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/*
* AAC encoder
* Copyright (C) 2008 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AACENC_H
#define AVCODEC_AACENC_H
#include "libavutil/channel_layout.h"
#include "libavutil/float_dsp.h"
#include "libavutil/mem_internal.h"
#include "avcodec.h"
#include "put_bits.h"
#include "aac.h"
#include "audio_frame_queue.h"
#include "psymodel.h"
#include "lpc.h"
typedef enum AACCoder {
AAC_CODER_ANMR = 0,
AAC_CODER_TWOLOOP,
AAC_CODER_FAST,
AAC_CODER_NB,
}AACCoder;
typedef struct AACEncOptions {
int coder;
int pns;
int tns;
int ltp;
int pce;
int pred;
int mid_side;
int intensity_stereo;
} AACEncOptions;
struct AACEncContext;
typedef struct AACCoefficientsEncoder {
void (*search_for_quantizers)(AVCodecContext *avctx, struct AACEncContext *s,
SingleChannelElement *sce, const float lambda);
void (*encode_window_bands_info)(struct AACEncContext *s, SingleChannelElement *sce,
int win, int group_len, const float lambda);
void (*quantize_and_encode_band)(struct AACEncContext *s, PutBitContext *pb, const float *in, float *out, int size,
int scale_idx, int cb, const float lambda, int rtz);
void (*encode_tns_info)(struct AACEncContext *s, SingleChannelElement *sce);
void (*encode_ltp_info)(struct AACEncContext *s, SingleChannelElement *sce, int common_window);
void (*encode_main_pred)(struct AACEncContext *s, SingleChannelElement *sce);
void (*adjust_common_pred)(struct AACEncContext *s, ChannelElement *cpe);
void (*adjust_common_ltp)(struct AACEncContext *s, ChannelElement *cpe);
void (*apply_main_pred)(struct AACEncContext *s, SingleChannelElement *sce);
void (*apply_tns_filt)(struct AACEncContext *s, SingleChannelElement *sce);
void (*update_ltp)(struct AACEncContext *s, SingleChannelElement *sce);
void (*ltp_insert_new_frame)(struct AACEncContext *s);
void (*set_special_band_scalefactors)(struct AACEncContext *s, SingleChannelElement *sce);
void (*search_for_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce);
void (*mark_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce);
void (*search_for_tns)(struct AACEncContext *s, SingleChannelElement *sce);
void (*search_for_ltp)(struct AACEncContext *s, SingleChannelElement *sce, int common_window);
void (*search_for_ms)(struct AACEncContext *s, ChannelElement *cpe);
void (*search_for_is)(struct AACEncContext *s, AVCodecContext *avctx, ChannelElement *cpe);
void (*search_for_pred)(struct AACEncContext *s, SingleChannelElement *sce);
} AACCoefficientsEncoder;
extern const AACCoefficientsEncoder ff_aac_coders[];
typedef struct AACQuantizeBandCostCacheEntry {
float rd;
float energy;
int bits;
char cb;
char rtz;
uint16_t generation;
} AACQuantizeBandCostCacheEntry;
typedef struct AACPCEInfo {
AVChannelLayout layout;
int num_ele[4]; ///< front, side, back, lfe
int pairing[3][8]; ///< front, side, back
int index[4][8]; ///< front, side, back, lfe
uint8_t config_map[16]; ///< configs the encoder's channel specific settings
uint8_t reorder_map[16]; ///< maps channels from lavc to aac order
} AACPCEInfo;
/**
* List of PCE (Program Configuration Element) for the channel layouts listed
* in channel_layout.h
*
* For those wishing in the future to add other layouts:
*
* - num_ele: number of elements in each group of front, side, back, lfe channels
* (an element is of type SCE (single channel), CPE (channel pair) for
* the first 3 groups; and is LFE for LFE group).
*
* - pairing: 0 for an SCE element or 1 for a CPE; does not apply to LFE group
*
* - index: there are three independent indices for SCE, CPE and LFE;
* they are incremented irrespective of the group to which the element belongs;
* they are not reset when going from one group to another
*
* Example: for 7.0 channel layout,
* .pairing = { { 1, 0 }, { 1 }, { 1 }, }, (3 CPE and 1 SCE in front group)
* .index = { { 0, 0 }, { 1 }, { 2 }, },
* (index is 0 for the single SCE but goes from 0 to 2 for the CPEs)
*
* The index order impacts the channel ordering. But is otherwise arbitrary
* (the sequence could have been 2, 0, 1 instead of 0, 1, 2).
*
* Spec allows for discontinuous indices, e.g. if one has a total of two SCE,
* SCE.0 SCE.15 is OK per spec; BUT it won't be decoded by our AAC decoder
* which at this time requires that indices fully cover some range starting
* from 0 (SCE.1 SCE.0 is OK but not SCE.0 SCE.15).
*
* - config_map: total number of elements and their types. Beware, the way the
* types are ordered impacts the final channel ordering.
*
* - reorder_map: reorders the channels.
*
*/
static const AACPCEInfo aac_pce_configs[] = {
{
.layout = AV_CHANNEL_LAYOUT_MONO,
.num_ele = { 1, 0, 0, 0 },
.pairing = { { 0 }, },
.index = { { 0 }, },
.config_map = { 1, TYPE_SCE, },
.reorder_map = { 0 },
},
{
.layout = AV_CHANNEL_LAYOUT_STEREO,
.num_ele = { 1, 0, 0, 0 },
.pairing = { { 1 }, },
.index = { { 0 }, },
.config_map = { 1, TYPE_CPE, },
.reorder_map = { 0, 1 },
},
{
.layout = AV_CHANNEL_LAYOUT_2POINT1,
.num_ele = { 1, 0, 0, 1 },
.pairing = { { 1 }, },
.index = { { 0 },{ 0 },{ 0 },{ 0 } },
.config_map = { 2, TYPE_CPE, TYPE_LFE },
.reorder_map = { 0, 1, 2 },
},
{
.layout = AV_CHANNEL_LAYOUT_2_1,
.num_ele = { 1, 0, 1, 0 },
.pairing = { { 1 },{ 0 },{ 0 } },
.index = { { 0 },{ 0 },{ 0 }, },
.config_map = { 2, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2 },
},
{
.layout = AV_CHANNEL_LAYOUT_SURROUND,
.num_ele = { 2, 0, 0, 0 },
.pairing = { { 1, 0 }, },
.index = { { 0, 0 }, },
.config_map = { 2, TYPE_CPE, TYPE_SCE, },
.reorder_map = { 0, 1, 2 },
},
{
.layout = AV_CHANNEL_LAYOUT_3POINT1,
.num_ele = { 2, 0, 0, 1 },
.pairing = { { 1, 0 }, },
.index = { { 0, 0 }, { 0 }, { 0 }, { 0 }, },
.config_map = { 3, TYPE_CPE, TYPE_SCE, TYPE_LFE },
.reorder_map = { 0, 1, 2, 3 },
},
{
.layout = AV_CHANNEL_LAYOUT_4POINT0,
.num_ele = { 2, 0, 1, 0 },
.pairing = { { 1, 0 }, { 0 }, { 0 }, },
.index = { { 0, 0 }, { 0 }, { 1 } },
.config_map = { 3, TYPE_CPE, TYPE_SCE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3 },
},
{
.layout = AV_CHANNEL_LAYOUT_4POINT1,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 0 }, { 0 }, },
.index = { { 0, 0 }, { 1 }, { 2 }, { 0 } },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4 },
},
{
.layout = AV_CHANNEL_LAYOUT_2_2,
.num_ele = { 1, 1, 0, 0 },
.pairing = { { 1 }, { 1 }, },
.index = { { 0 }, { 1 }, },
.config_map = { 2, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3 },
},
{
.layout = AV_CHANNEL_LAYOUT_QUAD,
.num_ele = { 1, 0, 1, 0 },
.pairing = { { 1 }, { 0 }, { 1 }, },
.index = { { 0 }, { 0 }, { 1 } },
.config_map = { 2, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3 },
},
{
.layout = AV_CHANNEL_LAYOUT_5POINT0,
.num_ele = { 2, 1, 0, 0 },
.pairing = { { 1, 0 }, { 1 }, },
.index = { { 0, 0 }, { 1 } },
.config_map = { 3, TYPE_CPE, TYPE_SCE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4 },
},
{
.layout = AV_CHANNEL_LAYOUT_5POINT1,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1 }, },
.index = { { 0, 0 }, { 1 }, { 1 } },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5 },
},
{
.layout = AV_CHANNEL_LAYOUT_5POINT0_BACK,
.num_ele = { 2, 0, 1, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1 } },
.index = { { 0, 0 }, { 0 }, { 1 } },
.config_map = { 3, TYPE_CPE, TYPE_SCE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4 },
},
{
.layout = AV_CHANNEL_LAYOUT_5POINT1_BACK,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1 }, },
.index = { { 0, 0 }, { 1 }, { 1 } },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5 },
},
{
.layout = AV_CHANNEL_LAYOUT_6POINT0,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 1 }, { 0 }, },
.index = { { 0, 0 }, { 1 }, { 1 } },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5 },
},
{
.layout = AV_CHANNEL_LAYOUT_6POINT0_FRONT,
.num_ele = { 2, 1, 0, 0 },
.pairing = { { 1, 1 }, { 1 } },
.index = { { 1, 0 }, { 2 }, },
.config_map = { 3, TYPE_CPE, TYPE_CPE, TYPE_CPE, },
.reorder_map = { 0, 1, 2, 3, 4, 5 },
},
{
.layout = AV_CHANNEL_LAYOUT_HEXAGONAL,
.num_ele = { 2, 0, 2, 0 },
.pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
.index = { { 0, 0 },{ 0 },{ 1, 1 } },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE, },
.reorder_map = { 0, 1, 2, 3, 4, 5 },
},
{
.layout = AV_CHANNEL_LAYOUT_6POINT1,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
.index = { { 0, 0 },{ 1 },{ 1, 2 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
},
{
.layout = AV_CHANNEL_LAYOUT_6POINT1_BACK,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
.index = { { 0, 0 }, { 1 }, { 1, 2 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
},
{
.layout = AV_CHANNEL_LAYOUT_6POINT1_FRONT,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
.index = { { 0, 0 }, { 1 }, { 1, 2 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
},
{
.layout = AV_CHANNEL_LAYOUT_7POINT0,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 1 }, { 1 }, },
.index = { { 0, 0 }, { 1 }, { 2 }, },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
},
{
.layout = AV_CHANNEL_LAYOUT_7POINT0_FRONT,
.num_ele = { 2, 1, 1, 0 },
.pairing = { { 1, 0 }, { 1 }, { 1 }, },
.index = { { 0, 0 }, { 1 }, { 2 }, },
.config_map = { 4, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
},
{
.layout = AV_CHANNEL_LAYOUT_7POINT1,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
.index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
},
{
.layout = AV_CHANNEL_LAYOUT_7POINT1_WIDE,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 0 },{ 1, 1 }, },
.index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
},
{
.layout = AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
.index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_SCE, TYPE_CPE, TYPE_CPE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
},
{
.layout = AV_CHANNEL_LAYOUT_OCTAGONAL,
.num_ele = { 2, 1, 2, 0 },
.pairing = { { 1, 0 }, { 1 }, { 1, 0 }, },
.index = { { 0, 0 }, { 1 }, { 2, 1 } },
.config_map = { 5, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
},
{ /* Meant for order 2/mixed ambisonics */
.layout = { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 9,
.u.mask = AV_CH_LAYOUT_OCTAGONAL | AV_CH_TOP_CENTER },
.num_ele = { 2, 2, 2, 0 },
.pairing = { { 1, 0 }, { 1, 0 }, { 1, 0 }, },
.index = { { 0, 0 }, { 1, 1 }, { 2, 2 } },
.config_map = { 6, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8 },
},
{ /* Meant for order 2/mixed ambisonics */
.layout = { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 10,
.u.mask = AV_CH_LAYOUT_6POINT0_FRONT | AV_CH_BACK_CENTER |
AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT | AV_CH_TOP_CENTER },
.num_ele = { 2, 2, 2, 0 },
.pairing = { { 1, 1 }, { 1, 0 }, { 1, 0 }, },
.index = { { 0, 1 }, { 2, 0 }, { 3, 1 } },
.config_map = { 6, TYPE_CPE, TYPE_CPE, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 },
},
{
.layout = AV_CHANNEL_LAYOUT_HEXADECAGONAL,
.num_ele = { 4, 2, 4, 0 },
.pairing = { { 1, 0, 1, 0 }, { 1, 1 }, { 1, 0, 1, 0 }, },
.index = { { 0, 0, 1, 1 }, { 2, 3 }, { 4, 2, 5, 3 } },
.config_map = { 10, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_CPE, TYPE_CPE, TYPE_SCE, TYPE_CPE, TYPE_SCE },
.reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
},
};
/**
* AAC encoder context
*/
typedef struct AACEncContext {
AVClass *av_class;
AACEncOptions options; ///< encoding options
PutBitContext pb;
FFTContext mdct1024; ///< long (1024 samples) frame transform context
FFTContext mdct128; ///< short (128 samples) frame transform context
AVFloatDSPContext *fdsp;
AACPCEInfo pce; ///< PCE data, if needed
float *planar_samples[16]; ///< saved preprocessed input
int profile; ///< copied from avctx
int needs_pce; ///< flag for non-standard layout
LPCContext lpc; ///< used by TNS
int samplerate_index; ///< MPEG-4 samplerate index
int channels; ///< channel count
const uint8_t *reorder_map; ///< lavc to aac reorder map
const uint8_t *chan_map; ///< channel configuration map
ChannelElement *cpe; ///< channel elements
FFPsyContext psy;
struct FFPsyPreprocessContext* psypp;
const AACCoefficientsEncoder *coder;
int cur_channel; ///< current channel for coder context
int random_state;
float lambda;
int last_frame_pb_count; ///< number of bits for the previous frame
float lambda_sum; ///< sum(lambda), for Qvg reporting
int lambda_count; ///< count(lambda), for Qvg reporting
enum RawDataBlockType cur_type; ///< channel group type cur_channel belongs to
AudioFrameQueue afq;
DECLARE_ALIGNED(16, int, qcoefs)[96]; ///< quantized coefficients
DECLARE_ALIGNED(32, float, scoefs)[1024]; ///< scaled coefficients
uint16_t quantize_band_cost_cache_generation;
AACQuantizeBandCostCacheEntry quantize_band_cost_cache[256][128]; ///< memoization area for quantize_band_cost
void (*abs_pow34)(float *out, const float *in, const int size);
void (*quant_bands)(int *out, const float *in, const float *scaled,
int size, int is_signed, int maxval, const float Q34,
const float rounding);
struct {
float *samples;
} buffer;
} AACEncContext;
void ff_aac_dsp_init_x86(AACEncContext *s);
void ff_aac_coder_init_mips(AACEncContext *c);
void ff_quantize_band_cost_cache_init(struct AACEncContext *s);
#endif /* AVCODEC_AACENC_H */