Abseil Common Libraries (C++) (grcp 依赖) https://abseil.io/
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Export of internal Abseil changes -- f012012ef78234a6a4585321b67d7b7c92ebc266 by Laramie Leavitt <lar@google.com>: Slight restructuring of absl/random/internal randen implementation. Convert round-keys.inc into randen_round_keys.cc file. Consistently use a 128-bit pointer type for internal method parameters. This allows simpler pointer arithmetic in C++ & permits removal of some constants and casts. Remove some redundancy in comments & constexpr variables. Specifically, all references to Randen algorithm parameters use RandenTraits; duplication in RandenSlow removed. PiperOrigin-RevId: 312190313 -- dc8b42e054046741e9ed65335bfdface997c6063 by Abseil Team <absl-team@google.com>: Internal change. PiperOrigin-RevId: 312167304 -- f13d248fafaf206492c1362c3574031aea3abaf7 by Matthew Brown <matthewbr@google.com>: Cleanup StrFormat extensions a little. PiperOrigin-RevId: 312166336 -- 9d9117589667afe2332bb7ad42bc967ca7c54502 by Derek Mauro <dmauro@google.com>: Internal change PiperOrigin-RevId: 312105213 -- 9a12b9b3aa0e59b8ee6cf9408ed0029045543a9b by Abseil Team <absl-team@google.com>: Complete IGNORE_TYPE macro renaming. PiperOrigin-RevId: 311999699 -- 64756f20d61021d999bd0d4c15e9ad3857382f57 by Gennadiy Rozental <rogeeff@google.com>: Switch to fixed bytes specific default value. This fixes the Abseil Flags for big endian platforms. PiperOrigin-RevId: 311844448 -- bdbe6b5b29791dbc3816ada1828458b3010ff1e9 by Laramie Leavitt <lar@google.com>: Change many distribution tests to use pcg_engine as a deterministic source of entropy. It's reasonable to test that the BitGen itself has good entropy, however when testing the cross product of all random distributions x all the architecture variations x all submitted changes results in a large number of tests. In order to account for these failures while still using good entropy requires that our allowed sigma need to account for all of these independent tests. Our current sigma values are too restrictive, and we see a lot of failures, so we have to either relax the sigma values or convert some of the statistical tests to use deterministic values. This changelist does the latter. PiperOrigin-RevId: 311840096 GitOrigin-RevId: f012012ef78234a6a4585321b67d7b7c92ebc266 Change-Id: Ic84886f38ff30d7d72c126e9b63c9a61eb729a1a
5 years ago
// Copyright 2020 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/strings/internal/escaping.h"
#include "absl/base/internal/endian.h"
#include "absl/base/internal/raw_logging.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace strings_internal {
const char kBase64Chars[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
size_t CalculateBase64EscapedLenInternal(size_t input_len, bool do_padding) {
// Base64 encodes three bytes of input at a time. If the input is not
// divisible by three, we pad as appropriate.
//
// (from https://tools.ietf.org/html/rfc3548)
// Special processing is performed if fewer than 24 bits are available
// at the end of the data being encoded. A full encoding quantum is
// always completed at the end of a quantity. When fewer than 24 input
// bits are available in an input group, zero bits are added (on the
// right) to form an integral number of 6-bit groups. Padding at the
// end of the data is performed using the '=' character. Since all base
// 64 input is an integral number of octets, only the following cases
// can arise:
// Base64 encodes each three bytes of input into four bytes of output.
size_t len = (input_len / 3) * 4;
if (input_len % 3 == 0) {
// (from https://tools.ietf.org/html/rfc3548)
// (1) the final quantum of encoding input is an integral multiple of 24
// bits; here, the final unit of encoded output will be an integral
// multiple of 4 characters with no "=" padding,
} else if (input_len % 3 == 1) {
// (from https://tools.ietf.org/html/rfc3548)
// (2) the final quantum of encoding input is exactly 8 bits; here, the
// final unit of encoded output will be two characters followed by two
// "=" padding characters, or
len += 2;
if (do_padding) {
len += 2;
}
} else { // (input_len % 3 == 2)
// (from https://tools.ietf.org/html/rfc3548)
// (3) the final quantum of encoding input is exactly 16 bits; here, the
// final unit of encoded output will be three characters followed by one
// "=" padding character.
len += 3;
if (do_padding) {
len += 1;
}
}
assert(len >= input_len); // make sure we didn't overflow
return len;
}
size_t Base64EscapeInternal(const unsigned char* src, size_t szsrc, char* dest,
size_t szdest, const char* base64,
bool do_padding) {
static const char kPad64 = '=';
if (szsrc * 4 > szdest * 3) return 0;
char* cur_dest = dest;
const unsigned char* cur_src = src;
char* const limit_dest = dest + szdest;
const unsigned char* const limit_src = src + szsrc;
// Three bytes of data encodes to four characters of cyphertext.
// So we can pump through three-byte chunks atomically.
if (szsrc >= 3) { // "limit_src - 3" is UB if szsrc < 3.
while (cur_src < limit_src - 3) { // While we have >= 32 bits.
uint32_t in = absl::big_endian::Load32(cur_src) >> 8;
cur_dest[0] = base64[in >> 18];
in &= 0x3FFFF;
cur_dest[1] = base64[in >> 12];
in &= 0xFFF;
cur_dest[2] = base64[in >> 6];
in &= 0x3F;
cur_dest[3] = base64[in];
cur_dest += 4;
cur_src += 3;
}
}
// To save time, we didn't update szdest or szsrc in the loop. So do it now.
szdest = limit_dest - cur_dest;
szsrc = limit_src - cur_src;
/* now deal with the tail (<=3 bytes) */
switch (szsrc) {
case 0:
// Nothing left; nothing more to do.
break;
case 1: {
// One byte left: this encodes to two characters, and (optionally)
// two pad characters to round out the four-character cypherblock.
if (szdest < 2) return 0;
uint32_t in = cur_src[0];
cur_dest[0] = base64[in >> 2];
in &= 0x3;
cur_dest[1] = base64[in << 4];
cur_dest += 2;
szdest -= 2;
if (do_padding) {
if (szdest < 2) return 0;
cur_dest[0] = kPad64;
cur_dest[1] = kPad64;
cur_dest += 2;
szdest -= 2;
}
break;
}
case 2: {
// Two bytes left: this encodes to three characters, and (optionally)
// one pad character to round out the four-character cypherblock.
if (szdest < 3) return 0;
uint32_t in = absl::big_endian::Load16(cur_src);
cur_dest[0] = base64[in >> 10];
in &= 0x3FF;
cur_dest[1] = base64[in >> 4];
in &= 0x00F;
cur_dest[2] = base64[in << 2];
cur_dest += 3;
szdest -= 3;
if (do_padding) {
if (szdest < 1) return 0;
cur_dest[0] = kPad64;
cur_dest += 1;
szdest -= 1;
}
break;
}
case 3: {
// Three bytes left: same as in the big loop above. We can't do this in
// the loop because the loop above always reads 4 bytes, and the fourth
// byte is past the end of the input.
if (szdest < 4) return 0;
uint32_t in = (cur_src[0] << 16) + absl::big_endian::Load16(cur_src + 1);
cur_dest[0] = base64[in >> 18];
in &= 0x3FFFF;
cur_dest[1] = base64[in >> 12];
in &= 0xFFF;
cur_dest[2] = base64[in >> 6];
in &= 0x3F;
cur_dest[3] = base64[in];
cur_dest += 4;
szdest -= 4;
break;
}
default:
// Should not be reached: blocks of 4 bytes are handled
// in the while loop before this switch statement.
ABSL_RAW_LOG(FATAL, "Logic problem? szsrc = %zu", szsrc);
break;
}
return (cur_dest - dest);
}
} // namespace strings_internal
ABSL_NAMESPACE_END
} // namespace absl