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144 lines
4.2 KiB
144 lines
4.2 KiB
/* |
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* Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org> |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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/** |
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** @file |
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** integer misc ops. |
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**/ |
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#include "config.h" |
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#if HAVE_ALTIVEC_H |
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#include <altivec.h> |
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#endif |
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#include "libavutil/ppc/types_altivec.h" |
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#include "libavcodec/dsputil.h" |
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#include "dsputil_altivec.h" |
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static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2, |
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int size) { |
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int i, size16; |
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vector signed char vpix1; |
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vector signed short vpix2, vdiff, vpix1l,vpix1h; |
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union { vector signed int vscore; |
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int32_t score[4]; |
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} u; |
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u.vscore = vec_splat_s32(0); |
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// |
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//XXX lazy way, fix it later |
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#define vec_unaligned_load(b) \ |
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vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b)); |
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size16 = size >> 4; |
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while(size16) { |
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// score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]); |
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//load pix1 and the first batch of pix2 |
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vpix1 = vec_unaligned_load(pix1); |
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vpix2 = vec_unaligned_load(pix2); |
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pix2 += 8; |
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//unpack |
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vpix1h = vec_unpackh(vpix1); |
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vdiff = vec_sub(vpix1h, vpix2); |
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vpix1l = vec_unpackl(vpix1); |
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// load another batch from pix2 |
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vpix2 = vec_unaligned_load(pix2); |
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u.vscore = vec_msum(vdiff, vdiff, u.vscore); |
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vdiff = vec_sub(vpix1l, vpix2); |
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u.vscore = vec_msum(vdiff, vdiff, u.vscore); |
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pix1 += 16; |
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pix2 += 8; |
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size16--; |
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} |
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u.vscore = vec_sums(u.vscore, vec_splat_s32(0)); |
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size %= 16; |
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for (i = 0; i < size; i++) { |
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u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]); |
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} |
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return u.score[3]; |
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} |
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static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2, |
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int order) |
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{ |
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int i; |
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LOAD_ZERO; |
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const vec_s16 *pv; |
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register vec_s16 vec1; |
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register vec_s32 res = vec_splat_s32(0), t; |
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int32_t ires; |
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for(i = 0; i < order; i += 8){ |
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pv = (const vec_s16*)v1; |
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vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1)); |
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t = vec_msum(vec1, vec_ld(0, v2), zero_s32v); |
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res = vec_sums(t, res); |
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v1 += 8; |
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v2 += 8; |
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} |
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res = vec_splat(res, 3); |
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vec_ste(res, 0, &ires); |
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return ires; |
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} |
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static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1, const int16_t *v2, const int16_t *v3, int order, int mul) |
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{ |
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LOAD_ZERO; |
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vec_s16 *pv1 = (vec_s16*)v1; |
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register vec_s16 muls = {mul,mul,mul,mul,mul,mul,mul,mul}; |
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register vec_s16 t0, t1, i0, i1, i4; |
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register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3); |
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register vec_s32 res = zero_s32v; |
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register vec_u8 align = vec_lvsl(0, v2); |
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int32_t ires; |
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order >>= 4; |
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do { |
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i1 = vec_ld(16, v2); |
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t0 = vec_perm(i2, i1, align); |
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i2 = vec_ld(32, v2); |
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t1 = vec_perm(i1, i2, align); |
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i0 = pv1[0]; |
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i1 = pv1[1]; |
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res = vec_msum(t0, i0, res); |
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res = vec_msum(t1, i1, res); |
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i4 = vec_ld(16, v3); |
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t0 = vec_perm(i3, i4, align); |
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i3 = vec_ld(32, v3); |
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t1 = vec_perm(i4, i3, align); |
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pv1[0] = vec_mladd(t0, muls, i0); |
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pv1[1] = vec_mladd(t1, muls, i1); |
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pv1 += 2; |
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v2 += 8; |
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v3 += 8; |
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} while(--order); |
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res = vec_splat(vec_sums(res, zero_s32v), 3); |
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vec_ste(res, 0, &ires); |
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return ires; |
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} |
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void ff_int_init_altivec(DSPContext* c, AVCodecContext *avctx) |
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{ |
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c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec; |
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c->scalarproduct_int16 = scalarproduct_int16_altivec; |
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c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_altivec; |
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}
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