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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_
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#define ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_
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#include <cstddef>
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#include <cstdint>
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#include <limits>
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#include <type_traits>
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namespace absl {
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namespace random_internal {
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// Computes the length of the range of values producible by the URBG, or returns
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// zero if that would encompass the entire range of representable values in
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// URBG::result_type.
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template <typename URBG>
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constexpr typename URBG::result_type constexpr_range() {
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using result_type = typename URBG::result_type;
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return ((URBG::max)() == (std::numeric_limits<result_type>::max)() &&
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(URBG::min)() == std::numeric_limits<result_type>::lowest())
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? result_type{0}
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: (URBG::max)() - (URBG::min)() + result_type{1};
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}
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// FastUniformBits implements a fast path to acquire uniform independent bits
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// from a type which conforms to the [rand.req.urbg] concept.
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// Parameterized by:
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// `UIntType`: the result (output) type
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//
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// The std::independent_bits_engine [rand.adapt.ibits] adaptor can be
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// instantiated from an existing generator through a copy or a move. It does
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// not, however, facilitate the production of pseudorandom bits from an un-owned
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// generator that will outlive the std::independent_bits_engine instance.
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template <typename UIntType = uint64_t>
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class FastUniformBits {
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static_assert(std::is_unsigned<UIntType>::value,
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"Class-template FastUniformBits<> must be parameterized using "
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"an unsigned type.");
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// `kWidth` is the width, in binary digits, of the output. By default it is
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// the number of binary digits in the `result_type`.
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static constexpr size_t kWidth = std::numeric_limits<UIntType>::digits;
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public:
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using result_type = UIntType;
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static constexpr result_type(min)() { return 0; }
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static constexpr result_type(max)() {
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return (std::numeric_limits<result_type>::max)();
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}
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template <typename URBG>
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result_type operator()(URBG& g); // NOLINT(runtime/references)
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private:
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// Variate() generates a single random variate, always returning a value
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// in the closed interval [0 ... FastUniformBitsURBGConstants::kRangeMask]
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// (kRangeMask+1 is a power of 2).
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template <typename URBG>
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typename URBG::result_type Variate(URBG& g); // NOLINT(runtime/references)
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// generate() generates a random value, dispatched on whether
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// the underlying URNG must loop over multiple calls or not.
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template <typename URBG>
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result_type Generate(URBG& g, // NOLINT(runtime/references)
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std::true_type /* avoid_looping */);
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template <typename URBG>
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result_type Generate(URBG& g, // NOLINT(runtime/references)
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std::false_type /* avoid_looping */);
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};
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// FastUniformBitsURBGConstants computes the URBG-derived constants used
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// by FastUniformBits::Generate and FastUniformBits::Variate.
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// Parameterized by the FastUniformBits parameter:
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// `URBG`: The underlying UniformRandomNumberGenerator.
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//
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// The values here indicate the URBG range as well as providing an indicator
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// whether the URBG output is a power of 2, and kRangeMask, which allows masking
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// the generated output to kRangeBits.
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template <typename URBG>
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class FastUniformBitsURBGConstants {
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// Computes the floor of the log. (i.e., std::floor(std::log2(N));
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static constexpr size_t constexpr_log2(size_t n) {
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return (n <= 1) ? 0 : 1 + constexpr_log2(n / 2);
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}
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// Computes a mask of n bits for the URBG::result_type.
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static constexpr typename URBG::result_type constexpr_mask(size_t n) {
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return (typename URBG::result_type(1) << n) - 1;
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}
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public:
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using result_type = typename URBG::result_type;
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// The range of the URNG, max - min + 1, or zero if that result would cause
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// overflow.
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static constexpr result_type kRange = constexpr_range<URBG>();
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static constexpr bool kPowerOfTwo =
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(kRange == 0) || ((kRange & (kRange - 1)) == 0);
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// kRangeBits describes the number number of bits suitable to mask off of URNG
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// variate, which is:
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// kRangeBits = floor(log2(kRange))
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static constexpr size_t kRangeBits =
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kRange == 0 ? std::numeric_limits<result_type>::digits
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: constexpr_log2(kRange);
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// kRangeMask is the mask used when sampling variates from the URNG when the
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// width of the URNG range is not a power of 2.
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// Y = (2 ^ kRange) - 1
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static constexpr result_type kRangeMask =
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kRange == 0 ? (std::numeric_limits<result_type>::max)()
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: constexpr_mask(kRangeBits);
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static_assert((URBG::max)() != (URBG::min)(),
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"Class-template FastUniformBitsURBGConstants<> "
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"URBG::max and URBG::min may not be equal.");
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static_assert(std::is_unsigned<result_type>::value,
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"Class-template FastUniformBitsURBGConstants<> "
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"URBG::result_type must be unsigned.");
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static_assert(kRangeMask > 0,
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"Class-template FastUniformBitsURBGConstants<> "
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"URBG does not generate sufficient random bits.");
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static_assert(kRange == 0 ||
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kRangeBits < std::numeric_limits<result_type>::digits,
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"Class-template FastUniformBitsURBGConstants<> "
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"URBG range computation error.");
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};
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// FastUniformBitsLoopingConstants computes the looping constants used
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// by FastUniformBits::Generate. These constants indicate how multiple
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// URBG::result_type values are combined into an output_value.
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// Parameterized by the FastUniformBits parameters:
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// `UIntType`: output type.
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// `URNG`: The underlying UniformRandomNumberGenerator.
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//
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// The looping constants describe the sets of loop counters and mask values
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// which control how individual variates are combined the final output. The
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// algorithm ensures that the number of bits used by any individual call differs
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// by at-most one bit from any other call. This is simplified into constants
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// which describe two loops, with the second loop parameters providing one extra
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// bit per variate.
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//
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// See [rand.adapt.ibits] for more details on the use of these constants.
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template <typename UIntType, typename URBG>
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class FastUniformBitsLoopingConstants {
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private:
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static constexpr size_t kWidth = std::numeric_limits<UIntType>::digits;
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using urbg_result_type = typename URBG::result_type;
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using uint_result_type = UIntType;
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public:
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using result_type =
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typename std::conditional<(sizeof(urbg_result_type) <=
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sizeof(uint_result_type)),
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uint_result_type, urbg_result_type>::type;
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private:
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// Estimate N as ceil(width / urng width), and W0 as (width / N).
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static constexpr size_t kRangeBits =
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FastUniformBitsURBGConstants<URBG>::kRangeBits;
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// The range of the URNG, max - min + 1, or zero if that result would cause
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// overflow.
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static constexpr result_type kRange = constexpr_range<URBG>();
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static constexpr size_t kEstimateN =
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kWidth / kRangeBits + (kWidth % kRangeBits != 0);
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static constexpr size_t kEstimateW0 = kWidth / kEstimateN;
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static constexpr result_type kEstimateY0 = (kRange >> kEstimateW0)
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<< kEstimateW0;
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public:
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// Parameters for the two loops:
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// kN0, kN1 are the number of underlying calls required for each loop.
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// KW0, kW1 are shift widths for each loop.
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//
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static constexpr size_t kN1 = (kRange - kEstimateY0) >
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(kEstimateY0 / kEstimateN)
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? kEstimateN + 1
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: kEstimateN;
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static constexpr size_t kN0 = kN1 - (kWidth % kN1);
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static constexpr size_t kW0 = kWidth / kN1;
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static constexpr size_t kW1 = kW0 + 1;
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static constexpr result_type kM0 = (result_type(1) << kW0) - 1;
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static constexpr result_type kM1 = (result_type(1) << kW1) - 1;
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static_assert(
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kW0 <= kRangeBits,
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"Class-template FastUniformBitsLoopingConstants::kW0 too large.");
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static_assert(
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kW0 > 0,
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"Class-template FastUniformBitsLoopingConstants::kW0 too small.");
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};
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template <typename UIntType>
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template <typename URBG>
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typename FastUniformBits<UIntType>::result_type
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FastUniformBits<UIntType>::operator()(
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URBG& g) { // NOLINT(runtime/references)
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using constants = FastUniformBitsURBGConstants<URBG>;
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return Generate(
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g, std::integral_constant<bool, constants::kRangeMask >= (max)()>{});
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}
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template <typename UIntType>
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template <typename URBG>
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typename URBG::result_type FastUniformBits<UIntType>::Variate(
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URBG& g) { // NOLINT(runtime/references)
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using constants = FastUniformBitsURBGConstants<URBG>;
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if (constants::kPowerOfTwo) {
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return g() - (URBG::min)();
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}
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// Use rejection sampling to ensure uniformity across the range.
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typename URBG::result_type u;
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do {
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u = g() - (URBG::min)();
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} while (u > constants::kRangeMask);
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return u;
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}
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template <typename UIntType>
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template <typename URBG>
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typename FastUniformBits<UIntType>::result_type
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FastUniformBits<UIntType>::Generate(
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URBG& g, // NOLINT(runtime/references)
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std::true_type /* avoid_looping */) {
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// The width of the result_type is less than than the width of the random bits
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// provided by URNG. Thus, generate a single value and then simply mask off
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// the required bits.
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return Variate(g) & (max)();
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}
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template <typename UIntType>
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template <typename URBG>
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typename FastUniformBits<UIntType>::result_type
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FastUniformBits<UIntType>::Generate(
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URBG& g, // NOLINT(runtime/references)
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std::false_type /* avoid_looping */) {
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// The width of the result_type is wider than the number of random bits
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// provided by URNG. Thus we merge several variates of URNG into the result
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// using a shift and mask. The constants type generates the parameters used
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// ensure that the bits are distributed across all the invocations of the
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// underlying URNG.
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using constants = FastUniformBitsLoopingConstants<UIntType, URBG>;
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result_type s = 0;
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for (size_t n = 0; n < constants::kN0; ++n) {
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auto u = Variate(g);
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s = (s << constants::kW0) + (u & constants::kM0);
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}
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for (size_t n = constants::kN0; n < constants::kN1; ++n) {
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auto u = Variate(g);
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s = (s << constants::kW1) + (u & constants::kM1);
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}
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return s;
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}
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} // namespace random_internal
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} // namespace absl
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#endif // ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_
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