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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// A low-level allocator that can be used by other low-level
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// modules without introducing dependency cycles.
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// This allocator is slow and wasteful of memory;
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// it should not be used when performance is key.
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#include "absl/base/internal/low_level_alloc.h"
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#include "absl/base/config.h"
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#include "absl/base/internal/scheduling_mode.h"
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#include "absl/base/macros.h"
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#include "absl/base/thread_annotations.h"
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// LowLevelAlloc requires that the platform support low-level
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// allocation of virtual memory. Platforms lacking this cannot use
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// LowLevelAlloc.
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#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING
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#ifndef _WIN32
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#include <pthread.h>
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#include <signal.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#else
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#include <windows.h>
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#endif
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#include <string.h>
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#include <algorithm>
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#include <atomic>
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#include <cerrno>
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#include <cstddef>
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#include <new> // for placement-new
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#include "absl/base/dynamic_annotations.h"
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#include "absl/base/internal/malloc_hook.h"
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#include "absl/base/internal/malloc_hook_invoke.h"
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#include "absl/base/internal/raw_logging.h"
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#include "absl/base/internal/spinlock.h"
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// MAP_ANONYMOUS
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#if defined(__APPLE__)
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// For mmap, Linux defines both MAP_ANONYMOUS and MAP_ANON and says MAP_ANON is
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// deprecated. In Darwin, MAP_ANON is all there is.
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#if !defined MAP_ANONYMOUS
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#define MAP_ANONYMOUS MAP_ANON
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#endif // !MAP_ANONYMOUS
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#endif // __APPLE__
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namespace absl {
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namespace base_internal {
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// A first-fit allocator with amortized logarithmic free() time.
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// ---------------------------------------------------------------------------
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static const int kMaxLevel = 30;
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namespace {
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// This struct describes one allocated block, or one free block.
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struct AllocList {
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struct Header {
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// Size of entire region, including this field. Must be
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// first. Valid in both allocated and unallocated blocks.
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uintptr_t size;
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// kMagicAllocated or kMagicUnallocated xor this.
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uintptr_t magic;
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// Pointer to parent arena.
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LowLevelAlloc::Arena *arena;
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// Aligns regions to 0 mod 2*sizeof(void*).
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void *dummy_for_alignment;
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} header;
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// Next two fields: in unallocated blocks: freelist skiplist data
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// in allocated blocks: overlaps with client data
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// Levels in skiplist used.
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int levels;
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// Actually has levels elements. The AllocList node may not have room
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// for all kMaxLevel entries. See max_fit in LLA_SkiplistLevels().
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AllocList *next[kMaxLevel];
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};
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} // namespace
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// ---------------------------------------------------------------------------
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// A trivial skiplist implementation. This is used to keep the freelist
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// in address order while taking only logarithmic time per insert and delete.
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// An integer approximation of log2(size/base)
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// Requires size >= base.
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static int IntLog2(size_t size, size_t base) {
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int result = 0;
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for (size_t i = size; i > base; i >>= 1) { // i == floor(size/2**result)
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result++;
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}
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// floor(size / 2**result) <= base < floor(size / 2**(result-1))
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// => log2(size/(base+1)) <= result < 1+log2(size/base)
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// => result ~= log2(size/base)
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return result;
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}
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// Return a random integer n: p(n)=1/(2**n) if 1 <= n; p(n)=0 if n < 1.
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static int Random(uint32_t *state) {
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uint32_t r = *state;
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int result = 1;
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while ((((r = r*1103515245 + 12345) >> 30) & 1) == 0) {
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result++;
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}
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*state = r;
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return result;
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}
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// Return a number of skiplist levels for a node of size bytes, where
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// base is the minimum node size. Compute level=log2(size / base)+n
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// where n is 1 if random is false and otherwise a random number generated with
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// the standard distribution for a skiplist: See Random() above.
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// Bigger nodes tend to have more skiplist levels due to the log2(size / base)
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// term, so first-fit searches touch fewer nodes. "level" is clipped so
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// level<kMaxLevel and next[level-1] will fit in the node.
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// 0 < LLA_SkiplistLevels(x,y,false) <= LLA_SkiplistLevels(x,y,true) < kMaxLevel
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static int LLA_SkiplistLevels(size_t size, size_t base, uint32_t *random) {
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// max_fit is the maximum number of levels that will fit in a node for the
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// given size. We can't return more than max_fit, no matter what the
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// random number generator says.
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size_t max_fit = (size - offsetof(AllocList, next)) / sizeof(AllocList *);
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int level = IntLog2(size, base) + (random != nullptr ? Random(random) : 1);
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if (static_cast<size_t>(level) > max_fit) level = static_cast<int>(max_fit);
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if (level > kMaxLevel-1) level = kMaxLevel - 1;
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ABSL_RAW_CHECK(level >= 1, "block not big enough for even one level");
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return level;
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}
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// Return "atleast", the first element of AllocList *head s.t. *atleast >= *e.
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// For 0 <= i < head->levels, set prev[i] to "no_greater", where no_greater
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// points to the last element at level i in the AllocList less than *e, or is
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// head if no such element exists.
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static AllocList *LLA_SkiplistSearch(AllocList *head,
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AllocList *e, AllocList **prev) {
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AllocList *p = head;
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for (int level = head->levels - 1; level >= 0; level--) {
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for (AllocList *n; (n = p->next[level]) != nullptr && n < e; p = n) {
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}
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prev[level] = p;
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}
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return (head->levels == 0) ? nullptr : prev[0]->next[0];
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}
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// Insert element *e into AllocList *head. Set prev[] as LLA_SkiplistSearch.
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// Requires that e->levels be previously set by the caller (using
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// LLA_SkiplistLevels())
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static void LLA_SkiplistInsert(AllocList *head, AllocList *e,
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AllocList **prev) {
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LLA_SkiplistSearch(head, e, prev);
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for (; head->levels < e->levels; head->levels++) { // extend prev pointers
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prev[head->levels] = head; // to all *e's levels
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}
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for (int i = 0; i != e->levels; i++) { // add element to list
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e->next[i] = prev[i]->next[i];
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prev[i]->next[i] = e;
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}
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}
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// Remove element *e from AllocList *head. Set prev[] as LLA_SkiplistSearch().
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// Requires that e->levels be previous set by the caller (using
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// LLA_SkiplistLevels())
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static void LLA_SkiplistDelete(AllocList *head, AllocList *e,
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AllocList **prev) {
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AllocList *found = LLA_SkiplistSearch(head, e, prev);
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ABSL_RAW_CHECK(e == found, "element not in freelist");
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for (int i = 0; i != e->levels && prev[i]->next[i] == e; i++) {
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prev[i]->next[i] = e->next[i];
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}
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while (head->levels > 0 && head->next[head->levels - 1] == nullptr) {
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head->levels--; // reduce head->levels if level unused
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}
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}
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// ---------------------------------------------------------------------------
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// Arena implementation
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struct LowLevelAlloc::Arena {
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// This constructor does nothing, and relies on zero-initialization to get
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// the proper initial state.
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Arena() : mu(base_internal::kLinkerInitialized) {} // NOLINT
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explicit Arena(int) // NOLINT(readability/casting)
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: // Avoid recursive cooperative scheduling w/ kernel scheduling.
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mu(base_internal::SCHEDULE_KERNEL_ONLY),
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// Set pagesize to zero explicitly for non-static init.
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pagesize(0),
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random(0) {}
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base_internal::SpinLock mu; // protects freelist, allocation_count,
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// pagesize, roundup, min_size
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AllocList freelist; // head of free list; sorted by addr (under mu)
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int32_t allocation_count; // count of allocated blocks (under mu)
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std::atomic<uint32_t> flags; // flags passed to NewArena (ro after init)
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size_t pagesize; // ==getpagesize() (init under mu, then ro)
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size_t roundup; // lowest 2^n >= max(16,sizeof (AllocList))
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// (init under mu, then ro)
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size_t min_size; // smallest allocation block size
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// (init under mu, then ro)
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uint32_t random; // PRNG state
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};
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// The default arena, which is used when 0 is passed instead of an Arena
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// pointer.
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static struct LowLevelAlloc::Arena default_arena; // NOLINT
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// Non-malloc-hooked arenas: used only to allocate metadata for arenas that
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// do not want malloc hook reporting, so that for them there's no malloc hook
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// reporting even during arena creation.
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static struct LowLevelAlloc::Arena unhooked_arena; // NOLINT
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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static struct LowLevelAlloc::Arena unhooked_async_sig_safe_arena; // NOLINT
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#endif
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// magic numbers to identify allocated and unallocated blocks
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static const uintptr_t kMagicAllocated = 0x4c833e95U;
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static const uintptr_t kMagicUnallocated = ~kMagicAllocated;
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namespace {
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class SCOPED_LOCKABLE ArenaLock {
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public:
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explicit ArenaLock(LowLevelAlloc::Arena *arena)
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EXCLUSIVE_LOCK_FUNCTION(arena->mu)
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: arena_(arena) {
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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if (arena == &unhooked_async_sig_safe_arena ||
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(arena->flags.load(std::memory_order_relaxed) &
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LowLevelAlloc::kAsyncSignalSafe) != 0) {
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sigset_t all;
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sigfillset(&all);
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mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0;
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}
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#endif
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arena_->mu.Lock();
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}
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~ArenaLock() { ABSL_RAW_CHECK(left_, "haven't left Arena region"); }
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void Leave() UNLOCK_FUNCTION() {
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arena_->mu.Unlock();
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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if (mask_valid_) {
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pthread_sigmask(SIG_SETMASK, &mask_, nullptr);
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}
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#endif
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left_ = true;
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}
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private:
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bool left_ = false; // whether left region
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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bool mask_valid_ = false;
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sigset_t mask_; // old mask of blocked signals
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#endif
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LowLevelAlloc::Arena *arena_;
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ArenaLock(const ArenaLock &) = delete;
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ArenaLock &operator=(const ArenaLock &) = delete;
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};
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} // namespace
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// create an appropriate magic number for an object at "ptr"
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// "magic" should be kMagicAllocated or kMagicUnallocated
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inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) {
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return magic ^ reinterpret_cast<uintptr_t>(ptr);
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}
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// Initialize the fields of an Arena
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static void ArenaInit(LowLevelAlloc::Arena *arena) {
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if (arena->pagesize == 0) {
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#ifdef _WIN32
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SYSTEM_INFO system_info;
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GetSystemInfo(&system_info);
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arena->pagesize = std::max(system_info.dwPageSize,
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system_info.dwAllocationGranularity);
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#else
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arena->pagesize = getpagesize();
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#endif
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// Round up block sizes to a power of two close to the header size.
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arena->roundup = 16;
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while (arena->roundup < sizeof (arena->freelist.header)) {
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arena->roundup += arena->roundup;
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}
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// Don't allocate blocks less than twice the roundup size to avoid tiny
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// free blocks.
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arena->min_size = 2 * arena->roundup;
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arena->freelist.header.size = 0;
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arena->freelist.header.magic =
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Magic(kMagicUnallocated, &arena->freelist.header);
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arena->freelist.header.arena = arena;
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arena->freelist.levels = 0;
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memset(arena->freelist.next, 0, sizeof (arena->freelist.next));
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arena->allocation_count = 0;
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if (arena == &default_arena) {
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// Default arena should be hooked, e.g. for heap-checker to trace
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// pointer chains through objects in the default arena.
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arena->flags.store(LowLevelAlloc::kCallMallocHook,
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std::memory_order_relaxed);
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}
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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else if (arena == // NOLINT(readability/braces)
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&unhooked_async_sig_safe_arena) {
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arena->flags.store(LowLevelAlloc::kAsyncSignalSafe,
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std::memory_order_relaxed);
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}
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#endif
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else { // NOLINT(readability/braces)
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// other arenas' flags may be overridden by client,
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// but unhooked_arena will have 0 in 'flags'.
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arena->flags.store(0, std::memory_order_relaxed);
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}
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}
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}
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// L < meta_data_arena->mu
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LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags,
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Arena *meta_data_arena) {
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ABSL_RAW_CHECK(meta_data_arena != nullptr, "must pass a valid arena");
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if (meta_data_arena == &default_arena) {
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
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meta_data_arena = &unhooked_async_sig_safe_arena;
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} else // NOLINT(readability/braces)
|
|
|
|
#endif
|
|
|
|
if ((flags & LowLevelAlloc::kCallMallocHook) == 0) {
|
|
|
|
meta_data_arena = &unhooked_arena;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Arena(0) uses the constructor for non-static contexts
|
|
|
|
Arena *result =
|
|
|
|
new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(0);
|
|
|
|
ArenaInit(result);
|
|
|
|
result->flags.store(flags, std::memory_order_relaxed);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// L < arena->mu, L < arena->arena->mu
|
|
|
|
bool LowLevelAlloc::DeleteArena(Arena *arena) {
|
|
|
|
ABSL_RAW_CHECK(
|
|
|
|
arena != nullptr && arena != &default_arena && arena != &unhooked_arena,
|
|
|
|
"may not delete default arena");
|
|
|
|
ArenaLock section(arena);
|
|
|
|
bool empty = (arena->allocation_count == 0);
|
|
|
|
section.Leave();
|
|
|
|
if (empty) {
|
|
|
|
while (arena->freelist.next[0] != nullptr) {
|
|
|
|
AllocList *region = arena->freelist.next[0];
|
|
|
|
size_t size = region->header.size;
|
|
|
|
arena->freelist.next[0] = region->next[0];
|
|
|
|
ABSL_RAW_CHECK(
|
|
|
|
region->header.magic == Magic(kMagicUnallocated, ®ion->header),
|
|
|
|
"bad magic number in DeleteArena()");
|
|
|
|
ABSL_RAW_CHECK(region->header.arena == arena,
|
|
|
|
"bad arena pointer in DeleteArena()");
|
|
|
|
ABSL_RAW_CHECK(size % arena->pagesize == 0,
|
|
|
|
"empty arena has non-page-aligned block size");
|
|
|
|
ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
|
|
|
|
"empty arena has non-page-aligned block");
|
|
|
|
int munmap_result;
|
|
|
|
#ifdef _WIN32
|
|
|
|
munmap_result = VirtualFree(region, 0, MEM_RELEASE);
|
|
|
|
ABSL_RAW_CHECK(munmap_result != 0,
|
|
|
|
"LowLevelAlloc::DeleteArena: VitualFree failed");
|
|
|
|
#else
|
|
|
|
if ((arena->flags.load(std::memory_order_relaxed) &
|
|
|
|
LowLevelAlloc::kAsyncSignalSafe) == 0) {
|
|
|
|
munmap_result = munmap(region, size);
|
|
|
|
} else {
|
|
|
|
munmap_result = MallocHook::UnhookedMUnmap(region, size);
|
|
|
|
}
|
|
|
|
if (munmap_result != 0) {
|
|
|
|
ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
|
|
|
|
errno);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
Free(arena);
|
|
|
|
}
|
|
|
|
return empty;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Addition, checking for overflow. The intent is to die if an external client
|
|
|
|
// manages to push through a request that would cause arithmetic to fail.
|
|
|
|
static inline uintptr_t CheckedAdd(uintptr_t a, uintptr_t b) {
|
|
|
|
uintptr_t sum = a + b;
|
|
|
|
ABSL_RAW_CHECK(sum >= a, "LowLevelAlloc arithmetic overflow");
|
|
|
|
return sum;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return value rounded up to next multiple of align.
|
|
|
|
// align must be a power of two.
|
|
|
|
static inline uintptr_t RoundUp(uintptr_t addr, uintptr_t align) {
|
|
|
|
return CheckedAdd(addr, align - 1) & ~(align - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Equivalent to "return prev->next[i]" but with sanity checking
|
|
|
|
// that the freelist is in the correct order, that it
|
|
|
|
// consists of regions marked "unallocated", and that no two regions
|
|
|
|
// are adjacent in memory (they should have been coalesced).
|
|
|
|
// L < arena->mu
|
|
|
|
static AllocList *Next(int i, AllocList *prev, LowLevelAlloc::Arena *arena) {
|
|
|
|
ABSL_RAW_CHECK(i < prev->levels, "too few levels in Next()");
|
|
|
|
AllocList *next = prev->next[i];
|
|
|
|
if (next != nullptr) {
|
|
|
|
ABSL_RAW_CHECK(
|
|
|
|
next->header.magic == Magic(kMagicUnallocated, &next->header),
|
|
|
|
"bad magic number in Next()");
|
|
|
|
ABSL_RAW_CHECK(next->header.arena == arena, "bad arena pointer in Next()");
|
|
|
|
if (prev != &arena->freelist) {
|
|
|
|
ABSL_RAW_CHECK(prev < next, "unordered freelist");
|
|
|
|
ABSL_RAW_CHECK(reinterpret_cast<char *>(prev) + prev->header.size <
|
|
|
|
reinterpret_cast<char *>(next),
|
|
|
|
"malformed freelist");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return next;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Coalesce list item "a" with its successor if they are adjacent.
|
|
|
|
static void Coalesce(AllocList *a) {
|
|
|
|
AllocList *n = a->next[0];
|
|
|
|
if (n != nullptr && reinterpret_cast<char *>(a) + a->header.size ==
|
|
|
|
reinterpret_cast<char *>(n)) {
|
|
|
|
LowLevelAlloc::Arena *arena = a->header.arena;
|
|
|
|
a->header.size += n->header.size;
|
|
|
|
n->header.magic = 0;
|
|
|
|
n->header.arena = nullptr;
|
|
|
|
AllocList *prev[kMaxLevel];
|
|
|
|
LLA_SkiplistDelete(&arena->freelist, n, prev);
|
|
|
|
LLA_SkiplistDelete(&arena->freelist, a, prev);
|
|
|
|
a->levels = LLA_SkiplistLevels(a->header.size, arena->min_size,
|
|
|
|
&arena->random);
|
|
|
|
LLA_SkiplistInsert(&arena->freelist, a, prev);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Adds block at location "v" to the free list
|
|
|
|
// L >= arena->mu
|
|
|
|
static void AddToFreelist(void *v, LowLevelAlloc::Arena *arena) {
|
|
|
|
AllocList *f = reinterpret_cast<AllocList *>(
|
|
|
|
reinterpret_cast<char *>(v) - sizeof (f->header));
|
|
|
|
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header),
|
|
|
|
"bad magic number in AddToFreelist()");
|
|
|
|
ABSL_RAW_CHECK(f->header.arena == arena,
|
|
|
|
"bad arena pointer in AddToFreelist()");
|
|
|
|
f->levels = LLA_SkiplistLevels(f->header.size, arena->min_size,
|
|
|
|
&arena->random);
|
|
|
|
AllocList *prev[kMaxLevel];
|
|
|
|
LLA_SkiplistInsert(&arena->freelist, f, prev);
|
|
|
|
f->header.magic = Magic(kMagicUnallocated, &f->header);
|
|
|
|
Coalesce(f); // maybe coalesce with successor
|
|
|
|
Coalesce(prev[0]); // maybe coalesce with predecessor
|
|
|
|
}
|
|
|
|
|
|
|
|
// Frees storage allocated by LowLevelAlloc::Alloc().
|
|
|
|
// L < arena->mu
|
|
|
|
void LowLevelAlloc::Free(void *v) {
|
|
|
|
if (v != nullptr) {
|
|
|
|
AllocList *f = reinterpret_cast<AllocList *>(
|
|
|
|
reinterpret_cast<char *>(v) - sizeof (f->header));
|
|
|
|
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header),
|
|
|
|
"bad magic number in Free()");
|
|
|
|
LowLevelAlloc::Arena *arena = f->header.arena;
|
|
|
|
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
|
|
|
|
MallocHook::InvokeDeleteHook(v);
|
|
|
|
}
|
|
|
|
ArenaLock section(arena);
|
|
|
|
AddToFreelist(v, arena);
|
|
|
|
ABSL_RAW_CHECK(arena->allocation_count > 0, "nothing in arena to free");
|
|
|
|
arena->allocation_count--;
|
|
|
|
section.Leave();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// allocates and returns a block of size bytes, to be freed with Free()
|
|
|
|
// L < arena->mu
|
|
|
|
static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
|
|
|
|
void *result = nullptr;
|
|
|
|
if (request != 0) {
|
|
|
|
AllocList *s; // will point to region that satisfies request
|
|
|
|
ArenaLock section(arena);
|
|
|
|
ArenaInit(arena);
|
|
|
|
// round up with header
|
|
|
|
size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)),
|
|
|
|
arena->roundup);
|
|
|
|
for (;;) { // loop until we find a suitable region
|
|
|
|
// find the minimum levels that a block of this size must have
|
|
|
|
int i = LLA_SkiplistLevels(req_rnd, arena->min_size, nullptr) - 1;
|
|
|
|
if (i < arena->freelist.levels) { // potential blocks exist
|
|
|
|
AllocList *before = &arena->freelist; // predecessor of s
|
|
|
|
while ((s = Next(i, before, arena)) != nullptr &&
|
|
|
|
s->header.size < req_rnd) {
|
|
|
|
before = s;
|
|
|
|
}
|
|
|
|
if (s != nullptr) { // we found a region
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// we unlock before mmap() both because mmap() may call a callback hook,
|
|
|
|
// and because it may be slow.
|
|
|
|
arena->mu.Unlock();
|
|
|
|
// mmap generous 64K chunks to decrease
|
|
|
|
// the chances/impact of fragmentation:
|
|
|
|
size_t new_pages_size = RoundUp(req_rnd, arena->pagesize * 16);
|
|
|
|
void *new_pages;
|
|
|
|
#ifdef _WIN32
|
|
|
|
new_pages = VirtualAlloc(0, new_pages_size,
|
|
|
|
MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
|
|
|
|
ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed");
|
|
|
|
#else
|
|
|
|
if ((arena->flags.load(std::memory_order_relaxed) &
|
|
|
|
LowLevelAlloc::kAsyncSignalSafe) != 0) {
|
|
|
|
new_pages = MallocHook::UnhookedMMap(nullptr, new_pages_size,
|
|
|
|
PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0);
|
|
|
|
} else {
|
|
|
|
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ,
|
|
|
|
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
|
|
|
|
}
|
|
|
|
if (new_pages == MAP_FAILED) {
|
|
|
|
ABSL_RAW_LOG(FATAL, "mmap error: %d", errno);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
arena->mu.Lock();
|
|
|
|
s = reinterpret_cast<AllocList *>(new_pages);
|
|
|
|
s->header.size = new_pages_size;
|
|
|
|
// Pretend the block is allocated; call AddToFreelist() to free it.
|
|
|
|
s->header.magic = Magic(kMagicAllocated, &s->header);
|
|
|
|
s->header.arena = arena;
|
|
|
|
AddToFreelist(&s->levels, arena); // insert new region into free list
|
|
|
|
}
|
|
|
|
AllocList *prev[kMaxLevel];
|
|
|
|
LLA_SkiplistDelete(&arena->freelist, s, prev); // remove from free list
|
|
|
|
// s points to the first free region that's big enough
|
|
|
|
if (CheckedAdd(req_rnd, arena->min_size) <= s->header.size) {
|
|
|
|
// big enough to split
|
|
|
|
AllocList *n = reinterpret_cast<AllocList *>
|
|
|
|
(req_rnd + reinterpret_cast<char *>(s));
|
|
|
|
n->header.size = s->header.size - req_rnd;
|
|
|
|
n->header.magic = Magic(kMagicAllocated, &n->header);
|
|
|
|
n->header.arena = arena;
|
|
|
|
s->header.size = req_rnd;
|
|
|
|
AddToFreelist(&n->levels, arena);
|
|
|
|
}
|
|
|
|
s->header.magic = Magic(kMagicAllocated, &s->header);
|
|
|
|
ABSL_RAW_CHECK(s->header.arena == arena, "");
|
|
|
|
arena->allocation_count++;
|
|
|
|
section.Leave();
|
|
|
|
result = &s->levels;
|
|
|
|
}
|
|
|
|
ANNOTATE_MEMORY_IS_UNINITIALIZED(result, request);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *LowLevelAlloc::Alloc(size_t request) {
|
|
|
|
void *result = DoAllocWithArena(request, &default_arena);
|
|
|
|
if ((default_arena.flags.load(std::memory_order_relaxed) &
|
|
|
|
kCallMallocHook) != 0) {
|
|
|
|
// this call must be directly in the user-called allocator function
|
|
|
|
// for MallocHook::GetCallerStackTrace to work properly
|
|
|
|
MallocHook::InvokeNewHook(result, request);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
|
|
|
|
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena");
|
|
|
|
void *result = DoAllocWithArena(request, arena);
|
|
|
|
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
|
|
|
|
// this call must be directly in the user-called allocator function
|
|
|
|
// for MallocHook::GetCallerStackTrace to work properly
|
|
|
|
MallocHook::InvokeNewHook(result, request);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
|
|
|
|
return &default_arena;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace base_internal
|
|
|
|
} // namespace absl
|
|
|
|
|
|
|
|
#endif // ABSL_LOW_LEVEL_ALLOC_MISSING
|