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162 lines
5.5 KiB
162 lines
5.5 KiB
/* |
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* audio encoder psychoacoustic model |
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* Copyright (C) 2008 Konstantin Shishkov |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_PSYMODEL_H |
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#define AVCODEC_PSYMODEL_H |
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#include "avcodec.h" |
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/** maximum possible number of bands */ |
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#define PSY_MAX_BANDS 128 |
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/** maximum number of channels */ |
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#define PSY_MAX_CHANS 20 |
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/** |
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* single band psychoacoustic information |
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*/ |
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typedef struct FFPsyBand { |
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int bits; |
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float energy; |
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float threshold; |
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float distortion; |
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float perceptual_weight; |
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} FFPsyBand; |
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/** |
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* windowing related information |
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*/ |
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typedef struct FFPsyWindowInfo { |
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int window_type[3]; ///< window type (short/long/transitional, etc.) - current, previous and next |
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int window_shape; ///< window shape (sine/KBD/whatever) |
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int num_windows; ///< number of windows in a frame |
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int grouping[8]; ///< window grouping (for e.g. AAC) |
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int *window_sizes; ///< sequence of window sizes inside one frame (for eg. WMA) |
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} FFPsyWindowInfo; |
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/** |
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* context used by psychoacoustic model |
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*/ |
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typedef struct FFPsyContext { |
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AVCodecContext *avctx; ///< encoder context |
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const struct FFPsyModel *model; ///< encoder-specific model functions |
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FFPsyBand *psy_bands; ///< frame bands information |
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uint8_t **bands; ///< scalefactor band sizes for possible frame sizes |
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int *num_bands; ///< number of scalefactor bands for possible frame sizes |
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int num_lens; ///< number of scalefactor band sets |
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float pe[PSY_MAX_CHANS]; ///< total PE for each channel in the frame |
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struct { |
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int size; ///< size of the bitresevoir in bits |
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int bits; ///< number of bits used in the bitresevoir |
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} bitres; |
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void* model_priv_data; ///< psychoacoustic model implementation private data |
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} FFPsyContext; |
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/** |
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* codec-specific psychoacoustic model implementation |
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*/ |
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typedef struct FFPsyModel { |
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const char *name; |
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int (*init) (FFPsyContext *apc); |
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/** |
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* Suggest window sequence for channel. |
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* |
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* @param ctx model context |
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* @param audio samples for the current frame |
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* @param la lookahead samples (NULL when unavailable) |
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* @param channel number of channel element to analyze |
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* @param prev_type previous window type |
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* |
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* @return suggested window information in a structure |
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*/ |
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FFPsyWindowInfo (*window)(FFPsyContext *ctx, const int16_t *audio, const int16_t *la, int channel, int prev_type); |
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/** |
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* Perform psychoacoustic analysis and set band info (threshold, energy). |
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* |
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* @param ctx model context |
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* @param channel audio channel number |
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* @param coeffs pointer to the transformed coefficients |
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* @param wi window information |
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*/ |
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void (*analyze)(FFPsyContext *ctx, int channel, const float *coeffs, const FFPsyWindowInfo *wi); |
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void (*end) (FFPsyContext *apc); |
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} FFPsyModel; |
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/** |
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* Initialize psychoacoustic model. |
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* |
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* @param ctx model context |
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* @param avctx codec context |
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* @param num_lens number of possible frame lengths |
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* @param bands scalefactor band lengths for all frame lengths |
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* @param num_bands number of scalefactor bands for all frame lengths |
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* |
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* @return zero if successful, a negative value if not |
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*/ |
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av_cold int ff_psy_init(FFPsyContext *ctx, AVCodecContext *avctx, |
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int num_lens, |
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const uint8_t **bands, const int* num_bands); |
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/** |
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* Cleanup model context at the end. |
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* |
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* @param ctx model context |
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*/ |
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av_cold void ff_psy_end(FFPsyContext *ctx); |
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/************************************************************************** |
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* Audio preprocessing stuff. * |
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* This should be moved into some audio filter eventually. * |
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**************************************************************************/ |
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struct FFPsyPreprocessContext; |
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/** |
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* psychoacoustic model audio preprocessing initialization |
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*/ |
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av_cold struct FFPsyPreprocessContext* ff_psy_preprocess_init(AVCodecContext *avctx); |
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/** |
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* Preprocess several channel in audio frame in order to compress it better. |
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* |
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* @param ctx preprocessing context |
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* @param audio samples to preprocess |
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* @param dest place to put filtered samples |
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* @param tag channel number |
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* @param channels number of channel to preprocess (some additional work may be done on stereo pair) |
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*/ |
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void ff_psy_preprocess(struct FFPsyPreprocessContext *ctx, |
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const int16_t *audio, int16_t *dest, |
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int tag, int channels); |
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/** |
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* Cleanup audio preprocessing module. |
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*/ |
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av_cold void ff_psy_preprocess_end(struct FFPsyPreprocessContext *ctx); |
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#endif /* AVCODEC_PSYMODEL_H */
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