Abseil Common Libraries (C++) (grcp 依赖)
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320 lines
10 KiB
320 lines
10 KiB
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//
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// Copyright 2020 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/flags/reflection.h"
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#include <assert.h>
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#include <map>
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#include <string>
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#include "absl/base/config.h"
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#include "absl/base/thread_annotations.h"
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#include "absl/flags/commandlineflag.h"
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#include "absl/flags/internal/private_handle_accessor.h"
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#include "absl/flags/internal/registry.h"
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#include "absl/flags/usage_config.h"
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#include "absl/strings/str_cat.h"
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#include "absl/strings/string_view.h"
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#include "absl/synchronization/mutex.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace flags_internal {
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// --------------------------------------------------------------------
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// FlagRegistry
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// A FlagRegistry singleton object holds all flag objects indexed by their
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// names so that if you know a flag's name, you can access or set it. If the
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// function is named FooLocked(), you must own the registry lock before
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// calling the function; otherwise, you should *not* hold the lock, and the
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// function will acquire it itself if needed.
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// --------------------------------------------------------------------
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class FlagRegistry {
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public:
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FlagRegistry() = default;
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~FlagRegistry() = default;
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// Store a flag in this registry. Takes ownership of *flag.
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void RegisterFlag(CommandLineFlag& flag);
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void Lock() ABSL_EXCLUSIVE_LOCK_FUNCTION(lock_) { lock_.Lock(); }
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void Unlock() ABSL_UNLOCK_FUNCTION(lock_) { lock_.Unlock(); }
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// Returns the flag object for the specified name, or nullptr if not found.
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// Will emit a warning if a 'retired' flag is specified.
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CommandLineFlag* FindFlagLocked(absl::string_view name);
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// Returns the retired flag object for the specified name, or nullptr if not
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// found or not retired. Does not emit a warning.
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CommandLineFlag* FindRetiredFlagLocked(absl::string_view name);
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static FlagRegistry& GlobalRegistry(); // returns a singleton registry
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private:
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friend class FlagSaverImpl; // reads all the flags in order to copy them
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friend void ForEachFlagUnlocked(
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std::function<void(CommandLineFlag&)> visitor);
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// The map from name to flag, for FindFlagLocked().
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using FlagMap = std::map<absl::string_view, CommandLineFlag*>;
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using FlagIterator = FlagMap::iterator;
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using FlagConstIterator = FlagMap::const_iterator;
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FlagMap flags_;
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absl::Mutex lock_;
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// Disallow
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FlagRegistry(const FlagRegistry&);
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FlagRegistry& operator=(const FlagRegistry&);
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};
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CommandLineFlag* FlagRegistry::FindFlagLocked(absl::string_view name) {
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FlagConstIterator i = flags_.find(name);
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if (i == flags_.end()) {
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return nullptr;
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}
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if (i->second->IsRetired()) {
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flags_internal::ReportUsageError(
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absl::StrCat("Accessing retired flag '", name, "'"), false);
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}
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return i->second;
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}
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CommandLineFlag* FlagRegistry::FindRetiredFlagLocked(absl::string_view name) {
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FlagConstIterator i = flags_.find(name);
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if (i == flags_.end() || !i->second->IsRetired()) {
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return nullptr;
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}
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return i->second;
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}
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namespace {
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class FlagRegistryLock {
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public:
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explicit FlagRegistryLock(FlagRegistry& fr) : fr_(fr) { fr_.Lock(); }
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~FlagRegistryLock() { fr_.Unlock(); }
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private:
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FlagRegistry& fr_;
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};
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void DestroyRetiredFlag(CommandLineFlag& flag);
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} // namespace
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void FlagRegistry::RegisterFlag(CommandLineFlag& flag) {
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FlagRegistryLock registry_lock(*this);
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std::pair<FlagIterator, bool> ins =
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flags_.insert(FlagMap::value_type(flag.Name(), &flag));
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if (ins.second == false) { // means the name was already in the map
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CommandLineFlag& old_flag = *ins.first->second;
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if (flag.IsRetired() != old_flag.IsRetired()) {
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// All registrations must agree on the 'retired' flag.
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flags_internal::ReportUsageError(
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absl::StrCat(
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"Retired flag '", flag.Name(), "' was defined normally in file '",
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(flag.IsRetired() ? old_flag.Filename() : flag.Filename()), "'."),
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true);
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} else if (flags_internal::PrivateHandleAccessor::TypeId(flag) !=
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flags_internal::PrivateHandleAccessor::TypeId(old_flag)) {
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flags_internal::ReportUsageError(
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absl::StrCat("Flag '", flag.Name(),
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"' was defined more than once but with "
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"differing types. Defined in files '",
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old_flag.Filename(), "' and '", flag.Filename(), "'."),
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true);
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} else if (old_flag.IsRetired()) {
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// Retired flag can just be deleted.
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DestroyRetiredFlag(flag);
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return;
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} else if (old_flag.Filename() != flag.Filename()) {
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flags_internal::ReportUsageError(
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absl::StrCat("Flag '", flag.Name(),
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"' was defined more than once (in files '",
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old_flag.Filename(), "' and '", flag.Filename(), "')."),
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true);
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} else {
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flags_internal::ReportUsageError(
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absl::StrCat(
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"Something wrong with flag '", flag.Name(), "' in file '",
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flag.Filename(), "'. One possibility: file '", flag.Filename(),
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"' is being linked both statically and dynamically into this "
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"executable. e.g. some files listed as srcs to a test and also "
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"listed as srcs of some shared lib deps of the same test."),
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true);
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}
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// All cases above are fatal, except for the retired flags.
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std::exit(1);
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}
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}
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FlagRegistry& FlagRegistry::GlobalRegistry() {
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static FlagRegistry* global_registry = new FlagRegistry;
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return *global_registry;
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}
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// --------------------------------------------------------------------
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void ForEachFlagUnlocked(std::function<void(CommandLineFlag&)> visitor) {
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FlagRegistry& registry = FlagRegistry::GlobalRegistry();
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for (FlagRegistry::FlagConstIterator i = registry.flags_.begin();
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i != registry.flags_.end(); ++i) {
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visitor(*i->second);
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}
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}
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void ForEachFlag(std::function<void(CommandLineFlag&)> visitor) {
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FlagRegistry& registry = FlagRegistry::GlobalRegistry();
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FlagRegistryLock frl(registry);
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ForEachFlagUnlocked(visitor);
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}
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// --------------------------------------------------------------------
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bool RegisterCommandLineFlag(CommandLineFlag& flag) {
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FlagRegistry::GlobalRegistry().RegisterFlag(flag);
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return true;
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}
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// --------------------------------------------------------------------
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namespace {
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class RetiredFlagObj final : public CommandLineFlag {
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public:
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constexpr RetiredFlagObj(const char* name, FlagFastTypeId type_id)
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: name_(name), type_id_(type_id) {}
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private:
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absl::string_view Name() const override { return name_; }
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std::string Filename() const override { return "RETIRED"; }
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FlagFastTypeId TypeId() const override { return type_id_; }
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std::string Help() const override { return ""; }
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bool IsRetired() const override { return true; }
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bool IsSpecifiedOnCommandLine() const override { return false; }
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std::string DefaultValue() const override { return ""; }
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std::string CurrentValue() const override { return ""; }
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// Any input is valid
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bool ValidateInputValue(absl::string_view) const override { return true; }
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std::unique_ptr<flags_internal::FlagStateInterface> SaveState() override {
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return nullptr;
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}
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bool ParseFrom(absl::string_view, flags_internal::FlagSettingMode,
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flags_internal::ValueSource, std::string&) override {
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return false;
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}
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void CheckDefaultValueParsingRoundtrip() const override {}
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void Read(void*) const override {}
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// Data members
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const char* const name_;
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const FlagFastTypeId type_id_;
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};
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void DestroyRetiredFlag(CommandLineFlag& flag) {
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assert(flag.IsRetired());
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delete static_cast<RetiredFlagObj*>(&flag);
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}
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} // namespace
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bool Retire(const char* name, FlagFastTypeId type_id) {
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auto* flag = new flags_internal::RetiredFlagObj(name, type_id);
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FlagRegistry::GlobalRegistry().RegisterFlag(*flag);
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return true;
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}
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// --------------------------------------------------------------------
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// FlagSaver
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// FlagSaverImpl
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// This class stores the states of all flags at construct time,
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// and restores all flags to that state at destruct time.
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// Its major implementation challenge is that it never modifies
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// pointers in the 'main' registry, so global FLAG_* vars always
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// point to the right place.
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// --------------------------------------------------------------------
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class FlagSaverImpl {
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public:
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FlagSaverImpl() = default;
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FlagSaverImpl(const FlagSaverImpl&) = delete;
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void operator=(const FlagSaverImpl&) = delete;
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// Saves the flag states from the flag registry into this object.
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// It's an error to call this more than once.
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void SaveFromRegistry() {
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assert(backup_registry_.empty()); // call only once!
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flags_internal::ForEachFlag([&](CommandLineFlag& flag) {
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if (auto flag_state =
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flags_internal::PrivateHandleAccessor::SaveState(flag)) {
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backup_registry_.emplace_back(std::move(flag_state));
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}
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});
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}
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// Restores the saved flag states into the flag registry.
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void RestoreToRegistry() {
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for (const auto& flag_state : backup_registry_) {
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flag_state->Restore();
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}
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}
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private:
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std::vector<std::unique_ptr<flags_internal::FlagStateInterface>>
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backup_registry_;
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};
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FlagSaver::FlagSaver() : impl_(new FlagSaverImpl) { impl_->SaveFromRegistry(); }
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void FlagSaver::Ignore() {
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delete impl_;
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impl_ = nullptr;
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}
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FlagSaver::~FlagSaver() {
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if (!impl_) return;
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impl_->RestoreToRegistry();
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delete impl_;
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}
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// --------------------------------------------------------------------
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} // namespace flags_internal
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CommandLineFlag* FindCommandLineFlag(absl::string_view name) {
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if (name.empty()) return nullptr;
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flags_internal::FlagRegistry& registry =
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flags_internal::FlagRegistry::GlobalRegistry();
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flags_internal::FlagRegistryLock frl(registry);
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return registry.FindFlagLocked(name);
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}
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ABSL_NAMESPACE_END
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} // namespace absl
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