Abseil Common Libraries (C++) (grcp 依赖) https://abseil.io/
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-- f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 by Shaindel Schwartz <shaindel@google.com>: Internal change PiperOrigin-RevId: 201046831 -- 711715a78b7e53dfaafd4d7f08a74e76db22af88 by Mark Barolak <mbar@google.com>: Internal fix PiperOrigin-RevId: 201043684 -- 64b53edd6bf1fa48f74e7f5d33f00f80d5089147 by Shaindel Schwartz <shaindel@google.com>: Remove extra whitespace PiperOrigin-RevId: 201041989 -- 0bdd2a0b33657b688e4a04aeba9ebba47e4dc6ca by Shaindel Schwartz <shaindel@google.com>: Whitespace fix. PiperOrigin-RevId: 201034413 -- 3deb0ac296ef1b74c4789e114a8a8bf53253f26b by Shaindel Schwartz <shaindel@google.com>: Scrub build tags. No functional changes. PiperOrigin-RevId: 201032927 -- da75d0f8b73baa7e8f4e9a092bba546012ed3b71 by Alex Strelnikov <strel@google.com>: Internal change. PiperOrigin-RevId: 201026131 -- 6815d80caa19870d0c441b6b9816c68db41393a5 by Tom Manshreck <shreck@google.com>: Add documentation for our LTS snapshot branches PiperOrigin-RevId: 201025191 -- 64c3b02006f39e6a8127bbabf9ec947fb45b6504 by Greg Falcon <gfalcon@google.com>: Provide absl::from_chars for double and float types. This is a forward-compatible implementation of std::from_chars from C++17. This provides exact "round_to_nearest" conversions, and has some nice properties: * Works with string_view (it can convert numbers from non-NUL-terminated buffers) * Never allocates memory * Faster than the standard library strtod() in our toolchain * Uses integer math in its calculations, so is unaffected by floating point environment * Unaffected by C locale Also change SimpleAtod/SimpleAtoi to use this new API under the hood. PiperOrigin-RevId: 201003324 -- 542869258eb100779497c899103dc96aced52749 by Greg Falcon <gfalcon@google.com>: Internal change PiperOrigin-RevId: 200999200 -- 3aba192775c7f80e2cd7f221b0a73537823c54ea by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 200947470 -- daf9b9feedd748d5364a4c06165b7cb7604d3e1e by Mark Barolak <mbar@google.com>: Add an absl:: qualification to a usage of base_internal::SchedulingMode outside of an absl:: namespace. PiperOrigin-RevId: 200748234 -- a8d265290a22d629f3d9bf9f872c204200bfe8c8 by Mark Barolak <mbar@google.com>: Add a missing namespace closing comment to optional.h. PiperOrigin-RevId: 200739934 -- f05af8ee1c6b864dad2df7c907d424209a3e3202 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 200719115 GitOrigin-RevId: f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 Change-Id: Ie4fa601078fd4aa57286372611f1d114fdec82c0
7 years ago
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
-- f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 by Shaindel Schwartz <shaindel@google.com>: Internal change PiperOrigin-RevId: 201046831 -- 711715a78b7e53dfaafd4d7f08a74e76db22af88 by Mark Barolak <mbar@google.com>: Internal fix PiperOrigin-RevId: 201043684 -- 64b53edd6bf1fa48f74e7f5d33f00f80d5089147 by Shaindel Schwartz <shaindel@google.com>: Remove extra whitespace PiperOrigin-RevId: 201041989 -- 0bdd2a0b33657b688e4a04aeba9ebba47e4dc6ca by Shaindel Schwartz <shaindel@google.com>: Whitespace fix. PiperOrigin-RevId: 201034413 -- 3deb0ac296ef1b74c4789e114a8a8bf53253f26b by Shaindel Schwartz <shaindel@google.com>: Scrub build tags. No functional changes. PiperOrigin-RevId: 201032927 -- da75d0f8b73baa7e8f4e9a092bba546012ed3b71 by Alex Strelnikov <strel@google.com>: Internal change. PiperOrigin-RevId: 201026131 -- 6815d80caa19870d0c441b6b9816c68db41393a5 by Tom Manshreck <shreck@google.com>: Add documentation for our LTS snapshot branches PiperOrigin-RevId: 201025191 -- 64c3b02006f39e6a8127bbabf9ec947fb45b6504 by Greg Falcon <gfalcon@google.com>: Provide absl::from_chars for double and float types. This is a forward-compatible implementation of std::from_chars from C++17. This provides exact "round_to_nearest" conversions, and has some nice properties: * Works with string_view (it can convert numbers from non-NUL-terminated buffers) * Never allocates memory * Faster than the standard library strtod() in our toolchain * Uses integer math in its calculations, so is unaffected by floating point environment * Unaffected by C locale Also change SimpleAtod/SimpleAtoi to use this new API under the hood. PiperOrigin-RevId: 201003324 -- 542869258eb100779497c899103dc96aced52749 by Greg Falcon <gfalcon@google.com>: Internal change PiperOrigin-RevId: 200999200 -- 3aba192775c7f80e2cd7f221b0a73537823c54ea by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 200947470 -- daf9b9feedd748d5364a4c06165b7cb7604d3e1e by Mark Barolak <mbar@google.com>: Add an absl:: qualification to a usage of base_internal::SchedulingMode outside of an absl:: namespace. PiperOrigin-RevId: 200748234 -- a8d265290a22d629f3d9bf9f872c204200bfe8c8 by Mark Barolak <mbar@google.com>: Add a missing namespace closing comment to optional.h. PiperOrigin-RevId: 200739934 -- f05af8ee1c6b864dad2df7c907d424209a3e3202 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 200719115 GitOrigin-RevId: f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 Change-Id: Ie4fa601078fd4aa57286372611f1d114fdec82c0
7 years ago
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/strings/internal/charconv_bigint.h"
#include <string>
#include "gtest/gtest.h"
namespace absl {
Export of internal Abseil changes -- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
5 years ago
ABSL_NAMESPACE_BEGIN
-- f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 by Shaindel Schwartz <shaindel@google.com>: Internal change PiperOrigin-RevId: 201046831 -- 711715a78b7e53dfaafd4d7f08a74e76db22af88 by Mark Barolak <mbar@google.com>: Internal fix PiperOrigin-RevId: 201043684 -- 64b53edd6bf1fa48f74e7f5d33f00f80d5089147 by Shaindel Schwartz <shaindel@google.com>: Remove extra whitespace PiperOrigin-RevId: 201041989 -- 0bdd2a0b33657b688e4a04aeba9ebba47e4dc6ca by Shaindel Schwartz <shaindel@google.com>: Whitespace fix. PiperOrigin-RevId: 201034413 -- 3deb0ac296ef1b74c4789e114a8a8bf53253f26b by Shaindel Schwartz <shaindel@google.com>: Scrub build tags. No functional changes. PiperOrigin-RevId: 201032927 -- da75d0f8b73baa7e8f4e9a092bba546012ed3b71 by Alex Strelnikov <strel@google.com>: Internal change. PiperOrigin-RevId: 201026131 -- 6815d80caa19870d0c441b6b9816c68db41393a5 by Tom Manshreck <shreck@google.com>: Add documentation for our LTS snapshot branches PiperOrigin-RevId: 201025191 -- 64c3b02006f39e6a8127bbabf9ec947fb45b6504 by Greg Falcon <gfalcon@google.com>: Provide absl::from_chars for double and float types. This is a forward-compatible implementation of std::from_chars from C++17. This provides exact "round_to_nearest" conversions, and has some nice properties: * Works with string_view (it can convert numbers from non-NUL-terminated buffers) * Never allocates memory * Faster than the standard library strtod() in our toolchain * Uses integer math in its calculations, so is unaffected by floating point environment * Unaffected by C locale Also change SimpleAtod/SimpleAtoi to use this new API under the hood. PiperOrigin-RevId: 201003324 -- 542869258eb100779497c899103dc96aced52749 by Greg Falcon <gfalcon@google.com>: Internal change PiperOrigin-RevId: 200999200 -- 3aba192775c7f80e2cd7f221b0a73537823c54ea by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 200947470 -- daf9b9feedd748d5364a4c06165b7cb7604d3e1e by Mark Barolak <mbar@google.com>: Add an absl:: qualification to a usage of base_internal::SchedulingMode outside of an absl:: namespace. PiperOrigin-RevId: 200748234 -- a8d265290a22d629f3d9bf9f872c204200bfe8c8 by Mark Barolak <mbar@google.com>: Add a missing namespace closing comment to optional.h. PiperOrigin-RevId: 200739934 -- f05af8ee1c6b864dad2df7c907d424209a3e3202 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 200719115 GitOrigin-RevId: f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 Change-Id: Ie4fa601078fd4aa57286372611f1d114fdec82c0
7 years ago
namespace strings_internal {
TEST(BigUnsigned, ShiftLeft) {
{
// Check that 3 * 2**100 is calculated correctly
BigUnsigned<4> num(3u);
num.ShiftLeft(100);
EXPECT_EQ(num, BigUnsigned<4>("3802951800684688204490109616128"));
}
{
// Test that overflow is truncated properly.
// 15 is 4 bits long, and BigUnsigned<4> is a 128-bit bigint.
// Shifting left by 125 bits should truncate off the high bit, so that
// 15 << 125 == 7 << 125
// after truncation.
BigUnsigned<4> a(15u);
BigUnsigned<4> b(7u);
BigUnsigned<4> c(3u);
a.ShiftLeft(125);
b.ShiftLeft(125);
c.ShiftLeft(125);
EXPECT_EQ(a, b);
EXPECT_NE(a, c);
}
{
// Same test, larger bigint:
BigUnsigned<84> a(15u);
BigUnsigned<84> b(7u);
BigUnsigned<84> c(3u);
a.ShiftLeft(84 * 32 - 3);
b.ShiftLeft(84 * 32 - 3);
c.ShiftLeft(84 * 32 - 3);
EXPECT_EQ(a, b);
EXPECT_NE(a, c);
}
{
// Check that incrementally shifting has the same result as doing it all at
// once (attempting to capture corner cases.)
const std::string seed = "1234567890123456789012345678901234567890";
BigUnsigned<84> a(seed);
for (int i = 1; i <= 84 * 32; ++i) {
a.ShiftLeft(1);
BigUnsigned<84> b(seed);
b.ShiftLeft(i);
EXPECT_EQ(a, b);
}
// And we should have fully rotated all bits off by now:
EXPECT_EQ(a, BigUnsigned<84>(0u));
}
}
TEST(BigUnsigned, MultiplyByUint32) {
const BigUnsigned<84> factorial_100(
"933262154439441526816992388562667004907159682643816214685929638952175999"
"932299156089414639761565182862536979208272237582511852109168640000000000"
"00000000000000");
BigUnsigned<84> a(1u);
for (uint32_t i = 1; i <= 100; ++i) {
a.MultiplyBy(i);
}
EXPECT_EQ(a, BigUnsigned<84>(factorial_100));
}
TEST(BigUnsigned, MultiplyByBigUnsigned) {
{
// Put the terms of factorial_200 into two bigints, and multiply them
// together.
const BigUnsigned<84> factorial_200(
"7886578673647905035523632139321850622951359776871732632947425332443594"
"4996340334292030428401198462390417721213891963883025764279024263710506"
"1926624952829931113462857270763317237396988943922445621451664240254033"
"2918641312274282948532775242424075739032403212574055795686602260319041"
"7032406235170085879617892222278962370389737472000000000000000000000000"
"0000000000000000000000000");
BigUnsigned<84> evens(1u);
BigUnsigned<84> odds(1u);
for (uint32_t i = 1; i < 200; i += 2) {
odds.MultiplyBy(i);
evens.MultiplyBy(i + 1);
}
evens.MultiplyBy(odds);
EXPECT_EQ(evens, factorial_200);
}
{
// Multiply various powers of 10 together.
for (int a = 0 ; a < 700; a += 25) {
SCOPED_TRACE(a);
BigUnsigned<84> a_value("3" + std::string(a, '0'));
for (int b = 0; b < (700 - a); b += 25) {
SCOPED_TRACE(b);
BigUnsigned<84> b_value("2" + std::string(b, '0'));
BigUnsigned<84> expected_product("6" + std::string(a + b, '0'));
b_value.MultiplyBy(a_value);
EXPECT_EQ(b_value, expected_product);
}
}
}
}
TEST(BigUnsigned, MultiplyByOverflow) {
{
// Check that multiplcation overflow predictably truncates.
// A big int with all bits on.
BigUnsigned<4> all_bits_on("340282366920938463463374607431768211455");
// Modulo 2**128, this is equal to -1. Therefore the square of this,
// modulo 2**128, should be 1.
all_bits_on.MultiplyBy(all_bits_on);
EXPECT_EQ(all_bits_on, BigUnsigned<4>(1u));
}
{
// Try multiplying a large bigint by 2**50, and compare the result to
// shifting.
BigUnsigned<4> value_1("12345678901234567890123456789012345678");
BigUnsigned<4> value_2("12345678901234567890123456789012345678");
BigUnsigned<4> two_to_fiftieth(1u);
two_to_fiftieth.ShiftLeft(50);
value_1.ShiftLeft(50);
value_2.MultiplyBy(two_to_fiftieth);
EXPECT_EQ(value_1, value_2);
}
}
TEST(BigUnsigned, FiveToTheNth) {
{
// Sanity check that MultiplyByFiveToTheNth gives consistent answers, up to
// and including overflow.
for (int i = 0; i < 1160; ++i) {
SCOPED_TRACE(i);
BigUnsigned<84> value_1(123u);
BigUnsigned<84> value_2(123u);
value_1.MultiplyByFiveToTheNth(i);
for (int j = 0; j < i; j++) {
value_2.MultiplyBy(5u);
}
EXPECT_EQ(value_1, value_2);
}
}
{
// Check that the faster, table-lookup-based static method returns the same
// result that multiplying in-place would return, up to and including
// overflow.
for (int i = 0; i < 1160; ++i) {
SCOPED_TRACE(i);
BigUnsigned<84> value_1(1u);
value_1.MultiplyByFiveToTheNth(i);
BigUnsigned<84> value_2 = BigUnsigned<84>::FiveToTheNth(i);
EXPECT_EQ(value_1, value_2);
}
}
}
TEST(BigUnsigned, TenToTheNth) {
{
// Sanity check MultiplyByTenToTheNth.
for (int i = 0; i < 800; ++i) {
SCOPED_TRACE(i);
BigUnsigned<84> value_1(123u);
BigUnsigned<84> value_2(123u);
value_1.MultiplyByTenToTheNth(i);
for (int j = 0; j < i; j++) {
value_2.MultiplyBy(10u);
}
EXPECT_EQ(value_1, value_2);
}
}
{
// Alternate testing approach, taking advantage of the decimal parser.
for (int i = 0; i < 200; ++i) {
SCOPED_TRACE(i);
BigUnsigned<84> value_1(135u);
value_1.MultiplyByTenToTheNth(i);
BigUnsigned<84> value_2("135" + std::string(i, '0'));
EXPECT_EQ(value_1, value_2);
}
}
}
} // namespace strings_internal
Export of internal Abseil changes -- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
5 years ago
ABSL_NAMESPACE_END
-- f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 by Shaindel Schwartz <shaindel@google.com>: Internal change PiperOrigin-RevId: 201046831 -- 711715a78b7e53dfaafd4d7f08a74e76db22af88 by Mark Barolak <mbar@google.com>: Internal fix PiperOrigin-RevId: 201043684 -- 64b53edd6bf1fa48f74e7f5d33f00f80d5089147 by Shaindel Schwartz <shaindel@google.com>: Remove extra whitespace PiperOrigin-RevId: 201041989 -- 0bdd2a0b33657b688e4a04aeba9ebba47e4dc6ca by Shaindel Schwartz <shaindel@google.com>: Whitespace fix. PiperOrigin-RevId: 201034413 -- 3deb0ac296ef1b74c4789e114a8a8bf53253f26b by Shaindel Schwartz <shaindel@google.com>: Scrub build tags. No functional changes. PiperOrigin-RevId: 201032927 -- da75d0f8b73baa7e8f4e9a092bba546012ed3b71 by Alex Strelnikov <strel@google.com>: Internal change. PiperOrigin-RevId: 201026131 -- 6815d80caa19870d0c441b6b9816c68db41393a5 by Tom Manshreck <shreck@google.com>: Add documentation for our LTS snapshot branches PiperOrigin-RevId: 201025191 -- 64c3b02006f39e6a8127bbabf9ec947fb45b6504 by Greg Falcon <gfalcon@google.com>: Provide absl::from_chars for double and float types. This is a forward-compatible implementation of std::from_chars from C++17. This provides exact "round_to_nearest" conversions, and has some nice properties: * Works with string_view (it can convert numbers from non-NUL-terminated buffers) * Never allocates memory * Faster than the standard library strtod() in our toolchain * Uses integer math in its calculations, so is unaffected by floating point environment * Unaffected by C locale Also change SimpleAtod/SimpleAtoi to use this new API under the hood. PiperOrigin-RevId: 201003324 -- 542869258eb100779497c899103dc96aced52749 by Greg Falcon <gfalcon@google.com>: Internal change PiperOrigin-RevId: 200999200 -- 3aba192775c7f80e2cd7f221b0a73537823c54ea by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 200947470 -- daf9b9feedd748d5364a4c06165b7cb7604d3e1e by Mark Barolak <mbar@google.com>: Add an absl:: qualification to a usage of base_internal::SchedulingMode outside of an absl:: namespace. PiperOrigin-RevId: 200748234 -- a8d265290a22d629f3d9bf9f872c204200bfe8c8 by Mark Barolak <mbar@google.com>: Add a missing namespace closing comment to optional.h. PiperOrigin-RevId: 200739934 -- f05af8ee1c6b864dad2df7c907d424209a3e3202 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 200719115 GitOrigin-RevId: f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 Change-Id: Ie4fa601078fd4aa57286372611f1d114fdec82c0
7 years ago
} // namespace absl