Abseil Common Libraries (C++) (grcp 依赖)
https://abseil.io/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
180 lines
6.9 KiB
180 lines
6.9 KiB
// |
|
// Copyright 2017 The Abseil Authors. |
|
// |
|
// Licensed under the Apache License, Version 2.0 (the "License"); |
|
// you may not use this file except in compliance with the License. |
|
// You may obtain a copy of the License at |
|
// |
|
// https://www.apache.org/licenses/LICENSE-2.0 |
|
// |
|
// Unless required by applicable law or agreed to in writing, software |
|
// distributed under the License is distributed on an "AS IS" BASIS, |
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
// See the License for the specific language governing permissions and |
|
// limitations under the License. |
|
// |
|
// ----------------------------------------------------------------------------- |
|
// File: casts.h |
|
// ----------------------------------------------------------------------------- |
|
// |
|
// This header file defines casting templates to fit use cases not covered by |
|
// the standard casts provided in the C++ standard. As with all cast operations, |
|
// use these with caution and only if alternatives do not exist. |
|
|
|
#ifndef ABSL_BASE_CASTS_H_ |
|
#define ABSL_BASE_CASTS_H_ |
|
|
|
#include <cstring> |
|
#include <memory> |
|
#include <type_traits> |
|
#include <utility> |
|
|
|
#if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L |
|
#include <bit> // For std::bit_cast. |
|
#endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L |
|
|
|
#include "absl/base/internal/identity.h" |
|
#include "absl/base/macros.h" |
|
#include "absl/meta/type_traits.h" |
|
|
|
namespace absl { |
|
ABSL_NAMESPACE_BEGIN |
|
|
|
// implicit_cast() |
|
// |
|
// Performs an implicit conversion between types following the language |
|
// rules for implicit conversion; if an implicit conversion is otherwise |
|
// allowed by the language in the given context, this function performs such an |
|
// implicit conversion. |
|
// |
|
// Example: |
|
// |
|
// // If the context allows implicit conversion: |
|
// From from; |
|
// To to = from; |
|
// |
|
// // Such code can be replaced by: |
|
// implicit_cast<To>(from); |
|
// |
|
// An `implicit_cast()` may also be used to annotate numeric type conversions |
|
// that, although safe, may produce compiler warnings (such as `long` to `int`). |
|
// Additionally, an `implicit_cast()` is also useful within return statements to |
|
// indicate a specific implicit conversion is being undertaken. |
|
// |
|
// Example: |
|
// |
|
// return implicit_cast<double>(size_in_bytes) / capacity_; |
|
// |
|
// Annotating code with `implicit_cast()` allows you to explicitly select |
|
// particular overloads and template instantiations, while providing a safer |
|
// cast than `reinterpret_cast()` or `static_cast()`. |
|
// |
|
// Additionally, an `implicit_cast()` can be used to allow upcasting within a |
|
// type hierarchy where incorrect use of `static_cast()` could accidentally |
|
// allow downcasting. |
|
// |
|
// Finally, an `implicit_cast()` can be used to perform implicit conversions |
|
// from unrelated types that otherwise couldn't be implicitly cast directly; |
|
// C++ will normally only implicitly cast "one step" in such conversions. |
|
// |
|
// That is, if C is a type which can be implicitly converted to B, with B being |
|
// a type that can be implicitly converted to A, an `implicit_cast()` can be |
|
// used to convert C to B (which the compiler can then implicitly convert to A |
|
// using language rules). |
|
// |
|
// Example: |
|
// |
|
// // Assume an object C is convertible to B, which is implicitly convertible |
|
// // to A |
|
// A a = implicit_cast<B>(C); |
|
// |
|
// Such implicit cast chaining may be useful within template logic. |
|
template <typename To> |
|
constexpr To implicit_cast(typename absl::internal::identity_t<To> to) { |
|
return to; |
|
} |
|
|
|
// bit_cast() |
|
// |
|
// Creates a value of the new type `Dest` whose representation is the same as |
|
// that of the argument, which is of (deduced) type `Source` (a "bitwise cast"; |
|
// every bit in the value representation of the result is equal to the |
|
// corresponding bit in the object representation of the source). Source and |
|
// destination types must be of the same size, and both types must be trivially |
|
// copyable. |
|
// |
|
// As with most casts, use with caution. A `bit_cast()` might be needed when you |
|
// need to treat a value as the value of some other type, for example, to access |
|
// the individual bits of an object which are not normally accessible through |
|
// the object's type, such as for working with the binary representation of a |
|
// floating point value: |
|
// |
|
// float f = 3.14159265358979; |
|
// int i = bit_cast<int>(f); |
|
// // i = 0x40490fdb |
|
// |
|
// Reinterpreting and accessing a value directly as a different type (as shown |
|
// below) usually results in undefined behavior. |
|
// |
|
// Example: |
|
// |
|
// // WRONG |
|
// float f = 3.14159265358979; |
|
// int i = reinterpret_cast<int&>(f); // Wrong |
|
// int j = *reinterpret_cast<int*>(&f); // Equally wrong |
|
// int k = *bit_cast<int*>(&f); // Equally wrong |
|
// |
|
// Reinterpret-casting results in undefined behavior according to the ISO C++ |
|
// specification, section [basic.lval]. Roughly, this section says: if an object |
|
// in memory has one type, and a program accesses it with a different type, the |
|
// result is undefined behavior for most "different type". |
|
// |
|
// Using bit_cast on a pointer and then dereferencing it is no better than using |
|
// reinterpret_cast. You should only use bit_cast on the value itself. |
|
// |
|
// Such casting results in type punning: holding an object in memory of one type |
|
// and reading its bits back using a different type. A `bit_cast()` avoids this |
|
// issue by copying the object representation to a new value, which avoids |
|
// introducing this undefined behavior (since the original value is never |
|
// accessed in the wrong way). |
|
// |
|
// The requirements of `absl::bit_cast` are more strict than that of |
|
// `std::bit_cast` unless compiler support is available. Specifically, without |
|
// compiler support, this implementation also requires `Dest` to be |
|
// default-constructible. In C++20, `absl::bit_cast` is replaced by |
|
// `std::bit_cast`. |
|
#if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L |
|
|
|
using std::bit_cast; |
|
|
|
#else // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L |
|
|
|
template <typename Dest, typename Source, |
|
typename std::enable_if< |
|
sizeof(Dest) == sizeof(Source) && |
|
type_traits_internal::is_trivially_copyable<Source>::value && |
|
type_traits_internal::is_trivially_copyable<Dest>::value |
|
#if !ABSL_HAVE_BUILTIN(__builtin_bit_cast) |
|
&& std::is_default_constructible<Dest>::value |
|
#endif // !ABSL_HAVE_BUILTIN(__builtin_bit_cast) |
|
, |
|
int>::type = 0> |
|
#if ABSL_HAVE_BUILTIN(__builtin_bit_cast) |
|
inline constexpr Dest bit_cast(const Source& source) { |
|
return __builtin_bit_cast(Dest, source); |
|
} |
|
#else // ABSL_HAVE_BUILTIN(__builtin_bit_cast) |
|
inline Dest bit_cast(const Source& source) { |
|
Dest dest; |
|
memcpy(static_cast<void*>(std::addressof(dest)), |
|
static_cast<const void*>(std::addressof(source)), sizeof(dest)); |
|
return dest; |
|
} |
|
#endif // ABSL_HAVE_BUILTIN(__builtin_bit_cast) |
|
|
|
#endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L |
|
|
|
ABSL_NAMESPACE_END |
|
} // namespace absl |
|
|
|
#endif // ABSL_BASE_CASTS_H_
|
|
|