Abseil Common Libraries (C++) (grcp 依赖) https://abseil.io/
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <cstdlib>
#include <thread> // NOLINT(build/c++11), Abseil test
#include <type_traits>
#include "absl/base/attributes.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/thread_annotations.h"
#include "absl/synchronization/mutex.h"
#include "absl/synchronization/notification.h"
namespace {
// A two-threaded test which checks that Mutex, CondVar, and Notification have
// correct basic functionality. The intent is to establish that they
// function correctly in various phases of construction and destruction.
//
// Thread one acquires a lock on 'mutex', wakes thread two via 'notification',
// then waits for 'state' to be set, as signalled by 'condvar'.
//
// Thread two waits on 'notification', then sets 'state' inside the 'mutex',
// signalling the change via 'condvar'.
//
// These tests use ABSL_RAW_CHECK to validate invariants, rather than EXPECT or
// ASSERT from gUnit, because we need to invoke them during global destructors,
// when gUnit teardown would have already begun.
void ThreadOne(absl::Mutex* mutex, absl::CondVar* condvar,
absl::Notification* notification, bool* state) {
// Test that the notification is in a valid initial state.
ABSL_RAW_CHECK(!notification->HasBeenNotified(), "invalid Notification");
ABSL_RAW_CHECK(*state == false, "*state not initialized");
{
absl::MutexLock lock(mutex);
notification->Notify();
ABSL_RAW_CHECK(notification->HasBeenNotified(), "invalid Notification");
while (*state == false) {
condvar->Wait(mutex);
}
}
}
void ThreadTwo(absl::Mutex* mutex, absl::CondVar* condvar,
absl::Notification* notification, bool* state) {
ABSL_RAW_CHECK(*state == false, "*state not initialized");
// Wake thread one
notification->WaitForNotification();
ABSL_RAW_CHECK(notification->HasBeenNotified(), "invalid Notification");
{
absl::MutexLock lock(mutex);
*state = true;
condvar->Signal();
}
}
// Launch thread 1 and thread 2, and block on their completion.
// If any of 'mutex', 'condvar', or 'notification' is nullptr, use a locally
// constructed instance instead.
void RunTests(absl::Mutex* mutex, absl::CondVar* condvar,
absl::Notification* notification) {
absl::Mutex default_mutex;
absl::CondVar default_condvar;
absl::Notification default_notification;
if (!mutex) {
mutex = &default_mutex;
}
if (!condvar) {
condvar = &default_condvar;
}
if (!notification) {
notification = &default_notification;
}
bool state = false;
std::thread thread_one(ThreadOne, mutex, condvar, notification, &state);
std::thread thread_two(ThreadTwo, mutex, condvar, notification, &state);
thread_one.join();
thread_two.join();
}
void TestLocals() {
absl::Mutex mutex;
absl::CondVar condvar;
absl::Notification notification;
RunTests(&mutex, &condvar, &notification);
}
// Global variables during start and termination
//
// In a translation unit, static storage duration variables are initialized in
// the order of their definitions, and destroyed in the reverse order of their
// definitions. We can use this to arrange for tests to be run on these objects
// before they are created, and after they are destroyed.
using Function = void (*)();
class OnConstruction {
public:
explicit OnConstruction(Function fn) { fn(); }
};
class OnDestruction {
public:
explicit OnDestruction(Function fn) : fn_(fn) {}
~OnDestruction() { fn_(); }
private:
Function fn_;
};
} // namespace
int main() {
TestLocals();
// Explicitly call exit(0) here, to make it clear that we intend for the
// above global object destructors to run.
std::exit(0);
}