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281 lines
9.6 KiB
281 lines
9.6 KiB
/* |
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* AVS3-P2/IEEE1857.10 video decoder (using the uavs3d library) |
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* Copyright (c) 2020 Zhenyu Wang <wangzhenyu@pkusz.edu.cn> |
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* Bingjie Han <hanbj@pkusz.edu.cn> |
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* Huiwen Ren <hwrenx@gmail.com> |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "libavutil/avutil.h" |
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#include "libavutil/common.h" |
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#include "libavutil/cpu.h" |
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#include "libavutil/imgutils.h" |
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#include "libavutil/intreadwrite.h" |
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#include "libavutil/opt.h" |
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#include "avcodec.h" |
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#include "avs3.h" |
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#include "codec_internal.h" |
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#include "decode.h" |
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#include "uavs3d.h" |
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typedef struct uavs3d_context { |
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AVCodecContext *avctx; |
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void *dec_handle; |
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int frame_threads; |
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int got_seqhdr; |
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uavs3d_io_frm_t dec_frame; |
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} uavs3d_context; |
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#define UAVS3D_CHECK_START_CODE(data_ptr, PIC_START_CODE) \ |
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(AV_RL32(data_ptr) != (PIC_START_CODE << 24) + AVS3_NAL_START_CODE) |
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static int uavs3d_find_next_start_code(const unsigned char *bs_data, int bs_len, int *left) |
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{ |
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const unsigned char *data_ptr = bs_data + 4; |
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int count = bs_len - 4; |
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while (count >= 4 && |
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UAVS3D_CHECK_START_CODE(data_ptr, AVS3_INTER_PIC_START_CODE) && |
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UAVS3D_CHECK_START_CODE(data_ptr, AVS3_INTRA_PIC_START_CODE) && |
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UAVS3D_CHECK_START_CODE(data_ptr, AVS3_SEQ_START_CODE) && |
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UAVS3D_CHECK_START_CODE(data_ptr, AVS3_FIRST_SLICE_START_CODE) && |
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UAVS3D_CHECK_START_CODE(data_ptr, AVS3_SEQ_END_CODE)) { |
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data_ptr++; |
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count--; |
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} |
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if (count >= 4) { |
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*left = count; |
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return 1; |
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} |
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return 0; |
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} |
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static void uavs3d_output_callback(uavs3d_io_frm_t *dec_frame) { |
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uavs3d_io_frm_t frm_out; |
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AVFrame *frm = (AVFrame *)dec_frame->priv; |
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int i; |
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if (!frm || !frm->data[0]) { |
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dec_frame->got_pic = 0; |
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av_log(NULL, AV_LOG_ERROR, "Invalid AVFrame in uavs3d output.\n"); |
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return; |
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} |
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frm->pts = dec_frame->pts; |
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frm->pkt_dts = dec_frame->dts; |
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#if FF_API_FRAME_PKT |
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FF_DISABLE_DEPRECATION_WARNINGS |
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frm->pkt_pos = dec_frame->pkt_pos; |
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frm->pkt_size = dec_frame->pkt_size; |
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FF_ENABLE_DEPRECATION_WARNINGS |
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#endif |
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#if FF_API_FRAME_PICTURE_NUMBER |
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FF_DISABLE_DEPRECATION_WARNINGS |
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frm->coded_picture_number = dec_frame->dtr; |
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frm->display_picture_number = dec_frame->ptr; |
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FF_ENABLE_DEPRECATION_WARNINGS |
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#endif |
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if (dec_frame->type < 0 || dec_frame->type >= FF_ARRAY_ELEMS(ff_avs3_image_type)) { |
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av_log(NULL, AV_LOG_WARNING, "Error frame type in uavs3d: %d.\n", dec_frame->type); |
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} else { |
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frm->pict_type = ff_avs3_image_type[dec_frame->type]; |
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if (frm->pict_type == AV_PICTURE_TYPE_I) |
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frm->flags |= AV_FRAME_FLAG_KEY; |
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else |
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frm->flags &= ~AV_FRAME_FLAG_KEY; |
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} |
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for (i = 0; i < 3; i++) { |
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frm_out.width [i] = dec_frame->width[i]; |
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frm_out.height[i] = dec_frame->height[i]; |
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frm_out.stride[i] = frm->linesize[i]; |
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frm_out.buffer[i] = frm->data[i]; |
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} |
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uavs3d_img_cpy_cvt(&frm_out, dec_frame, dec_frame->bit_depth); |
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} |
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static av_cold int libuavs3d_init(AVCodecContext *avctx) |
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{ |
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uavs3d_context *h = avctx->priv_data; |
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uavs3d_cfg_t cdsc; |
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cdsc.frm_threads = avctx->thread_count > 0 ? avctx->thread_count : av_cpu_count(); |
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cdsc.check_md5 = 0; |
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h->dec_handle = uavs3d_create(&cdsc, uavs3d_output_callback, NULL); |
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h->got_seqhdr = 0; |
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if (!h->dec_handle) { |
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return AVERROR(ENOMEM); |
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} |
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return 0; |
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} |
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static av_cold int libuavs3d_end(AVCodecContext *avctx) |
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{ |
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uavs3d_context *h = avctx->priv_data; |
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if (h->dec_handle) { |
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uavs3d_flush(h->dec_handle, NULL); |
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uavs3d_delete(h->dec_handle); |
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h->dec_handle = NULL; |
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} |
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h->got_seqhdr = 0; |
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return 0; |
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} |
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static void libuavs3d_flush(AVCodecContext * avctx) |
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{ |
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uavs3d_context *h = avctx->priv_data; |
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if (h->dec_handle) { |
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uavs3d_reset(h->dec_handle); |
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} |
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} |
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#define UAVS3D_CHECK_INVALID_RANGE(v, l, r) ((v)<(l)||(v)>(r)) |
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static int libuavs3d_decode_frame(AVCodecContext *avctx, AVFrame *frm, |
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int *got_frame, AVPacket *avpkt) |
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{ |
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uavs3d_context *h = avctx->priv_data; |
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const uint8_t *buf = avpkt->data; |
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int buf_size = avpkt->size; |
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const uint8_t *buf_end; |
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const uint8_t *buf_ptr = buf; |
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int left_bytes; |
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int ret, finish = 0; |
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*got_frame = 0; |
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frm->pts = -1; |
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frm->pict_type = AV_PICTURE_TYPE_NONE; |
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if (!buf_size) { |
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if (h->got_seqhdr) { |
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if (!frm->data[0] && (ret = ff_get_buffer(avctx, frm, 0)) < 0) { |
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return ret; |
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} |
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h->dec_frame.priv = frm; // AVFrame |
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} |
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do { |
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ret = uavs3d_flush(h->dec_handle, &h->dec_frame); |
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} while (ret > 0 && !h->dec_frame.got_pic); |
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} else { |
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uavs3d_io_frm_t *frm_dec = &h->dec_frame; |
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buf_end = buf + buf_size; |
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#if FF_API_FRAME_PKT |
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FF_DISABLE_DEPRECATION_WARNINGS |
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frm_dec->pkt_pos = avpkt->pos; |
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frm_dec->pkt_size = avpkt->size; |
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FF_ENABLE_DEPRECATION_WARNINGS |
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#endif |
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while (!finish) { |
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int bs_len; |
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if (h->got_seqhdr) { |
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if (!frm->data[0] && (ret = ff_get_buffer(avctx, frm, 0)) < 0) { |
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return ret; |
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} |
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h->dec_frame.priv = frm; // AVFrame |
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} |
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if (uavs3d_find_next_start_code(buf_ptr, buf_end - buf_ptr, &left_bytes)) { |
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bs_len = buf_end - buf_ptr - left_bytes; |
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} else { |
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bs_len = buf_end - buf_ptr; |
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finish = 1; |
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} |
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frm_dec->bs = (unsigned char *)buf_ptr; |
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frm_dec->bs_len = bs_len; |
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frm_dec->pts = avpkt->pts; |
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frm_dec->dts = avpkt->dts; |
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uavs3d_decode(h->dec_handle, frm_dec); |
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buf_ptr += bs_len; |
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if (frm_dec->nal_type == NAL_SEQ_HEADER) { |
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struct uavs3d_com_seqh_t *seqh = frm_dec->seqhdr; |
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if (UAVS3D_CHECK_INVALID_RANGE(seqh->frame_rate_code, 0, 15)) { |
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av_log(avctx, AV_LOG_ERROR, "Invalid frame rate code: %d.\n", seqh->frame_rate_code); |
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seqh->frame_rate_code = 3; // default 25 fps |
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} else { |
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avctx->framerate.num = ff_avs3_frame_rate_tab[seqh->frame_rate_code].num; |
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avctx->framerate.den = ff_avs3_frame_rate_tab[seqh->frame_rate_code].den; |
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} |
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avctx->has_b_frames = seqh->output_reorder_delay; |
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avctx->pix_fmt = seqh->bit_depth_internal == 8 ? AV_PIX_FMT_YUV420P : AV_PIX_FMT_YUV420P10LE; |
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ret = ff_set_dimensions(avctx, seqh->horizontal_size, seqh->vertical_size); |
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if (ret < 0) |
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return ret; |
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h->got_seqhdr = 1; |
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if (seqh->colour_description) { |
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if (UAVS3D_CHECK_INVALID_RANGE(seqh->colour_primaries, 0, 9) || |
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UAVS3D_CHECK_INVALID_RANGE(seqh->transfer_characteristics, 0, 14) || |
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UAVS3D_CHECK_INVALID_RANGE(seqh->matrix_coefficients, 0, 11)) { |
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av_log(avctx, AV_LOG_ERROR, |
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"Invalid colour description: primaries: %d" |
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"transfer characteristics: %d" |
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"matrix coefficients: %d.\n", |
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seqh->colour_primaries, |
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seqh->transfer_characteristics, |
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seqh->matrix_coefficients); |
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} else { |
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avctx->color_primaries = ff_avs3_color_primaries_tab[seqh->colour_primaries]; |
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avctx->color_trc = ff_avs3_color_transfer_tab [seqh->transfer_characteristics]; |
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avctx->colorspace = ff_avs3_color_matrix_tab [seqh->matrix_coefficients]; |
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} |
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} |
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} |
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if (frm_dec->got_pic) { |
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break; |
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} |
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} |
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} |
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*got_frame = h->dec_frame.got_pic; |
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if (!(*got_frame)) { |
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av_frame_unref(frm); |
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} |
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return buf_ptr - buf; |
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} |
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const FFCodec ff_libuavs3d_decoder = { |
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.p.name = "libuavs3d", |
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CODEC_LONG_NAME("libuavs3d AVS3-P2/IEEE1857.10"), |
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.p.type = AVMEDIA_TYPE_VIDEO, |
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.p.id = AV_CODEC_ID_AVS3, |
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.priv_data_size = sizeof(uavs3d_context), |
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.init = libuavs3d_init, |
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.close = libuavs3d_end, |
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FF_CODEC_DECODE_CB(libuavs3d_decode_frame), |
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.p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_DELAY | AV_CODEC_CAP_OTHER_THREADS, |
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.caps_internal = FF_CODEC_CAP_NOT_INIT_THREADSAFE | |
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FF_CODEC_CAP_AUTO_THREADS, |
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.flush = libuavs3d_flush, |
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.p.pix_fmts = (const enum AVPixelFormat[]) { AV_PIX_FMT_YUV420P, |
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AV_PIX_FMT_YUV420P10LE, |
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AV_PIX_FMT_NONE }, |
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.p.wrapper_name = "libuavs3d", |
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};
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