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180 lines
5.0 KiB
180 lines
5.0 KiB
/* |
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* AC3 decoder |
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* Copyright (c) 2001 Gerard Lantau. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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*/ |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include "avcodec.h" |
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#include <inttypes.h> |
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#include "libac3/ac3.h" |
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/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and |
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released under the GPL license. I may reimplement it someday... */ |
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typedef struct AC3DecodeState { |
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UINT8 inbuf[4096]; /* input buffer */ |
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UINT8 *inbuf_ptr; |
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int frame_size; |
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int flags; |
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ac3_state_t state; |
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} AC3DecodeState; |
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static int ac3_decode_init(AVCodecContext *avctx) |
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{ |
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AC3DecodeState *s = avctx->priv_data; |
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ac3_init (); |
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s->inbuf_ptr = s->inbuf; |
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s->frame_size = 0; |
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return 0; |
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} |
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stream_samples_t samples; |
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|
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/**** the following two functions comes from ac3dec */ |
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static inline int blah (int32_t i) |
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{ |
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if (i > 0x43c07fff) |
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return 32767; |
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else if (i < 0x43bf8000) |
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return -32768; |
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else |
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return i - 0x43c00000; |
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} |
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static inline void float_to_int (float * _f, INT16 * s16) |
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{ |
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int i; |
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int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format |
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for (i = 0; i < 256; i++) { |
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s16[2*i] = blah (f[i]); |
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s16[2*i+1] = blah (f[i+256]); |
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} |
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} |
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static inline void float_to_int_mono (float * _f, INT16 * s16) |
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{ |
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int i; |
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int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format |
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for (i = 0; i < 256; i++) { |
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s16[i] = blah (f[i]); |
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} |
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} |
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/**** end */ |
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#define HEADER_SIZE 7 |
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static int ac3_decode_frame(AVCodecContext *avctx, |
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void *data, int *data_size, |
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UINT8 *buf, int buf_size) |
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{ |
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AC3DecodeState *s = avctx->priv_data; |
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UINT8 *buf_ptr; |
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int flags, i, len; |
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int sample_rate, bit_rate; |
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short *out_samples = data; |
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float level; |
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*data_size = 0; |
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buf_ptr = buf; |
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while (buf_size > 0) { |
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len = s->inbuf_ptr - s->inbuf; |
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if (s->frame_size == 0) { |
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/* no header seen : find one. We need at least 7 bytes to parse it */ |
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len = HEADER_SIZE - len; |
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if (len > buf_size) |
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len = buf_size; |
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memcpy(s->inbuf_ptr, buf_ptr, len); |
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buf_ptr += len; |
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s->inbuf_ptr += len; |
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buf_size -= len; |
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if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) { |
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len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate); |
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if (len == 0) { |
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/* no sync found : move by one byte (inefficient, but simple!) */ |
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memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1); |
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s->inbuf_ptr--; |
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} else { |
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s->frame_size = len; |
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/* update codec info */ |
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avctx->sample_rate = sample_rate; |
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if ((s->flags & AC3_CHANNEL_MASK) == AC3_MONO) |
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avctx->channels = 1; |
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else |
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avctx->channels = 2; |
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avctx->bit_rate = bit_rate; |
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} |
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} |
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} else if (len < s->frame_size) { |
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len = s->frame_size - len; |
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if (len > buf_size) |
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len = buf_size; |
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memcpy(s->inbuf_ptr, buf_ptr, len); |
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buf_ptr += len; |
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s->inbuf_ptr += len; |
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buf_size -= len; |
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} else { |
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if (avctx->channels == 1) |
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flags = AC3_MONO; |
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else |
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flags = AC3_STEREO; |
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flags |= AC3_ADJUST_LEVEL; |
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level = 1; |
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if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) { |
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fail: |
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s->inbuf_ptr = s->inbuf; |
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s->frame_size = 0; |
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continue; |
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} |
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for (i = 0; i < 6; i++) { |
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if (ac3_block (&s->state)) |
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goto fail; |
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if (avctx->channels == 1) |
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float_to_int_mono (*samples, out_samples + i * 256); |
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else |
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float_to_int (*samples, out_samples + i * 512); |
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} |
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s->inbuf_ptr = s->inbuf; |
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s->frame_size = 0; |
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*data_size = 6 * avctx->channels * 256 * sizeof(INT16); |
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break; |
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} |
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} |
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return buf_ptr - buf; |
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} |
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static int ac3_decode_end(AVCodecContext *s) |
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{ |
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return 0; |
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} |
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AVCodec ac3_decoder = { |
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"ac3", |
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CODEC_TYPE_AUDIO, |
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CODEC_ID_AC3, |
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sizeof(AC3DecodeState), |
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ac3_decode_init, |
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NULL, |
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ac3_decode_end, |
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ac3_decode_frame, |
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};
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