|
|
|
// Copyright 2017 The Abseil Authors.
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
|
|
|
#include <cstdlib>
|
|
|
|
#include <thread> // NOLINT(build/c++11), Abseil test
|
|
|
|
#include <type_traits>
|
|
|
|
|
|
|
|
#include "absl/base/attributes.h"
|
|
|
|
#include "absl/base/internal/raw_logging.h"
|
|
|
|
#include "absl/base/thread_annotations.h"
|
|
|
|
#include "absl/synchronization/mutex.h"
|
|
|
|
#include "absl/synchronization/notification.h"
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
// A two-threaded test which checks that Mutex, CondVar, and Notification have
|
|
|
|
// correct basic functionality. The intent is to establish that they
|
|
|
|
// function correctly in various phases of construction and destruction.
|
|
|
|
//
|
|
|
|
// Thread one acquires a lock on 'mutex', wakes thread two via 'notification',
|
|
|
|
// then waits for 'state' to be set, as signalled by 'condvar'.
|
|
|
|
//
|
|
|
|
// Thread two waits on 'notification', then sets 'state' inside the 'mutex',
|
|
|
|
// signalling the change via 'condvar'.
|
|
|
|
//
|
|
|
|
// These tests use ABSL_RAW_CHECK to validate invariants, rather than EXPECT or
|
|
|
|
// ASSERT from gUnit, because we need to invoke them during global destructors,
|
|
|
|
// when gUnit teardown would have already begun.
|
|
|
|
void ThreadOne(absl::Mutex* mutex, absl::CondVar* condvar,
|
|
|
|
absl::Notification* notification, bool* state) {
|
|
|
|
// Test that the notification is in a valid initial state.
|
|
|
|
ABSL_RAW_CHECK(!notification->HasBeenNotified(), "invalid Notification");
|
|
|
|
ABSL_RAW_CHECK(*state == false, "*state not initialized");
|
|
|
|
|
|
|
|
{
|
|
|
|
absl::MutexLock lock(mutex);
|
|
|
|
|
|
|
|
notification->Notify();
|
|
|
|
ABSL_RAW_CHECK(notification->HasBeenNotified(), "invalid Notification");
|
|
|
|
|
|
|
|
while (*state == false) {
|
|
|
|
condvar->Wait(mutex);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ThreadTwo(absl::Mutex* mutex, absl::CondVar* condvar,
|
|
|
|
absl::Notification* notification, bool* state) {
|
|
|
|
ABSL_RAW_CHECK(*state == false, "*state not initialized");
|
|
|
|
|
|
|
|
// Wake thread one
|
|
|
|
notification->WaitForNotification();
|
|
|
|
ABSL_RAW_CHECK(notification->HasBeenNotified(), "invalid Notification");
|
|
|
|
{
|
|
|
|
absl::MutexLock lock(mutex);
|
|
|
|
*state = true;
|
|
|
|
condvar->Signal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Launch thread 1 and thread 2, and block on their completion.
|
|
|
|
// If any of 'mutex', 'condvar', or 'notification' is nullptr, use a locally
|
|
|
|
// constructed instance instead.
|
|
|
|
void RunTests(absl::Mutex* mutex, absl::CondVar* condvar) {
|
|
|
|
absl::Mutex default_mutex;
|
|
|
|
absl::CondVar default_condvar;
|
|
|
|
absl::Notification notification;
|
|
|
|
if (!mutex) {
|
|
|
|
mutex = &default_mutex;
|
|
|
|
}
|
|
|
|
if (!condvar) {
|
|
|
|
condvar = &default_condvar;
|
|
|
|
}
|
|
|
|
bool state = false;
|
|
|
|
std::thread thread_one(ThreadOne, mutex, condvar, ¬ification, &state);
|
|
|
|
std::thread thread_two(ThreadTwo, mutex, condvar, ¬ification, &state);
|
|
|
|
thread_one.join();
|
|
|
|
thread_two.join();
|
|
|
|
}
|
|
|
|
|
|
|
|
void TestLocals() {
|
|
|
|
absl::Mutex mutex;
|
|
|
|
absl::CondVar condvar;
|
|
|
|
RunTests(&mutex, &condvar);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Global variables during start and termination
|
|
|
|
//
|
|
|
|
// In a translation unit, static storage duration variables are initialized in
|
|
|
|
// the order of their definitions, and destroyed in the reverse order of their
|
|
|
|
// definitions. We can use this to arrange for tests to be run on these objects
|
|
|
|
// before they are created, and after they are destroyed.
|
|
|
|
|
|
|
|
using Function = void (*)();
|
|
|
|
|
|
|
|
class OnConstruction {
|
|
|
|
public:
|
|
|
|
explicit OnConstruction(Function fn) { fn(); }
|
|
|
|
};
|
|
|
|
|
|
|
|
class OnDestruction {
|
|
|
|
public:
|
|
|
|
explicit OnDestruction(Function fn) : fn_(fn) {}
|
|
|
|
~OnDestruction() { fn_(); }
|
|
|
|
private:
|
|
|
|
Function fn_;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
int main() {
|
|
|
|
TestLocals();
|
|
|
|
// Explicitly call exit(0) here, to make it clear that we intend for the
|
|
|
|
// above global object destructors to run.
|
|
|
|
std::exit(0);
|
|
|
|
}
|