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117 lines
3.8 KiB
117 lines
3.8 KiB
/* |
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* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org> |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "libavutil/ppc/util_altivec.h" |
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#include "libavcodec/dsputil.h" |
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#include "dsputil_altivec.h" |
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static void vector_fmul_reverse_altivec(float *dst, const float *src0, |
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const float *src1, int len) |
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{ |
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int i; |
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vector float d, s0, s1, h0, l0, |
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s2, s3, zero = (vector float)vec_splat_u32(0); |
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src1 += len-4; |
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for(i=0; i<len-7; i+=8) { |
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s1 = vec_ld(0, src1-i); // [a,b,c,d] |
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s0 = vec_ld(0, src0+i); |
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l0 = vec_mergel(s1, s1); // [c,c,d,d] |
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s3 = vec_ld(-16, src1-i); |
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h0 = vec_mergeh(s1, s1); // [a,a,b,b] |
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s2 = vec_ld(16, src0+i); |
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s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b] |
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vec_mergeh(l0,h0)); // [c,a,c,a] |
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// [d,c,b,a] |
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l0 = vec_mergel(s3, s3); |
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d = vec_madd(s0, s1, zero); |
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h0 = vec_mergeh(s3, s3); |
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vec_st(d, 0, dst+i); |
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s3 = vec_mergeh(vec_mergel(l0,h0), |
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vec_mergeh(l0,h0)); |
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d = vec_madd(s2, s3, zero); |
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vec_st(d, 16, dst+i); |
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} |
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} |
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static void vector_fmul_add_altivec(float *dst, const float *src0, |
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const float *src1, const float *src2, |
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int len) |
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{ |
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int i; |
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vector float d, s0, s1, s2, t0, t1, edges; |
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vector unsigned char align = vec_lvsr(0,dst), |
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mask = vec_lvsl(0, dst); |
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for (i=0; i<len-3; i+=4) { |
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t0 = vec_ld(0, dst+i); |
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t1 = vec_ld(15, dst+i); |
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s0 = vec_ld(0, src0+i); |
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s1 = vec_ld(0, src1+i); |
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s2 = vec_ld(0, src2+i); |
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edges = vec_perm(t1 ,t0, mask); |
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d = vec_madd(s0,s1,s2); |
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t1 = vec_perm(d, edges, align); |
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t0 = vec_perm(edges, d, align); |
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vec_st(t1, 15, dst+i); |
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vec_st(t0, 0, dst+i); |
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} |
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} |
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static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, int len) |
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{ |
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vector float zero, t0, t1, s0, s1, wi, wj; |
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const vector unsigned char reverse = vcprm(3,2,1,0); |
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int i,j; |
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dst += len; |
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win += len; |
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src0+= len; |
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zero = (vector float)vec_splat_u32(0); |
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for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) { |
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s0 = vec_ld(i, src0); |
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s1 = vec_ld(j, src1); |
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wi = vec_ld(i, win); |
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wj = vec_ld(j, win); |
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s1 = vec_perm(s1, s1, reverse); |
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wj = vec_perm(wj, wj, reverse); |
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t0 = vec_madd(s0, wj, zero); |
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t0 = vec_nmsub(s1, wi, t0); |
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t1 = vec_madd(s0, wi, zero); |
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t1 = vec_madd(s1, wj, t1); |
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t1 = vec_perm(t1, t1, reverse); |
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vec_st(t0, i, dst); |
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vec_st(t1, j, dst); |
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} |
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} |
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void ff_float_init_altivec(DSPContext* c, AVCodecContext *avctx) |
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{ |
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c->vector_fmul_reverse = vector_fmul_reverse_altivec; |
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c->vector_fmul_add = vector_fmul_add_altivec; |
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if(!(avctx->flags & CODEC_FLAG_BITEXACT)) { |
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c->vector_fmul_window = vector_fmul_window_altivec; |
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} |
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}
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