inline volatile assembly. |
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#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("") |
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#elif defined(__GNUC__) |
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// GCC will not tail call given inline volatile assembly. |
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#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("") |
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#elif defined(_MSC_VER) |
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#include <intrin.h> |
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// The __nop() intrinsic blocks the optimisation. |
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#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __nop() |
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#else |
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#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; } |
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#endif |
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// ABSL_CACHELINE_SIZE |
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// |
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// Explicitly defines the size of the L1 cache for purposes of alignment. |
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// Setting the cacheline size allows you to specify that certain objects be |
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// aligned on a cacheline boundary with `ABSL_CACHELINE_ALIGNED` declarations. |
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// (See below.) |
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// |
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// NOTE: this macro should be replaced with the following C++17 features, when |
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// those are generally available: |
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// |
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// * `std::hardware_constructive_interference_size` |
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// * `std::hardware_destructive_interference_size` |
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// |
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// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html |
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// for more information. |
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#if defined(__GNUC__) |
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// Cache line alignment |
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#if defined(__i386__) || defined(__x86_64__) |
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#define ABSL_CACHELINE_SIZE 64 |
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#elif defined(__powerpc64__) |
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#define ABSL_CACHELINE_SIZE 128 |
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#elif defined(__aarch64__) |
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// We would need to read special register ctr_el0 to find out L1 dcache size. |
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// This value is a good estimate based on a real aarch64 machine. |
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#define ABSL_CACHELINE_SIZE 64 |
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#elif defined(__arm__) |
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// Cache line sizes for ARM: These values are not strictly correct since |
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// cache line sizes depend on implementations, not architectures. There |
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// are even implementations with cache line sizes configurable at boot |
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// time. |
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#if defined(__ARM_ARCH_5T__) |
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#define ABSL_CACHELINE_SIZE 32 |
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#elif defined(__ARM_ARCH_7A__) |
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#define ABSL_CACHELINE_SIZE 64 |
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#endif |
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#endif |
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#endif |
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#ifndef ABSL_CACHELINE_SIZE |
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// A reasonable default guess. Note that overestimates tend to waste more |
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// space, while underestimates tend to waste more time. |
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#define ABSL_CACHELINE_SIZE 64 |
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#endif |
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// ABSL_CACHELINE_ALIGNED |
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// |
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// Indicates that the declared object be cache aligned using |
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// `ABSL_CACHELINE_SIZE` (see above). Cacheline aligning objects allows you to |
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// load a set of related objects in the L1 cache for performance improvements. |
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// Cacheline aligning objects properly allows constructive memory sharing and |
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// prevents destructive (or "false") memory sharing. |
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// |
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// NOTE: callers should replace uses of this macro with `alignas()` using |
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// `std::hardware_constructive_interference_size` and/or |
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// `std::hardware_destructive_interference_size` when C++17 becomes available to |
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// them. |
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// |
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// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html |
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// for more information. |
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// |
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// On some compilers, `ABSL_CACHELINE_ALIGNED` expands to an `__attribute__` |
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// or `__declspec` attribute. For compilers where this is not known to work, |
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// the macro expands to nothing. |
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// |
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// No further guarantees are made here. The result of applying the macro |
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// to variables and types is always implementation-defined. |
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// |
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// WARNING: It is easy to use this attribute incorrectly, even to the point |
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// of causing bugs that are difficult to diagnose, crash, etc. It does not |
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// of itself guarantee that objects are aligned to a cache line. |
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// |
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// NOTE: Some compilers are picky about the locations of annotations such as |
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// this attribute, so prefer to put it at the beginning of your declaration. |
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// For example, |
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// |
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// ABSL_CACHELINE_ALIGNED static Foo* foo = ... |
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// |
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// class ABSL_CACHELINE_ALIGNED Bar { ... |
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// |
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// Recommendations: |
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// |
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// 1) Consult compiler documentation; this comment is not kept in sync as |
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// toolchains evolve. |
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// 2) Verify your use has the intended effect. This often requires inspecting |
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// the generated machine code. |
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// 3) Prefer applying this attribute to individual variables. Avoid |
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// applying it to types. This tends to localize the effect. |
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#if defined(__clang__) || defined(__GNUC__) |
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#define ABSL_CACHELINE_ALIGNED __attribute__((aligned(ABSL_CACHELINE_SIZE))) |
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#elif defined(_MSC_VER) |
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#define ABSL_CACHELINE_ALIGNED __declspec(align(ABSL_CACHELINE_SIZE)) |
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#else |
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#define ABSL_CACHELINE_ALIGNED |
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#endif |
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// ABSL_PREDICT_TRUE, ABSL_PREDICT_FALSE |
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// |
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// Enables the compiler to prioritize compilation using static analysis for |
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// likely paths within a boolean branch. |
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// |
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// Example: |
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// |
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// if (ABSL_PREDICT_TRUE(expression)) { |
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// return result; // Faster if more likely |
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// } else { |
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// return 0; |
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// } |
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// |
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// Compilers can use the information that a certain branch is not likely to be |
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// taken (for instance, a CHECK failure) to optimize for the common case in |
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// the absence of better information (ie. compiling gcc with `-fprofile-arcs`). |
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// |
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// Recommendation: Modern CPUs dynamically predict branch execution paths, |
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// typically with accuracy greater than 97%. As a result, annotating every |
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// branch in a codebase is likely counterproductive; however, annotating |
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// specific branches that are both hot and consistently mispredicted is likely |
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// to yield performance improvements. |
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#if ABSL_HAVE_BUILTIN(__builtin_expect) || \ |
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(defined(__GNUC__) && !defined(__clang__)) |
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#define ABSL_PREDICT_FALSE(x) (__builtin_expect(false || (x), false)) |
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#define ABSL_PREDICT_TRUE(x) (__builtin_expect(false || (x), true)) |
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#else |
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#define ABSL_PREDICT_FALSE(x) (x) |
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#define ABSL_PREDICT_TRUE(x) (x) |
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#endif |
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// ABSL_ASSUME(cond) |
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// |
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// Informs the compiler that a condition is always true and that it can assume |
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// it to be true for optimization purposes. |
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// |
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// WARNING: If the condition is false, the program can produce undefined and |
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// potentially dangerous behavior. |
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// |
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// In !NDEBUG mode, the condition is checked with an assert(). |
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// |
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// NOTE: The expression must not have side effects, as it may only be evaluated |
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// in some compilation modes and not others. Some compilers may issue a warning |
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// if the compiler cannot prove the expression has no side effects. For example, |
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// the expression should not use a function call since the compiler cannot prove |
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// that a function call does not have side effects. |
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// |
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// Example: |
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// |
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// int x = ...; |
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// ABSL_ASSUME(x >= 0); |
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// // The compiler can optimize the division to a simple right shift using the |
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// // assumption specified above. |
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// int y = x / 16; |
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// |
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#if !defined(NDEBUG) |
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#define ABSL_ASSUME(cond) assert(cond) |
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#elif ABSL_HAVE_BUILTIN(__builtin_assume) |
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#define ABSL_ASSUME(cond) __builtin_assume(cond) |
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#elif defined(__GNUC__) || ABSL_HAVE_BUILTIN(__builtin_unreachable) |
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#define ABSL_ASSUME(cond) \ |
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do { \ |
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if (!(cond)) __builtin_unreachable(); \ |
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} while (0) |
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#elif defined(_MSC_VER) |
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#define ABSL_ASSUME(cond) __assume(cond) |
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#else |
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#define ABSL_ASSUME(cond) \ |
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do { \ |
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static_cast<void>(false && (cond)); \ |
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} while (0) |
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#endif |
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// ABSL_INTERNAL_UNIQUE_SMALL_NAME(cond) |
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// This macro forces small unique name on a static file level symbols like |
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// static local variables or static functions. This is intended to be used in |
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// macro definitions to optimize the cost of generated code. Do NOT use it on |
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// symbols exported from translation unit since it may cause a link time |
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// conflict. |
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// |
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// Example: |
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// |
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// #define MY_MACRO(txt) |
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// namespace { |
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// char VeryVeryLongVarName[] ABSL_INTERNAL_UNIQUE_SMALL_NAME() = txt; |
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// const char* VeryVeryLongFuncName() ABSL_INTERNAL_UNIQUE_SMALL_NAME(); |
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// const char* VeryVeryLongFuncName() { return txt; } |
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// } |
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// |
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#if defined(__GNUC__) |
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#define ABSL_INTERNAL_UNIQUE_SMALL_NAME2(x) #x |
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#define ABSL_INTERNAL_UNIQUE_SMALL_NAME1(x) ABSL_INTERNAL_UNIQUE_SMALL_NAME2(x) |
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#define ABSL_INTERNAL_UNIQUE_SMALL_NAME() \ |
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asm(ABSL_INTERNAL_UNIQUE_SMALL_NAME1(.absl.__COUNTER__)) |
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#else |
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#define ABSL_INTERNAL_UNIQUE_SMALL_NAME() |
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#endif |
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#endif // ABSL_BASE_OPTIMIZATION_H_
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