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87 lines
2.5 KiB
87 lines
2.5 KiB
/* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVUTIL_HWCONTEXT_QSV_H |
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#define AVUTIL_HWCONTEXT_QSV_H |
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#include <mfxvideo.h> |
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/** |
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* @file |
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* An API-specific header for AV_HWDEVICE_TYPE_QSV. |
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* |
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* AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points |
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* to a mfxFrameSurface1 struct. |
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*/ |
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/** |
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* This struct is allocated as AVHWDeviceContext.hwctx |
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*/ |
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typedef struct AVQSVDeviceContext { |
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mfxSession session; |
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/** |
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* The mfxLoader handle used for mfxSession creation |
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* |
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* This field is only available for oneVPL user. For non-oneVPL user, this |
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* field must be set to NULL. |
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* |
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* Filled by the user before calling av_hwdevice_ctx_init() and should be |
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* cast to mfxLoader handle. Deallocating the AVHWDeviceContext will always |
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* release this interface. |
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*/ |
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void *loader; |
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} AVQSVDeviceContext; |
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/** |
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* This struct is allocated as AVHWFramesContext.hwctx |
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*/ |
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typedef struct AVQSVFramesContext { |
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/** |
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* A pointer to a mfxFrameSurface1 struct |
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* |
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* It is available when nb_surfaces is non-zero. |
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*/ |
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mfxFrameSurface1 *surfaces; |
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/** |
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* Number of frames in the pool |
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* |
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* It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size |
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* for fixed frame pools. |
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* |
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* Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools |
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* on d3d11va or vaapi |
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*/ |
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int nb_surfaces; |
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/** |
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* A combination of MFX_MEMTYPE_* describing the frame pool. |
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*/ |
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int frame_type; |
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/** |
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* A pointer to a mfxFrameInfo struct |
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* |
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* It is available when nb_surfaces is 0, all buffers allocated from the |
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* pool have the same mfxFrameInfo. |
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*/ |
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mfxFrameInfo *info; |
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} AVQSVFramesContext; |
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#endif /* AVUTIL_HWCONTEXT_QSV_H */ |
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