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124 lines
3.8 KiB
124 lines
3.8 KiB
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// Software scaling and colorspace conversion routines for MPlayer |
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// temporary storage for 4 yuv lines: |
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static unsigned int pix_buf_y[4][2048]; |
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static unsigned int pix_buf_uv[2][2048*2]; |
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// clipping helper table for C implementations: |
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static unsigned char clip_table[768]; |
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// yuv->rgb conversion tables: |
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static int yuvtab_2568[256]; |
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static int yuvtab_3343[256]; |
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static int yuvtab_0c92[256]; |
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static int yuvtab_1a1e[256]; |
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static int yuvtab_40cf[256]; |
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// *** bilinear scaling and yuv->rgb conversion of yv12 slices: |
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// *** Note: it's called multiple times while decoding a frame, first time y==0 |
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// *** Designed to upscale, but may work for downscale too. |
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// s_xinc = (src_width << 8) / dst_width |
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// s_yinc = (src_height << 16) / dst_height |
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void SwScale_YV12slice_brg24(unsigned char* srcptr[],int stride[], int y, int h, |
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unsigned char* dstptr, int dststride, int dstw, int dstbpp, |
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unsigned int s_xinc,unsigned int s_yinc){ |
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// scaling factors: |
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//static int s_yinc=(vo_dga_src_height<<16)/vo_dga_vp_height; |
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//static int s_xinc=(vo_dga_src_width<<8)/vo_dga_vp_width; |
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unsigned int s_xinc2=s_xinc>>1; |
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static int s_srcypos; |
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static int s_ypos; |
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static int s_last_ypos; |
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if(y==0){ |
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s_srcypos=-2*s_yinc; |
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s_ypos=-2; |
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s_last_ypos=-2; |
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} // reset counters |
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while(1){ |
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unsigned char *dest=dstptr+dststride*s_ypos; |
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int y0=2+(s_srcypos>>16); |
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int y1=1+(s_srcypos>>17); |
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int yalpha=(s_srcypos&0xFFFF)>>8; |
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int yalpha1=yalpha^255; |
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int uvalpha=((s_srcypos>>1)&0xFFFF)>>8; |
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int uvalpha1=uvalpha^255; |
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unsigned int *buf0=pix_buf_y[y0&3]; |
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unsigned int *buf1=pix_buf_y[((y0+1)&3)]; |
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unsigned int *uvbuf0=pix_buf_uv[y1&1]; |
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unsigned int *uvbuf1=pix_buf_uv[(y1&1)^1]; |
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int i; |
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if(y0>=y+h) break; |
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s_ypos++; s_srcypos+=s_yinc; |
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if(s_last_ypos!=y0){ |
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unsigned char *src=srcptr[0]+(y0-y)*stride[0]; |
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unsigned int xpos=0; |
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s_last_ypos=y0; |
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// *** horizontal scale Y line to temp buffer |
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// this loop should be rewritten in MMX assembly!!!! |
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for(i=0;i<dstw;i++){ |
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register unsigned int xx=xpos>>8; |
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register unsigned int xalpha=xpos&0xFF; |
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buf1[i]=(src[xx]*(xalpha^255)+src[xx+1]*xalpha); |
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xpos+=s_xinc; |
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} |
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// *** horizontal scale U and V lines to temp buffer |
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if(!(y0&1)){ |
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unsigned char *src1=srcptr[1]+(y1-y/2)*stride[1]; |
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unsigned char *src2=srcptr[2]+(y1-y/2)*stride[2]; |
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xpos=0; |
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// this loop should be rewritten in MMX assembly!!!! |
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for(i=0;i<dstw;i++){ |
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register unsigned int xx=xpos>>8; |
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register unsigned int xalpha=xpos&0xFF; |
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uvbuf1[i]=(src1[xx]*(xalpha^255)+src1[xx+1]*xalpha); |
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uvbuf1[i+2048]=(src2[xx]*(xalpha^255)+src2[xx+1]*xalpha); |
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xpos+=s_xinc2; |
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} |
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} |
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if(!y0) continue; |
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} |
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// this loop should be rewritten in MMX assembly!!!! |
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// Note1: this code can be resticted to n*8 (or n*16) width lines to simplify optimization... |
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// Note2: instead of using lookup tabs, mmx version could do the multiply... |
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// Note3: maybe we should make separated 15/16, 24 and 32bpp version of this: |
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for(i=0;i<dstw;i++){ |
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// vertical linear interpolation && yuv2rgb in a single step: |
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int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)]; |
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int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16); |
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int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16); |
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dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)]; |
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dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]; |
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dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)]; |
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dest+=dstbpp; |
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} |
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} |
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} |
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void SwScale_Init(){ |
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// generating tables: |
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int i; |
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for(i=0;i<256;i++){ |
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clip_table[i]=0; |
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clip_table[i+256]=i; |
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clip_table[i+512]=255; |
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yuvtab_2568[i]=(0x2568*(i-16))+(256<<13); |
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yuvtab_3343[i]=0x3343*(i-128); |
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yuvtab_0c92[i]=-0x0c92*(i-128); |
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yuvtab_1a1e[i]=-0x1a1e*(i-128); |
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yuvtab_40cf[i]=0x40cf*(i-128); |
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} |
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}
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