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858 lines
38 KiB
858 lines
38 KiB
/* |
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* AltiVec acceleration for colorspace conversion |
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* |
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* copyright (C) 2004 Marc Hoffman <marc.hoffman@analog.com> |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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|
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/* |
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* Convert I420 YV12 to RGB in various formats, |
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* it rejects images that are not in 420 formats, |
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* it rejects images that don't have widths of multiples of 16, |
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* it rejects images that don't have heights of multiples of 2. |
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* Reject defers to C simulation code. |
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* |
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* Lots of optimizations to be done here. |
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* |
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* 1. Need to fix saturation code. I just couldn't get it to fly with packs |
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* and adds, so we currently use max/min to clip. |
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* |
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* 2. The inefficient use of chroma loading needs a bit of brushing up. |
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* |
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* 3. Analysis of pipeline stalls needs to be done. Use shark to identify |
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* pipeline stalls. |
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* |
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* |
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* MODIFIED to calculate coeffs from currently selected color space. |
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* MODIFIED core to be a macro where you specify the output format. |
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* ADDED UYVY conversion which is never called due to some thing in swscale. |
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* CORRECTED algorithim selection to be strict on input formats. |
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* ADDED runtime detection of AltiVec. |
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* |
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* ADDED altivec_yuv2packedX vertical scl + RGB converter |
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* |
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* March 27,2004 |
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* PERFORMANCE ANALYSIS |
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* |
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* The C version uses 25% of the processor or ~250Mips for D1 video rawvideo |
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* used as test. |
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* The AltiVec version uses 10% of the processor or ~100Mips for D1 video |
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* same sequence. |
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* |
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* 720 * 480 * 30 ~10MPS |
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* |
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* so we have roughly 10 clocks per pixel. This is too high, something has |
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* to be wrong. |
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* |
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* OPTIMIZED clip codes to utilize vec_max and vec_packs removing the |
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* need for vec_min. |
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* |
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* OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to |
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* have the input video frame, it was just decompressed so it probably resides |
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* in L1 caches. However, we are creating the output video stream. This needs |
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* to use the DSTST instruction to optimize for the cache. We couple this with |
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* the fact that we are not going to be visiting the input buffer again so we |
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* mark it Least Recently Used. This shaves 25% of the processor cycles off. |
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* |
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* Now memcpy is the largest mips consumer in the system, probably due |
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* to the inefficient X11 stuff. |
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* |
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* GL libraries seem to be very slow on this machine 1.33Ghz PB running |
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* Jaguar, this is not the case for my 1Ghz PB. I thought it might be |
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* a versioning issue, however I have libGL.1.2.dylib for both |
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* machines. (We need to figure this out now.) |
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* |
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* GL2 libraries work now with patch for RGB32. |
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* |
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* NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor. |
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* |
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* Integrated luma prescaling adjustment for saturation/contrast/brightness |
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* adjustment. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <inttypes.h> |
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#include <assert.h> |
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#include "config.h" |
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#include "libswscale/rgb2rgb.h" |
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#include "libswscale/swscale.h" |
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#include "libswscale/swscale_internal.h" |
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#include "libavutil/attributes.h" |
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#include "libavutil/cpu.h" |
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#include "yuv2rgb_altivec.h" |
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#undef PROFILE_THE_BEAST |
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#undef INC_SCALING |
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typedef unsigned char ubyte; |
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typedef signed char sbyte; |
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|
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/* RGB interleaver, 16 planar pels 8-bit samples per channel in |
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* homogeneous vector registers x0,x1,x2 are interleaved with the |
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* following technique: |
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* |
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* o0 = vec_mergeh(x0, x1); |
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* o1 = vec_perm(o0, x2, perm_rgb_0); |
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* o2 = vec_perm(o0, x2, perm_rgb_1); |
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* o3 = vec_mergel(x0, x1); |
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* o4 = vec_perm(o3, o2, perm_rgb_2); |
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* o5 = vec_perm(o3, o2, perm_rgb_3); |
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* |
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* perm_rgb_0: o0(RG).h v1(B) --> o1* |
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* 0 1 2 3 4 |
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* rgbr|gbrg|brgb|rgbr |
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* 0010 0100 1001 0010 |
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* 0102 3145 2673 894A |
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* |
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* perm_rgb_1: o0(RG).h v1(B) --> o2 |
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* 0 1 2 3 4 |
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* gbrg|brgb|bbbb|bbbb |
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* 0100 1001 1111 1111 |
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* B5CD 6EF7 89AB CDEF |
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* |
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* perm_rgb_2: o3(RG).l o2(rgbB.l) --> o4* |
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* 0 1 2 3 4 |
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* gbrg|brgb|rgbr|gbrg |
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* 1111 1111 0010 0100 |
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* 89AB CDEF 0182 3945 |
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* |
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* perm_rgb_2: o3(RG).l o2(rgbB.l) ---> o5* |
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* 0 1 2 3 4 |
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* brgb|rgbr|gbrg|brgb |
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* 1001 0010 0100 1001 |
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* a67b 89cA BdCD eEFf |
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* |
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*/ |
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static const vector unsigned char |
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perm_rgb_0 = { 0x00, 0x01, 0x10, 0x02, 0x03, 0x11, 0x04, 0x05, |
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0x12, 0x06, 0x07, 0x13, 0x08, 0x09, 0x14, 0x0a }, |
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perm_rgb_1 = { 0x0b, 0x15, 0x0c, 0x0d, 0x16, 0x0e, 0x0f, 0x17, |
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0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f }, |
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perm_rgb_2 = { 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, |
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0x00, 0x01, 0x18, 0x02, 0x03, 0x19, 0x04, 0x05 }, |
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perm_rgb_3 = { 0x1a, 0x06, 0x07, 0x1b, 0x08, 0x09, 0x1c, 0x0a, |
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0x0b, 0x1d, 0x0c, 0x0d, 0x1e, 0x0e, 0x0f, 0x1f }; |
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#define vec_merge3(x2, x1, x0, y0, y1, y2) \ |
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do { \ |
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__typeof__(x0) o0, o2, o3; \ |
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o0 = vec_mergeh(x0, x1); \ |
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y0 = vec_perm(o0, x2, perm_rgb_0); \ |
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o2 = vec_perm(o0, x2, perm_rgb_1); \ |
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o3 = vec_mergel(x0, x1); \ |
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y1 = vec_perm(o3, o2, perm_rgb_2); \ |
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y2 = vec_perm(o3, o2, perm_rgb_3); \ |
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} while (0) |
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#define vec_mstbgr24(x0, x1, x2, ptr) \ |
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do { \ |
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__typeof__(x0) _0, _1, _2; \ |
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vec_merge3(x0, x1, x2, _0, _1, _2); \ |
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vec_st(_0, 0, ptr++); \ |
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vec_st(_1, 0, ptr++); \ |
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vec_st(_2, 0, ptr++); \ |
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} while (0) |
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#define vec_mstrgb24(x0, x1, x2, ptr) \ |
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do { \ |
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__typeof__(x0) _0, _1, _2; \ |
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vec_merge3(x2, x1, x0, _0, _1, _2); \ |
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vec_st(_0, 0, ptr++); \ |
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vec_st(_1, 0, ptr++); \ |
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vec_st(_2, 0, ptr++); \ |
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} while (0) |
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/* pack the pixels in rgb0 format |
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* msb R |
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* lsb 0 |
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*/ |
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#define vec_mstrgb32(T, x0, x1, x2, x3, ptr) \ |
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do { \ |
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T _0, _1, _2, _3; \ |
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_0 = vec_mergeh(x0, x1); \ |
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_1 = vec_mergeh(x2, x3); \ |
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_2 = (T) vec_mergeh((vector unsigned short) _0, \ |
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(vector unsigned short) _1); \ |
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_3 = (T) vec_mergel((vector unsigned short) _0, \ |
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(vector unsigned short) _1); \ |
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vec_st(_2, 0 * 16, (T *) ptr); \ |
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vec_st(_3, 1 * 16, (T *) ptr); \ |
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_0 = vec_mergel(x0, x1); \ |
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_1 = vec_mergel(x2, x3); \ |
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_2 = (T) vec_mergeh((vector unsigned short) _0, \ |
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(vector unsigned short) _1); \ |
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_3 = (T) vec_mergel((vector unsigned short) _0, \ |
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(vector unsigned short) _1); \ |
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vec_st(_2, 2 * 16, (T *) ptr); \ |
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vec_st(_3, 3 * 16, (T *) ptr); \ |
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ptr += 4; \ |
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} while (0) |
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/* |
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* 1 0 1.4021 | | Y | |
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* 1 -0.3441 -0.7142 |x| Cb| |
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* 1 1.7718 0 | | Cr| |
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* |
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* |
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* Y: [-128 127] |
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* Cb/Cr : [-128 127] |
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* |
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* typical YUV conversion works on Y: 0-255 this version has been |
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* optimized for JPEG decoding. |
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*/ |
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#define vec_unh(x) \ |
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(vector signed short) \ |
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vec_perm(x, (__typeof__(x)) { 0 }, \ |
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((vector unsigned char) { \ |
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0x10, 0x00, 0x10, 0x01, 0x10, 0x02, 0x10, 0x03, \ |
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0x10, 0x04, 0x10, 0x05, 0x10, 0x06, 0x10, 0x07 })) |
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#define vec_unl(x) \ |
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(vector signed short) \ |
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vec_perm(x, (__typeof__(x)) { 0 }, \ |
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((vector unsigned char) { \ |
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0x10, 0x08, 0x10, 0x09, 0x10, 0x0A, 0x10, 0x0B, \ |
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0x10, 0x0C, 0x10, 0x0D, 0x10, 0x0E, 0x10, 0x0F })) |
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#define vec_clip_s16(x) \ |
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vec_max(vec_min(x, ((vector signed short) { \ |
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235, 235, 235, 235, 235, 235, 235, 235 })), \ |
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((vector signed short) { 16, 16, 16, 16, 16, 16, 16, 16 })) |
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#define vec_packclp(x, y) \ |
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(vector unsigned char) \ |
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vec_packs((vector unsigned short) \ |
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vec_max(x, ((vector signed short) { 0 })), \ |
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(vector unsigned short) \ |
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vec_max(y, ((vector signed short) { 0 }))) |
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//#define out_pixels(a, b, c, ptr) vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, a, a, ptr) |
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static inline void cvtyuvtoRGB(SwsContext *c, vector signed short Y, |
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vector signed short U, vector signed short V, |
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vector signed short *R, vector signed short *G, |
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vector signed short *B) |
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{ |
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vector signed short vx, ux, uvx; |
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Y = vec_mradds(Y, c->CY, c->OY); |
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U = vec_sub(U, (vector signed short) |
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vec_splat((vector signed short) { 128 }, 0)); |
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V = vec_sub(V, (vector signed short) |
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vec_splat((vector signed short) { 128 }, 0)); |
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// ux = (CBU * (u << c->CSHIFT) + 0x4000) >> 15; |
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ux = vec_sl(U, c->CSHIFT); |
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*B = vec_mradds(ux, c->CBU, Y); |
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// vx = (CRV * (v << c->CSHIFT) + 0x4000) >> 15; |
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vx = vec_sl(V, c->CSHIFT); |
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*R = vec_mradds(vx, c->CRV, Y); |
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// uvx = ((CGU * u) + (CGV * v)) >> 15; |
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uvx = vec_mradds(U, c->CGU, Y); |
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*G = vec_mradds(V, c->CGV, uvx); |
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} |
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/* |
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* ------------------------------------------------------------------------------ |
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* CS converters |
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* ------------------------------------------------------------------------------ |
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*/ |
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#define DEFCSP420_CVT(name, out_pixels) \ |
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static int altivec_ ## name(SwsContext *c, const unsigned char **in, \ |
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int *instrides, int srcSliceY, int srcSliceH, \ |
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unsigned char **oplanes, int *outstrides) \ |
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{ \ |
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int w = c->srcW; \ |
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int h = srcSliceH; \ |
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int i, j; \ |
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int instrides_scl[3]; \ |
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vector unsigned char y0, y1; \ |
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\ |
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vector signed char u, v; \ |
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\ |
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vector signed short Y0, Y1, Y2, Y3; \ |
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vector signed short U, V; \ |
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vector signed short vx, ux, uvx; \ |
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vector signed short vx0, ux0, uvx0; \ |
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vector signed short vx1, ux1, uvx1; \ |
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vector signed short R0, G0, B0; \ |
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vector signed short R1, G1, B1; \ |
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vector unsigned char R, G, B; \ |
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\ |
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const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \ |
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vector unsigned char align_perm; \ |
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\ |
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vector signed short lCY = c->CY; \ |
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vector signed short lOY = c->OY; \ |
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vector signed short lCRV = c->CRV; \ |
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vector signed short lCBU = c->CBU; \ |
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vector signed short lCGU = c->CGU; \ |
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vector signed short lCGV = c->CGV; \ |
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vector unsigned short lCSHIFT = c->CSHIFT; \ |
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\ |
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const ubyte *y1i = in[0]; \ |
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const ubyte *y2i = in[0] + instrides[0]; \ |
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const ubyte *ui = in[1]; \ |
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const ubyte *vi = in[2]; \ |
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\ |
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vector unsigned char *oute = \ |
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(vector unsigned char *) \ |
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(oplanes[0] + srcSliceY * outstrides[0]); \ |
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vector unsigned char *outo = \ |
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(vector unsigned char *) \ |
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(oplanes[0] + srcSliceY * outstrides[0] + outstrides[0]); \ |
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\ |
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/* loop moves y{1, 2}i by w */ \ |
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instrides_scl[0] = instrides[0] * 2 - w; \ |
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/* loop moves ui by w / 2 */ \ |
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instrides_scl[1] = instrides[1] - w / 2; \ |
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/* loop moves vi by w / 2 */ \ |
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instrides_scl[2] = instrides[2] - w / 2; \ |
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\ |
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for (i = 0; i < h / 2; i++) { \ |
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vec_dstst(outo, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 0); \ |
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vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1); \ |
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\ |
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for (j = 0; j < w / 16; j++) { \ |
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y1ivP = (const vector unsigned char *) y1i; \ |
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y2ivP = (const vector unsigned char *) y2i; \ |
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uivP = (const vector unsigned char *) ui; \ |
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vivP = (const vector unsigned char *) vi; \ |
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\ |
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align_perm = vec_lvsl(0, y1i); \ |
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y0 = (vector unsigned char) \ |
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vec_perm(y1ivP[0], y1ivP[1], align_perm); \ |
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\ |
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align_perm = vec_lvsl(0, y2i); \ |
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y1 = (vector unsigned char) \ |
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vec_perm(y2ivP[0], y2ivP[1], align_perm); \ |
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\ |
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align_perm = vec_lvsl(0, ui); \ |
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u = (vector signed char) \ |
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vec_perm(uivP[0], uivP[1], align_perm); \ |
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\ |
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align_perm = vec_lvsl(0, vi); \ |
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v = (vector signed char) \ |
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vec_perm(vivP[0], vivP[1], align_perm); \ |
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\ |
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u = (vector signed char) \ |
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vec_sub(u, \ |
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(vector signed char) \ |
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vec_splat((vector signed char) { 128 }, 0)); \ |
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v = (vector signed char) \ |
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vec_sub(v, \ |
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(vector signed char) \ |
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vec_splat((vector signed char) { 128 }, 0)); \ |
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\ |
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U = vec_unpackh(u); \ |
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V = vec_unpackh(v); \ |
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\ |
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Y0 = vec_unh(y0); \ |
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Y1 = vec_unl(y0); \ |
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Y2 = vec_unh(y1); \ |
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Y3 = vec_unl(y1); \ |
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\ |
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Y0 = vec_mradds(Y0, lCY, lOY); \ |
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Y1 = vec_mradds(Y1, lCY, lOY); \ |
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Y2 = vec_mradds(Y2, lCY, lOY); \ |
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Y3 = vec_mradds(Y3, lCY, lOY); \ |
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\ |
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/* ux = (CBU * (u << CSHIFT) + 0x4000) >> 15 */ \ |
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ux = vec_sl(U, lCSHIFT); \ |
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ux = vec_mradds(ux, lCBU, (vector signed short) { 0 }); \ |
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ux0 = vec_mergeh(ux, ux); \ |
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ux1 = vec_mergel(ux, ux); \ |
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\ |
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/* vx = (CRV * (v << CSHIFT) + 0x4000) >> 15; */ \ |
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vx = vec_sl(V, lCSHIFT); \ |
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vx = vec_mradds(vx, lCRV, (vector signed short) { 0 }); \ |
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vx0 = vec_mergeh(vx, vx); \ |
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vx1 = vec_mergel(vx, vx); \ |
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\ |
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/* uvx = ((CGU * u) + (CGV * v)) >> 15 */ \ |
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uvx = vec_mradds(U, lCGU, (vector signed short) { 0 }); \ |
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uvx = vec_mradds(V, lCGV, uvx); \ |
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uvx0 = vec_mergeh(uvx, uvx); \ |
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uvx1 = vec_mergel(uvx, uvx); \ |
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\ |
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R0 = vec_add(Y0, vx0); \ |
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G0 = vec_add(Y0, uvx0); \ |
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B0 = vec_add(Y0, ux0); \ |
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R1 = vec_add(Y1, vx1); \ |
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G1 = vec_add(Y1, uvx1); \ |
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B1 = vec_add(Y1, ux1); \ |
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\ |
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R = vec_packclp(R0, R1); \ |
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G = vec_packclp(G0, G1); \ |
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B = vec_packclp(B0, B1); \ |
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\ |
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out_pixels(R, G, B, oute); \ |
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\ |
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R0 = vec_add(Y2, vx0); \ |
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G0 = vec_add(Y2, uvx0); \ |
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B0 = vec_add(Y2, ux0); \ |
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R1 = vec_add(Y3, vx1); \ |
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G1 = vec_add(Y3, uvx1); \ |
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B1 = vec_add(Y3, ux1); \ |
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R = vec_packclp(R0, R1); \ |
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G = vec_packclp(G0, G1); \ |
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B = vec_packclp(B0, B1); \ |
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\ |
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\ |
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out_pixels(R, G, B, outo); \ |
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\ |
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y1i += 16; \ |
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y2i += 16; \ |
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ui += 8; \ |
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vi += 8; \ |
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} \ |
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\ |
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outo += (outstrides[0]) >> 4; \ |
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oute += (outstrides[0]) >> 4; \ |
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\ |
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ui += instrides_scl[1]; \ |
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vi += instrides_scl[2]; \ |
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y1i += instrides_scl[0]; \ |
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y2i += instrides_scl[0]; \ |
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} \ |
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return srcSliceH; \ |
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} |
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#define out_abgr(a, b, c, ptr) \ |
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vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), c, b, a, ptr) |
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#define out_bgra(a, b, c, ptr) \ |
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vec_mstrgb32(__typeof__(a), c, b, a, ((__typeof__(a)) { 255 }), ptr) |
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#define out_rgba(a, b, c, ptr) \ |
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vec_mstrgb32(__typeof__(a), a, b, c, ((__typeof__(a)) { 255 }), ptr) |
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#define out_argb(a, b, c, ptr) \ |
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vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, b, c, ptr) |
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#define out_rgb24(a, b, c, ptr) vec_mstrgb24(a, b, c, ptr) |
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#define out_bgr24(a, b, c, ptr) vec_mstbgr24(a, b, c, ptr) |
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DEFCSP420_CVT(yuv2_abgr, out_abgr) |
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DEFCSP420_CVT(yuv2_bgra, out_bgra) |
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DEFCSP420_CVT(yuv2_rgba, out_rgba) |
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DEFCSP420_CVT(yuv2_argb, out_argb) |
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DEFCSP420_CVT(yuv2_rgb24, out_rgb24) |
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DEFCSP420_CVT(yuv2_bgr24, out_bgr24) |
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// uyvy|uyvy|uyvy|uyvy |
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// 0123 4567 89ab cdef |
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static const vector unsigned char |
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demux_u = { 0x10, 0x00, 0x10, 0x00, |
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0x10, 0x04, 0x10, 0x04, |
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0x10, 0x08, 0x10, 0x08, |
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0x10, 0x0c, 0x10, 0x0c }, |
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demux_v = { 0x10, 0x02, 0x10, 0x02, |
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0x10, 0x06, 0x10, 0x06, |
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0x10, 0x0A, 0x10, 0x0A, |
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0x10, 0x0E, 0x10, 0x0E }, |
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demux_y = { 0x10, 0x01, 0x10, 0x03, |
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0x10, 0x05, 0x10, 0x07, |
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0x10, 0x09, 0x10, 0x0B, |
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0x10, 0x0D, 0x10, 0x0F }; |
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/* |
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* this is so I can play live CCIR raw video |
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*/ |
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static int altivec_uyvy_rgb32(SwsContext *c, const unsigned char **in, |
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int *instrides, int srcSliceY, int srcSliceH, |
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unsigned char **oplanes, int *outstrides) |
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{ |
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int w = c->srcW; |
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int h = srcSliceH; |
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int i, j; |
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vector unsigned char uyvy; |
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vector signed short Y, U, V; |
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vector signed short R0, G0, B0, R1, G1, B1; |
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vector unsigned char R, G, B; |
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vector unsigned char *out; |
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const ubyte *img; |
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img = in[0]; |
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out = (vector unsigned char *) (oplanes[0] + srcSliceY * outstrides[0]); |
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for (i = 0; i < h; i++) |
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for (j = 0; j < w / 16; j++) { |
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uyvy = vec_ld(0, img); |
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U = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u); |
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V = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v); |
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Y = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y); |
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cvtyuvtoRGB(c, Y, U, V, &R0, &G0, &B0); |
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uyvy = vec_ld(16, img); |
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U = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u); |
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V = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v); |
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Y = (vector signed short) |
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vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y); |
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cvtyuvtoRGB(c, Y, U, V, &R1, &G1, &B1); |
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R = vec_packclp(R0, R1); |
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G = vec_packclp(G0, G1); |
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B = vec_packclp(B0, B1); |
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// vec_mstbgr24 (R,G,B, out); |
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out_rgba(R, G, B, out); |
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img += 32; |
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} |
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return srcSliceH; |
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} |
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/* Ok currently the acceleration routine only supports |
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* inputs of widths a multiple of 16 |
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* and heights a multiple 2 |
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* |
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* So we just fall back to the C codes for this. |
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*/ |
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av_cold SwsFunc ff_yuv2rgb_init_altivec(SwsContext *c) |
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{ |
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if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC)) |
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return NULL; |
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/* |
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* and this seems not to matter too much I tried a bunch of |
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* videos with abnormal widths and MPlayer crashes elsewhere. |
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* mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv |
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* boom with X11 bad match. |
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* |
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*/ |
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if ((c->srcW & 0xf) != 0) |
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return NULL; |
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switch (c->srcFormat) { |
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case PIX_FMT_YUV410P: |
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case PIX_FMT_YUV420P: |
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/*case IMGFMT_CLPL: ??? */ |
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case PIX_FMT_GRAY8: |
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case PIX_FMT_NV12: |
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case PIX_FMT_NV21: |
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if ((c->srcH & 0x1) != 0) |
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return NULL; |
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switch (c->dstFormat) { |
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case PIX_FMT_RGB24: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n"); |
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return altivec_yuv2_rgb24; |
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case PIX_FMT_BGR24: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n"); |
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return altivec_yuv2_bgr24; |
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case PIX_FMT_ARGB: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n"); |
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return altivec_yuv2_argb; |
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case PIX_FMT_ABGR: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n"); |
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return altivec_yuv2_abgr; |
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case PIX_FMT_RGBA: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n"); |
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return altivec_yuv2_rgba; |
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case PIX_FMT_BGRA: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n"); |
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return altivec_yuv2_bgra; |
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default: return NULL; |
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} |
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break; |
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case PIX_FMT_UYVY422: |
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switch (c->dstFormat) { |
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case PIX_FMT_BGR32: |
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av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n"); |
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return altivec_uyvy_rgb32; |
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default: return NULL; |
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} |
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break; |
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} |
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return NULL; |
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} |
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av_cold void ff_yuv2rgb_init_tables_altivec(SwsContext *c, |
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const int inv_table[4], |
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int brightness, |
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int contrast, |
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int saturation) |
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{ |
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union { |
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DECLARE_ALIGNED(16, signed short, tmp)[8]; |
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vector signed short vec; |
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} buf; |
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buf.tmp[0] = ((0xffffLL) * contrast >> 8) >> 9; // cy |
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buf.tmp[1] = -256 * brightness; // oy |
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buf.tmp[2] = (inv_table[0] >> 3) * (contrast >> 16) * (saturation >> 16); // crv |
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buf.tmp[3] = (inv_table[1] >> 3) * (contrast >> 16) * (saturation >> 16); // cbu |
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buf.tmp[4] = -((inv_table[2] >> 1) * (contrast >> 16) * (saturation >> 16)); // cgu |
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buf.tmp[5] = -((inv_table[3] >> 1) * (contrast >> 16) * (saturation >> 16)); // cgv |
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c->CSHIFT = (vector unsigned short) vec_splat_u16(2); |
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c->CY = vec_splat((vector signed short) buf.vec, 0); |
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c->OY = vec_splat((vector signed short) buf.vec, 1); |
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c->CRV = vec_splat((vector signed short) buf.vec, 2); |
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c->CBU = vec_splat((vector signed short) buf.vec, 3); |
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c->CGU = vec_splat((vector signed short) buf.vec, 4); |
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c->CGV = vec_splat((vector signed short) buf.vec, 5); |
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return; |
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} |
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static av_always_inline void ff_yuv2packedX_altivec(SwsContext *c, |
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const int16_t *lumFilter, |
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const int16_t **lumSrc, |
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int lumFilterSize, |
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const int16_t *chrFilter, |
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const int16_t **chrUSrc, |
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const int16_t **chrVSrc, |
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int chrFilterSize, |
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const int16_t **alpSrc, |
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uint8_t *dest, |
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int dstW, int dstY, |
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enum PixelFormat target) |
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{ |
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int i, j; |
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vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V; |
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vector signed short R0, G0, B0, R1, G1, B1; |
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vector unsigned char R, G, B; |
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vector unsigned char *out, *nout; |
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vector signed short RND = vec_splat_s16(1 << 3); |
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vector unsigned short SCL = vec_splat_u16(4); |
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DECLARE_ALIGNED(16, unsigned int, scratch)[16]; |
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vector signed short *YCoeffs, *CCoeffs; |
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YCoeffs = c->vYCoeffsBank + dstY * lumFilterSize; |
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CCoeffs = c->vCCoeffsBank + dstY * chrFilterSize; |
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out = (vector unsigned char *) dest; |
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for (i = 0; i < dstW; i += 16) { |
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Y0 = RND; |
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Y1 = RND; |
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/* extract 16 coeffs from lumSrc */ |
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for (j = 0; j < lumFilterSize; j++) { |
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X0 = vec_ld(0, &lumSrc[j][i]); |
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X1 = vec_ld(16, &lumSrc[j][i]); |
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Y0 = vec_mradds(X0, YCoeffs[j], Y0); |
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Y1 = vec_mradds(X1, YCoeffs[j], Y1); |
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} |
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U = RND; |
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V = RND; |
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/* extract 8 coeffs from U,V */ |
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for (j = 0; j < chrFilterSize; j++) { |
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X = vec_ld(0, &chrUSrc[j][i / 2]); |
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U = vec_mradds(X, CCoeffs[j], U); |
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X = vec_ld(0, &chrVSrc[j][i / 2]); |
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V = vec_mradds(X, CCoeffs[j], V); |
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} |
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/* scale and clip signals */ |
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Y0 = vec_sra(Y0, SCL); |
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Y1 = vec_sra(Y1, SCL); |
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U = vec_sra(U, SCL); |
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V = vec_sra(V, SCL); |
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Y0 = vec_clip_s16(Y0); |
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Y1 = vec_clip_s16(Y1); |
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U = vec_clip_s16(U); |
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V = vec_clip_s16(V); |
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/* now we have |
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* Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15 |
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* U = u0 u1 u2 u3 u4 u5 u6 u7 V = v0 v1 v2 v3 v4 v5 v6 v7 |
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* |
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* Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15 |
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* U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7 |
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* V0 = v0 v0 v1 v1 v2 v2 v3 v3 V1 = v4 v4 v5 v5 v6 v6 v7 v7 |
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*/ |
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U0 = vec_mergeh(U, U); |
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V0 = vec_mergeh(V, V); |
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U1 = vec_mergel(U, U); |
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V1 = vec_mergel(V, V); |
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cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0); |
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cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1); |
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R = vec_packclp(R0, R1); |
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G = vec_packclp(G0, G1); |
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B = vec_packclp(B0, B1); |
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switch (target) { |
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case PIX_FMT_ABGR: |
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out_abgr(R, G, B, out); |
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break; |
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case PIX_FMT_BGRA: |
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out_bgra(R, G, B, out); |
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break; |
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case PIX_FMT_RGBA: |
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out_rgba(R, G, B, out); |
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break; |
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case PIX_FMT_ARGB: |
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out_argb(R, G, B, out); |
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break; |
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case PIX_FMT_RGB24: |
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out_rgb24(R, G, B, out); |
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break; |
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case PIX_FMT_BGR24: |
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out_bgr24(R, G, B, out); |
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break; |
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default: |
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{ |
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/* If this is reached, the caller should have called yuv2packedXinC |
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* instead. */ |
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static int printed_error_message; |
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if (!printed_error_message) { |
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av_log(c, AV_LOG_ERROR, |
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"altivec_yuv2packedX doesn't support %s output\n", |
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sws_format_name(c->dstFormat)); |
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printed_error_message = 1; |
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} |
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return; |
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} |
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} |
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} |
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if (i < dstW) { |
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i -= 16; |
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Y0 = RND; |
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Y1 = RND; |
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/* extract 16 coeffs from lumSrc */ |
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for (j = 0; j < lumFilterSize; j++) { |
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X0 = vec_ld(0, &lumSrc[j][i]); |
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X1 = vec_ld(16, &lumSrc[j][i]); |
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Y0 = vec_mradds(X0, YCoeffs[j], Y0); |
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Y1 = vec_mradds(X1, YCoeffs[j], Y1); |
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} |
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U = RND; |
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V = RND; |
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/* extract 8 coeffs from U,V */ |
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for (j = 0; j < chrFilterSize; j++) { |
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X = vec_ld(0, &chrUSrc[j][i / 2]); |
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U = vec_mradds(X, CCoeffs[j], U); |
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X = vec_ld(0, &chrVSrc[j][i / 2]); |
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V = vec_mradds(X, CCoeffs[j], V); |
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} |
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/* scale and clip signals */ |
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Y0 = vec_sra(Y0, SCL); |
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Y1 = vec_sra(Y1, SCL); |
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U = vec_sra(U, SCL); |
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V = vec_sra(V, SCL); |
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Y0 = vec_clip_s16(Y0); |
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Y1 = vec_clip_s16(Y1); |
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U = vec_clip_s16(U); |
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V = vec_clip_s16(V); |
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/* now we have |
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* Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15 |
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* U = u0 u1 u2 u3 u4 u5 u6 u7 V = v0 v1 v2 v3 v4 v5 v6 v7 |
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* |
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* Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15 |
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* U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7 |
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* V0 = v0 v0 v1 v1 v2 v2 v3 v3 V1 = v4 v4 v5 v5 v6 v6 v7 v7 |
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*/ |
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U0 = vec_mergeh(U, U); |
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V0 = vec_mergeh(V, V); |
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U1 = vec_mergel(U, U); |
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V1 = vec_mergel(V, V); |
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cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0); |
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cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1); |
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R = vec_packclp(R0, R1); |
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G = vec_packclp(G0, G1); |
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B = vec_packclp(B0, B1); |
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nout = (vector unsigned char *) scratch; |
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switch (target) { |
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case PIX_FMT_ABGR: |
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out_abgr(R, G, B, nout); |
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break; |
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case PIX_FMT_BGRA: |
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out_bgra(R, G, B, nout); |
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break; |
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case PIX_FMT_RGBA: |
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out_rgba(R, G, B, nout); |
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break; |
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case PIX_FMT_ARGB: |
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out_argb(R, G, B, nout); |
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break; |
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case PIX_FMT_RGB24: |
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out_rgb24(R, G, B, nout); |
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break; |
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case PIX_FMT_BGR24: |
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out_bgr24(R, G, B, nout); |
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break; |
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default: |
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/* Unreachable, I think. */ |
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av_log(c, AV_LOG_ERROR, |
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"altivec_yuv2packedX doesn't support %s output\n", |
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sws_format_name(c->dstFormat)); |
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return; |
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} |
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memcpy(&((uint32_t *) dest)[i], scratch, (dstW - i) / 4); |
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} |
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} |
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#define YUV2PACKEDX_WRAPPER(suffix, pixfmt) \ |
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void ff_yuv2 ## suffix ## _X_altivec(SwsContext *c, \ |
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const int16_t *lumFilter, \ |
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const int16_t **lumSrc, \ |
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int lumFilterSize, \ |
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const int16_t *chrFilter, \ |
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const int16_t **chrUSrc, \ |
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const int16_t **chrVSrc, \ |
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int chrFilterSize, \ |
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const int16_t **alpSrc, \ |
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uint8_t *dest, int dstW, int dstY) \ |
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{ \ |
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ff_yuv2packedX_altivec(c, lumFilter, lumSrc, lumFilterSize, \ |
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chrFilter, chrUSrc, chrVSrc, \ |
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chrFilterSize, alpSrc, \ |
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dest, dstW, dstY, pixfmt); \ |
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} |
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YUV2PACKEDX_WRAPPER(abgr, PIX_FMT_ABGR); |
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YUV2PACKEDX_WRAPPER(bgra, PIX_FMT_BGRA); |
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YUV2PACKEDX_WRAPPER(argb, PIX_FMT_ARGB); |
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YUV2PACKEDX_WRAPPER(rgba, PIX_FMT_RGBA); |
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YUV2PACKEDX_WRAPPER(rgb24, PIX_FMT_RGB24); |
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YUV2PACKEDX_WRAPPER(bgr24, PIX_FMT_BGR24);
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