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#include "absl/strings/internal/str_format/float_conversion.h"
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#include <string.h>
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#include <algorithm>
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#include <cassert>
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#include <cmath>
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#include <string>
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#include "absl/base/config.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace str_format_internal {
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namespace {
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char *CopyStringTo(string_view v, char *out) {
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std::memcpy(out, v.data(), v.size());
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return out + v.size();
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}
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template <typename Float>
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bool FallbackToSnprintf(const Float v, const ConversionSpec &conv,
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FormatSinkImpl *sink) {
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int w = conv.width() >= 0 ? conv.width() : 0;
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int p = conv.precision() >= 0 ? conv.precision() : -1;
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char fmt[32];
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{
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char *fp = fmt;
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*fp++ = '%';
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fp = CopyStringTo(conv.flags().ToString(), fp);
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fp = CopyStringTo("*.*", fp);
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if (std::is_same<long double, Float>()) {
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*fp++ = 'L';
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}
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*fp++ = conv.conv().Char();
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*fp = 0;
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assert(fp < fmt + sizeof(fmt));
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}
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std::string space(512, '\0');
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string_view result;
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while (true) {
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int n = snprintf(&space[0], space.size(), fmt, w, p, v);
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if (n < 0) return false;
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if (static_cast<size_t>(n) < space.size()) {
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result = string_view(space.data(), n);
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break;
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}
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space.resize(n + 1);
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}
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sink->Append(result);
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return true;
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}
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// 128-bits in decimal: ceil(128*log(2)/log(10))
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// or std::numeric_limits<__uint128_t>::digits10
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constexpr int kMaxFixedPrecision = 39;
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constexpr int kBufferLength = /*sign*/ 1 +
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/*integer*/ kMaxFixedPrecision +
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/*point*/ 1 +
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/*fraction*/ kMaxFixedPrecision +
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/*exponent e+123*/ 5;
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struct Buffer {
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void push_front(char c) {
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assert(begin > data);
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*--begin = c;
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}
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void push_back(char c) {
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assert(end < data + sizeof(data));
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*end++ = c;
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}
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void pop_back() {
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assert(begin < end);
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--end;
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}
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char &back() {
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assert(begin < end);
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return end[-1];
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}
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char last_digit() const { return end[-1] == '.' ? end[-2] : end[-1]; }
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int size() const { return static_cast<int>(end - begin); }
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char data[kBufferLength];
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char *begin;
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char *end;
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};
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enum class FormatStyle { Fixed, Precision };
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// If the value is Inf or Nan, print it and return true.
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// Otherwise, return false.
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template <typename Float>
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bool ConvertNonNumericFloats(char sign_char, Float v,
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const ConversionSpec &conv, FormatSinkImpl *sink) {
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char text[4], *ptr = text;
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if (sign_char) *ptr++ = sign_char;
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if (std::isnan(v)) {
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ptr = std::copy_n(conv.conv().upper() ? "NAN" : "nan", 3, ptr);
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} else if (std::isinf(v)) {
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ptr = std::copy_n(conv.conv().upper() ? "INF" : "inf", 3, ptr);
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} else {
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return false;
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}
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return sink->PutPaddedString(string_view(text, ptr - text), conv.width(), -1,
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conv.flags().left);
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}
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// Round up the last digit of the value.
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// It will carry over and potentially overflow. 'exp' will be adjusted in that
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// case.
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template <FormatStyle mode>
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void RoundUp(Buffer *buffer, int *exp) {
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char *p = &buffer->back();
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while (p >= buffer->begin && (*p == '9' || *p == '.')) {
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if (*p == '9') *p = '0';
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--p;
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}
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if (p < buffer->begin) {
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*p = '1';
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buffer->begin = p;
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if (mode == FormatStyle::Precision) {
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std::swap(p[1], p[2]); // move the .
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++*exp;
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buffer->pop_back();
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}
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} else {
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++*p;
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}
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}
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void PrintExponent(int exp, char e, Buffer *out) {
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out->push_back(e);
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if (exp < 0) {
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out->push_back('-');
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exp = -exp;
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} else {
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out->push_back('+');
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}
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// Exponent digits.
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if (exp > 99) {
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out->push_back(exp / 100 + '0');
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out->push_back(exp / 10 % 10 + '0');
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out->push_back(exp % 10 + '0');
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} else {
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out->push_back(exp / 10 + '0');
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out->push_back(exp % 10 + '0');
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}
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}
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template <typename Float, typename Int>
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constexpr bool CanFitMantissa() {
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return
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#if defined(__clang__) && !defined(__SSE3__)
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// Workaround for clang bug: https://bugs.llvm.org/show_bug.cgi?id=38289
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// Casting from long double to uint64_t is miscompiled and drops bits.
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(!std::is_same<Float, long double>::value ||
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!std::is_same<Int, uint64_t>::value) &&
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#endif
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std::numeric_limits<Float>::digits <= std::numeric_limits<Int>::digits;
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}
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template <typename Float>
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struct Decomposed {
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Float mantissa;
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int exponent;
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};
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// Decompose the double into an integer mantissa and an exponent.
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template <typename Float>
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Decomposed<Float> Decompose(Float v) {
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int exp;
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Float m = std::frexp(v, &exp);
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m = std::ldexp(m, std::numeric_limits<Float>::digits);
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exp -= std::numeric_limits<Float>::digits;
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return {m, exp};
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}
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// Print 'digits' as decimal.
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// In Fixed mode, we add a '.' at the end.
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// In Precision mode, we add a '.' after the first digit.
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template <FormatStyle mode, typename Int>
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int PrintIntegralDigits(Int digits, Buffer *out) {
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int printed = 0;
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if (digits) {
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for (; digits; digits /= 10) out->push_front(digits % 10 + '0');
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printed = out->size();
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if (mode == FormatStyle::Precision) {
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out->push_front(*out->begin);
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out->begin[1] = '.';
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} else {
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out->push_back('.');
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}
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} else if (mode == FormatStyle::Fixed) {
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out->push_front('0');
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out->push_back('.');
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printed = 1;
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}
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return printed;
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}
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// Back out 'extra_digits' digits and round up if necessary.
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bool RemoveExtraPrecision(int extra_digits, bool has_leftover_value,
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Buffer *out, int *exp_out) {
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if (extra_digits <= 0) return false;
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// Back out the extra digits
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out->end -= extra_digits;
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bool needs_to_round_up = [&] {
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// We look at the digit just past the end.
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// There must be 'extra_digits' extra valid digits after end.
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if (*out->end > '5') return true;
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if (*out->end < '5') return false;
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if (has_leftover_value || std::any_of(out->end + 1, out->end + extra_digits,
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[](char c) { return c != '0'; }))
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return true;
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// Ends in ...50*, round to even.
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return out->last_digit() % 2 == 1;
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}();
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if (needs_to_round_up) {
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RoundUp<FormatStyle::Precision>(out, exp_out);
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}
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return true;
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}
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// Print the value into the buffer.
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// This will not include the exponent, which will be returned in 'exp_out' for
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// Precision mode.
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template <typename Int, typename Float, FormatStyle mode>
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bool FloatToBufferImpl(Int int_mantissa, int exp, int precision, Buffer *out,
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int *exp_out) {
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assert((CanFitMantissa<Float, Int>()));
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const int int_bits = std::numeric_limits<Int>::digits;
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// In precision mode, we start printing one char to the right because it will
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// also include the '.'
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// In fixed mode we put the dot afterwards on the right.
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out->begin = out->end =
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out->data + 1 + kMaxFixedPrecision + (mode == FormatStyle::Precision);
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if (exp >= 0) {
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if (std::numeric_limits<Float>::digits + exp > int_bits) {
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// The value will overflow the Int
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return false;
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}
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int digits_printed = PrintIntegralDigits<mode>(int_mantissa << exp, out);
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int digits_to_zero_pad = precision;
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if (mode == FormatStyle::Precision) {
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*exp_out = digits_printed - 1;
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digits_to_zero_pad -= digits_printed - 1;
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if (RemoveExtraPrecision(-digits_to_zero_pad, false, out, exp_out)) {
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return true;
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}
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}
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for (; digits_to_zero_pad-- > 0;) out->push_back('0');
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return true;
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}
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exp = -exp;
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// We need at least 4 empty bits for the next decimal digit.
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// We will multiply by 10.
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if (exp > int_bits - 4) return false;
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const Int mask = (Int{1} << exp) - 1;
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// Print the integral part first.
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int digits_printed = PrintIntegralDigits<mode>(int_mantissa >> exp, out);
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int_mantissa &= mask;
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int fractional_count = precision;
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if (mode == FormatStyle::Precision) {
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if (digits_printed == 0) {
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// Find the first non-zero digit, when in Precision mode.
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*exp_out = 0;
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if (int_mantissa) {
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while (int_mantissa <= mask) {
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int_mantissa *= 10;
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--*exp_out;
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}
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}
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out->push_front(static_cast<char>(int_mantissa >> exp) + '0');
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out->push_back('.');
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int_mantissa &= mask;
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} else {
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// We already have a digit, and a '.'
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*exp_out = digits_printed - 1;
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fractional_count -= *exp_out;
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if (RemoveExtraPrecision(-fractional_count, int_mantissa != 0, out,
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exp_out)) {
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// If we had enough digits, return right away.
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// The code below will try to round again otherwise.
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return true;
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}
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}
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}
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auto get_next_digit = [&] {
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int_mantissa *= 10;
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int digit = static_cast<int>(int_mantissa >> exp);
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int_mantissa &= mask;
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return digit;
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};
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// Print fractional_count more digits, if available.
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for (; fractional_count > 0; --fractional_count) {
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out->push_back(get_next_digit() + '0');
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}
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int next_digit = get_next_digit();
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if (next_digit > 5 ||
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(next_digit == 5 && (int_mantissa || out->last_digit() % 2 == 1))) {
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RoundUp<mode>(out, exp_out);
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}
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return true;
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}
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template <FormatStyle mode, typename Float>
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bool FloatToBuffer(Decomposed<Float> decomposed, int precision, Buffer *out,
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int *exp) {
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if (precision > kMaxFixedPrecision) return false;
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// Try with uint64_t.
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if (CanFitMantissa<Float, std::uint64_t>() &&
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FloatToBufferImpl<std::uint64_t, Float, mode>(
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static_cast<std::uint64_t>(decomposed.mantissa),
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static_cast<std::uint64_t>(decomposed.exponent), precision, out, exp))
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return true;
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#if defined(ABSL_HAVE_INTRINSIC_INT128)
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// If that is not enough, try with __uint128_t.
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return CanFitMantissa<Float, __uint128_t>() &&
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FloatToBufferImpl<__uint128_t, Float, mode>(
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static_cast<__uint128_t>(decomposed.mantissa),
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static_cast<__uint128_t>(decomposed.exponent), precision, out,
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exp);
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#endif
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return false;
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}
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void WriteBufferToSink(char sign_char, string_view str,
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const ConversionSpec &conv, FormatSinkImpl *sink) {
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int left_spaces = 0, zeros = 0, right_spaces = 0;
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int missing_chars =
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conv.width() >= 0 ? std::max(conv.width() - static_cast<int>(str.size()) -
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static_cast<int>(sign_char != 0),
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0)
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: 0;
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if (conv.flags().left) {
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right_spaces = missing_chars;
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} else if (conv.flags().zero) {
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zeros = missing_chars;
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} else {
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left_spaces = missing_chars;
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}
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sink->Append(left_spaces, ' ');
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if (sign_char) sink->Append(1, sign_char);
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sink->Append(zeros, '0');
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sink->Append(str);
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sink->Append(right_spaces, ' ');
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}
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template <typename Float>
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bool FloatToSink(const Float v, const ConversionSpec &conv,
|
|
|
|
FormatSinkImpl *sink) {
|
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|
|
// Print the sign or the sign column.
|
|
|
|
Float abs_v = v;
|
|
|
|
char sign_char = 0;
|
|
|
|
if (std::signbit(abs_v)) {
|
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|
|
sign_char = '-';
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|
|
abs_v = -abs_v;
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|
|
|
} else if (conv.flags().show_pos) {
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|
sign_char = '+';
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|
|
|
} else if (conv.flags().sign_col) {
|
|
|
|
sign_char = ' ';
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|
|
|
}
|
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|
|
|
|
|
|
// Print nan/inf.
|
|
|
|
if (ConvertNonNumericFloats(sign_char, abs_v, conv, sink)) {
|
|
|
|
return true;
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|
|
|
}
|
|
|
|
|
|
|
|
int precision = conv.precision() < 0 ? 6 : conv.precision();
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|
|
|
|
|
|
int exp = 0;
|
|
|
|
|
|
|
|
auto decomposed = Decompose(abs_v);
|
|
|
|
|
|
|
|
Buffer buffer;
|
|
|
|
|
|
|
|
switch (conv.conv().id()) {
|
|
|
|
case ConversionChar::f:
|
|
|
|
case ConversionChar::F:
|
|
|
|
if (!FloatToBuffer<FormatStyle::Fixed>(decomposed, precision, &buffer,
|
|
|
|
nullptr)) {
|
|
|
|
return FallbackToSnprintf(v, conv, sink);
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|
|
|
}
|
|
|
|
if (!conv.flags().alt && buffer.back() == '.') buffer.pop_back();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ConversionChar::e:
|
|
|
|
case ConversionChar::E:
|
|
|
|
if (!FloatToBuffer<FormatStyle::Precision>(decomposed, precision, &buffer,
|
|
|
|
&exp)) {
|
|
|
|
return FallbackToSnprintf(v, conv, sink);
|
|
|
|
}
|
|
|
|
if (!conv.flags().alt && buffer.back() == '.') buffer.pop_back();
|
|
|
|
PrintExponent(exp, conv.conv().upper() ? 'E' : 'e', &buffer);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ConversionChar::g:
|
|
|
|
case ConversionChar::G:
|
|
|
|
precision = std::max(0, precision - 1);
|
|
|
|
if (!FloatToBuffer<FormatStyle::Precision>(decomposed, precision, &buffer,
|
|
|
|
&exp)) {
|
|
|
|
return FallbackToSnprintf(v, conv, sink);
|
|
|
|
}
|
|
|
|
if (precision + 1 > exp && exp >= -4) {
|
|
|
|
if (exp < 0) {
|
|
|
|
// Have 1.23456, needs 0.00123456
|
|
|
|
// Move the first digit
|
|
|
|
buffer.begin[1] = *buffer.begin;
|
|
|
|
// Add some zeros
|
|
|
|
for (; exp < -1; ++exp) *buffer.begin-- = '0';
|
|
|
|
*buffer.begin-- = '.';
|
|
|
|
*buffer.begin = '0';
|
|
|
|
} else if (exp > 0) {
|
|
|
|
// Have 1.23456, needs 1234.56
|
|
|
|
// Move the '.' exp positions to the right.
|
|
|
|
std::rotate(buffer.begin + 1, buffer.begin + 2,
|
|
|
|
buffer.begin + exp + 2);
|
|
|
|
}
|
|
|
|
exp = 0;
|
|
|
|
}
|
|
|
|
if (!conv.flags().alt) {
|
|
|
|
while (buffer.back() == '0') buffer.pop_back();
|
|
|
|
if (buffer.back() == '.') buffer.pop_back();
|
|
|
|
}
|
|
|
|
if (exp) PrintExponent(exp, conv.conv().upper() ? 'E' : 'e', &buffer);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ConversionChar::a:
|
|
|
|
case ConversionChar::A:
|
|
|
|
return FallbackToSnprintf(v, conv, sink);
|
|
|
|
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
WriteBufferToSink(sign_char,
|
|
|
|
string_view(buffer.begin, buffer.end - buffer.begin), conv,
|
|
|
|
sink);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
bool ConvertFloatImpl(long double v, const ConversionSpec &conv,
|
|
|
|
FormatSinkImpl *sink) {
|
|
|
|
return FloatToSink(v, conv, sink);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ConvertFloatImpl(float v, const ConversionSpec &conv,
|
|
|
|
FormatSinkImpl *sink) {
|
|
|
|
return FloatToSink(v, conv, sink);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ConvertFloatImpl(double v, const ConversionSpec &conv,
|
|
|
|
FormatSinkImpl *sink) {
|
|
|
|
return FloatToSink(v, conv, sink);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace str_format_internal
|
|
|
|
ABSL_NAMESPACE_END
|
|
|
|
} // namespace absl
|