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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// notification.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines a `Notification` abstraction, which allows threads
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// to receive notification of a single occurrence of a single event.
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//
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// The `Notification` object maintains a private boolean "notified" state that
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// transitions to `true` at most once. The `Notification` class provides the
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// following primary member functions:
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// * `HasBeenNotified() `to query its state
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// * `WaitForNotification*()` to have threads wait until the "notified" state
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// is `true`.
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// * `Notify()` to set the notification's "notified" state to `true` and
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// notify all waiting threads that the event has occurred.
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// This method may only be called once.
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//
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// Note that while `Notify()` may only be called once, it is perfectly valid to
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// call any of the `WaitForNotification*()` methods multiple times, from
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// multiple threads -- even after the notification's "notified" state has been
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// set -- in which case those methods will immediately return.
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//
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// Note that the lifetime of a `Notification` requires careful consideration;
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// it might not be safe to destroy a notification after calling `Notify()` since
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// it is still legal for other threads to call `WaitForNotification*()` methods
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// on the notification. However, observers responding to a "notified" state of
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// `true` can safely delete the notification without interfering with the call
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// to `Notify()` in the other thread.
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//
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// Memory ordering: For any threads X and Y, if X calls `Notify()`, then any
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// action taken by X before it calls `Notify()` is visible to thread Y after:
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// * Y returns from `WaitForNotification()`, or
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// * Y receives a `true` return value from either `HasBeenNotified()` or
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// `WaitForNotificationWithTimeout()`.
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#ifndef ABSL_SYNCHRONIZATION_NOTIFICATION_H_
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#define ABSL_SYNCHRONIZATION_NOTIFICATION_H_
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#include <atomic>
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#include "absl/base/macros.h"
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#include "absl/synchronization/mutex.h"
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#include "absl/time/time.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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// -----------------------------------------------------------------------------
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// Notification
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// -----------------------------------------------------------------------------
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class Notification {
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public:
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// Initializes the "notified" state to unnotified.
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Notification() : notified_yet_(false) {}
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explicit Notification(bool prenotify) : notified_yet_(prenotify) {}
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Notification(const Notification&) = delete;
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Notification& operator=(const Notification&) = delete;
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~Notification();
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// Notification::HasBeenNotified()
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//
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// Returns the value of the notification's internal "notified" state.
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bool HasBeenNotified() const {
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return HasBeenNotifiedInternal(&this->notified_yet_);
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}
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// Notification::WaitForNotification()
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//
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// Blocks the calling thread until the notification's "notified" state is
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// `true`. Note that if `Notify()` has been previously called on this
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// notification, this function will immediately return.
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void WaitForNotification() const;
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// Notification::WaitForNotificationWithTimeout()
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//
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// Blocks until either the notification's "notified" state is `true` (which
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// may occur immediately) or the timeout has elapsed, returning the value of
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// its "notified" state in either case.
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bool WaitForNotificationWithTimeout(absl::Duration timeout) const;
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// Notification::WaitForNotificationWithDeadline()
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//
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// Blocks until either the notification's "notified" state is `true` (which
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// may occur immediately) or the deadline has expired, returning the value of
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// its "notified" state in either case.
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bool WaitForNotificationWithDeadline(absl::Time deadline) const;
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// Notification::Notify()
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//
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// Sets the "notified" state of this notification to `true` and wakes waiting
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// threads. Note: do not call `Notify()` multiple times on the same
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// `Notification`; calling `Notify()` more than once on the same notification
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// results in undefined behavior.
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void Notify();
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private:
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static inline bool HasBeenNotifiedInternal(
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const std::atomic<bool>* notified_yet) {
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return notified_yet->load(std::memory_order_acquire);
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}
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mutable Mutex mutex_;
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std::atomic<bool> notified_yet_; // written under mutex_
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};
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_SYNCHRONIZATION_NOTIFICATION_H_
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