mirror of https://github.com/FFmpeg/FFmpeg.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
287 lines
10 KiB
287 lines
10 KiB
/* |
|
* SIMD-optimized MP3 decoding functions |
|
* Copyright (c) 2010 Vitor Sessak |
|
* |
|
* This file is part of FFmpeg. |
|
* |
|
* FFmpeg is free software; you can redistribute it and/or |
|
* modify it under the terms of the GNU Lesser General Public |
|
* License as published by the Free Software Foundation; either |
|
* version 2.1 of the License, or (at your option) any later version. |
|
* |
|
* FFmpeg is distributed in the hope that it will be useful, |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|
* Lesser General Public License for more details. |
|
* |
|
* You should have received a copy of the GNU Lesser General Public |
|
* License along with FFmpeg; if not, write to the Free Software |
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
*/ |
|
|
|
#include "libavutil/attributes.h" |
|
#include "libavutil/cpu.h" |
|
#include "libavutil/internal.h" |
|
#include "libavutil/x86/asm.h" |
|
#include "libavutil/x86/cpu.h" |
|
#include "libavcodec/mpegaudiodsp.h" |
|
|
|
#define DECL(CPU)\ |
|
static void imdct36_blocks_ ## CPU(float *out, float *buf, float *in, int count, int switch_point, int block_type);\ |
|
void ff_imdct36_float_ ## CPU(float *out, float *buf, float *in, float *win); |
|
|
|
#if ARCH_X86_32 |
|
DECL(sse) |
|
#endif |
|
DECL(sse2) |
|
DECL(sse3) |
|
DECL(ssse3) |
|
DECL(avx) |
|
|
|
void ff_four_imdct36_float_sse(float *out, float *buf, float *in, float *win, |
|
float *tmpbuf); |
|
void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win, |
|
float *tmpbuf); |
|
|
|
DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40]; |
|
|
|
#if HAVE_6REGS && HAVE_SSE_INLINE |
|
|
|
#define MACS(rt, ra, rb) rt+=(ra)*(rb) |
|
#define MLSS(rt, ra, rb) rt-=(ra)*(rb) |
|
|
|
#define SUM8(op, sum, w, p) \ |
|
{ \ |
|
op(sum, (w)[0 * 64], (p)[0 * 64]); \ |
|
op(sum, (w)[1 * 64], (p)[1 * 64]); \ |
|
op(sum, (w)[2 * 64], (p)[2 * 64]); \ |
|
op(sum, (w)[3 * 64], (p)[3 * 64]); \ |
|
op(sum, (w)[4 * 64], (p)[4 * 64]); \ |
|
op(sum, (w)[5 * 64], (p)[5 * 64]); \ |
|
op(sum, (w)[6 * 64], (p)[6 * 64]); \ |
|
op(sum, (w)[7 * 64], (p)[7 * 64]); \ |
|
} |
|
|
|
static void apply_window(const float *buf, const float *win1, |
|
const float *win2, float *sum1, float *sum2, int len) |
|
{ |
|
x86_reg count = - 4*len; |
|
const float *win1a = win1+len; |
|
const float *win2a = win2+len; |
|
const float *bufa = buf+len; |
|
float *sum1a = sum1+len; |
|
float *sum2a = sum2+len; |
|
|
|
|
|
#define MULT(a, b) \ |
|
"movaps " #a "(%1,%0), %%xmm1 \n\t" \ |
|
"movaps " #a "(%3,%0), %%xmm2 \n\t" \ |
|
"mulps %%xmm2, %%xmm1 \n\t" \ |
|
"subps %%xmm1, %%xmm0 \n\t" \ |
|
"mulps " #b "(%2,%0), %%xmm2 \n\t" \ |
|
"subps %%xmm2, %%xmm4 \n\t" \ |
|
|
|
__asm__ volatile( |
|
"1: \n\t" |
|
"xorps %%xmm0, %%xmm0 \n\t" |
|
"xorps %%xmm4, %%xmm4 \n\t" |
|
|
|
MULT( 0, 0) |
|
MULT( 256, 64) |
|
MULT( 512, 128) |
|
MULT( 768, 192) |
|
MULT(1024, 256) |
|
MULT(1280, 320) |
|
MULT(1536, 384) |
|
MULT(1792, 448) |
|
|
|
"movaps %%xmm0, (%4,%0) \n\t" |
|
"movaps %%xmm4, (%5,%0) \n\t" |
|
"add $16, %0 \n\t" |
|
"jl 1b \n\t" |
|
:"+&r"(count) |
|
:"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a) |
|
); |
|
|
|
#undef MULT |
|
} |
|
|
|
static void apply_window_mp3(float *in, float *win, int *unused, float *out, |
|
int incr) |
|
{ |
|
LOCAL_ALIGNED_16(float, suma, [17]); |
|
LOCAL_ALIGNED_16(float, sumb, [17]); |
|
LOCAL_ALIGNED_16(float, sumc, [17]); |
|
LOCAL_ALIGNED_16(float, sumd, [17]); |
|
|
|
float sum; |
|
|
|
/* copy to avoid wrap */ |
|
__asm__ volatile( |
|
"movaps 0(%0), %%xmm0 \n\t" \ |
|
"movaps 16(%0), %%xmm1 \n\t" \ |
|
"movaps 32(%0), %%xmm2 \n\t" \ |
|
"movaps 48(%0), %%xmm3 \n\t" \ |
|
"movaps %%xmm0, 0(%1) \n\t" \ |
|
"movaps %%xmm1, 16(%1) \n\t" \ |
|
"movaps %%xmm2, 32(%1) \n\t" \ |
|
"movaps %%xmm3, 48(%1) \n\t" \ |
|
"movaps 64(%0), %%xmm0 \n\t" \ |
|
"movaps 80(%0), %%xmm1 \n\t" \ |
|
"movaps 96(%0), %%xmm2 \n\t" \ |
|
"movaps 112(%0), %%xmm3 \n\t" \ |
|
"movaps %%xmm0, 64(%1) \n\t" \ |
|
"movaps %%xmm1, 80(%1) \n\t" \ |
|
"movaps %%xmm2, 96(%1) \n\t" \ |
|
"movaps %%xmm3, 112(%1) \n\t" |
|
::"r"(in), "r"(in+512) |
|
:"memory" |
|
); |
|
|
|
apply_window(in + 16, win , win + 512, suma, sumc, 16); |
|
apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16); |
|
|
|
SUM8(MACS, suma[0], win + 32, in + 48); |
|
|
|
sumc[ 0] = 0; |
|
sumb[16] = 0; |
|
sumd[16] = 0; |
|
|
|
#define SUMS(suma, sumb, sumc, sumd, out1, out2) \ |
|
"movups " #sumd "(%4), %%xmm0 \n\t" \ |
|
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ |
|
"subps " #suma "(%1), %%xmm0 \n\t" \ |
|
"movaps %%xmm0," #out1 "(%0) \n\t" \ |
|
\ |
|
"movups " #sumc "(%3), %%xmm0 \n\t" \ |
|
"shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ |
|
"addps " #sumb "(%2), %%xmm0 \n\t" \ |
|
"movaps %%xmm0," #out2 "(%0) \n\t" |
|
|
|
if (incr == 1) { |
|
__asm__ volatile( |
|
SUMS( 0, 48, 4, 52, 0, 112) |
|
SUMS(16, 32, 20, 36, 16, 96) |
|
SUMS(32, 16, 36, 20, 32, 80) |
|
SUMS(48, 0, 52, 4, 48, 64) |
|
|
|
:"+&r"(out) |
|
:"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0]) |
|
:"memory" |
|
); |
|
out += 16*incr; |
|
} else { |
|
int j; |
|
float *out2 = out + 32 * incr; |
|
out[0 ] = -suma[ 0]; |
|
out += incr; |
|
out2 -= incr; |
|
for(j=1;j<16;j++) { |
|
*out = -suma[ j] + sumd[16-j]; |
|
*out2 = sumb[16-j] + sumc[ j]; |
|
out += incr; |
|
out2 -= incr; |
|
} |
|
} |
|
|
|
sum = 0; |
|
SUM8(MLSS, sum, win + 16 + 32, in + 32); |
|
*out = sum; |
|
} |
|
|
|
#endif /* HAVE_6REGS && HAVE_SSE_INLINE */ |
|
|
|
#if HAVE_YASM |
|
#define DECL_IMDCT_BLOCKS(CPU1, CPU2) \ |
|
static void imdct36_blocks_ ## CPU1(float *out, float *buf, float *in, \ |
|
int count, int switch_point, int block_type) \ |
|
{ \ |
|
int align_end = count - (count & 3); \ |
|
int j; \ |
|
for (j = 0; j < align_end; j+= 4) { \ |
|
LOCAL_ALIGNED_16(float, tmpbuf, [1024]); \ |
|
float *win = mdct_win_sse[switch_point && j < 4][block_type]; \ |
|
/* apply window & overlap with previous buffer */ \ |
|
\ |
|
/* select window */ \ |
|
ff_four_imdct36_float_ ## CPU2(out, buf, in, win, tmpbuf); \ |
|
in += 4*18; \ |
|
buf += 4*18; \ |
|
out += 4; \ |
|
} \ |
|
for (; j < count; j++) { \ |
|
/* apply window & overlap with previous buffer */ \ |
|
\ |
|
/* select window */ \ |
|
int win_idx = (switch_point && j < 2) ? 0 : block_type; \ |
|
float *win = ff_mdct_win_float[win_idx + (4 & -(j & 1))]; \ |
|
\ |
|
ff_imdct36_float_ ## CPU1(out, buf, in, win); \ |
|
\ |
|
in += 18; \ |
|
buf++; \ |
|
out++; \ |
|
} \ |
|
} |
|
|
|
#if HAVE_SSE |
|
#if ARCH_X86_32 |
|
DECL_IMDCT_BLOCKS(sse,sse) |
|
#endif |
|
DECL_IMDCT_BLOCKS(sse2,sse) |
|
DECL_IMDCT_BLOCKS(sse3,sse) |
|
DECL_IMDCT_BLOCKS(ssse3,sse) |
|
#endif |
|
#if HAVE_AVX_EXTERNAL |
|
DECL_IMDCT_BLOCKS(avx,avx) |
|
#endif |
|
#endif /* HAVE_YASM */ |
|
|
|
av_cold void ff_mpadsp_init_x86(MPADSPContext *s) |
|
{ |
|
int cpu_flags = av_get_cpu_flags(); |
|
|
|
int i, j; |
|
for (j = 0; j < 4; j++) { |
|
for (i = 0; i < 40; i ++) { |
|
mdct_win_sse[0][j][4*i ] = ff_mdct_win_float[j ][i]; |
|
mdct_win_sse[0][j][4*i + 1] = ff_mdct_win_float[j + 4][i]; |
|
mdct_win_sse[0][j][4*i + 2] = ff_mdct_win_float[j ][i]; |
|
mdct_win_sse[0][j][4*i + 3] = ff_mdct_win_float[j + 4][i]; |
|
mdct_win_sse[1][j][4*i ] = ff_mdct_win_float[0 ][i]; |
|
mdct_win_sse[1][j][4*i + 1] = ff_mdct_win_float[4 ][i]; |
|
mdct_win_sse[1][j][4*i + 2] = ff_mdct_win_float[j ][i]; |
|
mdct_win_sse[1][j][4*i + 3] = ff_mdct_win_float[j + 4][i]; |
|
} |
|
} |
|
|
|
#if HAVE_6REGS && HAVE_SSE_INLINE |
|
if (INLINE_SSE(cpu_flags)) { |
|
s->apply_window_float = apply_window_mp3; |
|
} |
|
#endif /* HAVE_SSE_INLINE */ |
|
|
|
#if HAVE_YASM |
|
#if HAVE_SSE |
|
#if ARCH_X86_32 |
|
if (EXTERNAL_SSE(cpu_flags)) { |
|
s->imdct36_blocks_float = imdct36_blocks_sse; |
|
} |
|
#endif |
|
if (EXTERNAL_SSE2(cpu_flags)) { |
|
s->imdct36_blocks_float = imdct36_blocks_sse2; |
|
} |
|
if (EXTERNAL_SSE3(cpu_flags)) { |
|
s->imdct36_blocks_float = imdct36_blocks_sse3; |
|
} |
|
if (EXTERNAL_SSSE3(cpu_flags)) { |
|
s->imdct36_blocks_float = imdct36_blocks_ssse3; |
|
} |
|
#endif |
|
#if HAVE_AVX_EXTERNAL |
|
if (EXTERNAL_AVX(cpu_flags)) { |
|
s->imdct36_blocks_float = imdct36_blocks_avx; |
|
} |
|
#endif |
|
#endif /* HAVE_YASM */ |
|
}
|
|
|