You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

157 lines
4.4 KiB

/*
* Bink DSP routines
* Copyright (c) 2009 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Bink DSP routines
*/
#include "config.h"
#include "libavutil/attributes.h"
#include "binkdsp.h"
#define A1 2896 /* (1/sqrt(2))<<12 */
#define A2 2217
#define A3 3784
#define A4 -5352
#define IDCT_TRANSFORM(dest,s0,s1,s2,s3,s4,s5,s6,s7,d0,d1,d2,d3,d4,d5,d6,d7,munge,src) {\
const int a0 = (src)[s0] + (src)[s4]; \
const int a1 = (src)[s0] - (src)[s4]; \
const int a2 = (src)[s2] + (src)[s6]; \
const int a3 = (A1*((src)[s2] - (src)[s6])) >> 11; \
const int a4 = (src)[s5] + (src)[s3]; \
const int a5 = (src)[s5] - (src)[s3]; \
const int a6 = (src)[s1] + (src)[s7]; \
const int a7 = (src)[s1] - (src)[s7]; \
const int b0 = a4 + a6; \
const int b1 = (A3*(a5 + a7)) >> 11; \
const int b2 = ((A4*a5) >> 11) - b0 + b1; \
const int b3 = (A1*(a6 - a4) >> 11) - b2; \
const int b4 = ((A2*a7) >> 11) + b3 - b1; \
(dest)[d0] = munge(a0+a2 +b0); \
(dest)[d1] = munge(a1+a3-a2+b2); \
(dest)[d2] = munge(a1-a3+a2+b3); \
(dest)[d3] = munge(a0-a2 -b4); \
(dest)[d4] = munge(a0-a2 +b4); \
(dest)[d5] = munge(a1-a3+a2-b3); \
(dest)[d6] = munge(a1+a3-a2-b2); \
(dest)[d7] = munge(a0+a2 -b0); \
}
/* end IDCT_TRANSFORM macro */
#define MUNGE_NONE(x) (x)
#define IDCT_COL(dest,src) IDCT_TRANSFORM(dest,0,8,16,24,32,40,48,56,0,8,16,24,32,40,48,56,MUNGE_NONE,src)
#define MUNGE_ROW(x) (((x) + 0x7F)>>8)
#define IDCT_ROW(dest,src) IDCT_TRANSFORM(dest,0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7,MUNGE_ROW,src)
static inline void bink_idct_col(int *dest, const int32_t *src)
{
if ((src[8]|src[16]|src[24]|src[32]|src[40]|src[48]|src[56])==0) {
dest[0] =
dest[8] =
dest[16] =
dest[24] =
dest[32] =
dest[40] =
dest[48] =
dest[56] = src[0];
} else {
IDCT_COL(dest, src);
}
}
static void bink_idct_c(int32_t *block)
{
int i;
int temp[64];
for (i = 0; i < 8; i++)
bink_idct_col(&temp[i], &block[i]);
for (i = 0; i < 8; i++) {
IDCT_ROW( (&block[8*i]), (&temp[8*i]) );
}
}
static void bink_idct_add_c(uint8_t *dest, int linesize, int32_t *block)
{
int i, j;
bink_idct_c(block);
for (i = 0; i < 8; i++, dest += linesize, block += 8)
for (j = 0; j < 8; j++)
dest[j] += block[j];
}
static void bink_idct_put_c(uint8_t *dest, int linesize, int32_t *block)
{
int i;
int temp[64];
for (i = 0; i < 8; i++)
bink_idct_col(&temp[i], &block[i]);
for (i = 0; i < 8; i++) {
IDCT_ROW( (&dest[i*linesize]), (&temp[8*i]) );
}
}
static void scale_block_c(const uint8_t src[64]/*align 8*/, uint8_t *dst/*align 8*/, int linesize)
{
int i, j;
uint16_t *dst1 = (uint16_t *) dst;
uint16_t *dst2 = (uint16_t *)(dst + linesize);
for (j = 0; j < 8; j++) {
for (i = 0; i < 8; i++) {
dst1[i] = dst2[i] = src[i] * 0x0101;
}
src += 8;
dst1 += linesize;
dst2 += linesize;
}
}
static void add_pixels8_c(uint8_t *av_restrict pixels, int16_t *block,
int line_size)
{
int i;
for (i = 0; i < 8; i++) {
pixels[0] += block[0];
pixels[1] += block[1];
pixels[2] += block[2];
pixels[3] += block[3];
pixels[4] += block[4];
pixels[5] += block[5];
pixels[6] += block[6];
pixels[7] += block[7];
pixels += line_size;
block += 8;
}
}
av_cold void ff_binkdsp_init(BinkDSPContext *c)
{
c->idct_add = bink_idct_add_c;
c->idct_put = bink_idct_put_c;
c->scale_block = scale_block_c;
c->add_pixels8 = add_pixels8_c;
}