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215 lines
6.1 KiB
215 lines
6.1 KiB
/* |
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* The Video Decode and Presentation API for UNIX (VDPAU) is used for |
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* hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. |
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* |
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* Copyright (C) 2008 NVIDIA |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_VDPAU_H |
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#define AVCODEC_VDPAU_H |
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/** |
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* @file |
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* @ingroup lavc_codec_hwaccel_vdpau |
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* Public libavcodec VDPAU header. |
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*/ |
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/** |
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* @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer |
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* @ingroup lavc_codec_hwaccel |
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* |
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* VDPAU hardware acceleration has two modules |
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* - VDPAU decoding |
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* - VDPAU presentation |
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* |
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* The VDPAU decoding module parses all headers using FFmpeg |
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* parsing mechanisms and uses VDPAU for the actual decoding. |
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* |
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* As per the current implementation, the actual decoding |
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* and rendering (API calls) are done as part of the VDPAU |
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* presentation (vo_vdpau.c) module. |
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* |
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* @{ |
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*/ |
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#include <vdpau/vdpau.h> |
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#include <vdpau/vdpau_x11.h> |
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#include "libavutil/avconfig.h" |
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#include "libavutil/attributes.h" |
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#include "avcodec.h" |
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#include "version.h" |
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#if FF_API_BUFS_VDPAU |
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union AVVDPAUPictureInfo { |
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VdpPictureInfoH264 h264; |
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VdpPictureInfoMPEG1Or2 mpeg; |
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VdpPictureInfoVC1 vc1; |
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VdpPictureInfoMPEG4Part2 mpeg4; |
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}; |
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#endif |
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struct AVCodecContext; |
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struct AVFrame; |
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typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *, |
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const VdpPictureInfo *, uint32_t, |
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const VdpBitstreamBuffer *); |
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/** |
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* This structure is used to share data between the libavcodec library and |
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* the client video application. |
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* The user shall allocate the structure via the av_alloc_vdpau_hwaccel |
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* function and make it available as |
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* AVCodecContext.hwaccel_context. Members can be set by the user once |
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* during initialization or through each AVCodecContext.get_buffer() |
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* function call. In any case, they must be valid prior to calling |
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* decoding functions. |
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* |
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* The size of this structure is not a part of the public ABI and must not |
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* be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an |
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* AVVDPAUContext. |
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*/ |
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typedef struct AVVDPAUContext { |
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/** |
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* VDPAU decoder handle |
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* |
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* Set by user. |
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*/ |
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VdpDecoder decoder; |
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/** |
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* VDPAU decoder render callback |
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* |
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* Set by the user. |
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*/ |
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VdpDecoderRender *render; |
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#if FF_API_BUFS_VDPAU |
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/** |
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* VDPAU picture information |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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union AVVDPAUPictureInfo info; |
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/** |
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* Allocated size of the bitstream_buffers table. |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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int bitstream_buffers_allocated; |
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/** |
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* Useful bitstream buffers in the bitstream buffers table. |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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int bitstream_buffers_used; |
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/** |
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* Table of bitstream buffers. |
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* The user is responsible for freeing this buffer using av_freep(). |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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VdpBitstreamBuffer *bitstream_buffers; |
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#endif |
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AVVDPAU_Render2 render2; |
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} AVVDPAUContext; |
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/** |
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* @brief allocation function for AVVDPAUContext |
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* |
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* Allows extending the struct without breaking API/ABI |
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*/ |
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AVVDPAUContext *av_alloc_vdpaucontext(void); |
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AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *); |
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void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2); |
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/** |
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* Allocate an AVVDPAUContext. |
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* |
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* @return Newly-allocated AVVDPAUContext or NULL on failure. |
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*/ |
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AVVDPAUContext *av_vdpau_alloc_context(void); |
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/** |
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* Get a decoder profile that should be used for initializing a VDPAU decoder. |
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* Should be called from the AVCodecContext.get_format() callback. |
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* |
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* @param avctx the codec context being used for decoding the stream |
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* @param profile a pointer into which the result will be written on success. |
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* The contents of profile are undefined if this function returns |
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* an error. |
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* |
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* @return 0 on success (non-negative), a negative AVERROR on failure. |
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*/ |
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int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile); |
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#if FF_API_CAP_VDPAU |
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/** @brief The videoSurface is used for rendering. */ |
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#define FF_VDPAU_STATE_USED_FOR_RENDER 1 |
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/** |
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* @brief The videoSurface is needed for reference/prediction. |
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* The codec manipulates this. |
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*/ |
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#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 |
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/** |
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* @brief This structure is used as a callback between the FFmpeg |
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* decoder (vd_) and presentation (vo_) module. |
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* This is used for defining a video frame containing surface, |
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* picture parameter, bitstream information etc which are passed |
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* between the FFmpeg decoder and its clients. |
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*/ |
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struct vdpau_render_state { |
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VdpVideoSurface surface; ///< Used as rendered surface, never changed. |
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int state; ///< Holds FF_VDPAU_STATE_* values. |
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#if AV_HAVE_INCOMPATIBLE_LIBAV_ABI |
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/** picture parameter information for all supported codecs */ |
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union AVVDPAUPictureInfo info; |
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#endif |
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/** Describe size/location of the compressed video data. |
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Set to 0 when freeing bitstream_buffers. */ |
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int bitstream_buffers_allocated; |
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int bitstream_buffers_used; |
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/** The user is responsible for freeing this buffer using av_freep(). */ |
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VdpBitstreamBuffer *bitstream_buffers; |
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#if !AV_HAVE_INCOMPATIBLE_LIBAV_ABI |
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/** picture parameter information for all supported codecs */ |
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union AVVDPAUPictureInfo info; |
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#endif |
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}; |
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#endif |
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/* @}*/ |
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#endif /* AVCODEC_VDPAU_H */
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