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243 lines
8.2 KiB
243 lines
8.2 KiB
/* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include <pthread.h> |
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extern "C" { |
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#include "libavutil/mem.h" |
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#include "libavutil/avassert.h" |
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} |
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#include <glslang/Include/ResourceLimits.h> |
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#include <glslang/Include/revision.h> |
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#include <glslang/Public/ShaderLang.h> |
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#include <glslang/SPIRV/GlslangToSpv.h> |
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#include "glslang.h" |
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using namespace glslang; |
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static pthread_mutex_t glslang_mutex = PTHREAD_MUTEX_INITIALIZER; |
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static int glslang_refcount = 0; |
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/* We require Vulkan 1.1 */ |
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#define GLSL_VERSION EShTargetVulkan_1_1 |
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/* Vulkan 1.1 implementations require SPIR-V 1.3 to be implemented */ |
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#define SPIRV_VERSION EShTargetSpv_1_3 |
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// Taken from glslang's examples, which apparently generally bases the choices |
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// on OpenGL specification limits |
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static const TBuiltInResource DefaultTBuiltInResource = { |
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/* .MaxLights = */ 32, |
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/* .MaxClipPlanes = */ 6, |
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/* .MaxTextureUnits = */ 32, |
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/* .MaxTextureCoords = */ 32, |
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/* .MaxVertexAttribs = */ 64, |
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/* .MaxVertexUniformComponents = */ 4096, |
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/* .MaxVaryingFloats = */ 64, |
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/* .MaxVertexTextureImageUnits = */ 32, |
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/* .MaxCombinedTextureImageUnits = */ 80, |
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/* .MaxTextureImageUnits = */ 32, |
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/* .MaxFragmentUniformComponents = */ 4096, |
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/* .MaxDrawBuffers = */ 32, |
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/* .MaxVertexUniformVectors = */ 128, |
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/* .MaxVaryingVectors = */ 8, |
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/* .MaxFragmentUniformVectors = */ 16, |
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/* .MaxVertexOutputVectors = */ 16, |
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/* .MaxFragmentInputVectors = */ 15, |
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/* .MinProgramTexelOffset = */ -8, |
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/* .MaxProgramTexelOffset = */ 7, |
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/* .MaxClipDistances = */ 8, |
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/* .MaxComputeWorkGroupCountX = */ 65535, |
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/* .MaxComputeWorkGroupCountY = */ 65535, |
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/* .MaxComputeWorkGroupCountZ = */ 65535, |
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/* .MaxComputeWorkGroupSizeX = */ 1024, |
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/* .MaxComputeWorkGroupSizeY = */ 1024, |
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/* .MaxComputeWorkGroupSizeZ = */ 64, |
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/* .MaxComputeUniformComponents = */ 1024, |
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/* .MaxComputeTextureImageUnits = */ 16, |
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/* .MaxComputeImageUniforms = */ 8, |
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/* .MaxComputeAtomicCounters = */ 8, |
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/* .MaxComputeAtomicCounterBuffers = */ 1, |
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/* .MaxVaryingComponents = */ 60, |
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/* .MaxVertexOutputComponents = */ 64, |
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/* .MaxGeometryInputComponents = */ 64, |
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/* .MaxGeometryOutputComponents = */ 128, |
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/* .MaxFragmentInputComponents = */ 128, |
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/* .MaxImageUnits = */ 8, |
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/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, |
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/* .MaxCombinedShaderOutputResources = */ 8, |
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/* .MaxImageSamples = */ 0, |
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/* .MaxVertexImageUniforms = */ 0, |
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/* .MaxTessControlImageUniforms = */ 0, |
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/* .MaxTessEvaluationImageUniforms = */ 0, |
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/* .MaxGeometryImageUniforms = */ 0, |
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/* .MaxFragmentImageUniforms = */ 8, |
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/* .MaxCombinedImageUniforms = */ 8, |
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/* .MaxGeometryTextureImageUnits = */ 16, |
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/* .MaxGeometryOutputVertices = */ 256, |
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/* .MaxGeometryTotalOutputComponents = */ 1024, |
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/* .MaxGeometryUniformComponents = */ 1024, |
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/* .MaxGeometryVaryingComponents = */ 64, |
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/* .MaxTessControlInputComponents = */ 128, |
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/* .MaxTessControlOutputComponents = */ 128, |
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/* .MaxTessControlTextureImageUnits = */ 16, |
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/* .MaxTessControlUniformComponents = */ 1024, |
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/* .MaxTessControlTotalOutputComponents = */ 4096, |
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/* .MaxTessEvaluationInputComponents = */ 128, |
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/* .MaxTessEvaluationOutputComponents = */ 128, |
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/* .MaxTessEvaluationTextureImageUnits = */ 16, |
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/* .MaxTessEvaluationUniformComponents = */ 1024, |
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/* .MaxTessPatchComponents = */ 120, |
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/* .MaxPatchVertices = */ 32, |
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/* .MaxTessGenLevel = */ 64, |
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/* .MaxViewports = */ 16, |
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/* .MaxVertexAtomicCounters = */ 0, |
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/* .MaxTessControlAtomicCounters = */ 0, |
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/* .MaxTessEvaluationAtomicCounters = */ 0, |
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/* .MaxGeometryAtomicCounters = */ 0, |
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/* .MaxFragmentAtomicCounters = */ 8, |
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/* .MaxCombinedAtomicCounters = */ 8, |
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/* .MaxAtomicCounterBindings = */ 1, |
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/* .MaxVertexAtomicCounterBuffers = */ 0, |
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/* .MaxTessControlAtomicCounterBuffers = */ 0, |
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/* .MaxTessEvaluationAtomicCounterBuffers = */ 0, |
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/* .MaxGeometryAtomicCounterBuffers = */ 0, |
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/* .MaxFragmentAtomicCounterBuffers = */ 1, |
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/* .MaxCombinedAtomicCounterBuffers = */ 1, |
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/* .MaxAtomicCounterBufferSize = */ 16384, |
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/* .MaxTransformFeedbackBuffers = */ 4, |
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/* .MaxTransformFeedbackInterleavedComponents = */ 64, |
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/* .MaxCullDistances = */ 8, |
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/* .MaxCombinedClipAndCullDistances = */ 8, |
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/* .MaxSamples = */ 4, |
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/* .maxMeshOutputVerticesNV = */ 256, |
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/* .maxMeshOutputPrimitivesNV = */ 512, |
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/* .maxMeshWorkGroupSizeX_NV = */ 32, |
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/* .maxMeshWorkGroupSizeY_NV = */ 1, |
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/* .maxMeshWorkGroupSizeZ_NV = */ 1, |
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/* .maxTaskWorkGroupSizeX_NV = */ 32, |
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/* .maxTaskWorkGroupSizeY_NV = */ 1, |
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/* .maxTaskWorkGroupSizeZ_NV = */ 1, |
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/* .maxMeshViewCountNV = */ 4, |
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.limits = { |
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/* .nonInductiveForLoops = */ 1, |
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/* .whileLoops = */ 1, |
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/* .doWhileLoops = */ 1, |
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/* .generalUniformIndexing = */ 1, |
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/* .generalAttributeMatrixVectorIndexing = */ 1, |
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/* .generalVaryingIndexing = */ 1, |
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/* .generalSamplerIndexing = */ 1, |
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/* .generalVariableIndexing = */ 1, |
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/* .generalConstantMatrixVectorIndexing = */ 1, |
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} |
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}; |
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GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage) |
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{ |
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GLSlangResult *res = (GLSlangResult *)av_mallocz(sizeof(*res)); |
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if (!res) |
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return NULL; |
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static const EShLanguage lang[] = { |
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[GLSLANG_VERTEX] = EShLangVertex, |
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[GLSLANG_FRAGMENT] = EShLangFragment, |
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[GLSLANG_COMPUTE] = EShLangCompute, |
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}; |
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assert(glslang_refcount); |
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TShader *shader = new TShader(lang[stage]); |
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if (!shader) { |
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res->rval = AVERROR(ENOMEM); |
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return res; |
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} |
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shader->setEnvClient(EShClientVulkan, GLSL_VERSION); |
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shader->setEnvTarget(EShTargetSpv, SPIRV_VERSION); |
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shader->setStrings(&glsl, 1); |
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if (!shader->parse(&DefaultTBuiltInResource, GLSL_VERSION, true, EShMsgDefault)) { |
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res->error_msg = av_strdup(shader->getInfoLog()); |
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res->rval = AVERROR_EXTERNAL; |
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delete shader; |
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return res; |
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} |
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TProgram *prog = new TProgram(); |
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if (!prog) { |
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res->rval = AVERROR(ENOMEM); |
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delete shader; |
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return res; |
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} |
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prog->addShader(shader); |
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if (!prog->link(EShMsgDefault)) { |
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res->error_msg = av_strdup(prog->getInfoLog()); |
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res->rval = AVERROR_EXTERNAL; |
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delete shader; |
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delete prog; |
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return res; |
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} |
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std::vector<unsigned int> spirv; /* Result */ |
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SpvOptions options; /* Options - by default all optimizations are off */ |
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options.generateDebugInfo = false; /* Makes sense for files but not here */ |
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options.disassemble = false; /* Will print disassembly on compilation */ |
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options.validate = false; /* Validates the generated SPIRV, unneeded */ |
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options.disableOptimizer = false; /* For debugging */ |
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options.optimizeSize = true; /* Its faster */ |
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GlslangToSpv(*prog->getIntermediate(lang[stage]), spirv, NULL, &options); |
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res->size = spirv.size()*sizeof(unsigned int); |
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res->data = av_memdup(spirv.data(), res->size); |
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if (!res->data) { |
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res->rval = AVERROR(ENOMEM); |
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delete shader; |
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delete prog; |
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return res; |
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} |
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delete shader; |
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delete prog; |
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return res; |
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} |
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int glslang_init(void) |
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{ |
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int ret = 0; |
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pthread_mutex_lock(&glslang_mutex); |
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if (glslang_refcount++ == 0) |
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ret = !InitializeProcess(); |
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pthread_mutex_unlock(&glslang_mutex); |
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return ret; |
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} |
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void glslang_uninit(void) |
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{ |
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pthread_mutex_lock(&glslang_mutex); |
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av_assert0(glslang_refcount > 0); |
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if (--glslang_refcount == 0) |
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FinalizeProcess(); |
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pthread_mutex_unlock(&glslang_mutex); |
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}
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