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// Copyright 2021 The Abseil Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
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#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
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// Generate stack trace for riscv
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#include <sys/ucontext.h>
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#include "absl/base/config.h"
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#if defined(__linux__)
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#include <sys/mman.h>
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#include <ucontext.h>
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#include <unistd.h>
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#endif
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#include <atomic>
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#include <cassert>
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#include <cstdint>
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#include <iostream>
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#include "absl/base/attributes.h"
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#include "absl/debugging/stacktrace.h"
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static const uintptr_t kUnknownFrameSize = 0;
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// Compute the size of a stack frame in [low..high). We assume that low < high.
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// Return size of kUnknownFrameSize.
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template <typename T>
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static inline uintptr_t ComputeStackFrameSize(const T *low, const T *high) {
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const char *low_char_ptr = reinterpret_cast<const char *>(low);
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const char *high_char_ptr = reinterpret_cast<const char *>(high);
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return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize;
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}
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// Given a pointer to a stack frame, locate and return the calling stackframe,
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// or return null if no stackframe can be found. Perform sanity checks (the
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// strictness of which is controlled by the boolean parameter
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// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
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template <bool STRICT_UNWINDING, bool WITH_CONTEXT>
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ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
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ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
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static void ** NextStackFrame(void **old_frame_pointer, const void *uc,
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const std::pair<size_t, size_t> range) {
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// .
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// .
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// .
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// +-> +----------------+
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// | | return address |
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// | | previous fp |
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// | | ... |
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// | +----------------+ <-+
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// | | return address | |
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// +---|- previous fp | |
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// | ... | |
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// $fp ->|----------------+ |
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// | return address | |
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// | previous fp -|---+
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// $sp ->| ... |
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// +----------------+
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void **new_frame_pointer = reinterpret_cast<void **>(old_frame_pointer[-2]);
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uintptr_t frame_pointer = reinterpret_cast<uintptr_t>(new_frame_pointer);
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// The RISCV ELF psABI mandates that the stack pointer is always 16-byte
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// aligned.
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// TODO(#1236) this doesn't hold for ILP32E which only mandates a 4-byte
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// alignment.
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if (frame_pointer & 15)
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return nullptr;
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// If the new frame pointer matches the signal context, avoid terminating
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// early to deal with alternate signal stacks.
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if (WITH_CONTEXT)
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if (const ucontext_t *ucv = static_cast<const ucontext_t *>(uc))
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// RISCV ELF psABI has the frame pointer at x8/fp/s0.
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// -- RISCV psABI Table 18.2
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if (ucv->uc_mcontext.__gregs[8] == frame_pointer)
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return new_frame_pointer;
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// Check frame size. In strict mode, we assume frames to be under 100,000
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// bytes. In non-strict mode, we relax the limit to 1MB.
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const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000;
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const uintptr_t frame_size =
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ComputeStackFrameSize(old_frame_pointer, new_frame_pointer);
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if (frame_size == kUnknownFrameSize) {
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if (STRICT_UNWINDING)
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return nullptr;
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// In non-strict mode permit non-contiguous stacks (e.g. alternate signal
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// frame handling).
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if (reinterpret_cast<uintptr_t>(new_frame_pointer) < range.first ||
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reinterpret_cast<uintptr_t>(new_frame_pointer) > range.second)
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return nullptr;
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}
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if (frame_size > max_size)
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return nullptr;
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return new_frame_pointer;
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}
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template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
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ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
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ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
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static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count,
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const void *ucp, int *min_dropped_frames) {
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// The `frame_pointer` that is computed here points to the top of the frame.
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// The two words preceding the address are the return address and the previous
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// frame pointer.
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#if defined(__GNUC__)
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void **frame_pointer = reinterpret_cast<void **>(__builtin_frame_address(0));
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#else
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#error reading stack pointer not yet supported on this platform
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#endif
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std::pair<size_t, size_t> stack = {
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// assume that the first page is not the stack.
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static_cast<size_t>(sysconf(_SC_PAGESIZE)),
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std::numeric_limits<size_t>::max() - sizeof(void *)
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};
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int n = 0;
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void *return_address = nullptr;
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while (frame_pointer && n < max_depth) {
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return_address = frame_pointer[-1];
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// The absl::GetStackFrames routine is called when we are in some
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// informational context (the failure signal handler for example). Use the
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// non-strict unwinding rules to produce a stack trace that is as complete
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// as possible (even if it contains a few bogus entries in some rare cases).
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void **next_frame_pointer =
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NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
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stack);
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if (skip_count > 0) {
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skip_count--;
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} else {
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result[n] = return_address;
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if (IS_STACK_FRAMES) {
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sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer);
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}
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n++;
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}
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frame_pointer = next_frame_pointer;
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}
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if (min_dropped_frames != nullptr) {
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// Implementation detail: we clamp the max of frames we are willing to
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// count, so as not to spend too much time in the loop below.
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const int kMaxUnwind = 200;
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int num_dropped_frames = 0;
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for (int j = 0; frame_pointer != nullptr && j < kMaxUnwind; j++) {
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if (skip_count > 0) {
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skip_count--;
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} else {
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num_dropped_frames++;
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}
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frame_pointer =
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NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
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stack);
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}
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*min_dropped_frames = num_dropped_frames;
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}
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return n;
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}
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace debugging_internal {
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bool StackTraceWorksForTest() { return true; }
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} // namespace debugging_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif
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