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311 lines
9.4 KiB
311 lines
9.4 KiB
/* |
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* Quicktime Video (RPZA) Video Decoder |
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* Copyright (C) 2003 the ffmpeg project |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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* |
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*/ |
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/** |
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* @file rpza.c |
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* QT RPZA Video Decoder by Roberto Togni <rtogni@bresciaonline.it> |
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* For more information about the RPZA format, visit: |
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* http://www.pcisys.net/~melanson/codecs/ |
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* |
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* The RPZA decoder outputs RGB555 colorspace data. |
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* |
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* Note that this decoder reads big endian RGB555 pixel values from the |
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* bytestream, arranges them in the host's endian order, and outputs |
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* them to the final rendered map in the same host endian order. This is |
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* intended behavior as the ffmpeg documentation states that RGB555 pixels |
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* shall be stored in native CPU endianness. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <unistd.h> |
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#include "common.h" |
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#include "avcodec.h" |
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#include "dsputil.h" |
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typedef struct RpzaContext { |
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AVCodecContext *avctx; |
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DSPContext dsp; |
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AVFrame frame; |
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AVFrame prev_frame; |
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unsigned char *buf; |
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int size; |
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} RpzaContext; |
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#define BE_16(x) ((((uint8_t*)(x))[0] << 8) | ((uint8_t*)(x))[1]) |
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#define BE_32(x) ((((uint8_t*)(x))[0] << 24) | \ |
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(((uint8_t*)(x))[1] << 16) | \ |
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(((uint8_t*)(x))[2] << 8) | \ |
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((uint8_t*)(x))[3]) |
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#define ADVANCE_BLOCK() \ |
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{ \ |
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pixel_ptr += 4; \ |
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if (pixel_ptr >= width) \ |
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{ \ |
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pixel_ptr = 0; \ |
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row_ptr += stride * 4; \ |
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} \ |
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total_blocks--; \ |
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if (total_blocks < 0) \ |
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{ \ |
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av_log(s->avctx, AV_LOG_ERROR, "warning: block counter just went negative (this should not happen)\n"); \ |
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return; \ |
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} \ |
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} |
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static void rpza_decode_stream(RpzaContext *s) |
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{ |
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int width = s->avctx->width; |
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int stride = s->frame.linesize[0] / 2; |
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int row_inc = stride - 4; |
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int stream_ptr = 0; |
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int chunk_size; |
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unsigned char opcode; |
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int n_blocks; |
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unsigned short colorA = 0, colorB; |
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unsigned short color4[4]; |
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unsigned char index, idx; |
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unsigned short ta, tb; |
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unsigned short *pixels = (unsigned short *)s->frame.data[0]; |
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unsigned short *prev_pixels = (unsigned short *)s->prev_frame.data[0]; |
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int row_ptr = 0; |
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int pixel_ptr = 0; |
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int block_ptr; |
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int pixel_x, pixel_y; |
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int total_blocks; |
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/* First byte is always 0xe1. Warn if it's different */ |
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if (s->buf[stream_ptr] != 0xe1) |
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av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0x1e\n", |
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s->buf[stream_ptr]); |
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/* Get chunk size, ingnoring first byte */ |
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chunk_size = BE_32(&s->buf[stream_ptr]) & 0x00FFFFFF; |
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stream_ptr += 4; |
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/* If length mismatch use size from MOV file and try to decode anyway */ |
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if (chunk_size != s->size) |
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av_log(s->avctx, AV_LOG_ERROR, "MOV chunk size != encoded chunk size; using MOV chunk size\n"); |
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chunk_size = s->size; |
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/* Number of 4x4 blocks in frame. */ |
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total_blocks = (s->avctx->width * s->avctx->height) / (4 * 4); |
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/* Process chunk data */ |
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while (stream_ptr < chunk_size) { |
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opcode = s->buf[stream_ptr++]; /* Get opcode */ |
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n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */ |
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/* If opcode MSbit is 0, we need more data to decide what to do */ |
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if ((opcode & 0x80) == 0) { |
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colorA = (opcode << 8) | (s->buf[stream_ptr++]); |
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opcode = 0; |
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if ((s->buf[stream_ptr] & 0x80) != 0) { |
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/* Must behave as opcode 110xxxxx, using colorA computed |
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* above. Use fake opcode 0x20 to enter switch block at |
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* the right place */ |
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opcode = 0x20; |
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n_blocks = 1; |
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} |
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} |
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switch (opcode & 0xe0) { |
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/* Skip blocks */ |
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case 0x80: |
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while (n_blocks--) { |
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block_ptr = row_ptr + pixel_ptr; |
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for (pixel_y = 0; pixel_y < 4; pixel_y++) { |
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for (pixel_x = 0; pixel_x < 4; pixel_x++){ |
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pixels[block_ptr] = prev_pixels[block_ptr]; |
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block_ptr++; |
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} |
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block_ptr += row_inc; |
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} |
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ADVANCE_BLOCK(); |
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} |
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break; |
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/* Fill blocks with one color */ |
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case 0xa0: |
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colorA = BE_16 (&s->buf[stream_ptr]); |
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stream_ptr += 2; |
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while (n_blocks--) { |
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block_ptr = row_ptr + pixel_ptr; |
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for (pixel_y = 0; pixel_y < 4; pixel_y++) { |
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for (pixel_x = 0; pixel_x < 4; pixel_x++){ |
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pixels[block_ptr] = colorA; |
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block_ptr++; |
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} |
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block_ptr += row_inc; |
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} |
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ADVANCE_BLOCK(); |
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} |
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break; |
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/* Fill blocks with 4 colors */ |
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case 0xc0: |
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colorA = BE_16 (&s->buf[stream_ptr]); |
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stream_ptr += 2; |
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case 0x20: |
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colorB = BE_16 (&s->buf[stream_ptr]); |
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stream_ptr += 2; |
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/* sort out the colors */ |
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color4[0] = colorB; |
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color4[1] = 0; |
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color4[2] = 0; |
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color4[3] = colorA; |
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/* red components */ |
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ta = (colorA >> 10) & 0x1F; |
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tb = (colorB >> 10) & 0x1F; |
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color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10; |
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color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10; |
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/* green components */ |
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ta = (colorA >> 5) & 0x1F; |
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tb = (colorB >> 5) & 0x1F; |
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color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5; |
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color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5; |
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/* blue components */ |
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ta = colorA & 0x1F; |
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tb = colorB & 0x1F; |
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color4[1] |= ((11 * ta + 21 * tb) >> 5); |
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color4[2] |= ((21 * ta + 11 * tb) >> 5); |
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while (n_blocks--) { |
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block_ptr = row_ptr + pixel_ptr; |
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for (pixel_y = 0; pixel_y < 4; pixel_y++) { |
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index = s->buf[stream_ptr++]; |
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for (pixel_x = 0; pixel_x < 4; pixel_x++){ |
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idx = (index >> (2 * (3 - pixel_x))) & 0x03; |
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pixels[block_ptr] = color4[idx]; |
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block_ptr++; |
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} |
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block_ptr += row_inc; |
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} |
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ADVANCE_BLOCK(); |
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} |
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break; |
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/* Fill block with 16 colors */ |
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case 0x00: |
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block_ptr = row_ptr + pixel_ptr; |
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for (pixel_y = 0; pixel_y < 4; pixel_y++) { |
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for (pixel_x = 0; pixel_x < 4; pixel_x++){ |
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/* We already have color of upper left pixel */ |
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if ((pixel_y != 0) || (pixel_x !=0)) { |
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colorA = BE_16 (&s->buf[stream_ptr]); |
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stream_ptr += 2; |
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} |
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pixels[block_ptr] = colorA; |
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block_ptr++; |
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} |
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block_ptr += row_inc; |
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} |
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ADVANCE_BLOCK(); |
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break; |
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/* Unknown opcode */ |
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default: |
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av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk." |
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" Skip remaining %d bytes of chunk data.\n", opcode, |
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chunk_size - stream_ptr); |
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return; |
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} /* Opcode switch */ |
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} |
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} |
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static int rpza_decode_init(AVCodecContext *avctx) |
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{ |
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RpzaContext *s = (RpzaContext *)avctx->priv_data; |
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s->avctx = avctx; |
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avctx->pix_fmt = PIX_FMT_RGB555; |
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avctx->has_b_frames = 0; |
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dsputil_init(&s->dsp, avctx); |
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s->frame.data[0] = s->prev_frame.data[0] = NULL; |
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return 0; |
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} |
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static int rpza_decode_frame(AVCodecContext *avctx, |
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void *data, int *data_size, |
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uint8_t *buf, int buf_size) |
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{ |
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RpzaContext *s = (RpzaContext *)avctx->priv_data; |
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s->buf = buf; |
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s->size = buf_size; |
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s->frame.reference = 1; |
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if (avctx->get_buffer(avctx, &s->frame)) { |
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av_log(avctx, AV_LOG_ERROR, " RPZA Video: get_buffer() failed\n"); |
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return -1; |
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} |
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rpza_decode_stream(s); |
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if (s->prev_frame.data[0]) |
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avctx->release_buffer(avctx, &s->prev_frame); |
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/* shuffle frames */ |
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s->prev_frame = s->frame; |
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*data_size = sizeof(AVFrame); |
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*(AVFrame*)data = s->frame; |
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/* always report that the buffer was completely consumed */ |
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return buf_size; |
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} |
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static int rpza_decode_end(AVCodecContext *avctx) |
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{ |
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RpzaContext *s = (RpzaContext *)avctx->priv_data; |
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if (s->prev_frame.data[0]) |
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avctx->release_buffer(avctx, &s->prev_frame); |
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return 0; |
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} |
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AVCodec rpza_decoder = { |
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"rpza", |
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CODEC_TYPE_VIDEO, |
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CODEC_ID_RPZA, |
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sizeof(RpzaContext), |
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rpza_decode_init, |
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NULL, |
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rpza_decode_end, |
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rpza_decode_frame, |
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CODEC_CAP_DR1, |
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};
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