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534 lines
17 KiB
534 lines
17 KiB
/* |
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* Copyright (c) 2002 Brian Foley |
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* Copyright (c) 2002 Dieter Shirley |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#include "../dsputil.h" |
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#include "dsputil_altivec.h" |
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#if CONFIG_DARWIN |
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#include <sys/sysctl.h> |
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#endif |
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int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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s = 0; |
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zero = vec_splat_u8(0); |
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sad = vec_splat_u32(0); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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/* Calculate the average vector */ |
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avgv = vec_avg(pix2v, pix2iv); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pix1v, pix2v, pix3v, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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uint8_t *pix3 = pix2 + line_size; |
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s = 0; |
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zero = vec_splat_u8(0); |
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sad = vec_splat_u32(0); |
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/* |
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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iteration becomes pix2 in the next iteration. We can use this |
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fact to avoid a potentially expensive unaligned read, each |
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time around the loop. |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix2v: pix2[0]-pix2[15] |
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Split the pixel vectors into shorts |
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*/ |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix3v: pix3[0]-pix3[15] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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/* Calculate the average vector */ |
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avgv = vec_avg(pix2v, pix3v); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2v = pix3v; |
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pix3 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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uint8_t *pix3 = pix2 + line_size; |
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vector unsigned char *tv, avgv, t5, zero; |
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vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; |
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vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; |
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vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; |
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vector unsigned short avghv, avglv, two; |
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vector unsigned short t1, t2, t3, t4; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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zero = vec_splat_u8(0); |
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two = vec_splat_u16(2); |
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sad = vec_splat_u32(0); |
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s = 0; |
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/* |
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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iteration becomes pix2 in the next iteration. We can use this |
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fact to avoid a potentially expensive unaligned read, as well |
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as some splitting, and vector addition each time around the loop. |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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Split the pixel vectors into shorts |
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*/ |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); |
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pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); |
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pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); |
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pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); |
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t1 = vec_add(pix2hv, pix2ihv); |
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t2 = vec_add(pix2lv, pix2ilv); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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tv = (vector unsigned char *) &pix3[1]; |
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pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); |
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/* |
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Note that Altivec does have vec_avg, but this works on vector pairs |
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and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding |
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would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. |
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Instead, we have to split the pixel vectors into vectors of shorts, |
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and do the averaging by hand. |
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*/ |
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/* Split the pixel vectors into shorts */ |
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pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); |
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pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); |
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pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); |
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pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); |
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/* Do the averaging on them */ |
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t3 = vec_add(pix3hv, pix3ihv); |
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t4 = vec_add(pix3lv, pix3ilv); |
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avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); |
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avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); |
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/* Pack the shorts back into a result */ |
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avgv = vec_pack(avghv, avglv); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix3 += line_size; |
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/* Transfer the calculated values for pix3 into pix2 */ |
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t1 = t3; |
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t2 = t4; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int i, s; |
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vector unsigned char perm1, perm2, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sad, zero; |
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vector signed int sumdiffs; |
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zero = (vector unsigned int) (0); |
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sad = (vector unsigned int) (0); |
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for(i=0;i<16;i++) { |
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/* Read potentially unaligned pixels into t1 and t2 */ |
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perm1 = vec_lvsl(0, pix1); |
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2); |
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_perm(pix1v[0], pix1v[1], perm1); |
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t2 = vec_perm(pix2v[0], pix2v[1], perm2); |
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/* Calculate a sum of abs differences vector */ |
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t3 = vec_max(t1, t2); |
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t4 = vec_min(t1, t2); |
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t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int i, s; |
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vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; |
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vector unsigned char t1, t2, t3,t4, t5; |
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vector unsigned int sad, zero; |
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vector signed int sumdiffs; |
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zero = (vector unsigned int) (0); |
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sad = (vector unsigned int) (0); |
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permclear = (vector unsigned char) (255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); |
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for(i=0;i<8;i++) { |
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/* Read potentially unaligned pixels into t1 and t2 |
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Since we're reading 16 pixels, and actually only want 8, |
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mask out the last 8 pixels. The 0s don't change the sum. */ |
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perm1 = vec_lvsl(0, pix1); |
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pix1v = (vector unsigned char *) pix1; |
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perm2 = vec_lvsl(0, pix2); |
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pix2v = (vector unsigned char *) pix2; |
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t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); |
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t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); |
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/* Calculate a sum of abs differences vector */ |
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t3 = vec_max(t1, t2); |
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t4 = vec_min(t1, t2); |
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t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_norm1_altivec(uint8_t *pix, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pixv; |
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vector unsigned int sv; |
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vector signed int sum; |
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zero = vec_splat_u8(0); |
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sv = vec_splat_u32(0); |
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s = 0; |
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for (i = 0; i < 16; i++) { |
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/* Read in the potentially unaligned pixels */ |
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tv = (vector unsigned char *) pix; |
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pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); |
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/* Square the values, and add them to our sum */ |
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sv = vec_msum(pixv, pixv, sv); |
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pix += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sum = vec_sums((vector signed int) sv, (vector signed int) zero); |
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sum = vec_splat(sum, 3); |
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vec_ste(sum, 0, &s); |
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return s; |
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} |
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int pix_norm_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pix1v, pix2v, t5; |
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vector unsigned int sv; |
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vector signed int sum; |
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zero = vec_splat_u8(0); |
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sv = vec_splat_u32(0); |
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s = 0; |
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for (i = 0; i < 16; i++) { |
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/* Read in the potentially unaligned pixels */ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) pix2; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix2)); |
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/* |
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Since we want to use unsigned chars, we can take advantage |
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of the fact that abs(a-b)^2 = (a-b)^2. |
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*/ |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, pix2v), vec_min(pix1v, pix2v)); |
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/* Square the values and add them to our sum */ |
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sv = vec_msum(t5, t5, sv); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sum = vec_sums((vector signed int) sv, (vector signed int) zero); |
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sum = vec_splat(sum, 3); |
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vec_ste(sum, 0, &s); |
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return s; |
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} |
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int pix_sum_altivec(UINT8 * pix, int line_size) |
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{ |
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vector unsigned char perm, *pixv; |
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vector unsigned char t1; |
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vector unsigned int sad, zero; |
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vector signed int sumdiffs; |
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int s, i; |
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zero = (vector unsigned int) (0); |
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sad = (vector unsigned int) (0); |
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for (i = 0; i < 16; i++) { |
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/* Read the potentially unaligned 16 pixels into t1 */ |
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perm = vec_lvsl(0, pix); |
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pixv = (vector unsigned char *) pix; |
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t1 = vec_perm(pixv[0], pixv[1], perm); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t1, sad); |
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pix += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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void get_pixels_altivec(DCTELEM *restrict block, const UINT8 *pixels, int line_size) |
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{ |
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int i; |
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vector unsigned char perm, bytes, *pixv; |
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vector unsigned char zero = (vector unsigned char) (0); |
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vector signed short shorts; |
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for(i=0;i<8;i++) |
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{ |
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// Read potentially unaligned pixels. |
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// We're reading 16 pixels, and actually only want 8, |
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// but we simply ignore the extras. |
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perm = vec_lvsl(0, pixels); |
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pixv = (vector unsigned char *) pixels; |
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bytes = vec_perm(pixv[0], pixv[1], perm); |
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// convert the bytes into shorts |
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shorts = (vector signed short)vec_mergeh(zero, bytes); |
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// save the data to the block, we assume the block is 16-byte aligned |
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vec_st(shorts, i*16, (vector signed short*)block); |
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pixels += line_size; |
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} |
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} |
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void diff_pixels_altivec(DCTELEM *restrict block, const UINT8 *s1, |
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const UINT8 *s2, int stride) |
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{ |
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int i; |
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vector unsigned char perm, bytes, *pixv; |
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vector unsigned char zero = (vector unsigned char) (0); |
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vector signed short shorts1, shorts2; |
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for(i=0;i<4;i++) |
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{ |
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// Read potentially unaligned pixels |
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// We're reading 16 pixels, and actually only want 8, |
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// but we simply ignore the extras. |
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perm = vec_lvsl(0, s1); |
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pixv = (vector unsigned char *) s1; |
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bytes = vec_perm(pixv[0], pixv[1], perm); |
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// convert the bytes into shorts |
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shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
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// Do the same for the second block of pixels |
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perm = vec_lvsl(0, s2); |
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pixv = (vector unsigned char *) s2; |
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bytes = vec_perm(pixv[0], pixv[1], perm); |
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// convert the bytes into shorts |
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shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
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// Do the subtraction |
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shorts1 = vec_sub(shorts1, shorts2); |
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// save the data to the block, we assume the block is 16-byte aligned |
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vec_st(shorts1, 0, (vector signed short*)block); |
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s1 += stride; |
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s2 += stride; |
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block += 8; |
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// The code below is a copy of the code above... This is a manual |
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// unroll. |
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// Read potentially unaligned pixels |
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// We're reading 16 pixels, and actually only want 8, |
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// but we simply ignore the extras. |
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perm = vec_lvsl(0, s1); |
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pixv = (vector unsigned char *) s1; |
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bytes = vec_perm(pixv[0], pixv[1], perm); |
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// convert the bytes into shorts |
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shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
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// Do the same for the second block of pixels |
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perm = vec_lvsl(0, s2); |
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pixv = (vector unsigned char *) s2; |
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bytes = vec_perm(pixv[0], pixv[1], perm); |
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// convert the bytes into shorts |
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shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
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// Do the subtraction |
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shorts1 = vec_sub(shorts1, shorts2); |
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// save the data to the block, we assume the block is 16-byte aligned |
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vec_st(shorts1, 0, (vector signed short*)block); |
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s1 += stride; |
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s2 += stride; |
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block += 8; |
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} |
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} |
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int has_altivec(void) |
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{ |
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#if CONFIG_DARWIN |
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int sels[2] = {CTL_HW, HW_VECTORUNIT}; |
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int has_vu = 0; |
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size_t len = sizeof(has_vu); |
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int err; |
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err = sysctl(sels, 2, &has_vu, &len, NULL, 0); |
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if (err == 0) return (has_vu != 0); |
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#endif |
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return 0; |
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} |
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