VP6 alpha in EA format is a second VP6 encoded video stream where only the Y
component is used and is interpreted as the alpha channel of the first VP6
stream. The alpha VP6 stream is muxed separately from the main VP6 stream, has
its own stream headers and packet headers. In theory the two streams might not
even have the same resolution (although most likely that is not something that
is seen or supported in the wild), but the format is capable of doing it.
Merged VP6 alpha (also known as the VP6A codec) means that a packet of the
video stream contains the corresponding packet of both VP6 substreams like
this:
{OffsetOfAlpha, DataPacket, AlphaDataPacket}
So data and alpha data of a frame is merged to a single packet, this is how VP6
video with alpha is muxed in FLV and SWF.
The first approach is more like how the demuxer sees data in the EA format,
unfortunately it is different to what the FLV or SWF format expects, so -
having no better place for it in the framework - I decided to do an optional
format conversion in the EA demuxer.
Signed-off-by: Marton Balint <cus@passwd.hu>