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425 lines
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425 lines
12 KiB
@chapter Output Devices |
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@c man begin OUTPUT DEVICES |
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Output devices are configured elements in FFmpeg that can write |
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multimedia data to an output device attached to your system. |
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When you configure your FFmpeg build, all the supported output devices |
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are enabled by default. You can list all available ones using the |
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configure option "--list-outdevs". |
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You can disable all the output devices using the configure option |
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"--disable-outdevs", and selectively enable an output device using the |
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option "--enable-outdev=@var{OUTDEV}", or you can disable a particular |
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input device using the option "--disable-outdev=@var{OUTDEV}". |
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The option "-formats" of the ff* tools will display the list of |
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enabled output devices (amongst the muxers). |
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A description of the currently available output devices follows. |
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@section alsa |
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ALSA (Advanced Linux Sound Architecture) output device. |
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@subsection Examples |
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@itemize |
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@item |
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Play a file on default ALSA device: |
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@example |
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ffmpeg -i INPUT -f alsa default |
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@end example |
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@item |
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Play a file on soundcard 1, audio device 7: |
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@example |
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ffmpeg -i INPUT -f alsa hw:1,7 |
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@end example |
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@end itemize |
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@section caca |
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CACA output device. |
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This output device allows one to show a video stream in CACA window. |
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Only one CACA window is allowed per application, so you can |
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have only one instance of this output device in an application. |
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To enable this output device you need to configure FFmpeg with |
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@code{--enable-libcaca}. |
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libcaca is a graphics library that outputs text instead of pixels. |
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For more information about libcaca, check: |
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@url{http://caca.zoy.org/wiki/libcaca} |
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@subsection Options |
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@table @option |
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@item window_title |
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Set the CACA window title, if not specified default to the filename |
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specified for the output device. |
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@item window_size |
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Set the CACA window size, can be a string of the form |
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@var{width}x@var{height} or a video size abbreviation. |
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If not specified it defaults to the size of the input video. |
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@item driver |
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Set display driver. |
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@item algorithm |
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Set dithering algorithm. Dithering is necessary |
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because the picture being rendered has usually far more colours than |
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the available palette. |
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The accepted values are listed with @code{-list_dither algorithms}. |
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@item antialias |
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Set antialias method. Antialiasing smoothens the rendered |
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image and avoids the commonly seen staircase effect. |
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The accepted values are listed with @code{-list_dither antialiases}. |
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@item charset |
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Set which characters are going to be used when rendering text. |
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The accepted values are listed with @code{-list_dither charsets}. |
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@item color |
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Set color to be used when rendering text. |
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The accepted values are listed with @code{-list_dither colors}. |
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@item list_drivers |
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If set to @option{true}, print a list of available drivers and exit. |
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@item list_dither |
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List available dither options related to the argument. |
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The argument must be one of @code{algorithms}, @code{antialiases}, |
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@code{charsets}, @code{colors}. |
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@end table |
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@subsection Examples |
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@itemize |
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@item |
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The following command shows the @command{ffmpeg} output is an |
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CACA window, forcing its size to 80x25: |
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@example |
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ffmpeg -i INPUT -vcodec rawvideo -pix_fmt rgb24 -window_size 80x25 -f caca - |
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@end example |
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@item |
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Show the list of available drivers and exit: |
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@example |
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ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_drivers true - |
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@end example |
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@item |
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Show the list of available dither colors and exit: |
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@example |
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ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_dither colors - |
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@end example |
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@end itemize |
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@section decklink |
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The decklink output device provides playback capabilities for Blackmagic |
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DeckLink devices. |
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To enable this output device, you need the Blackmagic DeckLink SDK and you |
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need to configure with the appropriate @code{--extra-cflags} |
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and @code{--extra-ldflags}. |
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On Windows, you need to run the IDL files through @command{widl}. |
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DeckLink is very picky about the formats it supports. Pixel format is always |
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uyvy422, framerate and video size must be determined for your device with |
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@command{-list_formats 1}. Audio sample rate is always 48 kHz. |
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@subsection Options |
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@table @option |
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@item list_devices |
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If set to @option{true}, print a list of devices and exit. |
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Defaults to @option{false}. |
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@item list_formats |
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If set to @option{true}, print a list of supported formats and exit. |
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Defaults to @option{false}. |
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@item preroll |
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Amount of time to preroll video in seconds. |
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Defaults to @option{0.5}. |
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@end table |
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@subsection Examples |
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@itemize |
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@item |
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List output devices: |
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@example |
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ffmpeg -i test.avi -f decklink -list_devices 1 dummy |
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@end example |
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@item |
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List supported formats: |
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@example |
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ffmpeg -i test.avi -f decklink -list_formats 1 'DeckLink Mini Monitor' |
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@end example |
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@item |
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Play video clip: |
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@example |
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ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 'DeckLink Mini Monitor' |
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@end example |
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@item |
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Play video clip with non-standard framerate or video size: |
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@example |
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ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 -s 720x486 -r 24000/1001 'DeckLink Mini Monitor' |
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@end example |
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@end itemize |
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@section fbdev |
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Linux framebuffer output device. |
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The Linux framebuffer is a graphic hardware-independent abstraction |
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layer to show graphics on a computer monitor, typically on the |
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console. It is accessed through a file device node, usually |
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@file{/dev/fb0}. |
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For more detailed information read the file |
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@file{Documentation/fb/framebuffer.txt} included in the Linux source tree. |
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@subsection Options |
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@table @option |
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@item xoffset |
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@item yoffset |
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Set x/y coordinate of top left corner. Default is 0. |
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@end table |
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@subsection Examples |
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Play a file on framebuffer device @file{/dev/fb0}. |
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Required pixel format depends on current framebuffer settings. |
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@example |
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ffmpeg -re -i INPUT -vcodec rawvideo -pix_fmt bgra -f fbdev /dev/fb0 |
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@end example |
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See also @url{http://linux-fbdev.sourceforge.net/}, and fbset(1). |
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@section opengl |
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OpenGL output device. |
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To enable this output device you need to configure FFmpeg with @code{--enable-opengl}. |
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Device allows to render to OpenGL context. |
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Context may be provided by application or default SDL window is created. |
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When device renders to external context, application must implement handlers for following messages: |
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@code{AV_CTL_MESSAGE_CREATE_WINDOW_BUFFER} - create OpenGL context on current thread. |
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@code{AV_CTL_MESSAGE_PREPARE_WINDOW_BUFFER} - make OpenGL context current. |
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@code{AV_CTL_MESSAGE_DISPLAY_WINDOW_BUFFER} - swap buffers. |
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@code{AV_CTL_MESSAGE_DESTROY_WINDOW_BUFFER} - destroy OpenGL context. |
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Application is also required to inform a device about current resolution by sending @code{AV_DEVICE_WINDOW_RESIZED} message. |
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@subsection Options |
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@table @option |
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@item background |
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Set background color. Black is a default. |
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@item no_window |
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Disables default SDL window when set to non-zero value. |
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Application must provide OpenGL context and both @code{window_size_cb} and @code{window_swap_buffers_cb} callbacks when set. |
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@item window_title |
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Set the SDL window title, if not specified default to the filename specified for the output device. |
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Ignored when @option{no_window} is set. |
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@end table |
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@subsection Examples |
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Play a file on SDL window using OpenGL rendering: |
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@example |
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ffmpeg -i INPUT -f opengl "window title" |
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@end example |
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@section oss |
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OSS (Open Sound System) output device. |
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@section pulse |
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PulseAudio output device. |
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To enable this output device you need to configure FFmpeg with @code{--enable-libpulse}. |
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More information about PulseAudio can be found on @url{http://www.pulseaudio.org} |
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@subsection Options |
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@table @option |
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@item server |
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Connect to a specific PulseAudio server, specified by an IP address. |
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Default server is used when not provided. |
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@item name |
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Specify the application name PulseAudio will use when showing active clients, |
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by default it is the @code{LIBAVFORMAT_IDENT} string. |
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@item stream_name |
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Specify the stream name PulseAudio will use when showing active streams, |
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by default it is set to the specified output name. |
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@item device |
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Specify the device to use. Default device is used when not provided. |
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List of output devices can be obtained with command @command{pactl list sinks}. |
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@item buffer_size |
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@item buffer_duration |
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Control the size and duration of the PulseAudio buffer. A small buffer |
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gives more control, but requires more frequent updates. |
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@option{buffer_size} specifies size in bytes while |
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@option{buffer_duration} specifies duration in milliseconds. |
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When both options are provided then the highest value is used |
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(duration is recalculated to bytes using stream parameters). If they |
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are set to 0 (which is default), the device will use the default |
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PulseAudio duration value. By default PulseAudio set buffer duration |
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to around 2 seconds. |
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@end table |
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@subsection Examples |
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Play a file on default device on default server: |
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@example |
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ffmpeg -i INPUT -f pulse "stream name" |
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@end example |
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@section sdl |
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SDL (Simple DirectMedia Layer) output device. |
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This output device allows one to show a video stream in an SDL |
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window. Only one SDL window is allowed per application, so you can |
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have only one instance of this output device in an application. |
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To enable this output device you need libsdl installed on your system |
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when configuring your build. |
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For more information about SDL, check: |
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@url{http://www.libsdl.org/} |
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@subsection Options |
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@table @option |
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@item window_title |
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Set the SDL window title, if not specified default to the filename |
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specified for the output device. |
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@item icon_title |
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Set the name of the iconified SDL window, if not specified it is set |
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to the same value of @var{window_title}. |
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@item window_size |
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Set the SDL window size, can be a string of the form |
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@var{width}x@var{height} or a video size abbreviation. |
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If not specified it defaults to the size of the input video, |
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downscaled according to the aspect ratio. |
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@item window_fullscreen |
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Set fullscreen mode when non-zero value is provided. |
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Default value is zero. |
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@end table |
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@subsection Interactive commands |
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The window created by the device can be controlled through the |
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following interactive commands. |
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@table @key |
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@item q, ESC |
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Quit the device immediately. |
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@end table |
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@subsection Examples |
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The following command shows the @command{ffmpeg} output is an |
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SDL window, forcing its size to the qcif format: |
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@example |
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ffmpeg -i INPUT -vcodec rawvideo -pix_fmt yuv420p -window_size qcif -f sdl "SDL output" |
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@end example |
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@section sndio |
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sndio audio output device. |
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@section xv |
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XV (XVideo) output device. |
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This output device allows one to show a video stream in a X Window System |
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window. |
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@subsection Options |
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@table @option |
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@item display_name |
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Specify the hardware display name, which determines the display and |
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communications domain to be used. |
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The display name or DISPLAY environment variable can be a string in |
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the format @var{hostname}[:@var{number}[.@var{screen_number}]]. |
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@var{hostname} specifies the name of the host machine on which the |
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display is physically attached. @var{number} specifies the number of |
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the display server on that host machine. @var{screen_number} specifies |
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the screen to be used on that server. |
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If unspecified, it defaults to the value of the DISPLAY environment |
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variable. |
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For example, @code{dual-headed:0.1} would specify screen 1 of display |
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0 on the machine named ``dual-headed''. |
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Check the X11 specification for more detailed information about the |
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display name format. |
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@item window_size |
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Set the created window size, can be a string of the form |
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@var{width}x@var{height} or a video size abbreviation. If not |
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specified it defaults to the size of the input video. |
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@item window_x |
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@item window_y |
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Set the X and Y window offsets for the created window. They are both |
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set to 0 by default. The values may be ignored by the window manager. |
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@item window_title |
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Set the window title, if not specified default to the filename |
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specified for the output device. |
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@end table |
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For more information about XVideo see @url{http://www.x.org/}. |
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@subsection Examples |
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@itemize |
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@item |
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Decode, display and encode video input with @command{ffmpeg} at the |
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same time: |
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@example |
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ffmpeg -i INPUT OUTPUT -f xv display |
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@end example |
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@item |
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Decode and display the input video to multiple X11 windows: |
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@example |
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ffmpeg -i INPUT -f xv normal -vf negate -f xv negated |
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@end example |
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@end itemize |
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@c man end OUTPUT DEVICES
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